Author: Haliotro
Downloads: 110,335
File Size: 522.9 KB
Created:
Updated:
Mod ID: 973309
Categories:
Armor Improved
Make Armor work like armor should! Improved durability and adjusted damage reductions for balance. All armor classes, engrams, and blueprints have been updated for a balanced and improved armor system
Spawn codes, cheat commands, and configs for Armor Improved Items
Class Name:
PrimalItemArmor_ChitinBoots_PA_CBlueprint Path:
/ArmorImproved/Armor/Chitin/PrimalItemArmor_ChitinBoots_PA.PrimalItemArmor_ChitinBoots_PAGFI Command:
Cheat GFI PrimalItemArmor_ChitinBoots_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Chitin/PrimalItemArmor_ChitinBoots_PA.PrimalItemArmor_ChitinBoots_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinBoots_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinBoots_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinGloves_PA_CBlueprint Path:
/ArmorImproved/Armor/Chitin/PrimalItemArmor_ChitinGloves_PA.PrimalItemArmor_ChitinGloves_PAGFI Command:
Cheat GFI PrimalItemArmor_ChitinGloves_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Chitin/PrimalItemArmor_ChitinGloves_PA.PrimalItemArmor_ChitinGloves_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinGloves_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinGloves_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinHelmet_PA_CBlueprint Path:
/ArmorImproved/Armor/Chitin/PrimalItemArmor_ChitinHelmet_PA.PrimalItemArmor_ChitinHelmet_PAGFI Command:
Cheat GFI PrimalItemArmor_ChitinHelmet_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Chitin/PrimalItemArmor_ChitinHelmet_PA.PrimalItemArmor_ChitinHelmet_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinHelmet_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinHelmet_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinPants_PA_CBlueprint Path:
/ArmorImproved/Armor/Chitin/PrimalItemArmor_ChitinPants_PA.PrimalItemArmor_ChitinPants_PAGFI Command:
Cheat GFI PrimalItemArmor_ChitinPants_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Chitin/PrimalItemArmor_ChitinPants_PA.PrimalItemArmor_ChitinPants_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinPants_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinPants_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinShirt_PA_CBlueprint Path:
/ArmorImproved/Armor/Chitin/PrimalItemArmor_ChitinShirt_PA.PrimalItemArmor_ChitinShirt_PAGFI Command:
Cheat GFI PrimalItemArmor_ChitinShirt_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Chitin/PrimalItemArmor_ChitinShirt_PA.PrimalItemArmor_ChitinShirt_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinShirt_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinShirt_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothBoots_PA_CBlueprint Path:
/ArmorImproved/Armor/Cloth/PrimalItemArmor_ClothBoots_PA.PrimalItemArmor_ClothBoots_PAGFI Command:
Cheat GFI PrimalItemArmor_ClothBoots_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Cloth/PrimalItemArmor_ClothBoots_PA.PrimalItemArmor_ClothBoots_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothBoots_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothBoots_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothGloves_PA_CBlueprint Path:
/ArmorImproved/Armor/Cloth/PrimalItemArmor_ClothGloves_PA.PrimalItemArmor_ClothGloves_PAGFI Command:
Cheat GFI PrimalItemArmor_ClothGloves_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Cloth/PrimalItemArmor_ClothGloves_PA.PrimalItemArmor_ClothGloves_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothGloves_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothGloves_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothHelmet_PA_CBlueprint Path:
/ArmorImproved/Armor/Cloth/PrimalItemArmor_ClothHelmet_PA.PrimalItemArmor_ClothHelmet_PAGFI Command:
Cheat GFI PrimalItemArmor_ClothHelmet_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Cloth/PrimalItemArmor_ClothHelmet_PA.PrimalItemArmor_ClothHelmet_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothHelmet_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothHelmet_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothPants_PA_CBlueprint Path:
/ArmorImproved/Armor/Cloth/PrimalItemArmor_ClothPants_PA.PrimalItemArmor_ClothPants_PAGFI Command:
Cheat GFI PrimalItemArmor_ClothPants_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Cloth/PrimalItemArmor_ClothPants_PA.PrimalItemArmor_ClothPants_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothPants_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothPants_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothShirt_PA_CBlueprint Path:
/ArmorImproved/Armor/Cloth/PrimalItemArmor_ClothShirt_PA.PrimalItemArmor_ClothShirt_PAGFI Command:
Cheat GFI PrimalItemArmor_ClothShirt_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Cloth/PrimalItemArmor_ClothShirt_PA.PrimalItemArmor_ClothShirt_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothShirt_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothShirt_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_DesertClothBoots_PA_CBlueprint Path:
/ArmorImproved/Armor/DesertCloth/PrimalItemArmor_DesertClothBoots_PA.PrimalItemArmor_DesertClothBoots_PAGFI Command:
Cheat GFI PrimalItemArmor_DesertClothBoots_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/DesertCloth/PrimalItemArmor_DesertClothBoots_PA.PrimalItemArmor_DesertClothBoots_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_DesertClothBoots_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_DesertClothBoots_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_DesertClothGloves_PA_CBlueprint Path:
/ArmorImproved/Armor/DesertCloth/PrimalItemArmor_DesertClothGloves_PA.PrimalItemArmor_DesertClothGloves_PAGFI Command:
Cheat GFI PrimalItemArmor_DesertClothGloves_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/DesertCloth/PrimalItemArmor_DesertClothGloves_PA.PrimalItemArmor_DesertClothGloves_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_DesertClothGloves_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_DesertClothGloves_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_DesertClothGogglesHelmet_PA_CBlueprint Path:
