Primitive-Plus
Recreation of the Primitive Plus mod from Ark ASE, featuring brick structures, weapons, crafting stations, and fully implemented resources farmable like before, including Coal, Clay, Bee Wax, Carbon, and more.
Spawn codes, cheat commands, and configs for Primitive-Plus Items
Class Name:
PrimalItemStructure_BeeHive-PrimitivePlus_CBlueprint Path:
/LuckyBastard/Bee-Hive-TESTEN/PrimalItemStructure_BeeHive-PrimitivePlus.PrimalItemStructure_BeeHive-PrimitivePlusGFI Command:
Cheat GFI PrimalItemStructure_BeeHive-PrimitivePlus_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Bee-Hive-TESTEN/PrimalItemStructure_BeeHive-PrimitivePlus.PrimalItemStructure_BeeHive-PrimitivePlus'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BeeHive-PrimitivePlus_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BeeHive-PrimitivePlus_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_CanteenCraftable-Prim_CBlueprint Path:
/LuckyBastard/Canteen/PrimalItemConsumable_CanteenCraftable-Prim.PrimalItemConsumable_CanteenCraftable-PrimGFI Command:
Cheat GFI PrimalItemConsumable_CanteenCraftable-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Canteen/PrimalItemConsumable_CanteenCraftable-Prim.PrimalItemConsumable_CanteenCraftable-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_CanteenCraftable-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_CanteenCraftable-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_CanteenRefill-Prim_CBlueprint Path:
/LuckyBastard/Canteen/PrimalItemConsumable_CanteenRefill-Prim.PrimalItemConsumable_CanteenRefill-PrimGFI Command:
Cheat GFI PrimalItemConsumable_CanteenRefill-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Canteen/PrimalItemConsumable_CanteenRefill-Prim.PrimalItemConsumable_CanteenRefill-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_CanteenRefill-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_CanteenRefill-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PowerGenerator-Prim_CBlueprint Path:
/LuckyBastard/Coal-Genrator/PrimalItemStructure_PowerGenerator-Prim.PrimalItemStructure_PowerGenerator-PrimGFI Command:
Cheat GFI PrimalItemStructure_PowerGenerator-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Coal-Genrator/PrimalItemStructure_PowerGenerator-Prim.PrimalItemStructure_PowerGenerator-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PowerGenerator-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PowerGenerator-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_CryoFridge-PRIM_CBlueprint Path:
/LuckyBastard/Cryo-Fridge-Prim/PrimalItemStructure_CryoFridge-PRIM.PrimalItemStructure_CryoFridge-PRIMGFI Command:
Cheat GFI PrimalItemStructure_CryoFridge-PRIM_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Cryo-Fridge-Prim/PrimalItemStructure_CryoFridge-PRIM.PrimalItemStructure_CryoFridge-PRIM'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_CryoFridge-PRIM_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_CryoFridge-PRIM_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_DedicatedStorage_Child_CBlueprint Path:
/LuckyBastard/Dedicated_Storage/PrimalItemStructure_DedicatedStorage_Child.PrimalItemStructure_DedicatedStorage_ChildGFI Command:
Cheat GFI PrimalItemStructure_DedicatedStorage_Child_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Dedicated_Storage/PrimalItemStructure_DedicatedStorage_Child.PrimalItemStructure_DedicatedStorage_Child'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_DedicatedStorage_Child_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_DedicatedStorage_Child_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStickyAmmo_CBlueprint Path:
/LuckyBastard/Explosive-STICKY-FERTIG/PrimalItemStickyAmmo.PrimalItemStickyAmmoGFI Command:
Cheat GFI PrimalItemStickyAmmo_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Explosive-STICKY-FERTIG/PrimalItemStickyAmmo.PrimalItemStickyAmmo'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStickyAmmo_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStickyAmmo_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponSticky_CBlueprint Path:
/LuckyBastard/Explosive-STICKY-FERTIG/PrimalItem_WeaponSticky.PrimalItem_WeaponStickyGFI Command:
Cheat GFI PrimalItem_WeaponSticky_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Explosive-STICKY-FERTIG/PrimalItem_WeaponSticky.PrimalItem_WeaponSticky'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponSticky_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponSticky_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_WoodFloor_Pontoon_CBlueprint Path:
/LuckyBastard/Pontoon_Foundation/PrimalItemStructure_WoodFloor_Pontoon.PrimalItemStructure_WoodFloor_PontoonGFI Command:
Cheat GFI PrimalItemStructure_WoodFloor_Pontoon_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Pontoon_Foundation/PrimalItemStructure_WoodFloor_Pontoon.PrimalItemStructure_WoodFloor_Pontoon'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_WoodFloor_Pontoon_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_WoodFloor_Pontoon_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhillieBoots-Prim_CBlueprint Path:
/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhillieBoots-Prim.PrimalItemArmor_GhillieBoots-PrimGFI Command:
Cheat GFI PrimalItemArmor_GhillieBoots-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhillieBoots-Prim.PrimalItemArmor_GhillieBoots-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhillieBoots-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhillieBoots-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhillieGloves-Prim_CBlueprint Path:
/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhillieGloves-Prim.PrimalItemArmor_GhillieGloves-PrimGFI Command:
Cheat GFI PrimalItemArmor_GhillieGloves-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhillieGloves-Prim.PrimalItemArmor_GhillieGloves-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhillieGloves-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhillieGloves-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhillieHelmet-Prim_CBlueprint Path:
/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhillieHelmet-Prim.PrimalItemArmor_GhillieHelmet-PrimGFI Command:
Cheat GFI PrimalItemArmor_GhillieHelmet-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhillieHelmet-Prim.PrimalItemArmor_GhillieHelmet-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhillieHelmet-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhillieHelmet-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhilliePantsPrim_CBlueprint Path:
