Author: Dani_fm
Downloads: 678
File Size: 1.6 GB
Created:
Updated:
Premium Price: $5.00
Mod ID: 1394619
Categories:
Taxidermy Catalogue - Museum Style Cosmetics
Custom Cosmetic pack containing hundreds of statues, sculptures, wall mounts and taxidermies.
Spawn codes, cheat commands, and configs for Taxidermy Catalogue - Museum Style Cosmetics Items
Class Name:
PrimalItemStructureSkin_MuseumAberration_CBlueprint Path:
/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumAberration.PrimalItemStructureSkin_MuseumAberrationGFI Command:
Cheat GFI PrimalItemStructureSkin_MuseumAberration_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumAberration.PrimalItemStructureSkin_MuseumAberration'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_MuseumAberration_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_MuseumAberration_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_MuseumAquatic_CBlueprint Path:
/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumAquatic.PrimalItemStructureSkin_MuseumAquaticGFI Command:
Cheat GFI PrimalItemStructureSkin_MuseumAquatic_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumAquatic.PrimalItemStructureSkin_MuseumAquatic'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_MuseumAquatic_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_MuseumAquatic_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_MuseumExtinction_CBlueprint Path:
/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumExtinction.PrimalItemStructureSkin_MuseumExtinctionGFI Command:
Cheat GFI PrimalItemStructureSkin_MuseumExtinction_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumExtinction.PrimalItemStructureSkin_MuseumExtinction'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_MuseumExtinction_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_MuseumExtinction_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_MuseumFliers_CBlueprint Path:
/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumFliers.PrimalItemStructureSkin_MuseumFliersGFI Command:
Cheat GFI PrimalItemStructureSkin_MuseumFliers_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumFliers.PrimalItemStructureSkin_MuseumFliers'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_MuseumFliers_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_MuseumFliers_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_MuseumLandAL_CBlueprint Path:
/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumLandAL.PrimalItemStructureSkin_MuseumLandALGFI Command:
Cheat GFI PrimalItemStructureSkin_MuseumLandAL_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumLandAL.PrimalItemStructureSkin_MuseumLandAL'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_MuseumLandAL_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_MuseumLandAL_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_MuseumLandHead_CBlueprint Path:
/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumLandHead.PrimalItemStructureSkin_MuseumLandHeadGFI Command:
Cheat GFI PrimalItemStructureSkin_MuseumLandHead_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumLandHead.PrimalItemStructureSkin_MuseumLandHead'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_MuseumLandHead_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_MuseumLandHead_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_MuseumLandMZ_CBlueprint Path:
/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumLandMZ.PrimalItemStructureSkin_MuseumLandMZGFI Command:
Cheat GFI PrimalItemStructureSkin_MuseumLandMZ_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumLandMZ.PrimalItemStructureSkin_MuseumLandMZ'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_MuseumLandMZ_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_MuseumLandMZ_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_MuseumLostColony_CBlueprint Path:
/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumLostColony.PrimalItemStructureSkin_MuseumLostColonyGFI Command:
Cheat GFI PrimalItemStructureSkin_MuseumLostColony_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumLostColony.PrimalItemStructureSkin_MuseumLostColony'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_MuseumLostColony_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_MuseumLostColony_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_MuseumMasks_CBlueprint Path:
/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumMasks.PrimalItemStructureSkin_MuseumMasksGFI Command:
Cheat GFI PrimalItemStructureSkin_MuseumMasks_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumMasks.PrimalItemStructureSkin_MuseumMasks'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_MuseumMasks_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_MuseumMasks_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_MuseumScorched_CBlueprint Path:
/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumScorched.PrimalItemStructureSkin_MuseumScorchedGFI Command:
Cheat GFI PrimalItemStructureSkin_MuseumScorched_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumScorched.PrimalItemStructureSkin_MuseumScorched'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_MuseumScorched_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_MuseumScorched_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_MuseumStructures_CBlueprint Path:
/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumStructures.PrimalItemStructureSkin_MuseumStructuresGFI Command:
Cheat GFI PrimalItemStructureSkin_MuseumStructures_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WallMount_Catalogue/BP/PrimalItemStructureSkin_MuseumStructures.PrimalItemStructureSkin_MuseumStructures'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_MuseumStructures_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_MuseumStructures_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_Taxidermy_CBlueprint Path:
/WallMount_Catalogue/BP/PrimalItemStructureSkin_Taxidermy.PrimalItemStructureSkin_TaxidermyGFI Command:
Cheat GFI PrimalItemStructureSkin_Taxidermy_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WallMount_Catalogue/BP/PrimalItemStructureSkin_Taxidermy.PrimalItemStructureSkin_Taxidermy'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_Taxidermy_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_Taxidermy_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_TaxidermyDossier_A_L_CBlueprint Path:
/WallMount_Catalogue/BP/PrimalItemStructureSkin_TaxidermyDossier_A_L.PrimalItemStructureSkin_TaxidermyDossier_A_LGFI Command:
Cheat GFI PrimalItemStructureSkin_TaxidermyDossier_A_L_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WallMount_Catalogue/BP/PrimalItemStructureSkin_TaxidermyDossier_A_L.PrimalItemStructureSkin_TaxidermyDossier_A_L'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_TaxidermyDossier_A_L_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_TaxidermyDossier_A_L_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_TaxidermyDossier_M_Z_CBlueprint Path:
/WallMount_Catalogue/BP/PrimalItemStructureSkin_TaxidermyDossier_M_Z.PrimalItemStructureSkin_TaxidermyDossier_M_ZGFI Command:
Cheat GFI PrimalItemStructureSkin_TaxidermyDossier_M_Z_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WallMount_Catalogue/BP/PrimalItemStructureSkin_TaxidermyDossier_M_Z.PrimalItemStructureSkin_TaxidermyDossier_M_Z'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_TaxidermyDossier_M_Z_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_TaxidermyDossier_M_Z_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_TaxidermyReplicator_CBlueprint Path:
/WallMount_Catalogue/BP/PrimalItemStructureSkin_TaxidermyReplicator.PrimalItemStructureSkin_TaxidermyReplicatorGFI Command:
Cheat GFI PrimalItemStructureSkin_TaxidermyReplicator_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WallMount_Catalogue/BP/PrimalItemStructureSkin_TaxidermyReplicator.PrimalItemStructureSkin_TaxidermyReplicator'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_TaxidermyReplicator_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_TaxidermyReplicator_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructureSkin_TaxidermySkeletalCreatures_CBlueprint Path:
/WallMount_Catalogue/BP/PrimalItemStructureSkin_TaxidermySkeletalCreatures.PrimalItemStructureSkin_TaxidermySkeletalCreaturesGFI Command:
Cheat GFI PrimalItemStructureSkin_TaxidermySkeletalCreatures_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WallMount_Catalogue/BP/PrimalItemStructureSkin_TaxidermySkeletalCreatures.PrimalItemStructureSkin_TaxidermySkeletalCreatures'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructureSkin_TaxidermySkeletalCreatures_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructureSkin_TaxidermySkeletalCreatures_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))