Author: PurgerSEmpresS
Downloads: 8,848
File Size: 661.9 MB
Created:
Updated:
Mod ID: 965168
Categories:
Prime EviL TEST MOD
Overhaul Mod with Creatures, Structures, Weapons and Bosses
Spawn codes, cheat commands, and configs for Prime EviL TEST MOD Dinos
Class Name:
AdvancedArgent_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Argentavis/AdvancedArgent_Character_BP.AdvancedArgent_Character_BPCommand to Spawn Wild (random level):
Cheat Summon AdvancedArgent_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Argentavis/AdvancedArgent_Character_BP.AdvancedArgent_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "AdvancedArgent_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="AdvancedArgent",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Argentavis/AdvancedArgent_Character_BP.AdvancedArgent_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Argentavis/AdvancedArgent_Character_BP.AdvancedArgent_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="AdvancedArgent_Character_BP_C",ToClassName="")
Class Name:
AdvancedBeaver_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Beaver/AdvancedBeaver_Character_BP.AdvancedBeaver_Character_BPCommand to Spawn Wild (random level):
Cheat Summon AdvancedBeaver_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Beaver/AdvancedBeaver_Character_BP.AdvancedBeaver_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "AdvancedBeaver_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="AdvancedBeaver",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Beaver/AdvancedBeaver_Character_BP.AdvancedBeaver_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Beaver/AdvancedBeaver_Character_BP.AdvancedBeaver_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="AdvancedBeaver_Character_BP_C",ToClassName="")
Class Name:
AdvancedToad_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Beelzebub/AdvancedToad_Character_BP.AdvancedToad_Character_BPCommand to Spawn Wild (random level):
Cheat Summon AdvancedToad_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Beelzebub/AdvancedToad_Character_BP.AdvancedToad_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "AdvancedToad_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="AdvancedToad",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Beelzebub/AdvancedToad_Character_BP.AdvancedToad_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Beelzebub/AdvancedToad_Character_BP.AdvancedToad_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="AdvancedToad_Character_BP_C",ToClassName="")
Class Name:
AdvancedCarno_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Carno/AdvancedCarno_Character_BP.AdvancedCarno_Character_BPCommand to Spawn Wild (random level):
Cheat Summon AdvancedCarno_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Carno/AdvancedCarno_Character_BP.AdvancedCarno_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "AdvancedCarno_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="AdvancedCarno",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Carno/AdvancedCarno_Character_BP.AdvancedCarno_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Carno/AdvancedCarno_Character_BP.AdvancedCarno_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="AdvancedCarno_Character_BP_C",ToClassName="")
Class Name:
AdvancedSaber_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Sabertooth/AdvancedSaber_Character_BP.AdvancedSaber_Character_BPCommand to Spawn Wild (random level):
Cheat Summon AdvancedSaber_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Sabertooth/AdvancedSaber_Character_BP.AdvancedSaber_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "AdvancedSaber_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="AdvancedSaber",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Sabertooth/AdvancedSaber_Character_BP.AdvancedSaber_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Sabertooth/AdvancedSaber_Character_BP.AdvancedSaber_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="AdvancedSaber_Character_BP_C",ToClassName="")
Class Name:
AdvancedTrike_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Trike/AdvancedTrike_Character_BP.AdvancedTrike_Character_BPCommand to Spawn Wild (random level):
Cheat Summon AdvancedTrike_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Trike/AdvancedTrike_Character_BP.AdvancedTrike_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "AdvancedTrike_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="AdvancedTrike",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Trike/AdvancedTrike_Character_BP.AdvancedTrike_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Trike/AdvancedTrike_Character_BP.AdvancedTrike_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="AdvancedTrike_Character_BP_C",ToClassName="")
Class Name:
AdvancedTroodon_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Troodon/AdvancedTroodon_Character_BP.AdvancedTroodon_Character_BPCommand to Spawn Wild (random level):
Cheat Summon AdvancedTroodon_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Troodon/AdvancedTroodon_Character_BP.AdvancedTroodon_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "AdvancedTroodon_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="AdvancedTroodon",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Troodon/AdvancedTroodon_Character_BP.AdvancedTroodon_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Advanced/Advanced_Troodon/AdvancedTroodon_Character_BP.AdvancedTroodon_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="AdvancedTroodon_Character_BP_C",ToClassName="")
Class Name:
BadassAllo_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Allosaurus/BadassAllo_Character_BP.BadassAllo_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BadassAllo_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Allosaurus/BadassAllo_Character_BP.BadassAllo_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassAllo_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassAllo",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Allosaurus/BadassAllo_Character_BP.BadassAllo_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Allosaurus/BadassAllo_Character_BP.BadassAllo_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassAllo_Character_BP_C",ToClassName="")
Class Name:
BadassAndrewsarchus_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Andrewsarchus/BadassAndrewsarchus_Character_BP.BadassAndrewsarchus_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BadassAndrewsarchus_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Andrewsarchus/BadassAndrewsarchus_Character_BP.BadassAndrewsarchus_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassAndrewsarchus_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassAndrewsarchus",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Andrewsarchus/BadassAndrewsarchus_Character_BP.BadassAndrewsarchus_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Andrewsarchus/BadassAndrewsarchus_Character_BP.BadassAndrewsarchus_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassAndrewsarchus_Character_BP_C",ToClassName="")
