纪元大陆 | ARK:Epoch_TechRevolution
1
Spawn codes, cheat commands, and configs for 纪元大陆 | ARK:Epoch_TechRevolution Dino Drop Inventory
Class Name:
DinoDropInventoryComponent_DinoRaids_1Ancient_CBlueprint Path:
/E_TR/CoreBlueprints/Inventories/DinoDropInventoryComponent_DinoRaids_1Ancient.DinoDropInventoryComponent_DinoRaids_1AncientAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_DinoRaids_1Ancient_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_DinoRaids_2Exuberant_CBlueprint Path:
/E_TR/CoreBlueprints/Inventories/DinoDropInventoryComponent_DinoRaids_2Exuberant.DinoDropInventoryComponent_DinoRaids_2ExuberantAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_DinoRaids_2Exuberant_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_DinoRaids_3Sacred_CBlueprint Path:
/E_TR/CoreBlueprints/Inventories/DinoDropInventoryComponent_DinoRaids_3Sacred.DinoDropInventoryComponent_DinoRaids_3SacredAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_DinoRaids_3Sacred_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_DinoRaids_4Phantom_CBlueprint Path:
/E_TR/CoreBlueprints/Inventories/DinoDropInventoryComponent_DinoRaids_4Phantom.DinoDropInventoryComponent_DinoRaids_4PhantomAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_DinoRaids_4Phantom_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_DinoRaids_5Abyss_CBlueprint Path:
/E_TR/CoreBlueprints/Inventories/DinoDropInventoryComponent_DinoRaids_5Abyss.DinoDropInventoryComponent_DinoRaids_5AbyssAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_DinoRaids_5Abyss_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_DinoRaids_6Welkin_CBlueprint Path:
/E_TR/CoreBlueprints/Inventories/DinoDropInventoryComponent_DinoRaids_6Welkin.DinoDropInventoryComponent_DinoRaids_6WelkinAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_DinoRaids_6Welkin_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Ancient_CBlueprint Path:
/E_TR/Dinos/1Ancient/DinoDropInventoryComponent_Carnivore_Ancient.DinoDropInventoryComponent_Carnivore_AncientAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Ancient_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_AncientMegaCarno_CBlueprint Path:
/E_TR/Dinos/1Ancient/DinoDropInventoryComponent_Carnivore_AncientMegaCarno.DinoDropInventoryComponent_Carnivore_AncientMegaCarnoAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_AncientMegaCarno_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Exuberant_CBlueprint Path:
/E_TR/Dinos/2exuberant/DinoDropInventoryComponent_Carnivore_Exuberant.DinoDropInventoryComponent_Carnivore_ExuberantAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Exuberant_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Sacred_CBlueprint Path:
/E_TR/Dinos/3sacred/DinoDropInventoryComponent_Carnivore_Sacred.DinoDropInventoryComponent_Carnivore_SacredAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Sacred_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Phantom_CBlueprint Path:
/E_TR/Dinos/4phantom/DinoDropInventoryComponent_Carnivore_Phantom.DinoDropInventoryComponent_Carnivore_PhantomAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Phantom_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Abyss_CBlueprint Path:
/E_TR/Dinos/5abyss/DinoDropInventoryComponent_Carnivore_Abyss.DinoDropInventoryComponent_Carnivore_AbyssAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Abyss_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Welkin_CBlueprint Path:
/E_TR/Dinos/6welkin/DinoDropInventoryComponent_Carnivore_Welkin.DinoDropInventoryComponent_Carnivore_WelkinAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Welkin_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_KHAOS_CBlueprint Path:
/E_TR/Dinos/8KHAOS/DinoDropInventoryComponent_KHAOS.DinoDropInventoryComponent_KHAOSAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_KHAOS_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_AncientArgent_CBlueprint Path:
/E_TR/Dinos/1Ancient/Argentavis/DinoDropInventoryComponent_Carnivore_AncientArgent.DinoDropInventoryComponent_Carnivore_AncientArgentAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_AncientArgent_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_AncientBS_CBlueprint Path:
/E_TR/Dinos/1Ancient/BOSS/DinoDropInventoryComponent_Carnivore_AncientBS.DinoDropInventoryComponent_Carnivore_AncientBSAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_AncientBS_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_AncientMega_Rex_CBlueprint Path:
/E_TR/Dinos/1Ancient/Rex/DinoDropInventoryComponent_Carnivore_AncientMega_Rex.DinoDropInventoryComponent_Carnivore_AncientMega_RexAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_AncientMega_Rex_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_AncientSauropod_CBlueprint Path:
/E_TR/Dinos/1Ancient/Sauropod/DinoDropInventoryComponent_Carnivore_AncientSauropod.DinoDropInventoryComponent_Carnivore_AncientSauropodAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_AncientSauropod_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_ExuberantArgent_CBlueprint Path:
/E_TR/Dinos/2exuberant/Argent/DinoDropInventoryComponent_Carnivore_ExuberantArgent.DinoDropInventoryComponent_Carnivore_ExuberantArgentAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_ExuberantArgent_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_ExuberantBS_CBlueprint Path:
/E_TR/Dinos/2exuberant/BOSS/DinoDropInventoryComponent_Carnivore_ExuberantBS.DinoDropInventoryComponent_Carnivore_ExuberantBSAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_ExuberantBS_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_ExuberantMega_Raptor_CBlueprint Path:
/E_TR/Dinos/2exuberant/Raptor/DinoDropInventoryComponent_Carnivore_ExuberantMega_Raptor.DinoDropInventoryComponent_Carnivore_ExuberantMega_RaptorAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_ExuberantMega_Raptor_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_ExuberantMega_Rex_CBlueprint Path:
/E_TR/Dinos/2exuberant/Rex/DinoDropInventoryComponent_Carnivore_ExuberantMega_Rex.DinoDropInventoryComponent_Carnivore_ExuberantMega_RexAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_ExuberantMega_Rex_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_SacredBasilo_CBlueprint Path:
/E_TR/Dinos/3sacred/Basilosaurus/DinoDropInventoryComponent_Carnivore_SacredBasilo.DinoDropInventoryComponent_Carnivore_SacredBasiloAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_SacredBasilo_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_SacredBS_CBlueprint Path:
/E_TR/Dinos/3sacred/BOSS/DinoDropInventoryComponent_Carnivore_SacredBS.DinoDropInventoryComponent_Carnivore_SacredBSAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_SacredBS_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_SacredMega_Raptor_CBlueprint Path:
/E_TR/Dinos/3sacred/Raptor/DinoDropInventoryComponent_Carnivore_SacredMega_Raptor.DinoDropInventoryComponent_Carnivore_SacredMega_RaptorAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_SacredMega_Raptor_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))