LCJ Bench
A selection of weapons ammo structures to help you advance through the game at a faster pace.
Spawn codes, cheat commands, and configs for LCJ Bench Items
Class Name:
PrimalItemStructure_LCJ_AmmoContainer_CBlueprint Path:
/LCJ/LCJ_Ammo_Container/PrimalItemStructure_LCJ_AmmoContainer.PrimalItemStructure_LCJ_AmmoContainerGFI Command:
Cheat GFI PrimalItemStructure_LCJ_AmmoContainer_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Ammo_Container/PrimalItemStructure_LCJ_AmmoContainer.PrimalItemStructure_LCJ_AmmoContainer'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_LCJ_AmmoContainer_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_LCJ_AmmoContainer_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_LCJ_MetalBoots_CBlueprint Path:
/LCJ/LCJ_Armor_Flak/PrimalItemArmor_LCJ_MetalBoots.PrimalItemArmor_LCJ_MetalBootsGFI Command:
Cheat GFI PrimalItemArmor_LCJ_MetalBoots_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Armor_Flak/PrimalItemArmor_LCJ_MetalBoots.PrimalItemArmor_LCJ_MetalBoots'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_LCJ_MetalBoots_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_LCJ_MetalBoots_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_LCJ_MetalGloves_CBlueprint Path:
/LCJ/LCJ_Armor_Flak/PrimalItemArmor_LCJ_MetalGloves.PrimalItemArmor_LCJ_MetalGlovesGFI Command:
Cheat GFI PrimalItemArmor_LCJ_MetalGloves_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Armor_Flak/PrimalItemArmor_LCJ_MetalGloves.PrimalItemArmor_LCJ_MetalGloves'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_LCJ_MetalGloves_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_LCJ_MetalGloves_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_LCJ_MetalHelmet_CBlueprint Path:
/LCJ/LCJ_Armor_Flak/PrimalItemArmor_LCJ_MetalHelmet.PrimalItemArmor_LCJ_MetalHelmetGFI Command:
Cheat GFI PrimalItemArmor_LCJ_MetalHelmet_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Armor_Flak/PrimalItemArmor_LCJ_MetalHelmet.PrimalItemArmor_LCJ_MetalHelmet'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_LCJ_MetalHelmet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_LCJ_MetalHelmet_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_LCJ_MetalPants_CBlueprint Path:
/LCJ/LCJ_Armor_Flak/PrimalItemArmor_LCJ_MetalPants.PrimalItemArmor_LCJ_MetalPantsGFI Command:
Cheat GFI PrimalItemArmor_LCJ_MetalPants_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Armor_Flak/PrimalItemArmor_LCJ_MetalPants.PrimalItemArmor_LCJ_MetalPants'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_LCJ_MetalPants_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_LCJ_MetalPants_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_LCJ_MetalShirt_CBlueprint Path:
/LCJ/LCJ_Armor_Flak/PrimalItemArmor_LCJ_MetalShirt.PrimalItemArmor_LCJ_MetalShirtGFI Command:
Cheat GFI PrimalItemArmor_LCJ_MetalShirt_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Armor_Flak/PrimalItemArmor_LCJ_MetalShirt.PrimalItemArmor_LCJ_MetalShirt'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_LCJ_MetalShirt_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_LCJ_MetalShirt_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_LCJ_TekBoots_Child_CBlueprint Path:
/LCJ/LCJ_Armor_Tek/PrimalItemArmor_LCJ_TekBoots_Child.PrimalItemArmor_LCJ_TekBoots_ChildGFI Command:
Cheat GFI PrimalItemArmor_LCJ_TekBoots_Child_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Armor_Tek/PrimalItemArmor_LCJ_TekBoots_Child.PrimalItemArmor_LCJ_TekBoots_Child'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_LCJ_TekBoots_Child_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_LCJ_TekBoots_Child_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_LCJ_TekGloves_Child_CBlueprint Path:
/LCJ/LCJ_Armor_Tek/PrimalItemArmor_LCJ_TekGloves_Child.PrimalItemArmor_LCJ_TekGloves_ChildGFI Command:
Cheat GFI PrimalItemArmor_LCJ_TekGloves_Child_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Armor_Tek/PrimalItemArmor_LCJ_TekGloves_Child.PrimalItemArmor_LCJ_TekGloves_Child'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_LCJ_TekGloves_Child_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_LCJ_TekGloves_Child_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_LCJ_TekHelmet_Child_CBlueprint Path:
