Author: Lordan_LaFleur
Downloads: 3,708
File Size: 247.8 KB
Created:
Updated:
Mod ID: 969796
Categories:
NBC MOD
Mod made from the NBC Serv servers for the Ouatdefok Community.
Spawn codes, cheat commands, and configs for NBC MOD Items
Class Name:
PrimalItem_WeaponNBCBola_CBlueprint Path:
/NBC/Assets/Items/Bola/PrimalItem_WeaponNBCBola.PrimalItem_WeaponNBCBolaGFI Command:
Cheat GFI PrimalItem_WeaponNBCBola_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Bola/PrimalItem_WeaponNBCBola.PrimalItem_WeaponNBCBola'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponNBCBola_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponNBCBola_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_NBCMultiTool_CBlueprint Path:
/NBC/Assets/Items/NBCGun/PrimalItem_NBCMultiTool.PrimalItem_NBCMultiToolGFI Command:
Cheat GFI PrimalItem_NBCMultiTool_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/NBCGun/PrimalItem_NBCMultiTool.PrimalItem_NBCMultiTool'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_NBCMultiTool_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_NBCMultiTool_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_NBCRefinedTranqDart_CBlueprint Path:
/NBC/Assets/Items/ShockingDart/PrimalItemAmmo_NBCRefinedTranqDart.PrimalItemAmmo_NBCRefinedTranqDartGFI Command:
Cheat GFI PrimalItemAmmo_NBCRefinedTranqDart_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/ShockingDart/PrimalItemAmmo_NBCRefinedTranqDart.PrimalItemAmmo_NBCRefinedTranqDart'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_NBCRefinedTranqDart_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_NBCRefinedTranqDart_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCMetalBoots_CBlueprint Path:
/NBC/Assets/Items/Armors/Flak/PrimalItemArmor_NBCMetalBoots.PrimalItemArmor_NBCMetalBootsGFI Command:
Cheat GFI PrimalItemArmor_NBCMetalBoots_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Flak/PrimalItemArmor_NBCMetalBoots.PrimalItemArmor_NBCMetalBoots'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCMetalBoots_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCMetalBoots_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCMetalGloves_CBlueprint Path:
/NBC/Assets/Items/Armors/Flak/PrimalItemArmor_NBCMetalGloves.PrimalItemArmor_NBCMetalGlovesGFI Command:
Cheat GFI PrimalItemArmor_NBCMetalGloves_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Flak/PrimalItemArmor_NBCMetalGloves.PrimalItemArmor_NBCMetalGloves'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCMetalGloves_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCMetalGloves_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCMetalHelmet_CBlueprint Path:
/NBC/Assets/Items/Armors/Flak/PrimalItemArmor_NBCMetalHelmet.PrimalItemArmor_NBCMetalHelmetGFI Command:
Cheat GFI PrimalItemArmor_NBCMetalHelmet_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Flak/PrimalItemArmor_NBCMetalHelmet.PrimalItemArmor_NBCMetalHelmet'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCMetalHelmet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCMetalHelmet_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCMetalPants_CBlueprint Path:
/NBC/Assets/Items/Armors/Flak/PrimalItemArmor_NBCMetalPants.PrimalItemArmor_NBCMetalPantsGFI Command:
Cheat GFI PrimalItemArmor_NBCMetalPants_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Flak/PrimalItemArmor_NBCMetalPants.PrimalItemArmor_NBCMetalPants'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCMetalPants_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCMetalPants_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCMetalShirt_CBlueprint Path:
/NBC/Assets/Items/Armors/Flak/PrimalItemArmor_NBCMetalShirt.PrimalItemArmor_NBCMetalShirtGFI Command:
Cheat GFI PrimalItemArmor_NBCMetalShirt_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Flak/PrimalItemArmor_NBCMetalShirt.PrimalItemArmor_NBCMetalShirt'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCMetalShirt_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCMetalShirt_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCFurBoots_CBlueprint Path:
/NBC/Assets/Items/Armors/Fur/PrimalItemArmor_NBCFurBoots.PrimalItemArmor_NBCFurBootsGFI Command:
Cheat GFI PrimalItemArmor_NBCFurBoots_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Fur/PrimalItemArmor_NBCFurBoots.PrimalItemArmor_NBCFurBoots'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCFurBoots_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCFurBoots_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCFurGloves_CBlueprint Path:
/NBC/Assets/Items/Armors/Fur/PrimalItemArmor_NBCFurGloves.PrimalItemArmor_NBCFurGlovesGFI Command:
Cheat GFI PrimalItemArmor_NBCFurGloves_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Fur/PrimalItemArmor_NBCFurGloves.PrimalItemArmor_NBCFurGloves'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCFurGloves_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCFurGloves_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCFurHelmet_CBlueprint Path:
/NBC/Assets/Items/Armors/Fur/PrimalItemArmor_NBCFurHelmet.PrimalItemArmor_NBCFurHelmetGFI Command:
Cheat GFI PrimalItemArmor_NBCFurHelmet_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Fur/PrimalItemArmor_NBCFurHelmet.PrimalItemArmor_NBCFurHelmet'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCFurHelmet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCFurHelmet_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCFurPants_CBlueprint Path:
/NBC/Assets/Items/Armors/Fur/PrimalItemArmor_NBCFurPants.PrimalItemArmor_NBCFurPantsGFI Command:
Cheat GFI PrimalItemArmor_NBCFurPants_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Fur/PrimalItemArmor_NBCFurPants.PrimalItemArmor_NBCFurPants'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCFurPants_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCFurPants_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCFurShirt_CBlueprint Path:
/NBC/Assets/Items/Armors/Fur/PrimalItemArmor_NBCFurShirt.PrimalItemArmor_NBCFurShirtGFI Command:
Cheat GFI PrimalItemArmor_NBCFurShirt_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Fur/PrimalItemArmor_NBCFurShirt.PrimalItemArmor_NBCFurShirt'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCFurShirt_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCFurShirt_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCGhillieBoots_CBlueprint Path:
/NBC/Assets/Items/Armors/Ghillie/PrimalItemArmor_NBCGhillieBoots.PrimalItemArmor_NBCGhillieBootsGFI Command:
Cheat GFI PrimalItemArmor_NBCGhillieBoots_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Ghillie/PrimalItemArmor_NBCGhillieBoots.PrimalItemArmor_NBCGhillieBoots'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCGhillieBoots_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCGhillieBoots_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCGhillieGloves_CBlueprint Path:
/NBC/Assets/Items/Armors/Ghillie/PrimalItemArmor_NBCGhillieGloves.PrimalItemArmor_NBCGhillieGlovesGFI Command:
Cheat GFI PrimalItemArmor_NBCGhillieGloves_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Ghillie/PrimalItemArmor_NBCGhillieGloves.PrimalItemArmor_NBCGhillieGloves'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCGhillieGloves_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCGhillieGloves_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCGhillieHelmet_CBlueprint Path:
/NBC/Assets/Items/Armors/Ghillie/PrimalItemArmor_NBCGhillieHelmet.PrimalItemArmor_NBCGhillieHelmetGFI Command:
Cheat GFI PrimalItemArmor_NBCGhillieHelmet_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Ghillie/PrimalItemArmor_NBCGhillieHelmet.PrimalItemArmor_NBCGhillieHelmet'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCGhillieHelmet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCGhillieHelmet_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCGhilliePants_CBlueprint Path:
/NBC/Assets/Items/Armors/Ghillie/PrimalItemArmor_NBCGhilliePants.PrimalItemArmor_NBCGhilliePantsGFI Command:
Cheat GFI PrimalItemArmor_NBCGhilliePants_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Ghillie/PrimalItemArmor_NBCGhilliePants.PrimalItemArmor_NBCGhilliePants'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCGhilliePants_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCGhilliePants_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCGhillieShirt_CBlueprint Path:
/NBC/Assets/Items/Armors/Ghillie/PrimalItemArmor_NBCGhillieShirt.PrimalItemArmor_NBCGhillieShirtGFI Command:
Cheat GFI PrimalItemArmor_NBCGhillieShirt_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Ghillie/PrimalItemArmor_NBCGhillieShirt.PrimalItemArmor_NBCGhillieShirt'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCGhillieShirt_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCGhillieShirt_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCRiotBoots_CBlueprint Path:
/NBC/Assets/Items/Armors/Riot/PrimalItemArmor_NBCRiotBoots.PrimalItemArmor_NBCRiotBootsGFI Command:
Cheat GFI PrimalItemArmor_NBCRiotBoots_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Riot/PrimalItemArmor_NBCRiotBoots.PrimalItemArmor_NBCRiotBoots'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCRiotBoots_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCRiotBoots_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCRiotGloves_CBlueprint Path:
/NBC/Assets/Items/Armors/Riot/PrimalItemArmor_NBCRiotGloves.PrimalItemArmor_NBCRiotGlovesGFI Command:
Cheat GFI PrimalItemArmor_NBCRiotGloves_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Riot/PrimalItemArmor_NBCRiotGloves.PrimalItemArmor_NBCRiotGloves'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCRiotGloves_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCRiotGloves_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCRiotHelmet_CBlueprint Path:
/NBC/Assets/Items/Armors/Riot/PrimalItemArmor_NBCRiotHelmet.PrimalItemArmor_NBCRiotHelmetGFI Command:
Cheat GFI PrimalItemArmor_NBCRiotHelmet_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Riot/PrimalItemArmor_NBCRiotHelmet.PrimalItemArmor_NBCRiotHelmet'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCRiotHelmet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCRiotHelmet_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCRiotPants_CBlueprint Path:
/NBC/Assets/Items/Armors/Riot/PrimalItemArmor_NBCRiotPants.PrimalItemArmor_NBCRiotPantsGFI Command:
Cheat GFI PrimalItemArmor_NBCRiotPants_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Riot/PrimalItemArmor_NBCRiotPants.PrimalItemArmor_NBCRiotPants'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCRiotPants_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCRiotPants_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_NBCRiotShirt_CBlueprint Path:
/NBC/Assets/Items/Armors/Riot/PrimalItemArmor_NBCRiotShirt.PrimalItemArmor_NBCRiotShirtGFI Command:
Cheat GFI PrimalItemArmor_NBCRiotShirt_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NBC/Assets/Items/Armors/Riot/PrimalItemArmor_NBCRiotShirt.PrimalItemArmor_NBCRiotShirt'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_NBCRiotShirt_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_NBCRiotShirt_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))