Dodo Loot
Adds loot to dinos that do not have any.
Spawn codes, cheat commands, and configs for Dodo Loot Dinos
Class Name:
LAnkylo_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Anky/LAnkylo_Character_BP.LAnkylo_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LAnkylo_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Anky/LAnkylo_Character_BP.LAnkylo_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LAnkylo_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LAnkylo",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Anky/LAnkylo_Character_BP.LAnkylo_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Anky/LAnkylo_Character_BP.LAnkylo_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LAnkylo_Character_BP_C",ToClassName="")
Class Name:
LAnt_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Ant/LAnt_Character_BP.LAnt_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LAnt_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Ant/LAnt_Character_BP.LAnt_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LAnt_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LAnt",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Ant/LAnt_Character_BP.LAnt_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Ant/LAnt_Character_BP.LAnt_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LAnt_Character_BP_C",ToClassName="")
Class Name:
LArcha_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Archaeopteryx/LArcha_Character_BP.LArcha_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LArcha_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Archaeopteryx/LArcha_Character_BP.LArcha_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LArcha_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LArcha",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Archaeopteryx/LArcha_Character_BP.LArcha_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Archaeopteryx/LArcha_Character_BP.LArcha_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LArcha_Character_BP_C",ToClassName="")
Class Name:
LBee_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Bee/LBee_Character_BP.LBee_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LBee_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Bee/LBee_Character_BP.LBee_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LBee_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LBee",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Bee/LBee_Character_BP.LBee_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Bee/LBee_Character_BP.LBee_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LBee_Character_BP_C",ToClassName="")
Class Name:
LDodo_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Dodo/LDodo_Character_BP.LDodo_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LDodo_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Dodo/LDodo_Character_BP.LDodo_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LDodo_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LDodo",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Dodo/LDodo_Character_BP.LDodo_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Dodo/LDodo_Character_BP.LDodo_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LDodo_Character_BP_C",ToClassName="")
Class Name:
LDoed_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Doedicurus/LDoed_Character_BP.LDoed_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LDoed_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Doedicurus/LDoed_Character_BP.LDoed_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LDoed_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LDoed",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Doedicurus/LDoed_Character_BP.LDoed_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Doedicurus/LDoed_Character_BP.LDoed_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LDoed_Character_BP_C",ToClassName="")
Class Name:
LDungBeetle_Character_BP_CBlueprint Path:
/Dodo_Loot/L-DungBeetle/LDungBeetle_Character_BP.LDungBeetle_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LDungBeetle_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-DungBeetle/LDungBeetle_Character_BP.LDungBeetle_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LDungBeetle_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LDungBeetle",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-DungBeetle/LDungBeetle_Character_BP.LDungBeetle_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-DungBeetle/LDungBeetle_Character_BP.LDungBeetle_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LDungBeetle_Character_BP_C",ToClassName="")
Class Name:
LEquus_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Equus/LEquus_Character_BP.LEquus_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LEquus_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Equus/LEquus_Character_BP.LEquus_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LEquus_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LEquus",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Equus/LEquus_Character_BP.LEquus_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Equus/LEquus_Character_BP.LEquus_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LEquus_Character_BP_C",ToClassName="")
Class Name:
LFish_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Fish/LFish_Character_BP.LFish_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LFish_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Fish/LFish_Character_BP.LFish_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LFish_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LFish",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Fish/LFish_Character_BP.LFish_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Fish/LFish_Character_BP.LFish_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LFish_Character_BP_C",ToClassName="")
Class Name:
LGalli_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Gallimimus/LGalli_Character_BP.LGalli_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LGalli_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Gallimimus/LGalli_Character_BP.LGalli_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LGalli_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LGalli",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Gallimimus/LGalli_Character_BP.LGalli_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Gallimimus/LGalli_Character_BP.LGalli_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LGalli_Character_BP_C",ToClassName="")
Class Name:
LIguanodon_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Iguandon/LIguanodon_Character_BP.LIguanodon_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LIguanodon_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Iguandon/LIguanodon_Character_BP.LIguanodon_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LIguanodon_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LIguanodon",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Iguandon/LIguanodon_Character_BP.LIguanodon_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Iguandon/LIguanodon_Character_BP.LIguanodon_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LIguanodon_Character_BP_C",ToClassName="")
Class Name:
LJerboa_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Jerboa/LJerboa_Character_BP.LJerboa_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LJerboa_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Jerboa/LJerboa_Character_BP.LJerboa_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LJerboa_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LJerboa",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Jerboa/LJerboa_Character_BP.LJerboa_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Jerboa/LJerboa_Character_BP.LJerboa_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LJerboa_Character_BP_C",ToClassName="")
Class Name:
LMoth_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Lymantria/LMoth_Character_BP.LMoth_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LMoth_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Lymantria/LMoth_Character_BP.LMoth_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LMoth_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LMoth",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Lymantria/LMoth_Character_BP.LMoth_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Lymantria/LMoth_Character_BP.LMoth_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LMoth_Character_BP_C",ToClassName="")
Class Name:
LLystro_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Lystro/LLystro_Character_BP.LLystro_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LLystro_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Lystro/LLystro_Character_BP.LLystro_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LLystro_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LLystro",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Lystro/LLystro_Character_BP.LLystro_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Lystro/LLystro_Character_BP.LLystro_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LLystro_Character_BP_C",ToClassName="")
