This mod is designed to make changes and tweaks to many different creatures to improving the QoL.
All Creatures in this mod can be fully configured or disabled.
Please note that this mod does not add any new spawns and some settings may only affect modded versions until they get added to the base game.
Current Features
The full list of changes and info can be found by clicking [here](https://legacy.curseforge.com/ark-survival-ascended/mods/better-creatures/pages/better-creatures-config-options-and-info) For easy mod configuration you can copy/paste the default ini [config](https://legacy.curseforge.com/ark-survival-ascended/mods/better-creatures/pages/better-creatures-config-options-and-info/better-creatures-all-config-settings) To disable creatures from this mod you can copy/paste the full list from [here](https://legacy.curseforge.com/ark-survival-ascended/mods/better-creatures/pages/better-creatures-config-options-and-info/disable-creatures-list)
Current Supported Creatures
- Achatina
- AnglerFish
- Anky
- Basilisk
- Basilosaurus
- Defense Unit
- Beelzebufo
- Carcha
- Daeodon
- Dodo
- Doedicurus
- Dreadmare
- Elderclaw
- Extinction Titans
- Fasolasuchus
- Gacha
- Giga
- Ichthyornis
- Karkinos
- Kentro
- Mana
- Megalania
- Megalosaurus
- Megaraptor
- Nameless
- Oasisaur
- Onyc
- Purlovia
- Pyromane
- Raptor
- Ravager
- ReaperKing
- Rhino
- Rhynio
- Rock Drake
- RollRat
- Sabertooth
- Shastasaurus
- Snow Owl
- Spino
- Stegosaurus
- Terror Bird
- Thorny Dragon
- Tuso
- Unicorn
- Velonasaur
- Wyvern
- Yi Ling
- Yutyrannus