Configurable Boss Arena
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File Size: 879.2 KB
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Mod ID: 1054976
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Configurable Boss Arena

Allows you to change certain aspects of boss arena's.

Adjust your Ark arena settings with this mod.

This mod will have support for all future maps as they release.

This mod may only work with vanilla maps due to mod maps using custom boss arena manager systems.

Current Features

  • Adjust the max player/dino count.
  • Adjust flyers or climbers from entering a boss arena (does not work with tek cave).
  • Adjust dino's with equipped platform saddles from entering a boss arena.
  • Adjust the teleport radius for entering a boss arena.
  • Adjust the max drag weight that can allow restricted creatures such as giga's to enter boss arena's.
  • Allow the use of Tek Armour and Weapons.
  • Adjust the cooldown of starting a new boss fight.
  • Adjust the boss time remaining.

Planned Features

  • Support for new maps as they release.

Config Options

  • [ConfigurableBossArena]
  • BossCooldown=600
  • ExtinctionBossCooldown=21600
  • TekCaveBossTime=3600
  • MaxPlayers=10
  • TekCaveMaxPlayers=10
  • MaxDinos=20
  • TekCaveMaxDinos=50
  • AllowFlyers=False
  • PreventPlatformSaddles=True
  • MaxDragWeight=560
  • AllowTek=False
  • PreventClimbers=True
  • TeleportRadius=1440
  • TekCaveTeleportRadius=4320.0
  • GenesisMissionsGamma=58
  • GenesisMissionsBeta=116
  • GenesisMissionsAlpha=168
  • Gen2MutagenGamma=6
  • Gen2MutagenBeta=12
  • Gen2MutagenAlpha=24
  • Gen2SkipMissions=False
  • BossDefeatTimeMultiplier=1.0
  • ExcludeDinoClasses=PATHNAME

Configs Explanation

  • BossCooldown This is how long in seconds before you can start another boss fight (servers only).
  • TekCaveBossTime This is how long in seconds you have to complete tek cave.
  • MaxPlayers determines the max amount of players allowed to enter a boss fight.
  • TekCaveMaxPlayers determines the max amount of players allowed to enter tek cave.
  • MaxDinos determines the max amount of dino's allowed to enter a boss fight.
  • TekCaveMaxDinos determines the max amount of dino's allowed to enter tek cave.
  • AllowFlyers determines the max amount of dino's allowed to enter a boss fight (does not work in tek cave).
  • PreventPlatformSaddles This determines if dino's with platform saddles can enter a boss fight. (does not work in tek cave).
  • MaxDragWeight determines the max drag weight of a dino allowed to enter a boss fight.
  • AllowTek determines if the use of tek suit or weapons can be used in a boss fight.
  • PreventClimbers This determines if climbers such as the ferox or megalania can enter a boss fight.
  • TeleportRadius this determines the range for teleporting dino's and players into a boss fight.
  • TekCaveTeleportRadius this determines the range for teleporting dino's and players into tek cave.
  • BossDefeatTimeMultiplier Is the multiplier for the time you have to defeat the boss.
  • ExcludeDinoClasses Is the filepath for the creatures you want to prevent entering boss fights separated by a comma for multiple entries.

ExcludeDinoClasses=Blueprint'/Game/PrimalEarth/Dinos/Rex/Rex_Character_BP.Rex_Character_BP',Blueprint'/Game/PrimalEarth/Dinos/Paraceratherium/Paracer_Character_BP.Paracer_Character_BP'

Future Configs

  • ExtinctionBossCooldown This will only work when extinction is released. this is how long in seconds that determines the cooldown before starting another fight with the same titan.
  • GenesisMissionsGamma This will only work when Genesis is released but determines the amount of missions required for Gamma.
  • GenesisMissionsBeta This will only work when Genesis is released but determines the amount of missions required for Beta.
  • GenesisMissionsAlpha This will only work when Genesis is released but determines the amount of missions required for Alpha.
  • Gen2MutagenGamma This will only work when Genesis Part 2 is released but determines the amount of mutagen required for Gamma.
  • Gen2MutagenBeta This will only work when Genesis Part 2 is released but determines the amount of mutagen required for Beta.
  • Gen2MutagenAlpha This will only work when Genesis Part 2 is released but determines the amount of mutagen required for Alpha.
  • Gen2SkipMissions This will only work when Genesis Part 2 is released but determines if missions will be required to start the "Final Mission"