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Grace Shield: Teleport & Respawn Protection

Temporary survivor protection after teleporting or respawning. Can block incoming damage, prevent outgoing damage, and reduce wild creature targeting during the grace window.

Grace Shield: Teleport & Respawn Protection

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Temporary survivor protection after teleporting or respawning. Can block incoming damage, prevent outgoing damage, and reduce wild creature targeting during the grace window.

Overview

Grace Shield adds a configurable grace period after survivor teleports or respawns in ARK: Survival Ascended.

The mod is designed for the short danger window where a survivor appears after a teleport, respawn, transfer, or similar movement event and can be damaged before the player has control again.

This is especially useful with Genesis-style teleport gameplay. One of the common frustrations with Genesis 1 was teleporting between biomes or locations and finishing the loading transition already dead. Some servers worked around that by building public teleport boxes, but those are not always allowed or practical. Grace Shield provides a server-side protection window instead, without requiring public structures around teleport destinations.

When a qualifying teleport or respawn is detected, Grace Shield applies a temporary protection buff for the configured duration.

Features

  • Temporary protection after detected survivor teleport movement.
  • Temporary protection after survivor respawn.
  • Configurable incoming damage protection while the shield is active.
  • Optional outgoing damage prevention while protected.
  • Optional wild creature targeting prevention during the grace window.
  • Optional cancellation when the protected survivor attacks or moves.
  • Server-configurable protection durations.

Default Configuration

Add this section to GameUserSettings.ini if you want to customize the defaults:

[GraceShield]
TeleportProtectionSeconds=20.0
RespawnProtectionSeconds=20.0

bProtectTpedSurvivors=true
bProtectRespawnedSurvivors=true

bPreventIncomingDamage=true
bPreventOutgoingDamage=true
bPreventEnemyTargeting=true

bCancelProtectionOnAttack=false
bCancelProtectionOnMove=false

Configuration Notes

  • TeleportProtectionSeconds controls the grace duration after teleport detection.
  • RespawnProtectionSeconds controls the grace duration after survivor respawn.
  • bProtectTpedSurvivors=true enables survivor teleport protection.
  • bProtectRespawnedSurvivors=true enables survivor respawn protection.
  • bPreventIncomingDamage=true blocks incoming damage while Grace Shield is active.
  • bPreventOutgoingDamage=true prevents protected survivors from using the grace window offensively.
  • bPreventEnemyTargeting=true helps prevent wild creatures from immediately targeting protected survivors where supported.
  • bCancelProtectionOnAttack=true removes protection when the protected survivor attacks.
  • bCancelProtectionOnMove=true removes protection when the protected survivor moves.

Restart your server after changing configuration values.

Known Exclusions

Grace Shield is intended for survivor teleport and respawn safety, not combat teleport immunity.

It does not apply to some combat or skill-based teleports such as Enforcer teleports, Malwyn teleports, Tek Spear teleport behavior, or Lost Colony skills like Strategical Retreat.

If you find another teleport-like ability that should be reviewed, please report it so it can be checked and added to this list if needed.

Compatibility Notes

Grace Shield detects teleports by watching for movement discontinuities instead of relying on one specific teleport function. This makes it work across more teleport paths, including gameplay that moves the survivor without exposing a simple mod-level teleport event.

The detection is intentionally conservative around context changes such as mounting, dismounting, respawn, attachment changes, and server correction.

Configuration

See Configuration for protection durations, teleport/respawn toggles, damage prevention options, targeting behavior, and cancellation settings.

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