Adds an "Adventurer Rank" Based On The Number Of Quests Completed
Adds a Dynamic Quest Giver NPC (Structure) Reward Set By The First Item In Its Inventory
Adds a Static Trader NPC (Structure) - Cost Set By The First Item In Its Inventory
Adds a Place-able Castle!
Easy To Use level 1000 engram for a prebuilt castle!
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This Mod Does Not Contain A Shop That Uses Real Money Or Virtual Currency That Can Be Bought With Real Money, Curse Forge Support Provided A Definition For A "Shop"
"Thank you very much for contacting us, I will do my best to assist you with CurseForge :) Anything that involves transactions that use real world money or any virtual currency that can be bought outside the game for real-world money is considered as a "shop" project. Please let me know if there anything else I can help you with."