Survivor Bench
Based on the LCJ Bench design, with a more balanced overall approach and targeted improvements to functionality and usability.
Spawn codes, cheat commands, and configs for Survivor Bench Items
Class Name:
PrimalItemStructure_Survivor_AmmoContainer_CBlueprint Path:
/Survivor-Bench/Survivor-Ammo_Container/PrimalItemStructure_Survivor_AmmoContainer.PrimalItemStructure_Survivor_AmmoContainerGFI Command:
Cheat GFI PrimalItemStructure_Survivor_AmmoContainer_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Ammo_Container/PrimalItemStructure_Survivor_AmmoContainer.PrimalItemStructure_Survivor_AmmoContainer'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Survivor_AmmoContainer_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Survivor_AmmoContainer_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_Survivor_ChargeBattery_Child_CBlueprint Path:
/Survivor-Bench/Survivor-Battery/PrimalItem_Survivor_ChargeBattery_Child.PrimalItem_Survivor_ChargeBattery_ChildGFI Command:
Cheat GFI PrimalItem_Survivor_ChargeBattery_Child_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Battery/PrimalItem_Survivor_ChargeBattery_Child.PrimalItem_Survivor_ChargeBattery_Child'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Survivor_ChargeBattery_Child_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Survivor_ChargeBattery_Child_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Survivor_Bed_CBlueprint Path:
/Survivor-Bench/Survivor-Bed/PrimalItemStructure_Survivor_Bed.PrimalItemStructure_Survivor_BedGFI Command:
Cheat GFI PrimalItemStructure_Survivor_Bed_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Bed/PrimalItemStructure_Survivor_Bed.PrimalItemStructure_Survivor_Bed'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Survivor_Bed_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Survivor_Bed_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_Survivor_Beer_Milk_Honey_CBlueprint Path:
/Survivor-Bench/Survivor-Beer_Milk_Honey/PrimalItemResource_Survivor_Beer_Milk_Honey.PrimalItemResource_Survivor_Beer_Milk_HoneyGFI Command:
Cheat GFI PrimalItemResource_Survivor_Beer_Milk_Honey_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Beer_Milk_Honey/PrimalItemResource_Survivor_Beer_Milk_Honey.PrimalItemResource_Survivor_Beer_Milk_Honey'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Survivor_Beer_Milk_Honey_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Survivor_Beer_Milk_Honey_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Survivor_Beer_Milk_Honey_CBlueprint Path:
/Survivor-Bench/Survivor-Beer_Milk_Honey/PrimalItemStructure_Survivor_Beer_Milk_Honey.PrimalItemStructure_Survivor_Beer_Milk_HoneyGFI Command:
Cheat GFI PrimalItemStructure_Survivor_Beer_Milk_Honey_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Beer_Milk_Honey/PrimalItemStructure_Survivor_Beer_Milk_Honey.PrimalItemStructure_Survivor_Beer_Milk_Honey'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Survivor_Beer_Milk_Honey_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Survivor_Beer_Milk_Honey_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Survivor-Bench_CBlueprint Path:
/Survivor-Bench/Survivor-Bench/PrimalItemStructure_Survivor-Bench.PrimalItemStructure_Survivor-BenchGFI Command:
Cheat GFI PrimalItemStructure_Survivor-Bench_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Bench/PrimalItemStructure_Survivor-Bench.PrimalItemStructure_Survivor-Bench'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Survivor-Bench_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Survivor-Bench_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_Weapon_Survivor_Berry_Blaster_CBlueprint Path:
/Survivor-Bench/Survivor-Berry_Blaster/PrimalItem_Weapon_Survivor_Berry_Blaster.PrimalItem_Weapon_Survivor_Berry_BlasterGFI Command:
Cheat GFI PrimalItem_Weapon_Survivor_Berry_Blaster_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Berry_Blaster/PrimalItem_Weapon_Survivor_Berry_Blaster.PrimalItem_Weapon_Survivor_Berry_Blaster'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Weapon_Survivor_Berry_Blaster_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Weapon_Survivor_Berry_Blaster_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_Survivor_BloodExtractor_CBlueprint Path:
/Survivor-Bench/Survivor-Blood_Extractor_Kit/PrimalItem_Survivor_BloodExtractor.PrimalItem_Survivor_BloodExtractorGFI Command:
Cheat GFI PrimalItem_Survivor_BloodExtractor_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Blood_Extractor_Kit/PrimalItem_Survivor_BloodExtractor.PrimalItem_Survivor_BloodExtractor'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Survivor_BloodExtractor_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Survivor_BloodExtractor_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Survivor_Blueprint_Barrel_CBlueprint Path:
/Survivor-Bench/Survivor-Blueprint_Barrel/PrimalItemStructure_Survivor_Blueprint_Barrel.PrimalItemStructure_Survivor_Blueprint_BarrelGFI Command:
Cheat GFI PrimalItemStructure_Survivor_Blueprint_Barrel_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Blueprint_Barrel/PrimalItemStructure_Survivor_Blueprint_Barrel.PrimalItemStructure_Survivor_Blueprint_Barrel'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Survivor_Blueprint_Barrel_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Survivor_Blueprint_Barrel_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_Survivor_Loot_Barrel_CBlueprint Path:
/Survivor-Bench/Survivor-Blueprint_Barrel/PrimalItem_Survivor_Loot_Barrel.PrimalItem_Survivor_Loot_BarrelGFI Command:
Cheat GFI PrimalItem_Survivor_Loot_Barrel_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Blueprint_Barrel/PrimalItem_Survivor_Loot_Barrel.PrimalItem_Survivor_Loot_Barrel'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Survivor_Loot_Barrel_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Survivor_Loot_Barrel_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Survivor_Blueprint_Upgrade_Barrel_CBlueprint Path:
/Survivor-Bench/Survivor-Blueprint_Upgrade_Barrel/PrimalItemStructure_Survivor_Blueprint_Upgrade_Barrel.PrimalItemStructure_Survivor_Blueprint_Upgrade_BarrelGFI Command:
Cheat GFI PrimalItemStructure_Survivor_Blueprint_Upgrade_Barrel_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Blueprint_Upgrade_Barrel/PrimalItemStructure_Survivor_Blueprint_Upgrade_Barrel.PrimalItemStructure_Survivor_Blueprint_Upgrade_Barrel'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Survivor_Blueprint_Upgrade_Barrel_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Survivor_Blueprint_Upgrade_Barrel_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_Survivor_ChibiDino_Craftable_CBlueprint Path:
/Survivor-Bench/Survivor-Chibi/PrimalItem_Survivor_ChibiDino_Craftable.PrimalItem_Survivor_ChibiDino_CraftableGFI Command:
Cheat GFI PrimalItem_Survivor_ChibiDino_Craftable_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Chibi/PrimalItem_Survivor_ChibiDino_Craftable.PrimalItem_Survivor_ChibiDino_Craftable'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Survivor_ChibiDino_Craftable_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Survivor_ChibiDino_Craftable_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Survivor_Cloning_CBlueprint Path:
/Survivor-Bench/Survivor-Cloning/PrimalItemStructure_Survivor_Cloning.PrimalItemStructure_Survivor_CloningGFI Command:
Cheat GFI PrimalItemStructure_Survivor_Cloning_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Cloning/PrimalItemStructure_Survivor_Cloning.PrimalItemStructure_Survivor_Cloning'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Survivor_Cloning_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Survivor_Cloning_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Survivor_Comfy_Sofa_CBlueprint Path:
/Survivor-Bench/Survivor-Comfy_Sofa/PrimalItemStructure_Survivor_Comfy_Sofa.PrimalItemStructure_Survivor_Comfy_SofaGFI Command:
Cheat GFI PrimalItemStructure_Survivor_Comfy_Sofa_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Comfy_Sofa/PrimalItemStructure_Survivor_Comfy_Sofa.PrimalItemStructure_Survivor_Comfy_Sofa'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Survivor_Comfy_Sofa_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Survivor_Comfy_Sofa_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_Survivor_Fertilizer_Compost_CBlueprint Path:
/Survivor-Bench/Survivor-Compost/PrimalItemConsumable_Survivor_Fertilizer_Compost.PrimalItemConsumable_Survivor_Fertilizer_CompostGFI Command:
Cheat GFI PrimalItemConsumable_Survivor_Fertilizer_Compost_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Compost/PrimalItemConsumable_Survivor_Fertilizer_Compost.PrimalItemConsumable_Survivor_Fertilizer_Compost'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Survivor_Fertilizer_Compost_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_Survivor_Fertilizer_Compost_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Survivor_CompostBin_CBlueprint Path:
/Survivor-Bench/Survivor-Compost/PrimalItemStructure_Survivor_CompostBin.PrimalItemStructure_Survivor_CompostBinGFI Command:
Cheat GFI PrimalItemStructure_Survivor_CompostBin_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Compost/PrimalItemStructure_Survivor_CompostBin.PrimalItemStructure_Survivor_CompostBin'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Survivor_CompostBin_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Survivor_CompostBin_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Survivor_Fireplace_CBlueprint Path:
/Survivor-Bench/Survivor-Fireplace/PrimalItemStructure_Survivor_Fireplace.PrimalItemStructure_Survivor_FireplaceGFI Command:
Cheat GFI PrimalItemStructure_Survivor_Fireplace_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Fireplace/PrimalItemStructure_Survivor_Fireplace.PrimalItemStructure_Survivor_Fireplace'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Survivor_Fireplace_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Survivor_Fireplace_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_Weap_Survivor_Super_Soaker_CBlueprint Path:
/Survivor-Bench/Survivor-Flame_Thrower/PrimalItem_Weap_Survivor_Super_Soaker.PrimalItem_Weap_Survivor_Super_SoakerGFI Command:
Cheat GFI PrimalItem_Weap_Survivor_Super_Soaker_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Flame_Thrower/PrimalItem_Weap_Survivor_Super_Soaker.PrimalItem_Weap_Survivor_Super_Soaker'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Weap_Survivor_Super_Soaker_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Weap_Survivor_Super_Soaker_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Survivor_IndustrialForge_CBlueprint Path:
/Survivor-Bench/Survivor-Forge/PrimalItemStructure_Survivor_IndustrialForge.PrimalItemStructure_Survivor_IndustrialForgeGFI Command:
Cheat GFI PrimalItemStructure_Survivor_IndustrialForge_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Forge/PrimalItemStructure_Survivor_IndustrialForge.PrimalItemStructure_Survivor_IndustrialForge'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Survivor_IndustrialForge_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Survivor_IndustrialForge_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Survivor_Garden_Barrel_CBlueprint Path:
/Survivor-Bench/Survivor-Garden_Barrel/PrimalItemStructure_Survivor_Garden_Barrel.PrimalItemStructure_Survivor_Garden_BarrelGFI Command:
Cheat GFI PrimalItemStructure_Survivor_Garden_Barrel_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Garden_Barrel/PrimalItemStructure_Survivor_Garden_Barrel.PrimalItemStructure_Survivor_Garden_Barrel'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Survivor_Garden_Barrel_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Survivor_Garden_Barrel_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Survivor_TekGenerator_CBlueprint Path:
/Survivor-Bench/Survivor-Generator/PrimalItemStructure_Survivor_TekGenerator.PrimalItemStructure_Survivor_TekGeneratorGFI Command:
Cheat GFI PrimalItemStructure_Survivor_TekGenerator_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Generator/PrimalItemStructure_Survivor_TekGenerator.PrimalItemStructure_Survivor_TekGenerator'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Survivor_TekGenerator_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Survivor_TekGenerator_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Survivor_Glider_CBlueprint Path:
/Survivor-Bench/Survivor-Glider/PrimalItemArmor_Survivor_Glider.PrimalItemArmor_Survivor_GliderGFI Command:
Cheat GFI PrimalItemArmor_Survivor_Glider_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Glider/PrimalItemArmor_Survivor_Glider.PrimalItemArmor_Survivor_Glider'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Survivor_Glider_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Survivor_Glider_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_Survivor_GrapplingHook_CBlueprint Path:
/Survivor-Bench/Survivor-GrapplingHook/PrimalItemAmmo_Survivor_GrapplingHook.PrimalItemAmmo_Survivor_GrapplingHookGFI Command:
Cheat GFI PrimalItemAmmo_Survivor_GrapplingHook_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-GrapplingHook/PrimalItemAmmo_Survivor_GrapplingHook.PrimalItemAmmo_Survivor_GrapplingHook'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_Survivor_GrapplingHook_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_Survivor_GrapplingHook_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Survivor_Grill_CBlueprint Path:
/Survivor-Bench/Survivor-Grill/PrimalItemStructure_Survivor_Grill.PrimalItemStructure_Survivor_GrillGFI Command:
Cheat GFI PrimalItemStructure_Survivor_Grill_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Grill/PrimalItemStructure_Survivor_Grill.PrimalItemStructure_Survivor_Grill'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Survivor_Grill_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Survivor_Grill_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_SB_BlackPearl_CBlueprint Path:
/Survivor-Bench/Survivor-Grinder/PrimalItemResource_SB_BlackPearl.PrimalItemResource_SB_BlackPearlGFI Command:
Cheat GFI PrimalItemResource_SB_BlackPearl_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Survivor-Bench/Survivor-Grinder/PrimalItemResource_SB_BlackPearl.PrimalItemResource_SB_BlackPearl'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_SB_BlackPearl_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_SB_BlackPearl_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))