Author: Av3rage_Gamer
Downloads: 140
File Size: 3.7 MB
Created:
Updated:
Mod ID: 1614909
Categories:
Ancient Bloodlines
Adds powerful Blighted variants of Alpha creatures with unique classes, custom loot, new resources and an expanding end-game progression system.
Spawn codes, cheat commands, and configs for Ancient Bloodlines Items
Class Name:
PrimalItemStructure_Ancient_Beacon_CBlueprint Path:
/Ancient_Bloodlines/Structures/Beacon/PrimalItemStructure_Ancient_Beacon.PrimalItemStructure_Ancient_BeaconGFI Command:
Cheat GFI PrimalItemStructure_Ancient_Beacon_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Structures/Beacon/PrimalItemStructure_Ancient_Beacon.PrimalItemStructure_Ancient_Beacon'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Ancient_Beacon_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Ancient_Beacon_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Roberts_Laboratory_CBlueprint Path:
/Ancient_Bloodlines/Structures/Laboratory/PrimalItemStructure_Roberts_Laboratory.PrimalItemStructure_Roberts_LaboratoryGFI Command:
Cheat GFI PrimalItemStructure_Roberts_Laboratory_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Structures/Laboratory/PrimalItemStructure_Roberts_Laboratory.PrimalItemStructure_Roberts_Laboratory'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Roberts_Laboratory_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Roberts_Laboratory_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Ancient_Nexus_CBlueprint Path:
/Ancient_Bloodlines/Structures/Nexus/PrimalItemStructure_Ancient_Nexus.PrimalItemStructure_Ancient_NexusGFI Command:
Cheat GFI PrimalItemStructure_Ancient_Nexus_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Structures/Nexus/PrimalItemStructure_Ancient_Nexus.PrimalItemStructure_Ancient_Nexus'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Ancient_Nexus_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Ancient_Nexus_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Lyras_Purifier_CBlueprint Path:
/Ancient_Bloodlines/Structures/Purifier/PrimalItemStructure_Lyras_Purifier.PrimalItemStructure_Lyras_PurifierGFI Command:
Cheat GFI PrimalItemStructure_Lyras_Purifier_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Structures/Purifier/PrimalItemStructure_Lyras_Purifier.PrimalItemStructure_Lyras_Purifier'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Lyras_Purifier_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Lyras_Purifier_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Hales_Workbench_CBlueprint Path:
/Ancient_Bloodlines/Structures/Workbench/PrimalItemStructure_Hales_Workbench.PrimalItemStructure_Hales_WorkbenchGFI Command:
Cheat GFI PrimalItemStructure_Hales_Workbench_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Structures/Workbench/PrimalItemStructure_Hales_Workbench.PrimalItemStructure_Hales_Workbench'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Hales_Workbench_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Hales_Workbench_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Hales_Expedition_Boots_CBlueprint Path:
/Ancient_Bloodlines/Items/Armour/Expedition/PrimalItemArmor_Hales_Expedition_Boots.PrimalItemArmor_Hales_Expedition_BootsGFI Command:
Cheat GFI PrimalItemArmor_Hales_Expedition_Boots_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Armour/Expedition/PrimalItemArmor_Hales_Expedition_Boots.PrimalItemArmor_Hales_Expedition_Boots'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Hales_Expedition_Boots_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Hales_Expedition_Boots_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Hales_Expedition_Coat_CBlueprint Path:
/Ancient_Bloodlines/Items/Armour/Expedition/PrimalItemArmor_Hales_Expedition_Coat.PrimalItemArmor_Hales_Expedition_CoatGFI Command:
Cheat GFI PrimalItemArmor_Hales_Expedition_Coat_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Armour/Expedition/PrimalItemArmor_Hales_Expedition_Coat.PrimalItemArmor_Hales_Expedition_Coat'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Hales_Expedition_Coat_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Hales_Expedition_Coat_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Hales_Expedition_Gloves_CBlueprint Path:
/Ancient_Bloodlines/Items/Armour/Expedition/PrimalItemArmor_Hales_Expedition_Gloves.PrimalItemArmor_Hales_Expedition_GlovesGFI Command:
Cheat GFI PrimalItemArmor_Hales_Expedition_Gloves_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Armour/Expedition/PrimalItemArmor_Hales_Expedition_Gloves.PrimalItemArmor_Hales_Expedition_Gloves'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Hales_Expedition_Gloves_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Hales_Expedition_Gloves_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Hales_Expedition_Hat_CBlueprint Path:
/Ancient_Bloodlines/Items/Armour/Expedition/PrimalItemArmor_Hales_Expedition_Hat.PrimalItemArmor_Hales_Expedition_HatGFI Command:
Cheat GFI PrimalItemArmor_Hales_Expedition_Hat_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Armour/Expedition/PrimalItemArmor_Hales_Expedition_Hat.PrimalItemArmor_Hales_Expedition_Hat'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Hales_Expedition_Hat_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Hales_Expedition_Hat_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Hales_Expedition_Pants_CBlueprint Path:
/Ancient_Bloodlines/Items/Armour/Expedition/PrimalItemArmor_Hales_Expedition_Pants.PrimalItemArmor_Hales_Expedition_PantsGFI Command:
Cheat GFI PrimalItemArmor_Hales_Expedition_Pants_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Armour/Expedition/PrimalItemArmor_Hales_Expedition_Pants.PrimalItemArmor_Hales_Expedition_Pants'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Hales_Expedition_Pants_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Hales_Expedition_Pants_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Miasma_Flak_Boots_CBlueprint Path:
/Ancient_Bloodlines/Items/Armour/Flak_Miasma/PrimalItemArmor_Miasma_Flak_Boots.PrimalItemArmor_Miasma_Flak_BootsGFI Command:
Cheat GFI PrimalItemArmor_Miasma_Flak_Boots_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Armour/Flak_Miasma/PrimalItemArmor_Miasma_Flak_Boots.PrimalItemArmor_Miasma_Flak_Boots'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Miasma_Flak_Boots_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Miasma_Flak_Boots_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Miasma_Flak_Chestpiece_CBlueprint Path:
/Ancient_Bloodlines/Items/Armour/Flak_Miasma/PrimalItemArmor_Miasma_Flak_Chestpiece.PrimalItemArmor_Miasma_Flak_ChestpieceGFI Command:
Cheat GFI PrimalItemArmor_Miasma_Flak_Chestpiece_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Armour/Flak_Miasma/PrimalItemArmor_Miasma_Flak_Chestpiece.PrimalItemArmor_Miasma_Flak_Chestpiece'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Miasma_Flak_Chestpiece_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Miasma_Flak_Chestpiece_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Miasma_Flak_Gauntlets_CBlueprint Path:
/Ancient_Bloodlines/Items/Armour/Flak_Miasma/PrimalItemArmor_Miasma_Flak_Gauntlets.PrimalItemArmor_Miasma_Flak_GauntletsGFI Command:
Cheat GFI PrimalItemArmor_Miasma_Flak_Gauntlets_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Armour/Flak_Miasma/PrimalItemArmor_Miasma_Flak_Gauntlets.PrimalItemArmor_Miasma_Flak_Gauntlets'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Miasma_Flak_Gauntlets_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Miasma_Flak_Gauntlets_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Miasma_Flak_Helmet_CBlueprint Path:
/Ancient_Bloodlines/Items/Armour/Flak_Miasma/PrimalItemArmor_Miasma_Flak_Helmet.PrimalItemArmor_Miasma_Flak_HelmetGFI Command:
Cheat GFI PrimalItemArmor_Miasma_Flak_Helmet_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Armour/Flak_Miasma/PrimalItemArmor_Miasma_Flak_Helmet.PrimalItemArmor_Miasma_Flak_Helmet'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Miasma_Flak_Helmet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Miasma_Flak_Helmet_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Miasma_Flak_Leggings_CBlueprint Path:
/Ancient_Bloodlines/Items/Armour/Flak_Miasma/PrimalItemArmor_Miasma_Flak_Leggings.PrimalItemArmor_Miasma_Flak_LeggingsGFI Command:
Cheat GFI PrimalItemArmor_Miasma_Flak_Leggings_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Armour/Flak_Miasma/PrimalItemArmor_Miasma_Flak_Leggings.PrimalItemArmor_Miasma_Flak_Leggings'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Miasma_Flak_Leggings_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Miasma_Flak_Leggings_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Purified_Flak_Boots_CBlueprint Path:
/Ancient_Bloodlines/Items/Armour/Flak_Purified/PrimalItemArmor_Purified_Flak_Boots.PrimalItemArmor_Purified_Flak_BootsGFI Command:
Cheat GFI PrimalItemArmor_Purified_Flak_Boots_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Armour/Flak_Purified/PrimalItemArmor_Purified_Flak_Boots.PrimalItemArmor_Purified_Flak_Boots'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Purified_Flak_Boots_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Purified_Flak_Boots_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Purified_Flak_Chestpiece_CBlueprint Path:
/Ancient_Bloodlines/Items/Armour/Flak_Purified/PrimalItemArmor_Purified_Flak_Chestpiece.PrimalItemArmor_Purified_Flak_ChestpieceGFI Command:
