Author: MotoKawauso
Downloads: 1,127
File Size: 668.4 MB
Created:
Updated:
Mod ID: 1463351
Categories:
Hisuitory Frontier MOD
Beta ver
Spawn codes, cheat commands, and configs for Hisuitory Frontier MOD Supply Crates
Class Name:
SupplyCrate_Cave_QualityTier2_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Cave_QualityTier2_Sui.SupplyCrate_Cave_QualityTier2_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Cave_QualityTier2_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Cave_QualityTier3_Ragnarok_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Cave_QualityTier3_Ragnarok_Sui.SupplyCrate_Cave_QualityTier3_Ragnarok_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Cave_QualityTier3_Ragnarok_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Cave_QualityTier3_ScorchedEarth_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Cave_QualityTier3_ScorchedEarth_Sui.SupplyCrate_Cave_QualityTier3_ScorchedEarth_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Cave_QualityTier3_ScorchedEarth_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Cave_QualityTier3_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Cave_QualityTier3_Sui.SupplyCrate_Cave_QualityTier3_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Cave_QualityTier3_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Cave_QualityTier4_Ragnarok_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Cave_QualityTier4_Ragnarok_Sui.SupplyCrate_Cave_QualityTier4_Ragnarok_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Cave_QualityTier4_Ragnarok_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Cave_QualityTier4_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Cave_QualityTier4_Sui.SupplyCrate_Cave_QualityTier4_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Cave_QualityTier4_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Chest_Treasure_JacksonL_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Chest_Treasure_JacksonL_Sui.SupplyCrate_Chest_Treasure_JacksonL_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Chest_Treasure_JacksonL_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_IceCaveTier1_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_IceCaveTier1_Sui.SupplyCrate_IceCaveTier1_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_IceCaveTier1_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_IceCaveTier2_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_IceCaveTier2_Sui.SupplyCrate_IceCaveTier2_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_IceCaveTier2_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_IceCaveTier3_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_IceCaveTier3_Sui.SupplyCrate_IceCaveTier3_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_IceCaveTier3_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level03_Double_ScorchedEarth_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Level03_Double_ScorchedEarth_Sui.SupplyCrate_Level03_Double_ScorchedEarth_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level03_Double_ScorchedEarth_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level03_Double_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Level03_Double_Sui.SupplyCrate_Level03_Double_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level03_Double_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level03_ScorchedEarth_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Level03_ScorchedEarth_Sui.SupplyCrate_Level03_ScorchedEarth_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level03_ScorchedEarth_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level03_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Level03_Sui.SupplyCrate_Level03_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level03_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level15_Double_ScorchedEarth_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Level15_Double_ScorchedEarth_Sui.SupplyCrate_Level15_Double_ScorchedEarth_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level15_Double_ScorchedEarth_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level15_Double_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Level15_Double_Sui.SupplyCrate_Level15_Double_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level15_Double_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level15_ScorchedEarth_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Level15_ScorchedEarth_Sui.SupplyCrate_Level15_ScorchedEarth_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level15_ScorchedEarth_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level15_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Level15_Sui.SupplyCrate_Level15_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level15_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level25_Double_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Level25_Double_Sui.SupplyCrate_Level25_Double_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level25_Double_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level30_Double_ScorchedEarth_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Level30_Double_ScorchedEarth_Sui.SupplyCrate_Level30_Double_ScorchedEarth_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level30_Double_ScorchedEarth_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level30_ScorchedEarth_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Level30_ScorchedEarth_Sui.SupplyCrate_Level30_ScorchedEarth_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level30_ScorchedEarth_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level35_Double_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Level35_Double_Sui.SupplyCrate_Level35_Double_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level35_Double_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level35_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Level35_Sui.SupplyCrate_Level35_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level35_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level45_Double_ScorchedEarth_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Level45_Double_ScorchedEarth_Sui.SupplyCrate_Level45_Double_ScorchedEarth_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level45_Double_ScorchedEarth_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
SupplyCrate_Level45_Double_Sui_CBlueprint Path:
/HisuitoryFrontierMOD/OnlyBPCrate/Crate/SupplyCrate_Level45_Double_Sui.SupplyCrate_Level45_Double_SuiAdd an item to this Supply Crate (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="SupplyCrate_Level45_Double_Sui_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))