/LCJ/LCJ_Armor_Tek/PrimalItemArmor_LCJ_TekHelmet_Child.PrimalItemArmor_LCJ_TekHelmet_ChildGFI Command:
Cheat GFI PrimalItemArmor_LCJ_TekHelmet_Child_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Armor_Tek/PrimalItemArmor_LCJ_TekHelmet_Child.PrimalItemArmor_LCJ_TekHelmet_Child'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_LCJ_TekHelmet_Child_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_LCJ_TekHelmet_Child_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_LCJ_TekPants_Child_CBlueprint Path:
/LCJ/LCJ_Armor_Tek/PrimalItemArmor_LCJ_TekPants_Child.PrimalItemArmor_LCJ_TekPants_ChildGFI Command:
Cheat GFI PrimalItemArmor_LCJ_TekPants_Child_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Armor_Tek/PrimalItemArmor_LCJ_TekPants_Child.PrimalItemArmor_LCJ_TekPants_Child'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_LCJ_TekPants_Child_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_LCJ_TekPants_Child_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_LCJ_TekShirt_Child_CBlueprint Path:
/LCJ/LCJ_Armor_Tek/PrimalItemArmor_LCJ_TekShirt_Child.PrimalItemArmor_LCJ_TekShirt_ChildGFI Command:
Cheat GFI PrimalItemArmor_LCJ_TekShirt_Child_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Armor_Tek/PrimalItemArmor_LCJ_TekShirt_Child.PrimalItemArmor_LCJ_TekShirt_Child'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_LCJ_TekShirt_Child_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_LCJ_TekShirt_Child_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_LCJ_Bench_CBlueprint Path:
/LCJ/LCJ_Bench/PrimalItemStructure_LCJ_Bench.PrimalItemStructure_LCJ_BenchGFI Command:
Cheat GFI PrimalItemStructure_LCJ_Bench_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Bench/PrimalItemStructure_LCJ_Bench.PrimalItemStructure_LCJ_Bench'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_LCJ_Bench_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_LCJ_Bench_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_Weapon_Berry_Blaster_CBlueprint Path:
/LCJ/LCJ_Berry_Blaster/PrimalItem_Weapon_Berry_Blaster.PrimalItem_Weapon_Berry_BlasterGFI Command:
Cheat GFI PrimalItem_Weapon_Berry_Blaster_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Berry_Blaster/PrimalItem_Weapon_Berry_Blaster.PrimalItem_Weapon_Berry_Blaster'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Weapon_Berry_Blaster_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Weapon_Berry_Blaster_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_LCJ2_ChibiDino_RandomCraftable_CBlueprint Path:
/LCJ/LCJ_Chibi/PrimalItem_LCJ2_ChibiDino_RandomCraftable.PrimalItem_LCJ2_ChibiDino_RandomCraftableGFI Command:
Cheat GFI PrimalItem_LCJ2_ChibiDino_RandomCraftable_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Chibi/PrimalItem_LCJ2_ChibiDino_RandomCraftable.PrimalItem_LCJ2_ChibiDino_RandomCraftable'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_LCJ2_ChibiDino_RandomCraftable_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_LCJ2_ChibiDino_RandomCraftable_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_Weapon_LCJ_ClimbingPick_CBlueprint Path:
/LCJ/LCJ_Climbing_Pick/PrimalItem_Weapon_LCJ_ClimbingPick.PrimalItem_Weapon_LCJ_ClimbingPickGFI Command:
Cheat GFI PrimalItem_Weapon_LCJ_ClimbingPick_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Climbing_Pick/PrimalItem_Weapon_LCJ_ClimbingPick.PrimalItem_Weapon_LCJ_ClimbingPick'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Weapon_LCJ_ClimbingPick_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Weapon_LCJ_ClimbingPick_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_LCJ_Cloning_CBlueprint Path:
/LCJ/LCJ_Cloning/PrimalItemStructure_LCJ_Cloning.PrimalItemStructure_LCJ_CloningGFI Command:
Cheat GFI PrimalItemStructure_LCJ_Cloning_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Cloning/PrimalItemStructure_LCJ_Cloning.PrimalItemStructure_LCJ_Cloning'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_LCJ_Cloning_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_LCJ_Cloning_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_LCJ_Campfire_CBlueprint Path:
/LCJ/LCJ_Cooking/PrimalItemStructure_LCJ_Campfire.PrimalItemStructure_LCJ_CampfireGFI Command:
