ARK: Primitive Survival
Removes Tek Tier and Metal Tier structures & other advanced/unrealistic items to follow the primitive survival theme
Spawn codes, cheat commands, and configs for ARK: Primitive Survival Items
Class Name:
PrimalItemConsumable_CanteenCraftable_PS_CBlueprint Path:
/PrimSurvival/Items/Canteen/PrimalItemConsumable_CanteenCraftable_PS.PrimalItemConsumable_CanteenCraftable_PSGFI Command:
Cheat GFI PrimalItemConsumable_CanteenCraftable_PS_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Items/Canteen/PrimalItemConsumable_CanteenCraftable_PS.PrimalItemConsumable_CanteenCraftable_PS'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_CanteenCraftable_PS_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_CanteenCraftable_PS_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GasMask_PS_CBlueprint Path:
/PrimSurvival/Items/GasMask/PrimalItemArmor_GasMask_PS.PrimalItemArmor_GasMask_PSGFI Command:
Cheat GFI PrimalItemArmor_GasMask_PS_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Items/GasMask/PrimalItemArmor_GasMask_PS.PrimalItemArmor_GasMask_PS'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GasMask_PS_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GasMask_PS_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ScubaBoots_Flippers_PS_CBlueprint Path:
/PrimSurvival/Items/Scuba/PrimalItemArmor_ScubaBoots_Flippers_PS.PrimalItemArmor_ScubaBoots_Flippers_PSGFI Command:
Cheat GFI PrimalItemArmor_ScubaBoots_Flippers_PS_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Items/Scuba/PrimalItemArmor_ScubaBoots_Flippers_PS.PrimalItemArmor_ScubaBoots_Flippers_PS'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ScubaBoots_Flippers_PS_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ScubaBoots_Flippers_PS_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ScubaHelmet_Goggles_PS_CBlueprint Path:
/PrimSurvival/Items/Scuba/PrimalItemArmor_ScubaHelmet_Goggles_PS.PrimalItemArmor_ScubaHelmet_Goggles_PSGFI Command:
Cheat GFI PrimalItemArmor_ScubaHelmet_Goggles_PS_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Items/Scuba/PrimalItemArmor_ScubaHelmet_Goggles_PS.PrimalItemArmor_ScubaHelmet_Goggles_PS'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ScubaHelmet_Goggles_PS_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ScubaHelmet_Goggles_PS_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ScubaPants_PS_CBlueprint Path:
/PrimSurvival/Items/Scuba/PrimalItemArmor_ScubaPants_PS.PrimalItemArmor_ScubaPants_PSGFI Command:
Cheat GFI PrimalItemArmor_ScubaPants_PS_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Items/Scuba/PrimalItemArmor_ScubaPants_PS.PrimalItemArmor_ScubaPants_PS'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ScubaPants_PS_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ScubaPants_PS_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ScubaShirt_SuitWithTank_PS_CBlueprint Path:
/PrimSurvival/Items/Scuba/PrimalItemArmor_ScubaShirt_SuitWithTank_PS.PrimalItemArmor_ScubaShirt_SuitWithTank_PSGFI Command:
Cheat GFI PrimalItemArmor_ScubaShirt_SuitWithTank_PS_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Items/Scuba/PrimalItemArmor_ScubaShirt_SuitWithTank_PS.PrimalItemArmor_ScubaShirt_SuitWithTank_PS'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ScubaShirt_SuitWithTank_PS_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ScubaShirt_SuitWithTank_PS_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Alchemist_CBlueprint Path:
/PrimSurvival/Structures/Alchemist/PrimalItemStructure_Alchemist.PrimalItemStructure_AlchemistGFI Command:
Cheat GFI PrimalItemStructure_Alchemist_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/Alchemist/PrimalItemStructure_Alchemist.PrimalItemStructure_Alchemist'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Alchemist_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Alchemist_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Blacksmith_CBlueprint Path:
/PrimSurvival/Structures/Blacksmith/PrimalItemStructure_Blacksmith.PrimalItemStructure_BlacksmithGFI Command:
Cheat GFI PrimalItemStructure_Blacksmith_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/Blacksmith/PrimalItemStructure_Blacksmith.PrimalItemStructure_Blacksmith'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Blacksmith_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Blacksmith_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Bonfire_PS_CBlueprint Path:
/PrimSurvival/Structures/Bonfire/PrimalItemStructure_Bonfire_PS.PrimalItemStructure_Bonfire_PSGFI Command:
Cheat GFI PrimalItemStructure_Bonfire_PS_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/Bonfire/PrimalItemStructure_Bonfire_PS.PrimalItemStructure_Bonfire_PS'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Bonfire_PS_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Bonfire_PS_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Stone_CliffPlatform_PS_CBlueprint Path:
/PrimSurvival/Structures/CliffPlatform/PrimalItemStructure_Stone_CliffPlatform_PS.PrimalItemStructure_Stone_CliffPlatform_PSGFI Command:
Cheat GFI PrimalItemStructure_Stone_CliffPlatform_PS_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/CliffPlatform/PrimalItemStructure_Stone_CliffPlatform_PS.PrimalItemStructure_Stone_CliffPlatform_PS'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Stone_CliffPlatform_PS_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Stone_CliffPlatform_PS_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_EggCollector_CBlueprint Path:
/PrimSurvival/Structures/EggCollector/PrimalItemStructure_EggCollector.PrimalItemStructure_EggCollectorGFI Command:
Cheat GFI PrimalItemStructure_EggCollector_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/EggCollector/PrimalItemStructure_EggCollector.PrimalItemStructure_EggCollector'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_EggCollector_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_EggCollector_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_FrondShelter_CBlueprint Path:
/PrimSurvival/Structures/FrondShelter/PrimalItemStructure_FrondShelter.PrimalItemStructure_FrondShelterGFI Command:
Cheat GFI PrimalItemStructure_FrondShelter_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/FrondShelter/PrimalItemStructure_FrondShelter.PrimalItemStructure_FrondShelter'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_FrondShelter_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_FrondShelter_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_LargeFrondShelter_CBlueprint Path:
/PrimSurvival/Structures/LargeFrondShelter/PrimalItemStructure_LargeFrondShelter.PrimalItemStructure_LargeFrondShelterGFI Command:
Cheat GFI PrimalItemStructure_LargeFrondShelter_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/LargeFrondShelter/PrimalItemStructure_LargeFrondShelter.PrimalItemStructure_LargeFrondShelter'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_LargeFrondShelter_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_LargeFrondShelter_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_MiniWarMap_CBlueprint Path:
/PrimSurvival/Structures/MiniWarMap/PrimalItemStructure_MiniWarMap.PrimalItemStructure_MiniWarMapGFI Command:
Cheat GFI PrimalItemStructure_MiniWarMap_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/MiniWarMap/PrimalItemStructure_MiniWarMap.PrimalItemStructure_MiniWarMap'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_MiniWarMap_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_MiniWarMap_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PreservingCampfire_CBlueprint Path:
/PrimSurvival/Structures/PreservingCampfire/PrimalItemStructure_PreservingCampfire.PrimalItemStructure_PreservingCampfireGFI Command:
Cheat GFI PrimalItemStructure_PreservingCampfire_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/PreservingCampfire/PrimalItemStructure_PreservingCampfire.PrimalItemStructure_PreservingCampfire'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PreservingCampfire_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PreservingCampfire_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PrimitiveIndustrialCooker_CBlueprint Path:
/PrimSurvival/Structures/PrimitiveIndustrialCooker/PrimalItemStructure_PrimitiveIndustrialCooker.PrimalItemStructure_PrimitiveIndustrialCookerGFI Command:
Cheat GFI PrimalItemStructure_PrimitiveIndustrialCooker_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/PrimitiveIndustrialCooker/PrimalItemStructure_PrimitiveIndustrialCooker.PrimalItemStructure_PrimitiveIndustrialCooker'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PrimitiveIndustrialCooker_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PrimitiveIndustrialCooker_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PrimitiveIndustrialForge_PS_CBlueprint Path:
/PrimSurvival/Structures/PrimitiveIndustrialForge/PrimalItemStructure_PrimitiveIndustrialForge_PS.PrimalItemStructure_PrimitiveIndustrialForge_PSGFI Command:
Cheat GFI PrimalItemStructure_PrimitiveIndustrialForge_PS_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/PrimitiveIndustrialForge/PrimalItemStructure_PrimitiveIndustrialForge_PS.PrimalItemStructure_PrimitiveIndustrialForge_PS'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PrimitiveIndustrialForge_PS_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PrimitiveIndustrialForge_PS_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PrimitiveRug_CBlueprint Path:
/PrimSurvival/Structures/Rug/PrimalItemStructure_PrimitiveRug.PrimalItemStructure_PrimitiveRugGFI Command:
Cheat GFI PrimalItemStructure_PrimitiveRug_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/Rug/PrimalItemStructure_PrimitiveRug.PrimalItemStructure_PrimitiveRug'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PrimitiveRug_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PrimitiveRug_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Saddlery_CBlueprint Path:
/PrimSurvival/Structures/Saddlery/PrimalItemStructure_Saddlery.PrimalItemStructure_SaddleryGFI Command:
Cheat GFI PrimalItemStructure_Saddlery_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/Saddlery/PrimalItemStructure_Saddlery.PrimalItemStructure_Saddlery'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Saddlery_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Saddlery_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_StandingTorch_PS_CBlueprint Path:
/PrimSurvival/Structures/StandingTorch/PrimalItemStructure_StandingTorch_PS.PrimalItemStructure_StandingTorch_PSGFI Command:
Cheat GFI PrimalItemStructure_StandingTorch_PS_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/StandingTorch/PrimalItemStructure_StandingTorch_PS.PrimalItemStructure_StandingTorch_PS'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_StandingTorch_PS_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_StandingTorch_PS_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_WallStorage_CBlueprint Path:
/PrimSurvival/Structures/WallStorage/PrimalItemStructure_WallStorage.PrimalItemStructure_WallStorageGFI Command:
Cheat GFI PrimalItemStructure_WallStorage_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/WallStorage/PrimalItemStructure_WallStorage.PrimalItemStructure_WallStorage'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_WallStorage_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_WallStorage_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_WallTorch_PS_CBlueprint Path:
/PrimSurvival/Structures/WallTorch/PrimalItemStructure_WallTorch_PS.PrimalItemStructure_WallTorch_PSGFI Command:
Cheat GFI PrimalItemStructure_WallTorch_PS_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/WallTorch/PrimalItemStructure_WallTorch_PS.PrimalItemStructure_WallTorch_PS'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_WallTorch_PS_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_WallTorch_PS_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Blinds_CBlueprint Path:
/PrimSurvival/Structures/WoodFramedGlassStructures/Blinds/PrimalItemStructure_Blinds.PrimalItemStructure_BlindsGFI Command:
Cheat GFI PrimalItemStructure_Blinds_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/WoodFramedGlassStructures/Blinds/PrimalItemStructure_Blinds.PrimalItemStructure_Blinds'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Blinds_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Blinds_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_WoodFramedGlassCeiling_CBlueprint Path:
/PrimSurvival/Structures/WoodFramedGlassStructures/Ceiling/PrimalItemStructure_WoodFramedGlassCeiling.PrimalItemStructure_WoodFramedGlassCeilingGFI Command:
Cheat GFI PrimalItemStructure_WoodFramedGlassCeiling_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/WoodFramedGlassStructures/Ceiling/PrimalItemStructure_WoodFramedGlassCeiling.PrimalItemStructure_WoodFramedGlassCeiling'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_WoodFramedGlassCeiling_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_WoodFramedGlassCeiling_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_WoodFramedGlassSlopedWall_CBlueprint Path:
/PrimSurvival/Structures/WoodFramedGlassStructures/Corners/PrimalItemStructure_WoodFramedGlassSlopedWall.PrimalItemStructure_WoodFramedGlassSlopedWallGFI Command:
Cheat GFI PrimalItemStructure_WoodFramedGlassSlopedWall_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/WoodFramedGlassStructures/Corners/PrimalItemStructure_WoodFramedGlassSlopedWall.PrimalItemStructure_WoodFramedGlassSlopedWall'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_WoodFramedGlassSlopedWall_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_WoodFramedGlassSlopedWall_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_WoodFramedGlassDoor_CBlueprint Path:
/PrimSurvival/Structures/WoodFramedGlassStructures/Door/PrimalItemStructure_WoodFramedGlassDoor.PrimalItemStructure_WoodFramedGlassDoorGFI Command:
Cheat GFI PrimalItemStructure_WoodFramedGlassDoor_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/WoodFramedGlassStructures/Door/PrimalItemStructure_WoodFramedGlassDoor.PrimalItemStructure_WoodFramedGlassDoor'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_WoodFramedGlassDoor_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_WoodFramedGlassDoor_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_WoodFramedGlassRoof_CBlueprint Path:
/PrimSurvival/Structures/WoodFramedGlassStructures/Roof/PrimalItemStructure_WoodFramedGlassRoof.PrimalItemStructure_WoodFramedGlassRoofGFI Command:
Cheat GFI PrimalItemStructure_WoodFramedGlassRoof_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/WoodFramedGlassStructures/Roof/PrimalItemStructure_WoodFramedGlassRoof.PrimalItemStructure_WoodFramedGlassRoof'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_WoodFramedGlassRoof_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_WoodFramedGlassRoof_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_WoodFramedGlassWall_CBlueprint Path:
/PrimSurvival/Structures/WoodFramedGlassStructures/Wall/PrimalItemStructure_WoodFramedGlassWall.PrimalItemStructure_WoodFramedGlassWallGFI Command:
Cheat GFI PrimalItemStructure_WoodFramedGlassWall_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimSurvival/Structures/WoodFramedGlassStructures/Wall/PrimalItemStructure_WoodFramedGlassWall.PrimalItemStructure_WoodFramedGlassWall'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_WoodFramedGlassWall_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_WoodFramedGlassWall_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))