ShenmiDLAmp
None
Spawn codes, cheat commands, and configs for ShenmiDLAmp Items
Class Name:
PrimalItemStructure_StonePillar_Straight_Crenelated_ShenmiDLAmp_CBlueprint Path:
/ShenmiDLAmp/Castle/Battlements/Straight_Crenelated/PrimalItemStructure_StonePillar_Straight_Crenelated_ShenmiDLAmp.PrimalItemStructure_StonePillar_Straight_Crenelated_ShenmiDLAmpGFI Command:
Cheat GFI PrimalItemStructure_StonePillar_Straight_Crenelated_ShenmiDLAmp_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLAmp/Castle/Battlements/Straight_Crenelated/PrimalItemStructure_StonePillar_Straight_Crenelated_ShenmiDLAmp.PrimalItemStructure_StonePillar_Straight_Crenelated_ShenmiDLAmp'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_StonePillar_Straight_Crenelated_ShenmiDLAmp_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_StonePillar_Straight_Crenelated_ShenmiDLAmp_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_StoneCeiling_Full_ShenmiDLAmp_CBlueprint Path:
/ShenmiDLAmp/Castle/Ceilings/Full/PrimalItemStructure_StoneCeiling_Full_ShenmiDLAmp.PrimalItemStructure_StoneCeiling_Full_ShenmiDLAmpGFI Command:
Cheat GFI PrimalItemStructure_StoneCeiling_Full_ShenmiDLAmp_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLAmp/Castle/Ceilings/Full/PrimalItemStructure_StoneCeiling_Full_ShenmiDLAmp.PrimalItemStructure_StoneCeiling_Full_ShenmiDLAmp'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_StoneCeiling_Full_ShenmiDLAmp_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_StoneCeiling_Full_ShenmiDLAmp_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_StoneDoor_ShenmiDLAmp_CBlueprint Path:
/ShenmiDLAmp/Castle/EntryWays/NewFortressGateway/PrimalItemStructure_StoneDoor_ShenmiDLAmp.PrimalItemStructure_StoneDoor_ShenmiDLAmpGFI Command:
Cheat GFI PrimalItemStructure_StoneDoor_ShenmiDLAmp_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLAmp/Castle/EntryWays/NewFortressGateway/PrimalItemStructure_StoneDoor_ShenmiDLAmp.PrimalItemStructure_StoneDoor_ShenmiDLAmp'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_StoneDoor_ShenmiDLAmp_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_StoneDoor_ShenmiDLAmp_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_StoneFloor_Bridge_ShenmiDLAmp_CBlueprint Path:
/ShenmiDLAmp/Castle/Foundation/Bridge/PrimalItemStructure_StoneFloor_Bridge_ShenmiDLAmp.PrimalItemStructure_StoneFloor_Bridge_ShenmiDLAmpGFI Command:
Cheat GFI PrimalItemStructure_StoneFloor_Bridge_ShenmiDLAmp_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLAmp/Castle/Foundation/Bridge/PrimalItemStructure_StoneFloor_Bridge_ShenmiDLAmp.PrimalItemStructure_StoneFloor_Bridge_ShenmiDLAmp'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_StoneFloor_Bridge_ShenmiDLAmp_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_StoneFloor_Bridge_ShenmiDLAmp_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_StoneFloor_Castle_ShenmiDLAmp_CBlueprint Path:
/ShenmiDLAmp/Castle/Foundation/Castle/PrimalItemStructure_StoneFloor_Castle_ShenmiDLAmp.PrimalItemStructure_StoneFloor_Castle_ShenmiDLAmpGFI Command:
Cheat GFI PrimalItemStructure_StoneFloor_Castle_ShenmiDLAmp_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLAmp/Castle/Foundation/Castle/PrimalItemStructure_StoneFloor_Castle_ShenmiDLAmp.PrimalItemStructure_StoneFloor_Castle_ShenmiDLAmp'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_StoneFloor_Castle_ShenmiDLAmp_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_StoneFloor_Castle_ShenmiDLAmp_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_StoneFloor_Castle_Curved_ShenmiDLAmp_CBlueprint Path:
