Descended Mod Overview
Status: 99.9% complete
Core Concept: A creature-rebalancing overhaul mod where dinosaur stats are significantly higher than vanilla ARK. Do NOT mix with vanilla creatures to avoid gameplay conflicts!!!
Lore: "If gods never die, what does their descent look like?"
Key Tips for Players:
1.Health Recovery Rate: Never modify dino health recovery settings.
2.Visuals: Reduce "Light Bloom" in settings if dinos appear overly shiny.
3.Balance:Optimized for Difficulty 5/10 (max dino level 150-300).
4.Spyglass:Use Awesome Spyglass for in-game creature info tags.
5.Bosses:High-tier bosses are extremely challenging!
6.Options:Disable boss battle music etc via GUS.INI (see below).
Special Notes:
Dying Light & Beast of Darkness:
Tribute to Psycho’s legacy (creator of AG/EC mods).
No honors/credits claimed for these assets.
GUS.INI Settings:
[ArkDescended]
PickHarvestRate=5(Int 1-5)
HatchetHarvestRate=5(Int 1- 5)
RocketSingularity=True(Enable singularity rockets? Default: True (set False to avoid crashes).)
DragonSingularity=False(Dragon singularity attack (risk: server crash!). Default: False)
BossBattleMusic=False(Toggle boss music)
EternalSwordInfiniteHealth=True(Infinite health for Player.Default: True)
LootBoxQuantity=1(Integer (≥1).Number of loot boxes. Default: 1)
WarGenUnbreakable=True(Make War Generators indestructible. Default: True)
TekShieldHealthMulti=1(Adjust Tek Shield health.1-10)
LARexGravityRoar=False(Enable gravity roar for Legendary Rex. Default: False)
EnableUltimateMinions=True(Toggle Tier 8 Carcha minion spawns. Default: True)
AllowTier8SPlusBreed=False(Allow S+ structures to breed Tier 8 creatures.Default: False)
Bug Reports & Community
Email: 641683660@QQ.COM
QQ Group: 308711967
Click HereFor Discord! (mod guide, spawn codes, updates)
Credits & Special Thanks:
Little Dodo: Scripting/Functionality
Lin9100: 3D Models
Zythara: ASE models & open-source files
xVersiityy: Textures & Icons
ACA2 Mod Team: ASE open-source assets