Author: FingerMcluck
Downloads: 3,216
File Size: 2.7 GB
Created:
Updated:
Mod ID: 1454499
Categories:
Patchwerk: Reborn
Adds some mythical creatures and stuff.
Spawn codes, cheat commands, and configs for Patchwerk: Reborn Dino Drop Inventory
Class Name:
DinoDropInventoryComponent_Brimstone_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_Brimstone.DinoDropInventoryComponent_BrimstoneAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Brimstone_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Chest_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_Chest.DinoDropInventoryComponent_ChestAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Chest_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_ElderTroll_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_ElderTroll.DinoDropInventoryComponent_ElderTrollAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_ElderTroll_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_FeralOgre_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_FeralOgre.DinoDropInventoryComponent_FeralOgreAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_FeralOgre_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Goblin_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_Goblin.DinoDropInventoryComponent_GoblinAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Goblin_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_GoblinScout_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_GoblinScout.DinoDropInventoryComponent_GoblinScoutAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_GoblinScout_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_GoblinWarlord_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_GoblinWarlord.DinoDropInventoryComponent_GoblinWarlordAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_GoblinWarlord_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Hallate_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_Hallate.DinoDropInventoryComponent_HallateAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Hallate_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_HighTierVoid_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_HighTierVoid.DinoDropInventoryComponent_HighTierVoidAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_HighTierVoid_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Hobgoblin_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_Hobgoblin.DinoDropInventoryComponent_HobgoblinAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Hobgoblin_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_LowTierEarth_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_LowTierEarth.DinoDropInventoryComponent_LowTierEarthAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_LowTierEarth_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_LowTierVoid_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_LowTierVoid.DinoDropInventoryComponent_LowTierVoidAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_LowTierVoid_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_MidTierEarth_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_MidTierEarth.DinoDropInventoryComponent_MidTierEarthAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_MidTierEarth_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_MidTierVoid_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_MidTierVoid.DinoDropInventoryComponent_MidTierVoidAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_MidTierVoid_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_RuinedGolem_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_RuinedGolem.DinoDropInventoryComponent_RuinedGolemAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_RuinedGolem_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_SusceptorGuard_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_SusceptorGuard.DinoDropInventoryComponent_SusceptorGuardAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_SusceptorGuard_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_VoidBrute_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_VoidBrute.DinoDropInventoryComponent_VoidBruteAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_VoidBrute_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Voidstone_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_Voidstone.DinoDropInventoryComponent_VoidstoneAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Voidstone_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_WoodenMimic_CBlueprint Path:
/RandomCreatures/BossDrops/DinoDropInventoryComponent_WoodenMimic.DinoDropInventoryComponent_WoodenMimicAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_WoodenMimic_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Necrorox_CBlueprint Path:
/RandomCreatures/Creatures/Dragons/Necrorox/DinoDropInventoryComponent_Necrorox.DinoDropInventoryComponent_NecroroxAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Necrorox_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_GoblinBruiser_CBlueprint Path:
/RandomCreatures/Creatures/Goblins/GoblinBruiser/DinoDropInventoryComponent_GoblinBruiser.DinoDropInventoryComponent_GoblinBruiserAdd an item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_GoblinBruiser_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))