/ShenmiDLAmp/Castle/Foundation/Castle_Curved/PrimalItemStructure_StoneFloor_Castle_Curved_ShenmiDLAmp.PrimalItemStructure_StoneFloor_Castle_Curved_ShenmiDLAmpGFI Command:
Cheat GFI PrimalItemStructure_StoneFloor_Castle_Curved_ShenmiDLAmp_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLAmp/Castle/Foundation/Castle_Curved/PrimalItemStructure_StoneFloor_Castle_Curved_ShenmiDLAmp.PrimalItemStructure_StoneFloor_Castle_Curved_ShenmiDLAmp'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_StoneFloor_Castle_Curved_ShenmiDLAmp_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_StoneFloor_Castle_Curved_ShenmiDLAmp_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_StoneCeiling_Pillar_ShenmiDLAmp_CBlueprint Path:
/ShenmiDLAmp/Castle/Foundation/Pillar/PrimalItemStructure_StoneCeiling_Pillar_ShenmiDLAmp.PrimalItemStructure_StoneCeiling_Pillar_ShenmiDLAmpGFI Command:
Cheat GFI PrimalItemStructure_StoneCeiling_Pillar_ShenmiDLAmp_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLAmp/Castle/Foundation/Pillar/PrimalItemStructure_StoneCeiling_Pillar_ShenmiDLAmp.PrimalItemStructure_StoneCeiling_Pillar_ShenmiDLAmp'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_StoneCeiling_Pillar_ShenmiDLAmp_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_StoneCeiling_Pillar_ShenmiDLAmp_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_StoneCeiling_Pillar_Curved_ShenmiDLAmp_CBlueprint Path:
/ShenmiDLAmp/Castle/Foundation/Pillar_Curved/PrimalItemStructure_StoneCeiling_Pillar_Curved_ShenmiDLAmp.PrimalItemStructure_StoneCeiling_Pillar_Curved_ShenmiDLAmpGFI Command:
Cheat GFI PrimalItemStructure_StoneCeiling_Pillar_Curved_ShenmiDLAmp_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLAmp/Castle/Foundation/Pillar_Curved/PrimalItemStructure_StoneCeiling_Pillar_Curved_ShenmiDLAmp.PrimalItemStructure_StoneCeiling_Pillar_Curved_ShenmiDLAmp'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_StoneCeiling_Pillar_Curved_ShenmiDLAmp_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_StoneCeiling_Pillar_Curved_ShenmiDLAmp_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Ramp_Stone_Curved_Full_Short_ShenmiDLAmp_CBlueprint Path:
/ShenmiDLAmp/Castle/Roofs/Curved_Full_Short/PrimalItemStructure_Ramp_Stone_Curved_Full_Short_ShenmiDLAmp.PrimalItemStructure_Ramp_Stone_Curved_Full_Short_ShenmiDLAmpGFI Command:
Cheat GFI PrimalItemStructure_Ramp_Stone_Curved_Full_Short_ShenmiDLAmp_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLAmp/Castle/Roofs/Curved_Full_Short/PrimalItemStructure_Ramp_Stone_Curved_Full_Short_ShenmiDLAmp.PrimalItemStructure_Ramp_Stone_Curved_Full_Short_ShenmiDLAmp'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Ramp_Stone_Curved_Full_Short_ShenmiDLAmp_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Ramp_Stone_Curved_Full_Short_ShenmiDLAmp_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_StoneWall_Sloped_Left_ShenmiDLAmp_CBlueprint Path:
/ShenmiDLAmp/Castle/Roofs/SlopedCastleWall/PrimalItemStructure_StoneWall_Sloped_Left_ShenmiDLAmp.PrimalItemStructure_StoneWall_Sloped_Left_ShenmiDLAmpGFI Command:
Cheat GFI PrimalItemStructure_StoneWall_Sloped_Left_ShenmiDLAmp_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLAmp/Castle/Roofs/SlopedCastleWall/PrimalItemStructure_StoneWall_Sloped_Left_ShenmiDLAmp.PrimalItemStructure_StoneWall_Sloped_Left_ShenmiDLAmp'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_StoneWall_Sloped_Left_ShenmiDLAmp_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_StoneWall_Sloped_Left_ShenmiDLAmp_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Ramp_Stone_Straight_Single_ShenmiDLAmp_CBlueprint Path:
/ShenmiDLAmp/Castle/Roofs/Straight_Single/PrimalItemStructure_Ramp_Stone_Straight_Single_ShenmiDLAmp.PrimalItemStructure_Ramp_Stone_Straight_Single_ShenmiDLAmpGFI Command:
Cheat GFI PrimalItemStructure_Ramp_Stone_Straight_Single_ShenmiDLAmp_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLAmp/Castle/Roofs/Straight_Single/PrimalItemStructure_Ramp_Stone_Straight_Single_ShenmiDLAmp.PrimalItemStructure_Ramp_Stone_Straight_Single_ShenmiDLAmp'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Ramp_Stone_Straight_Single_ShenmiDLAmp_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Ramp_Stone_Straight_Single_ShenmiDLAmp_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_TriRoof_Straight_Single_Stone_ShenmiDLAmp_CBlueprint Path:
/ShenmiDLAmp/Castle/Roofs/Straight_Single/PrimalItemStructure_TriRoof_Straight_Single_Stone_ShenmiDLAmp.PrimalItemStructure_TriRoof_Straight_Single_Stone_ShenmiDLAmpGFI Command:
Cheat GFI PrimalItemStructure_TriRoof_Straight_Single_Stone_ShenmiDLAmp_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLAmp/Castle/Roofs/Straight_Single/PrimalItemStructure_TriRoof_Straight_Single_Stone_ShenmiDLAmp.PrimalItemStructure_TriRoof_Straight_Single_Stone_ShenmiDLAmp'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_TriRoof_Straight_Single_Stone_ShenmiDLAmp_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_TriRoof_Straight_Single_Stone_ShenmiDLAmp_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_StoneWall_Curved_Basic_ShenmiDLAmp_CBlueprint Path:
/ShenmiDLAmp/Castle/Walls/Curved/Basic/PrimalItemStructure_StoneWall_Curved_Basic_ShenmiDLAmp.PrimalItemStructure_StoneWall_Curved_Basic_ShenmiDLAmpGFI Command:
Cheat GFI PrimalItemStructure_StoneWall_Curved_Basic_ShenmiDLAmp_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLAmp/Castle/Walls/Curved/Basic/PrimalItemStructure_StoneWall_Curved_Basic_ShenmiDLAmp.PrimalItemStructure_StoneWall_Curved_Basic_ShenmiDLAmp'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_StoneWall_Curved_Basic_ShenmiDLAmp_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_StoneWall_Curved_Basic_ShenmiDLAmp_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_StoneWall_Basic_ShenmiDLAmp_CBlueprint Path:
/ShenmiDLAmp/Castle/Walls/Straight/Basic/PrimalItemStructure_StoneWall_Basic_ShenmiDLAmp.PrimalItemStructure_StoneWall_Basic_ShenmiDLAmpGFI Command:
Cheat GFI PrimalItemStructure_StoneWall_Basic_ShenmiDLAmp_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLAmp/Castle/Walls/Straight/Basic/PrimalItemStructure_StoneWall_Basic_ShenmiDLAmp.PrimalItemStructure_StoneWall_Basic_ShenmiDLAmp'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_StoneWall_Basic_ShenmiDLAmp_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_StoneWall_Basic_ShenmiDLAmp_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))