Class Name:
BadassDesmodus_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Desmodus/BadassDesmodus_Character_BP.BadassDesmodus_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BadassDesmodus_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Desmodus/BadassDesmodus_Character_BP.BadassDesmodus_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassDesmodus_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassDesmodus",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Desmodus/BadassDesmodus_Character_BP.BadassDesmodus_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Desmodus/BadassDesmodus_Character_BP.BadassDesmodus_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassDesmodus_Character_BP_C",ToClassName="")
Class Name:
BadassDirebear_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Direbear/BadassDirebear_Character_BP.BadassDirebear_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BadassDirebear_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Direbear/BadassDirebear_Character_BP.BadassDirebear_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassDirebear_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassDirebear",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Direbear/BadassDirebear_Character_BP.BadassDirebear_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Direbear/BadassDirebear_Character_BP.BadassDirebear_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassDirebear_Character_BP_C",ToClassName="")
Class Name:
BadassGigant_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Giganotosaurus/BadassGigant_Character_BP.BadassGigant_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BadassGigant_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Giganotosaurus/BadassGigant_Character_BP.BadassGigant_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassGigant_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassGigant",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Giganotosaurus/BadassGigant_Character_BP.BadassGigant_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Giganotosaurus/BadassGigant_Character_BP.BadassGigant_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassGigant_Character_BP_C",ToClassName="")
Class Name:
BadassGriffin_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Griffin/BadassGriffin_Character_BP.BadassGriffin_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BadassGriffin_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Griffin/BadassGriffin_Character_BP.BadassGriffin_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassGriffin_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassGriffin",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Griffin/BadassGriffin_Character_BP.BadassGriffin_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Griffin/BadassGriffin_Character_BP.BadassGriffin_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassGriffin_Character_BP_C",ToClassName="")
Class Name:
BadassIceJumper_Character_BP__CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Managarmr/BadassIceJumper_Character_BP_.BadassIceJumper_Character_BP_Command to Spawn Wild (random level):
Cheat Summon BadassIceJumper_Character_BP__CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Managarmr/BadassIceJumper_Character_BP_.BadassIceJumper_Character_BP_'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassIceJumper_Character_BP__C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassIceJumper_",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Managarmr/BadassIceJumper_Character_BP_.BadassIceJumper_Character_BP__C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Managarmr/BadassIceJumper_Character_BP_.BadassIceJumper_Character_BP__C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassIceJumper_Character_BP__C",ToClassName="")
Class Name:
BadassMantis_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Mantis/BadassMantis_Character_BP.BadassMantis_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BadassMantis_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Mantis/BadassMantis_Character_BP.BadassMantis_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassMantis_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassMantis",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Mantis/BadassMantis_Character_BP.BadassMantis_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Mantis/BadassMantis_Character_BP.BadassMantis_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassMantis_Character_BP_C",ToClassName="")
Class Name:
BadassPtero_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Pteranodon/BadassPtero_Character_BP.BadassPtero_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BadassPtero_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Pteranodon/BadassPtero_Character_BP.BadassPtero_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassPtero_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassPtero",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Pteranodon/BadassPtero_Character_BP.BadassPtero_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Pteranodon/BadassPtero_Character_BP.BadassPtero_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassPtero_Character_BP_C",ToClassName="")
Class Name:
BadassQuetz_Character_BP_Child_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Quetzal/BadassQuetz_Character_BP_Child.BadassQuetz_Character_BP_ChildCommand to Spawn Wild (random level):
Cheat Summon BadassQuetz_Character_BP_Child_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Quetzal/BadassQuetz_Character_BP_Child.BadassQuetz_Character_BP_Child'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassQuetz_Character_BP_Child_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassQuetz_Child",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Quetzal/BadassQuetz_Character_BP_Child.BadassQuetz_Character_BP_Child_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Quetzal/BadassQuetz_Character_BP_Child.BadassQuetz_Character_BP_Child_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassQuetz_Character_BP_Child_C",ToClassName="")
Class Name:
BadassRaptor_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Raptor/BadassRaptor_Character_BP.BadassRaptor_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BadassRaptor_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Raptor/BadassRaptor_Character_BP.BadassRaptor_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassRaptor_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassRaptor",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Raptor/BadassRaptor_Character_BP.BadassRaptor_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Raptor/BadassRaptor_Character_BP.BadassRaptor_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassRaptor_Character_BP_C",ToClassName="")
Class Name:
BadassCaveWolf_Character_BP_Summoned_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Ravager/BadassCaveWolf_Character_BP_Summoned.BadassCaveWolf_Character_BP_SummonedCommand to Spawn Wild (random level):
Cheat Summon BadassCaveWolf_Character_BP_Summoned_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Ravager/BadassCaveWolf_Character_BP_Summoned.BadassCaveWolf_Character_BP_Summoned'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassCaveWolf_Character_BP_Summoned_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassCaveWolf_Summoned",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Ravager/BadassCaveWolf_Character_BP_Summoned.BadassCaveWolf_Character_BP_Summoned_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Ravager/BadassCaveWolf_Character_BP_Summoned.BadassCaveWolf_Character_BP_Summoned_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassCaveWolf_Character_BP_Summoned_C",ToClassName="")
Class Name:
BadassRex_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Rex/BadassRex_Character_BP.BadassRex_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BadassRex_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Rex/BadassRex_Character_BP.BadassRex_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassRex_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassRex",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Rex/BadassRex_Character_BP.BadassRex_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Rex/BadassRex_Character_BP.BadassRex_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassRex_Character_BP_C",ToClassName="")
Class Name:
BadassRockDrake_Character_BP_Summoned_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_RockDrake/BadassRockDrake_Character_BP_Summoned.BadassRockDrake_Character_BP_SummonedCommand to Spawn Wild (random level):
Cheat Summon BadassRockDrake_Character_BP_Summoned_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_RockDrake/BadassRockDrake_Character_BP_Summoned.BadassRockDrake_Character_BP_Summoned'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassRockDrake_Character_BP_Summoned_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassRockDrake_Summoned",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_RockDrake/BadassRockDrake_Character_BP_Summoned.BadassRockDrake_Character_BP_Summoned_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_RockDrake/BadassRockDrake_Character_BP_Summoned.BadassRockDrake_Character_BP_Summoned_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassRockDrake_Character_BP_Summoned_C",ToClassName="")
Class Name:
BadassTherizino_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Therizino/BadassTherizino_Character_BP.BadassTherizino_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BadassTherizino_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Therizino/BadassTherizino_Character_BP.BadassTherizino_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassTherizino_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassTherizino",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Therizino/BadassTherizino_Character_BP.BadassTherizino_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Therizino/BadassTherizino_Character_BP.BadassTherizino_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassTherizino_Character_BP_C",ToClassName="")
Class Name:
BadassThylacoleo_Character_BP_Eden_Summoned_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Thylacoleo/BadassThylacoleo_Character_BP_Eden_Summoned.BadassThylacoleo_Character_BP_Eden_SummonedCommand to Spawn Wild (random level):
Cheat Summon BadassThylacoleo_Character_BP_Eden_Summoned_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Thylacoleo/BadassThylacoleo_Character_BP_Eden_Summoned.BadassThylacoleo_Character_BP_Eden_Summoned'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassThylacoleo_Character_BP_Eden_Summoned_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassThylacoleo_Eden_Summoned",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Thylacoleo/BadassThylacoleo_Character_BP_Eden_Summoned.BadassThylacoleo_Character_BP_Eden_Summoned_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Thylacoleo/BadassThylacoleo_Character_BP_Eden_Summoned.BadassThylacoleo_Character_BP_Eden_Summoned_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassThylacoleo_Character_BP_Eden_Summoned_C",ToClassName="")
Class Name:
BadassWyvern_Character_BP_Lightning_Child_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Wyvern/BadassWyvern_Character_BP_Lightning_Child.BadassWyvern_Character_BP_Lightning_ChildCommand to Spawn Wild (random level):
Cheat Summon BadassWyvern_Character_BP_Lightning_Child_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Wyvern/BadassWyvern_Character_BP_Lightning_Child.BadassWyvern_Character_BP_Lightning_Child'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassWyvern_Character_BP_Lightning_Child_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassWyvern_Lightning_Child",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Wyvern/BadassWyvern_Character_BP_Lightning_Child.BadassWyvern_Character_BP_Lightning_Child_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Wyvern/BadassWyvern_Character_BP_Lightning_Child.BadassWyvern_Character_BP_Lightning_Child_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassWyvern_Character_BP_Lightning_Child_C",ToClassName="")
Class Name:
BadassYutyrannus_Character_BP_CBlueprint Path:
/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Yutyrannus/BadassYutyrannus_Character_BP.BadassYutyrannus_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BadassYutyrannus_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Yutyrannus/BadassYutyrannus_Character_BP.BadassYutyrannus_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BadassYutyrannus_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BadassYutyrannus",EntryWeight=0.1,NPCsToSpawn=("/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Yutyrannus/BadassYutyrannus_Character_BP.BadassYutyrannus_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ProJecTSkiLL/PrimeEvil/Dinos/Badass/Badass_Yutyrannus/BadassYutyrannus_Character_BP.BadassYutyrannus_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BadassYutyrannus_Character_BP_C",ToClassName="")