/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhilliePantsPrim.PrimalItemArmor_GhilliePantsPrimGFI Command:
Cheat GFI PrimalItemArmor_GhilliePantsPrim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhilliePantsPrim.PrimalItemArmor_GhilliePantsPrim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhilliePantsPrim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhilliePantsPrim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhillieShirtPrim_CBlueprint Path:
/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhillieShirtPrim.PrimalItemArmor_GhillieShirtPrimGFI Command:
Cheat GFI PrimalItemArmor_GhillieShirtPrim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhillieShirtPrim.PrimalItemArmor_GhillieShirtPrim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhillieShirtPrim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhillieShirtPrim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_HazardSuitBoots-Prim_CBlueprint Path:
/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitBoots-Prim.PrimalItemArmor_HazardSuitBoots-PrimGFI Command:
Cheat GFI PrimalItemArmor_HazardSuitBoots-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitBoots-Prim.PrimalItemArmor_HazardSuitBoots-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_HazardSuitBoots-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_HazardSuitBoots-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_HazardSuitGloves-Prim_CBlueprint Path:
/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitGloves-Prim.PrimalItemArmor_HazardSuitGloves-PrimGFI Command:
Cheat GFI PrimalItemArmor_HazardSuitGloves-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitGloves-Prim.PrimalItemArmor_HazardSuitGloves-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_HazardSuitGloves-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_HazardSuitGloves-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_HazardSuitHelmet-Prim_CBlueprint Path:
/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitHelmet-Prim.PrimalItemArmor_HazardSuitHelmet-PrimGFI Command:
Cheat GFI PrimalItemArmor_HazardSuitHelmet-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitHelmet-Prim.PrimalItemArmor_HazardSuitHelmet-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_HazardSuitHelmet-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_HazardSuitHelmet-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_HazardSuitPants-Prim_CBlueprint Path:
/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitPants-Prim.PrimalItemArmor_HazardSuitPants-PrimGFI Command:
Cheat GFI PrimalItemArmor_HazardSuitPants-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitPants-Prim.PrimalItemArmor_HazardSuitPants-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_HazardSuitPants-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_HazardSuitPants-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_HazardSuitShirt-Prim_CBlueprint Path:
/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitShirt-Prim.PrimalItemArmor_HazardSuitShirt-PrimGFI Command:
Cheat GFI PrimalItemArmor_HazardSuitShirt-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitShirt-Prim.PrimalItemArmor_HazardSuitShirt-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_HazardSuitShirt-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_HazardSuitShirt-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_Bee-Wax_CBlueprint Path:
/LuckyBastard/Bee-Hive-TESTEN/Bee-Wax/PrimalItemResource_Bee-Wax.PrimalItemResource_Bee-WaxGFI Command:
Cheat GFI PrimalItemResource_Bee-Wax_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Bee-Hive-TESTEN/Bee-Wax/PrimalItemResource_Bee-Wax.PrimalItemResource_Bee-Wax'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Bee-Wax_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Bee-Wax_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_LargeWall_Brick_CBlueprint Path:
/LuckyBastard/Brick-Structure-FERTIG/4x_Wall_Brick/PrimalItemStructure_LargeWall_Brick.PrimalItemStructure_LargeWall_BrickGFI Command:
Cheat GFI PrimalItemStructure_LargeWall_Brick_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Brick-Structure-FERTIG/4x_Wall_Brick/PrimalItemStructure_LargeWall_Brick.PrimalItemStructure_LargeWall_Brick'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_LargeWall_Brick_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_LargeWall_Brick_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_BrickCeiling_CBlueprint Path:
/LuckyBastard/Brick-Structure-FERTIG/Brick-Ceiling-Hatchframe/PrimalItemStructure_BrickCeiling.PrimalItemStructure_BrickCeilingGFI Command:
Cheat GFI PrimalItemStructure_BrickCeiling_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Brick-Structure-FERTIG/Brick-Ceiling-Hatchframe/PrimalItemStructure_BrickCeiling.PrimalItemStructure_BrickCeiling'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BrickCeiling_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BrickCeiling_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_BrickFloor_CBlueprint Path:
/LuckyBastard/Brick-Structure-FERTIG/Brick-Foundation/PrimalItemStructure_BrickFloor.PrimalItemStructure_BrickFloorGFI Command:
Cheat GFI PrimalItemStructure_BrickFloor_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Brick-Structure-FERTIG/Brick-Foundation/PrimalItemStructure_BrickFloor.PrimalItemStructure_BrickFloor'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BrickFloor_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BrickFloor_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_BrickPillar_CBlueprint Path:
/LuckyBastard/Brick-Structure-FERTIG/Brick-Pillar/PrimalItemStructure_BrickPillar.PrimalItemStructure_BrickPillarGFI Command:
Cheat GFI PrimalItemStructure_BrickPillar_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Brick-Structure-FERTIG/Brick-Pillar/PrimalItemStructure_BrickPillar.PrimalItemStructure_BrickPillar'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BrickPillar_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BrickPillar_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Ramp_Brick_CBlueprint Path:
/LuckyBastard/Brick-Structure-FERTIG/Brick-Ramp-Stair/PrimalItemStructure_Ramp_Brick.PrimalItemStructure_Ramp_BrickGFI Command:
Cheat GFI PrimalItemStructure_Ramp_Brick_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Brick-Structure-FERTIG/Brick-Ramp-Stair/PrimalItemStructure_Ramp_Brick.PrimalItemStructure_Ramp_Brick'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Ramp_Brick_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Ramp_Brick_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))