Cheat GFI PrimalItemArmor_Purified_Flak_Chestpiece_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Armour/Flak_Purified/PrimalItemArmor_Purified_Flak_Chestpiece.PrimalItemArmor_Purified_Flak_Chestpiece'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Purified_Flak_Chestpiece_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Purified_Flak_Chestpiece_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Purified_Flak_Gauntlets_CBlueprint Path:
/Ancient_Bloodlines/Items/Armour/Flak_Purified/PrimalItemArmor_Purified_Flak_Gauntlets.PrimalItemArmor_Purified_Flak_GauntletsGFI Command:
Cheat GFI PrimalItemArmor_Purified_Flak_Gauntlets_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Armour/Flak_Purified/PrimalItemArmor_Purified_Flak_Gauntlets.PrimalItemArmor_Purified_Flak_Gauntlets'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Purified_Flak_Gauntlets_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Purified_Flak_Gauntlets_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Purified_Flak_Helmet_CBlueprint Path:
/Ancient_Bloodlines/Items/Armour/Flak_Purified/PrimalItemArmor_Purified_Flak_Helmet.PrimalItemArmor_Purified_Flak_HelmetGFI Command:
Cheat GFI PrimalItemArmor_Purified_Flak_Helmet_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Armour/Flak_Purified/PrimalItemArmor_Purified_Flak_Helmet.PrimalItemArmor_Purified_Flak_Helmet'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Purified_Flak_Helmet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Purified_Flak_Helmet_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Purified_Flak_Leggings_CBlueprint Path:
/Ancient_Bloodlines/Items/Armour/Flak_Purified/PrimalItemArmor_Purified_Flak_Leggings.PrimalItemArmor_Purified_Flak_LeggingsGFI Command:
Cheat GFI PrimalItemArmor_Purified_Flak_Leggings_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Armour/Flak_Purified/PrimalItemArmor_Purified_Flak_Leggings.PrimalItemArmor_Purified_Flak_Leggings'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Purified_Flak_Leggings_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Purified_Flak_Leggings_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_Blighted_Bone_Fragment_CBlueprint Path:
/Ancient_Bloodlines/Items/Resources/Blighted_Bone_Fragment/PrimalItemResource_Blighted_Bone_Fragment.PrimalItemResource_Blighted_Bone_FragmentGFI Command:
Cheat GFI PrimalItemResource_Blighted_Bone_Fragment_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Resources/Blighted_Bone_Fragment/PrimalItemResource_Blighted_Bone_Fragment.PrimalItemResource_Blighted_Bone_Fragment'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Blighted_Bone_Fragment_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Blighted_Bone_Fragment_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_Blighted_Heart_CBlueprint Path:
/Ancient_Bloodlines/Items/Resources/Blighted_Heart/PrimalItemResource_Blighted_Heart.PrimalItemResource_Blighted_HeartGFI Command:
Cheat GFI PrimalItemResource_Blighted_Heart_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Resources/Blighted_Heart/PrimalItemResource_Blighted_Heart.PrimalItemResource_Blighted_Heart'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Blighted_Heart_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Blighted_Heart_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_Blighted_Hide_CBlueprint Path:
/Ancient_Bloodlines/Items/Resources/Blighted_Hide/PrimalItemResource_Blighted_Hide.PrimalItemResource_Blighted_HideGFI Command:
Cheat GFI PrimalItemResource_Blighted_Hide_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Resources/Blighted_Hide/PrimalItemResource_Blighted_Hide.PrimalItemResource_Blighted_Hide'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Blighted_Hide_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Blighted_Hide_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_Cooked_Blighted_Meat_CBlueprint Path:
/Ancient_Bloodlines/Items/Resources/Blighted_Meat/PrimalItemConsumable_Cooked_Blighted_Meat.PrimalItemConsumable_Cooked_Blighted_MeatGFI Command:
Cheat GFI PrimalItemConsumable_Cooked_Blighted_Meat_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Resources/Blighted_Meat/PrimalItemConsumable_Cooked_Blighted_Meat.PrimalItemConsumable_Cooked_Blighted_Meat'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Cooked_Blighted_Meat_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_Cooked_Blighted_Meat_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_Raw_Blighted_Meat_CBlueprint Path:
/Ancient_Bloodlines/Items/Resources/Blighted_Meat/PrimalItemConsumable_Raw_Blighted_Meat.PrimalItemConsumable_Raw_Blighted_MeatGFI Command:
Cheat GFI PrimalItemConsumable_Raw_Blighted_Meat_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Ancient_Bloodlines/Items/Resources/Blighted_Meat/PrimalItemConsumable_Raw_Blighted_Meat.PrimalItemConsumable_Raw_Blighted_Meat'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Raw_Blighted_Meat_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_Raw_Blighted_Meat_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))