Cheat GFI PrimalItemStructure_LCJ_Campfire_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Cooking/PrimalItemStructure_LCJ_Campfire.PrimalItemStructure_LCJ_Campfire'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_LCJ_Campfire_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_LCJ_Campfire_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_LCJ_Fireplace_CBlueprint Path:
/LCJ/LCJ_Fireplace/PrimalItemStructure_LCJ_Fireplace.PrimalItemStructure_LCJ_FireplaceGFI Command:
Cheat GFI PrimalItemStructure_LCJ_Fireplace_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Fireplace/PrimalItemStructure_LCJ_Fireplace.PrimalItemStructure_LCJ_Fireplace'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_LCJ_Fireplace_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_LCJ_Fireplace_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_Weapon_LCJ_FlareGun_CBlueprint Path:
/LCJ/LCJ_Flaregun/PrimalItem_Weapon_LCJ_FlareGun.PrimalItem_Weapon_LCJ_FlareGunGFI Command:
Cheat GFI PrimalItem_Weapon_LCJ_FlareGun_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Flaregun/PrimalItem_Weapon_LCJ_FlareGun.PrimalItem_Weapon_LCJ_FlareGun'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Weapon_LCJ_FlareGun_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Weapon_LCJ_FlareGun_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_LCJ_MetalIngot_CBlueprint Path:
/LCJ/LCJ_Forge/PrimalItemResource_LCJ_MetalIngot.PrimalItemResource_LCJ_MetalIngotGFI Command:
Cheat GFI PrimalItemResource_LCJ_MetalIngot_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Forge/PrimalItemResource_LCJ_MetalIngot.PrimalItemResource_LCJ_MetalIngot'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_LCJ_MetalIngot_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_LCJ_MetalIngot_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_LCJ_ScrapMetalIngot_CBlueprint Path:
/LCJ/LCJ_Forge/PrimalItemResource_LCJ_ScrapMetalIngot.PrimalItemResource_LCJ_ScrapMetalIngotGFI Command:
Cheat GFI PrimalItemResource_LCJ_ScrapMetalIngot_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Forge/PrimalItemResource_LCJ_ScrapMetalIngot.PrimalItemResource_LCJ_ScrapMetalIngot'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_LCJ_ScrapMetalIngot_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_LCJ_ScrapMetalIngot_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_LCJ_Forge_CBlueprint Path:
/LCJ/LCJ_Forge/PrimalItemStructure_LCJ_Forge.PrimalItemStructure_LCJ_ForgeGFI Command:
Cheat GFI PrimalItemStructure_LCJ_Forge_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Forge/PrimalItemStructure_LCJ_Forge.PrimalItemStructure_LCJ_Forge'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_LCJ_Forge_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_LCJ_Forge_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_LCJ_Garden_Barrel_CBlueprint Path:
/LCJ/LCJ_Garden_Barrel/PrimalItemStructure_LCJ_Garden_Barrel.PrimalItemStructure_LCJ_Garden_BarrelGFI Command:
Cheat GFI PrimalItemStructure_LCJ_Garden_Barrel_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Garden_Barrel/PrimalItemStructure_LCJ_Garden_Barrel.PrimalItemStructure_LCJ_Garden_Barrel'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_LCJ_Garden_Barrel_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_LCJ_Garden_Barrel_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_LCJ_GrapplingHook_CBlueprint Path:
/LCJ/LCJ_GrapplingHook/PrimalItemAmmo_LCJ_GrapplingHook.PrimalItemAmmo_LCJ_GrapplingHookGFI Command:
Cheat GFI PrimalItemAmmo_LCJ_GrapplingHook_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_GrapplingHook/PrimalItemAmmo_LCJ_GrapplingHook.PrimalItemAmmo_LCJ_GrapplingHook'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_LCJ_GrapplingHook_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_LCJ_GrapplingHook_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_Weapon_LCJ_ClusterGrenade_CBlueprint Path:
/LCJ/LCJ_Grenade/PrimalItem_Weapon_LCJ_ClusterGrenade.PrimalItem_Weapon_LCJ_ClusterGrenadeGFI Command:
Cheat GFI PrimalItem_Weapon_LCJ_ClusterGrenade_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LCJ/LCJ_Grenade/PrimalItem_Weapon_LCJ_ClusterGrenade.PrimalItem_Weapon_LCJ_ClusterGrenade'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Weapon_LCJ_ClusterGrenade_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Weapon_LCJ_ClusterGrenade_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))