This is a rework of my configurable cryopods mod from ASE but with improvements to new features and more.
Configurable Features
- Can uncryo creatures while in boss arenas
- Can cryo normally restricted creatures such as a Zeppelin or Ice Titan.
- Can release stored creatures from cryopods while retaining saddles by accessing the context menu.
- Displays additional info such as mutated stats, equipped saddles and other important information.
- Can passively produce resources such as achatina paste, unfertilized eggs or poop.
- Comes with a backup system for admins that can restore or delete old cryopods.
- Server owners can use script commands to spawn specific dino's into a players inventory.
Config Options
- [ConfigurableCryopods]
- PreventCryoSickness=True
- CanAlwaysCapture=True
- PlatformSaddleTimer=True
- MaxBossLimit=50
- CryoSpeed=0.2
- OwnerCryoOnly=False
- RestrictedCryoDeploy=True
- CryoRestrictedItems=True
- CryoInventoryItems=True
- BossIgnoreDragWeight=True
- AllowTribeLogs=True
- AllowCuddleReroll=True
- PreventCaveCryo=False
- EnableCryoRifle=False
- EnablePassiveProduction=False
- EnablePoopProduction=False
- EnableEggProduction=False
- CryoSicknessCooldown=300
Detailed Config Options
- PreventCryoSickness will disable cryo sickness.
- CanAlwaysCapture will allow you to cryo otherwise restricted creatures such as a Zeppelin or Ice Titan.
- PlatformSaddleTimer when set to true will increase the time it takes to cryopod creatures with platform saddles.
- MaxBossLimit determines the max amount of creatures that is allowed to be released in a boss arena.
- CryoSpeed is how long in seconds before a creature is cryo'd.
- OwnerCryoOnly will make it so that only the person who has tamed or cryo'd a creatures is able to cryopod or release them.
- RestrictedCryoDeploy will allow you to release creatures in places that usually prevents it such as tek cave or a boss arena.
- BossIgnoreDragWeight when enabled will allow you to uncryo creatures with a high drag weight such as giga's into a boss arena.
- CryoInventoryItems will make it so all captured creatures will retain their inventory when released.
- CryoRestrictedItems will store all transfer restricted items such as artifacts or element.
- AllowTribeLogs when set to false will prevent adding tribe logs when a creature has been cryo'd.
- AllowCuddleReroll when set to True will make babies reroll their imprint food after being released.
- PreventCaveCryo when set to true will prevent deploying creatures while inside caves.
- EnableCryoRifle when set to true will allow you to use the cryo rifle and cryo gun.
- EnablePassiveProduction when set to True will allow the production of passive resources such as achatina paste or bison milk.
- EnablePoopProduction when set to True will allow the production of poop.
- EnableEggProduction when set to True will allow the production of unfertilized eggs.
- CryoSicknessCooldown is how long in seconds that cryosickness will last for after releasing a creature.
Script Command
**** `scriptcommand SpawnCryo /Game/PrimalEarth/Dinos/Argentavis/Argent_Character_BP.Argent_Character_BP,180,4,EOSID`The above template is DinoBlueprintPath > Level > SaddleQuality > EOS ID. If a dino doesn't have a saddle you will still need to provide the saddle quality within the code. If your server is running GSA you can replace the EOSID with
Spawn Codes
cheat giveitem "/ConfigurableCryopods/Items/PrimalItem_WeaponConfigurableCryopod.PrimalItem_WeaponConfigurableCryopod" 1 0 0 false
cheat giveitem "/ConfigurableCryopods/Items/PrimalItemStructure_ConfigurableCryoFridge.PrimalItemStructure_ConfigurableCryoFridge" 1 0 0 false
cheat giveitem "/ConfigurableCryopods/Items/PrimalItem_CryoRifle.PrimalItem_CryoRifle" 1 0 0 false