Primitive-Plus
Recreation of the Primitive Plus mod from Ark ASE, featuring brick structures, weapons, crafting stations, and fully implemented resources farmable like before, including Coal, Clay, Bee Wax, Carbon, and much more.
Spawn codes, cheat commands, and configs for Primitive-Plus Items
Class Name:
PrimalItemConsumable_Fertilizer_Compost_Prim_Bonemeal_CBlueprint Path:
/LuckyBastard/PrimalItemConsumable_Fertilizer_Compost_Prim_Bonemeal.PrimalItemConsumable_Fertilizer_Compost_Prim_BonemealGFI Command:
Cheat GFI PrimalItemConsumable_Fertilizer_Compost_Prim_Bonemeal_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/PrimalItemConsumable_Fertilizer_Compost_Prim_Bonemeal.PrimalItemConsumable_Fertilizer_Compost_Prim_Bonemeal'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Fertilizer_Compost_Prim_Bonemeal_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_Fertilizer_Compost_Prim_Bonemeal_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_BeeHive-PrimitivePlus_CBlueprint Path:
/LuckyBastard/Bee-Hive-TESTEN/PrimalItemStructure_BeeHive-PrimitivePlus.PrimalItemStructure_BeeHive-PrimitivePlusGFI Command:
Cheat GFI PrimalItemStructure_BeeHive-PrimitivePlus_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Bee-Hive-TESTEN/PrimalItemStructure_BeeHive-PrimitivePlus.PrimalItemStructure_BeeHive-PrimitivePlus'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BeeHive-PrimitivePlus_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BeeHive-PrimitivePlus_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_CanteenCraftable-Prim_CBlueprint Path:
/LuckyBastard/Canteen/PrimalItemConsumable_CanteenCraftable-Prim.PrimalItemConsumable_CanteenCraftable-PrimGFI Command:
Cheat GFI PrimalItemConsumable_CanteenCraftable-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Canteen/PrimalItemConsumable_CanteenCraftable-Prim.PrimalItemConsumable_CanteenCraftable-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_CanteenCraftable-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_CanteenCraftable-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_CanteenRefill-Prim_CBlueprint Path:
/LuckyBastard/Canteen/PrimalItemConsumable_CanteenRefill-Prim.PrimalItemConsumable_CanteenRefill-PrimGFI Command:
Cheat GFI PrimalItemConsumable_CanteenRefill-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Canteen/PrimalItemConsumable_CanteenRefill-Prim.PrimalItemConsumable_CanteenRefill-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_CanteenRefill-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_CanteenRefill-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PowerGenerator-Prim_CBlueprint Path:
/LuckyBastard/Coal-Genrator/PrimalItemStructure_PowerGenerator-Prim.PrimalItemStructure_PowerGenerator-PrimGFI Command:
Cheat GFI PrimalItemStructure_PowerGenerator-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Coal-Genrator/PrimalItemStructure_PowerGenerator-Prim.PrimalItemStructure_PowerGenerator-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PowerGenerator-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PowerGenerator-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_CropPlot_Large_Prim_CBlueprint Path:
/LuckyBastard/Crop_Plot_Remastered/PrimalItemStructure_CropPlot_Large_Prim.PrimalItemStructure_CropPlot_Large_PrimGFI Command:
Cheat GFI PrimalItemStructure_CropPlot_Large_Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Crop_Plot_Remastered/PrimalItemStructure_CropPlot_Large_Prim.PrimalItemStructure_CropPlot_Large_Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_CropPlot_Large_Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_CropPlot_Large_Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_CryoFridge-PRIM_CBlueprint Path:
/LuckyBastard/Cryo-Fridge-Prim/PrimalItemStructure_CryoFridge-PRIM.PrimalItemStructure_CryoFridge-PRIMGFI Command:
Cheat GFI PrimalItemStructure_CryoFridge-PRIM_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Cryo-Fridge-Prim/PrimalItemStructure_CryoFridge-PRIM.PrimalItemStructure_CryoFridge-PRIM'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_CryoFridge-PRIM_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_CryoFridge-PRIM_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_DedicatedStorage_Child_CBlueprint Path:
/LuckyBastard/Dedicated_Storage/PrimalItemStructure_DedicatedStorage_Child.PrimalItemStructure_DedicatedStorage_ChildGFI Command:
Cheat GFI PrimalItemStructure_DedicatedStorage_Child_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Dedicated_Storage/PrimalItemStructure_DedicatedStorage_Child.PrimalItemStructure_DedicatedStorage_Child'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_DedicatedStorage_Child_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_DedicatedStorage_Child_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStickyAmmo_CBlueprint Path:
/LuckyBastard/Explosive-STICKY-FERTIG/PrimalItemStickyAmmo.PrimalItemStickyAmmoGFI Command:
Cheat GFI PrimalItemStickyAmmo_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Explosive-STICKY-FERTIG/PrimalItemStickyAmmo.PrimalItemStickyAmmo'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStickyAmmo_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStickyAmmo_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponSticky_CBlueprint Path:
/LuckyBastard/Explosive-STICKY-FERTIG/PrimalItem_WeaponSticky.PrimalItem_WeaponStickyGFI Command:
Cheat GFI PrimalItem_WeaponSticky_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Explosive-STICKY-FERTIG/PrimalItem_WeaponSticky.PrimalItem_WeaponSticky'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponSticky_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponSticky_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_FeedingTrough_Primitive_CBlueprint Path:
/LuckyBastard/Feeding-Trough_PRIMITIVE/PrimalItemStructure_FeedingTrough_Primitive.PrimalItemStructure_FeedingTrough_PrimitiveGFI Command:
Cheat GFI PrimalItemStructure_FeedingTrough_Primitive_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Feeding-Trough_PRIMITIVE/PrimalItemStructure_FeedingTrough_Primitive.PrimalItemStructure_FeedingTrough_Primitive'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_FeedingTrough_Primitive_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_FeedingTrough_Primitive_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_WoodFloor_Pontoon_CBlueprint Path:
/LuckyBastard/Pontoon_Foundation/PrimalItemStructure_WoodFloor_Pontoon.PrimalItemStructure_WoodFloor_PontoonGFI Command:
Cheat GFI PrimalItemStructure_WoodFloor_Pontoon_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Pontoon_Foundation/PrimalItemStructure_WoodFloor_Pontoon.PrimalItemStructure_WoodFloor_Pontoon'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_WoodFloor_Pontoon_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_WoodFloor_Pontoon_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponGeneScannerPrimitive_CBlueprint Path:
/LuckyBastard/Scanner/PrimalItem_WeaponGeneScannerPrimitive.PrimalItem_WeaponGeneScannerPrimitiveGFI Command:
Cheat GFI PrimalItem_WeaponGeneScannerPrimitive_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Scanner/PrimalItem_WeaponGeneScannerPrimitive.PrimalItem_WeaponGeneScannerPrimitive'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponGeneScannerPrimitive_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponGeneScannerPrimitive_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhillieBoots-Prim_CBlueprint Path:
/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhillieBoots-Prim.PrimalItemArmor_GhillieBoots-PrimGFI Command:
Cheat GFI PrimalItemArmor_GhillieBoots-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhillieBoots-Prim.PrimalItemArmor_GhillieBoots-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhillieBoots-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhillieBoots-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhillieGloves-Prim_CBlueprint Path:
/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhillieGloves-Prim.PrimalItemArmor_GhillieGloves-PrimGFI Command:
Cheat GFI PrimalItemArmor_GhillieGloves-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhillieGloves-Prim.PrimalItemArmor_GhillieGloves-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhillieGloves-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhillieGloves-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhillieHelmet-Prim_CBlueprint Path:
/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhillieHelmet-Prim.PrimalItemArmor_GhillieHelmet-PrimGFI Command:
Cheat GFI PrimalItemArmor_GhillieHelmet-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhillieHelmet-Prim.PrimalItemArmor_GhillieHelmet-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhillieHelmet-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhillieHelmet-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhilliePantsPrim_CBlueprint Path:
/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhilliePantsPrim.PrimalItemArmor_GhilliePantsPrimGFI Command:
Cheat GFI PrimalItemArmor_GhilliePantsPrim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhilliePantsPrim.PrimalItemArmor_GhilliePantsPrim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhilliePantsPrim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhilliePantsPrim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhillieShirtPrim_CBlueprint Path:
/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhillieShirtPrim.PrimalItemArmor_GhillieShirtPrimGFI Command:
Cheat GFI PrimalItemArmor_GhillieShirtPrim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Ghilly-Suit_Prim/PrimalItemArmor_GhillieShirtPrim.PrimalItemArmor_GhillieShirtPrim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhillieShirtPrim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhillieShirtPrim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_HazardSuitBoots-Prim_CBlueprint Path:
/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitBoots-Prim.PrimalItemArmor_HazardSuitBoots-PrimGFI Command:
Cheat GFI PrimalItemArmor_HazardSuitBoots-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitBoots-Prim.PrimalItemArmor_HazardSuitBoots-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_HazardSuitBoots-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_HazardSuitBoots-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_HazardSuitGloves-Prim_CBlueprint Path:
/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitGloves-Prim.PrimalItemArmor_HazardSuitGloves-PrimGFI Command:
Cheat GFI PrimalItemArmor_HazardSuitGloves-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitGloves-Prim.PrimalItemArmor_HazardSuitGloves-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_HazardSuitGloves-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_HazardSuitGloves-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_HazardSuitHelmet-Prim_CBlueprint Path:
/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitHelmet-Prim.PrimalItemArmor_HazardSuitHelmet-PrimGFI Command:
Cheat GFI PrimalItemArmor_HazardSuitHelmet-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitHelmet-Prim.PrimalItemArmor_HazardSuitHelmet-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_HazardSuitHelmet-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_HazardSuitHelmet-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_HazardSuitPants-Prim_CBlueprint Path:
/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitPants-Prim.PrimalItemArmor_HazardSuitPants-PrimGFI Command:
Cheat GFI PrimalItemArmor_HazardSuitPants-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitPants-Prim.PrimalItemArmor_HazardSuitPants-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_HazardSuitPants-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_HazardSuitPants-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_HazardSuitShirt-Prim_CBlueprint Path:
/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitShirt-Prim.PrimalItemArmor_HazardSuitShirt-PrimGFI Command:
Cheat GFI PrimalItemArmor_HazardSuitShirt-Prim_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Armor/Hazard-SUIT_PRIM/PrimalItemArmor_HazardSuitShirt-Prim.PrimalItemArmor_HazardSuitShirt-Prim'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_HazardSuitShirt-Prim_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_HazardSuitShirt-Prim_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_Bee-Wax_CBlueprint Path:
/LuckyBastard/Bee-Hive-TESTEN/Bee-Wax/PrimalItemResource_Bee-Wax.PrimalItemResource_Bee-WaxGFI Command:
Cheat GFI PrimalItemResource_Bee-Wax_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Bee-Hive-TESTEN/Bee-Wax/PrimalItemResource_Bee-Wax.PrimalItemResource_Bee-Wax'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Bee-Wax_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Bee-Wax_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_BrickCeilingLarge_CBlueprint Path:
/LuckyBastard/Brick-Structure-FERTIG/3x3_Ceiling_Brick/PrimalItemStructure_BrickCeilingLarge.PrimalItemStructure_BrickCeilingLargeGFI Command:
Cheat GFI PrimalItemStructure_BrickCeilingLarge_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/LuckyBastard/Brick-Structure-FERTIG/3x3_Ceiling_Brick/PrimalItemStructure_BrickCeilingLarge.PrimalItemStructure_BrickCeilingLarge'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BrickCeilingLarge_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BrickCeilingLarge_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))