Infectious Diseases
Adds new infectious diseases to the world of Ark.
Spawn codes, cheat commands, and configs for Infectious Diseases Items
Class Name:
PrimalItemConsumable_Acetaminophen_CBlueprint Path:
/NewDiseases/Medicines/PrimalItemConsumable_Acetaminophen.PrimalItemConsumable_AcetaminophenGFI Command:
Cheat GFI PrimalItemConsumable_Acetaminophen_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NewDiseases/Medicines/PrimalItemConsumable_Acetaminophen.PrimalItemConsumable_Acetaminophen'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Acetaminophen_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_Acetaminophen_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_Antibiotic_CBlueprint Path:
/NewDiseases/Medicines/PrimalItemConsumable_Antibiotic.PrimalItemConsumable_AntibioticGFI Command:
Cheat GFI PrimalItemConsumable_Antibiotic_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NewDiseases/Medicines/PrimalItemConsumable_Antibiotic.PrimalItemConsumable_Antibiotic'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Antibiotic_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_Antibiotic_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_Antiviral_CBlueprint Path:
/NewDiseases/Medicines/PrimalItemConsumable_Antiviral.PrimalItemConsumable_AntiviralGFI Command:
Cheat GFI PrimalItemConsumable_Antiviral_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NewDiseases/Medicines/PrimalItemConsumable_Antiviral.PrimalItemConsumable_Antiviral'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Antiviral_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_Antiviral_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_BasicAntidote_CBlueprint Path:
/NewDiseases/Medicines/PrimalItemConsumable_BasicAntidote.PrimalItemConsumable_BasicAntidoteGFI Command:
Cheat GFI PrimalItemConsumable_BasicAntidote_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NewDiseases/Medicines/PrimalItemConsumable_BasicAntidote.PrimalItemConsumable_BasicAntidote'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_BasicAntidote_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_BasicAntidote_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_GreaterAntidote_CBlueprint Path:
/NewDiseases/Medicines/PrimalItemConsumable_GreaterAntidote.PrimalItemConsumable_GreaterAntidoteGFI Command:
Cheat GFI PrimalItemConsumable_GreaterAntidote_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NewDiseases/Medicines/PrimalItemConsumable_GreaterAntidote.PrimalItemConsumable_GreaterAntidote'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_GreaterAntidote_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_GreaterAntidote_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_Injection_CBlueprint Path:
/NewDiseases/Medicines/PrimalItemConsumable_Injection.PrimalItemConsumable_InjectionGFI Command:
Cheat GFI PrimalItemConsumable_Injection_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NewDiseases/Medicines/PrimalItemConsumable_Injection.PrimalItemConsumable_Injection'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Injection_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_Injection_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_MajorAntidote_CBlueprint Path:
/NewDiseases/Medicines/PrimalItemConsumable_MajorAntidote.PrimalItemConsumable_MajorAntidoteGFI Command:
Cheat GFI PrimalItemConsumable_MajorAntidote_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NewDiseases/Medicines/PrimalItemConsumable_MajorAntidote.PrimalItemConsumable_MajorAntidote'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_MajorAntidote_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_MajorAntidote_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_Serum_CBlueprint Path:
/NewDiseases/Medicines/PrimalItemConsumable_Serum.PrimalItemConsumable_SerumGFI Command:
Cheat GFI PrimalItemConsumable_Serum_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NewDiseases/Medicines/PrimalItemConsumable_Serum.PrimalItemConsumable_Serum'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Serum_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_Serum_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_SunBeamAntidote_CBlueprint Path:
/NewDiseases/Medicines/PrimalItemConsumable_SunBeamAntidote.PrimalItemConsumable_SunBeamAntidoteGFI Command:
Cheat GFI PrimalItemConsumable_SunBeamAntidote_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NewDiseases/Medicines/PrimalItemConsumable_SunBeamAntidote.PrimalItemConsumable_SunBeamAntidote'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_SunBeamAntidote_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_SunBeamAntidote_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_ONegBloodBag_CBlueprint Path:
/NewDiseases/Diseases/Environmental/BloodBag/PrimalItemConsumable_ONegBloodBag.PrimalItemConsumable_ONegBloodBagGFI Command:
Cheat GFI PrimalItemConsumable_ONegBloodBag_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NewDiseases/Diseases/Environmental/BloodBag/PrimalItemConsumable_ONegBloodBag.PrimalItemConsumable_ONegBloodBag'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_ONegBloodBag_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_ONegBloodBag_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_BloodSyringe_CBlueprint Path:
/NewDiseases/Diseases/Environmental/BloodBag/PrimalItem_BloodSyringe.PrimalItem_BloodSyringeGFI Command:
Cheat GFI PrimalItem_BloodSyringe_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NewDiseases/Diseases/Environmental/BloodBag/PrimalItem_BloodSyringe.PrimalItem_BloodSyringe'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_BloodSyringe_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_BloodSyringe_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_PlasmaInjection_CBlueprint Path:
/NewDiseases/Diseases/Environmental/BloodBag/PrimalItem_PlasmaInjection.PrimalItem_PlasmaInjectionGFI Command:
Cheat GFI PrimalItem_PlasmaInjection_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/NewDiseases/Diseases/Environmental/BloodBag/PrimalItem_PlasmaInjection.PrimalItem_PlasmaInjection'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_PlasmaInjection_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_PlasmaInjection_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))