Class Name:
LMegatherium_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Megathherium/LMegatherium_Character_BP.LMegatherium_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LMegatherium_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Megathherium/LMegatherium_Character_BP.LMegatherium_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LMegatherium_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LMegatherium",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Megathherium/LMegatherium_Character_BP.LMegatherium_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Megathherium/LMegatherium_Character_BP.LMegatherium_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LMegatherium_Character_BP_C",ToClassName="")
Class Name:
LMorellatops_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Morellatops/LMorellatops_Character_BP.LMorellatops_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LMorellatops_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Morellatops/LMorellatops_Character_BP.LMorellatops_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LMorellatops_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LMorellatops",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Morellatops/LMorellatops_Character_BP.LMorellatops_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Morellatops/LMorellatops_Character_BP.LMorellatops_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LMorellatops_Character_BP_C",ToClassName="")
Class Name:
LMoschops_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Moschops/LMoschops_Character_BP.LMoschops_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LMoschops_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Moschops/LMoschops_Character_BP.LMoschops_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LMoschops_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LMoschops",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Moschops/LMoschops_Character_BP.LMoschops_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Moschops/LMoschops_Character_BP.LMoschops_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LMoschops_Character_BP_C",ToClassName="")
Class Name:
LSheep_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Ovis/LSheep_Character_BP.LSheep_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LSheep_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Ovis/LSheep_Character_BP.LSheep_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LSheep_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LSheep",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Ovis/LSheep_Character_BP.LSheep_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Ovis/LSheep_Character_BP.LSheep_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LSheep_Character_BP_C",ToClassName="")
Class Name:
LPara_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Para/LPara_Character_BP.LPara_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LPara_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Para/LPara_Character_BP.LPara_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LPara_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LPara",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Para/LPara_Character_BP.LPara_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Para/LPara_Character_BP.LPara_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LPara_Character_BP_C",ToClassName="")
Class Name:
LParacer_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Paraceratherium/LParacer_Character_BP.LParacer_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LParacer_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Paraceratherium/LParacer_Character_BP.LParacer_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LParacer_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LParacer",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Paraceratherium/LParacer_Character_BP.LParacer_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Paraceratherium/LParacer_Character_BP.LParacer_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LParacer_Character_BP_C",ToClassName="")
Class Name:
LProcoptodon_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Procoptodon/LProcoptodon_Character_BP.LProcoptodon_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LProcoptodon_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Procoptodon/LProcoptodon_Character_BP.LProcoptodon_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LProcoptodon_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LProcoptodon",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Procoptodon/LProcoptodon_Character_BP.LProcoptodon_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Procoptodon/LProcoptodon_Character_BP.LProcoptodon_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LProcoptodon_Character_BP_C",ToClassName="")
Class Name:
LPtero_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Pteranodon/LPtero_Character_BP.LPtero_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LPtero_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Pteranodon/LPtero_Character_BP.LPtero_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LPtero_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LPtero",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Pteranodon/LPtero_Character_BP.LPtero_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Pteranodon/LPtero_Character_BP.LPtero_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LPtero_Character_BP_C",ToClassName="")
Class Name:
LAchatina_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Snail/LAchatina_Character_BP.LAchatina_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LAchatina_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Snail/LAchatina_Character_BP.LAchatina_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LAchatina_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LAchatina",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Snail/LAchatina_Character_BP.LAchatina_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Snail/LAchatina_Character_BP.LAchatina_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LAchatina_Character_BP_C",ToClassName="")
Class Name:
LTapejara_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Tap/LTapejara_Character_BP.LTapejara_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LTapejara_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Tap/LTapejara_Character_BP.LTapejara_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LTapejara_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LTapejara",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Tap/LTapejara_Character_BP.LTapejara_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Tap/LTapejara_Character_BP.LTapejara_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LTapejara_Character_BP_C",ToClassName="")
Class Name:
LTrike_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Trike/LTrike_Character_BP.LTrike_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LTrike_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Trike/LTrike_Character_BP.LTrike_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LTrike_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LTrike",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Trike/LTrike_Character_BP.LTrike_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Trike/LTrike_Character_BP.LTrike_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LTrike_Character_BP_C",ToClassName="")
Class Name:
LTurtle_Character_BP_CBlueprint Path:
/Dodo_Loot/L-Turtle/LTurtle_Character_BP.LTurtle_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LTurtle_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Turtle/LTurtle_Character_BP.LTurtle_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LTurtle_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LTurtle",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Turtle/LTurtle_Character_BP.LTurtle_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Turtle/LTurtle_Character_BP.LTurtle_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LTurtle_Character_BP_C",ToClassName="")
Class Name:
Equus_Character_BP_LUnicorn_CBlueprint Path:
/Dodo_Loot/L-Unicorn/Equus_Character_BP_LUnicorn.Equus_Character_BP_LUnicornCommand to Spawn Wild (random level):
Cheat Summon Equus_Character_BP_LUnicorn_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/Dodo_Loot/L-Unicorn/Equus_Character_BP_LUnicorn.Equus_Character_BP_LUnicorn'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Equus_Character_BP_LUnicorn_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Equus_LUnicorn",EntryWeight=0.1,NPCsToSpawn=("/Dodo_Loot/L-Unicorn/Equus_Character_BP_LUnicorn.Equus_Character_BP_LUnicorn_C"))),NPCSpawnLimits=((NPCClass="/Dodo_Loot/L-Unicorn/Equus_Character_BP_LUnicorn.Equus_Character_BP_LUnicorn_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Equus_Character_BP_LUnicorn_C",ToClassName="")