Author: armangamer777
Downloads: 216,516
File Size: 48.4 MB
Created:
Updated:
Mod ID: 944539
Categories:
Insaluna Variants
adds new variants for insaluna
Spawn codes, cheat commands, and configs for Insaluna Variants Dinos
Class Name:
TestSaber_Character_BP_CBlueprint Path:
/overgrownvariants/TestSaber_Character_BP.TestSaber_Character_BPCommand to Spawn Wild (random level):
Cheat Summon TestSaber_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/TestSaber_Character_BP.TestSaber_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "TestSaber_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="TestSaber",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/TestSaber_Character_BP.TestSaber_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/TestSaber_Character_BP.TestSaber_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="TestSaber_Character_BP_C",ToClassName="")
Class Name:
Argent_Character_BP_Insaluna_CBlueprint Path:
/overgrownvariants/variants/Argent/Argent_Character_BP_Insaluna.Argent_Character_BP_InsalunaCommand to Spawn Wild (random level):
Cheat Summon Argent_Character_BP_Insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/Argent/Argent_Character_BP_Insaluna.Argent_Character_BP_Insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Argent_Character_BP_Insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Argent_Insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/Argent/Argent_Character_BP_Insaluna.Argent_Character_BP_Insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/Argent/Argent_Character_BP_Insaluna.Argent_Character_BP_Insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Argent_Character_BP_Insaluna_C",ToClassName="")
Class Name:
LanternPug_Character_BP_Insaluna_CBlueprint Path:
/overgrownvariants/variants/bulbdog/LanternPug_Character_BP_Insaluna.LanternPug_Character_BP_InsalunaCommand to Spawn Wild (random level):
Cheat Summon LanternPug_Character_BP_Insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/bulbdog/LanternPug_Character_BP_Insaluna.LanternPug_Character_BP_Insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LanternPug_Character_BP_Insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LanternPug_Insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/bulbdog/LanternPug_Character_BP_Insaluna.LanternPug_Character_BP_Insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/bulbdog/LanternPug_Character_BP_Insaluna.LanternPug_Character_BP_Insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LanternPug_Character_BP_Insaluna_C",ToClassName="")
Class Name:
Carcha_Character_BP_insaluna_CBlueprint Path:
/overgrownvariants/variants/carcha/Carcha_Character_BP_insaluna.Carcha_Character_BP_insalunaCommand to Spawn Wild (random level):
Cheat Summon Carcha_Character_BP_insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/carcha/Carcha_Character_BP_insaluna.Carcha_Character_BP_insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Carcha_Character_BP_insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Carcha_insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/carcha/Carcha_Character_BP_insaluna.Carcha_Character_BP_insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/carcha/Carcha_Character_BP_insaluna.Carcha_Character_BP_insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Carcha_Character_BP_insaluna_C",ToClassName="")
Class Name:
Carno_Character_BP_insaluna_CBlueprint Path:
/overgrownvariants/variants/carno/Carno_Character_BP_insaluna.Carno_Character_BP_insalunaCommand to Spawn Wild (random level):
Cheat Summon Carno_Character_BP_insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/carno/Carno_Character_BP_insaluna.Carno_Character_BP_insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Carno_Character_BP_insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Carno_insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/carno/Carno_Character_BP_insaluna.Carno_Character_BP_insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/carno/Carno_Character_BP_insaluna.Carno_Character_BP_insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Carno_Character_BP_insaluna_C",ToClassName="")
Class Name:
Cat_Character_BP_Insaluna_CBlueprint Path:
/overgrownvariants/variants/Cat/Cat_Character_BP_Insaluna.Cat_Character_BP_InsalunaCommand to Spawn Wild (random level):
Cheat Summon Cat_Character_BP_Insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/Cat/Cat_Character_BP_Insaluna.Cat_Character_BP_Insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Cat_Character_BP_Insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Cat_Insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/Cat/Cat_Character_BP_Insaluna.Cat_Character_BP_Insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/Cat/Cat_Character_BP_Insaluna.Cat_Character_BP_Insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Cat_Character_BP_Insaluna_C",ToClassName="")
Class Name:
Fasola_Character_BP_insaluna_CBlueprint Path:
/overgrownvariants/variants/fasola/Fasola_Character_BP_insaluna.Fasola_Character_BP_insalunaCommand to Spawn Wild (random level):
Cheat Summon Fasola_Character_BP_insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/fasola/Fasola_Character_BP_insaluna.Fasola_Character_BP_insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Fasola_Character_BP_insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Fasola_insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/fasola/Fasola_Character_BP_insaluna.Fasola_Character_BP_insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/fasola/Fasola_Character_BP_insaluna.Fasola_Character_BP_insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Fasola_Character_BP_insaluna_C",ToClassName="")
Class Name:
Toad_Character_BP_insaluna_CBlueprint Path:
/overgrownvariants/variants/frog/Toad_Character_BP_insaluna.Toad_Character_BP_insalunaCommand to Spawn Wild (random level):
Cheat Summon Toad_Character_BP_insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/frog/Toad_Character_BP_insaluna.Toad_Character_BP_insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Toad_Character_BP_insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Toad_insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/frog/Toad_Character_BP_insaluna.Toad_Character_BP_insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/frog/Toad_Character_BP_insaluna.Toad_Character_BP_insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Toad_Character_BP_insaluna_C",ToClassName="")
Class Name:
Gigantoraptor_Character_BP_Insaluna_CBlueprint Path:
/overgrownvariants/variants/Gigantoraptor/Gigantoraptor_Character_BP_Insaluna.Gigantoraptor_Character_BP_InsalunaCommand to Spawn Wild (random level):
Cheat Summon Gigantoraptor_Character_BP_Insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/Gigantoraptor/Gigantoraptor_Character_BP_Insaluna.Gigantoraptor_Character_BP_Insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Gigantoraptor_Character_BP_Insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Gigantoraptor_Insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/Gigantoraptor/Gigantoraptor_Character_BP_Insaluna.Gigantoraptor_Character_BP_Insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/Gigantoraptor/Gigantoraptor_Character_BP_Insaluna.Gigantoraptor_Character_BP_Insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Gigantoraptor_Character_BP_Insaluna_C",ToClassName="")
Class Name:
Maelizard_Character_BP_insaluna_CBlueprint Path:
/overgrownvariants/variants/Maeguana/Maelizard_Character_BP_insaluna.Maelizard_Character_BP_insalunaCommand to Spawn Wild (random level):
Cheat Summon Maelizard_Character_BP_insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/Maeguana/Maelizard_Character_BP_insaluna.Maelizard_Character_BP_insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Maelizard_Character_BP_insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Maelizard_insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/Maeguana/Maelizard_Character_BP_insaluna.Maelizard_Character_BP_insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/Maeguana/Maelizard_Character_BP_insaluna.Maelizard_Character_BP_insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Maelizard_Character_BP_insaluna_C",ToClassName="")
Class Name:
Para_Character_BP_InsaLuna_CBlueprint Path:
/overgrownvariants/variants/parasaur/Para_Character_BP_InsaLuna.Para_Character_BP_InsaLunaCommand to Spawn Wild (random level):
Cheat Summon Para_Character_BP_InsaLuna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/parasaur/Para_Character_BP_InsaLuna.Para_Character_BP_InsaLuna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Para_Character_BP_InsaLuna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Para_InsaLuna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/parasaur/Para_Character_BP_InsaLuna.Para_Character_BP_InsaLuna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/parasaur/Para_Character_BP_InsaLuna.Para_Character_BP_InsaLuna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Para_Character_BP_InsaLuna_C",ToClassName="")
Class Name:
Raptor_Character_BP_insaluna_CBlueprint Path:
/overgrownvariants/variants/raptor/Raptor_Character_BP_insaluna.Raptor_Character_BP_insalunaCommand to Spawn Wild (random level):
Cheat Summon Raptor_Character_BP_insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/raptor/Raptor_Character_BP_insaluna.Raptor_Character_BP_insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Raptor_Character_BP_insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Raptor_insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/raptor/Raptor_Character_BP_insaluna.Raptor_Character_BP_insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/raptor/Raptor_Character_BP_insaluna.Raptor_Character_BP_insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Raptor_Character_BP_insaluna_C",ToClassName="")
Class Name:
Rex_Character_BP_insaluna_CBlueprint Path:
/overgrownvariants/variants/rex/Rex_Character_BP_insaluna.Rex_Character_BP_insalunaCommand to Spawn Wild (random level):
Cheat Summon Rex_Character_BP_insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/rex/Rex_Character_BP_insaluna.Rex_Character_BP_insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Rex_Character_BP_insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Rex_insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/rex/Rex_Character_BP_insaluna.Rex_Character_BP_insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/rex/Rex_Character_BP_insaluna.Rex_Character_BP_insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Rex_Character_BP_insaluna_C",ToClassName="")
Class Name:
RockDrake_Character_BP_Insaluna_CBlueprint Path:
/overgrownvariants/variants/rockdrake/RockDrake_Character_BP_Insaluna.RockDrake_Character_BP_InsalunaCommand to Spawn Wild (random level):
Cheat Summon RockDrake_Character_BP_Insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/rockdrake/RockDrake_Character_BP_Insaluna.RockDrake_Character_BP_Insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "RockDrake_Character_BP_Insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="RockDrake_Insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/rockdrake/RockDrake_Character_BP_Insaluna.RockDrake_Character_BP_Insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/rockdrake/RockDrake_Character_BP_Insaluna.RockDrake_Character_BP_Insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="RockDrake_Character_BP_Insaluna_C",ToClassName="")
Class Name:
Owl_Character_BP_Insaluna_CBlueprint Path:
/overgrownvariants/variants/SnowOwl/Owl_Character_BP_Insaluna.Owl_Character_BP_InsalunaCommand to Spawn Wild (random level):
Cheat Summon Owl_Character_BP_Insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/SnowOwl/Owl_Character_BP_Insaluna.Owl_Character_BP_Insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Owl_Character_BP_Insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Owl_Insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/SnowOwl/Owl_Character_BP_Insaluna.Owl_Character_BP_Insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/SnowOwl/Owl_Character_BP_Insaluna.Owl_Character_BP_Insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Owl_Character_BP_Insaluna_C",ToClassName="")
Class Name:
Spino_Character_BP_insaluna_CBlueprint Path:
/overgrownvariants/variants/Spino/Spino_Character_BP_insaluna.Spino_Character_BP_insalunaCommand to Spawn Wild (random level):
Cheat Summon Spino_Character_BP_insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/Spino/Spino_Character_BP_insaluna.Spino_Character_BP_insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Spino_Character_BP_insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Spino_insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/Spino/Spino_Character_BP_insaluna.Spino_Character_BP_insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/Spino/Spino_Character_BP_insaluna.Spino_Character_BP_insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Spino_Character_BP_insaluna_C",ToClassName="")
Class Name:
Stego_Character_BP_insaluna_CBlueprint Path:
/overgrownvariants/variants/stego/Stego_Character_BP_insaluna.Stego_Character_BP_insalunaCommand to Spawn Wild (random level):
Cheat Summon Stego_Character_BP_insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/stego/Stego_Character_BP_insaluna.Stego_Character_BP_insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Stego_Character_BP_insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Stego_insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/stego/Stego_Character_BP_insaluna.Stego_Character_BP_insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/stego/Stego_Character_BP_insaluna.Stego_Character_BP_insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Stego_Character_BP_insaluna_C",ToClassName="")
Class Name:
Therizino_Character_BP_Insaluna_CBlueprint Path:
/overgrownvariants/variants/therizino/Therizino_Character_BP_Insaluna.Therizino_Character_BP_InsalunaCommand to Spawn Wild (random level):
Cheat Summon Therizino_Character_BP_Insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/therizino/Therizino_Character_BP_Insaluna.Therizino_Character_BP_Insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Therizino_Character_BP_Insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Therizino_Insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/therizino/Therizino_Character_BP_Insaluna.Therizino_Character_BP_Insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/therizino/Therizino_Character_BP_Insaluna.Therizino_Character_BP_Insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Therizino_Character_BP_Insaluna_C",ToClassName="")
Class Name:
SpineyLizard_Character_BP_Insaluna_CBlueprint Path:
/overgrownvariants/variants/ThornyDragon/SpineyLizard_Character_BP_Insaluna.SpineyLizard_Character_BP_InsalunaCommand to Spawn Wild (random level):
Cheat Summon SpineyLizard_Character_BP_Insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/ThornyDragon/SpineyLizard_Character_BP_Insaluna.SpineyLizard_Character_BP_Insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "SpineyLizard_Character_BP_Insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="SpineyLizard_Insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/ThornyDragon/SpineyLizard_Character_BP_Insaluna.SpineyLizard_Character_BP_Insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/ThornyDragon/SpineyLizard_Character_BP_Insaluna.SpineyLizard_Character_BP_Insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="SpineyLizard_Character_BP_Insaluna_C",ToClassName="")
Class Name:
Thylacoleo_Character_BP_insaluna_CBlueprint Path:
/overgrownvariants/variants/thyla/Thylacoleo_Character_BP_insaluna.Thylacoleo_Character_BP_insalunaCommand to Spawn Wild (random level):
Cheat Summon Thylacoleo_Character_BP_insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/thyla/Thylacoleo_Character_BP_insaluna.Thylacoleo_Character_BP_insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Thylacoleo_Character_BP_insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Thylacoleo_insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/thyla/Thylacoleo_Character_BP_insaluna.Thylacoleo_Character_BP_insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/thyla/Thylacoleo_Character_BP_insaluna.Thylacoleo_Character_BP_insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Thylacoleo_Character_BP_insaluna_C",ToClassName="")
Class Name:
Trike_Character_BP_Insaluna_CBlueprint Path:
/overgrownvariants/variants/trike/Trike_Character_BP_Insaluna.Trike_Character_BP_InsalunaCommand to Spawn Wild (random level):
Cheat Summon Trike_Character_BP_Insaluna_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/overgrownvariants/variants/trike/Trike_Character_BP_Insaluna.Trike_Character_BP_Insaluna'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Trike_Character_BP_Insaluna_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Trike_Insaluna",EntryWeight=0.1,NPCsToSpawn=("/overgrownvariants/variants/trike/Trike_Character_BP_Insaluna.Trike_Character_BP_Insaluna_C"))),NPCSpawnLimits=((NPCClass="/overgrownvariants/variants/trike/Trike_Character_BP_Insaluna.Trike_Character_BP_Insaluna_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Trike_Character_BP_Insaluna_C",ToClassName="")