/ArmorImproved/Armor/DesertCloth/PrimalItemArmor_DesertClothGogglesHelmet_PA.PrimalItemArmor_DesertClothGogglesHelmet_PAGFI Command:
Cheat GFI PrimalItemArmor_DesertClothGogglesHelmet_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/DesertCloth/PrimalItemArmor_DesertClothGogglesHelmet_PA.PrimalItemArmor_DesertClothGogglesHelmet_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_DesertClothGogglesHelmet_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_DesertClothGogglesHelmet_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_DesertClothPants_PA_CBlueprint Path:
/ArmorImproved/Armor/DesertCloth/PrimalItemArmor_DesertClothPants_PA.PrimalItemArmor_DesertClothPants_PAGFI Command:
Cheat GFI PrimalItemArmor_DesertClothPants_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/DesertCloth/PrimalItemArmor_DesertClothPants_PA.PrimalItemArmor_DesertClothPants_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_DesertClothPants_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_DesertClothPants_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_DesertClothShirt_PA_CBlueprint Path:
/ArmorImproved/Armor/DesertCloth/PrimalItemArmor_DesertClothShirt_PA.PrimalItemArmor_DesertClothShirt_PAGFI Command:
Cheat GFI PrimalItemArmor_DesertClothShirt_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/DesertCloth/PrimalItemArmor_DesertClothShirt_PA.PrimalItemArmor_DesertClothShirt_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_DesertClothShirt_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_DesertClothShirt_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_MetalBoots_PA_CBlueprint Path:
/ArmorImproved/Armor/Flak/PrimalItemArmor_MetalBoots_PA.PrimalItemArmor_MetalBoots_PAGFI Command:
Cheat GFI PrimalItemArmor_MetalBoots_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Flak/PrimalItemArmor_MetalBoots_PA.PrimalItemArmor_MetalBoots_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MetalBoots_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MetalBoots_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_MetalGloves_PA_CBlueprint Path:
/ArmorImproved/Armor/Flak/PrimalItemArmor_MetalGloves_PA.PrimalItemArmor_MetalGloves_PAGFI Command:
Cheat GFI PrimalItemArmor_MetalGloves_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Flak/PrimalItemArmor_MetalGloves_PA.PrimalItemArmor_MetalGloves_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MetalGloves_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MetalGloves_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_MetalHelmet_PA_CBlueprint Path:
/ArmorImproved/Armor/Flak/PrimalItemArmor_MetalHelmet_PA.PrimalItemArmor_MetalHelmet_PAGFI Command:
Cheat GFI PrimalItemArmor_MetalHelmet_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Flak/PrimalItemArmor_MetalHelmet_PA.PrimalItemArmor_MetalHelmet_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MetalHelmet_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MetalHelmet_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_MetalPants_PA_CBlueprint Path:
/ArmorImproved/Armor/Flak/PrimalItemArmor_MetalPants_PA.PrimalItemArmor_MetalPants_PAGFI Command:
Cheat GFI PrimalItemArmor_MetalPants_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Flak/PrimalItemArmor_MetalPants_PA.PrimalItemArmor_MetalPants_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MetalPants_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MetalPants_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_MetalShirt_PA_CBlueprint Path:
/ArmorImproved/Armor/Flak/PrimalItemArmor_MetalShirt_PA.PrimalItemArmor_MetalShirt_PAGFI Command:
Cheat GFI PrimalItemArmor_MetalShirt_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Flak/PrimalItemArmor_MetalShirt_PA.PrimalItemArmor_MetalShirt_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MetalShirt_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MetalShirt_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurBoots_PA_CBlueprint Path:
/ArmorImproved/Armor/Fur/PrimalItemArmor_FurBoots_PA.PrimalItemArmor_FurBoots_PAGFI Command:
Cheat GFI PrimalItemArmor_FurBoots_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Fur/PrimalItemArmor_FurBoots_PA.PrimalItemArmor_FurBoots_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurBoots_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurBoots_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurGloves_PA_CBlueprint Path:
/ArmorImproved/Armor/Fur/PrimalItemArmor_FurGloves_PA.PrimalItemArmor_FurGloves_PAGFI Command:
Cheat GFI PrimalItemArmor_FurGloves_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Fur/PrimalItemArmor_FurGloves_PA.PrimalItemArmor_FurGloves_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurGloves_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurGloves_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurHelmet_PA_CBlueprint Path:
/ArmorImproved/Armor/Fur/PrimalItemArmor_FurHelmet_PA.PrimalItemArmor_FurHelmet_PAGFI Command:
Cheat GFI PrimalItemArmor_FurHelmet_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Fur/PrimalItemArmor_FurHelmet_PA.PrimalItemArmor_FurHelmet_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurHelmet_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurHelmet_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurPants_PA_CBlueprint Path:
/ArmorImproved/Armor/Fur/PrimalItemArmor_FurPants_PA.PrimalItemArmor_FurPants_PAGFI Command:
Cheat GFI PrimalItemArmor_FurPants_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Fur/PrimalItemArmor_FurPants_PA.PrimalItemArmor_FurPants_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurPants_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurPants_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurShirt_PA_CBlueprint Path:
/ArmorImproved/Armor/Fur/PrimalItemArmor_FurShirt_PA.PrimalItemArmor_FurShirt_PAGFI Command:
Cheat GFI PrimalItemArmor_FurShirt_PA_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorImproved/Armor/Fur/PrimalItemArmor_FurShirt_PA.PrimalItemArmor_FurShirt_PA'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurShirt_PA_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurShirt_PA_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))