Author: Troyar_ARK
Downloads: 97,565
File Size: 725.7 MB
Created:
Updated:
Premium Price: $5.00
Mod ID: 1308117
Categories:
Advanced Weapons Freemium
Take your survival to the next level with the Advanced Firearms Mod, an ever-evolving arsenal of modern weaponry crafted
Spawn codes, cheat commands, and configs for Advanced Weapons Freemium Items
Class Name:
PrimalItem_WeaponBaseMod_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/PrimalItem_WeaponBaseMod.PrimalItem_WeaponBaseModGFI Command:
Cheat GFI PrimalItem_WeaponBaseMod_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/PrimalItem_WeaponBaseMod.PrimalItem_WeaponBaseMod'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponBaseMod_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponBaseMod_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_AttatchBaseMod_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/Accesorios/PrimalItemResource_AttatchBaseMod.PrimalItemResource_AttatchBaseModGFI Command:
Cheat GFI PrimalItemResource_AttatchBaseMod_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/Accesorios/PrimalItemResource_AttatchBaseMod.PrimalItemResource_AttatchBaseMod'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_AttatchBaseMod_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_AttatchBaseMod_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponAK47_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/AK102/PrimalItem_WeaponAK47.PrimalItem_WeaponAK47GFI Command:
Cheat GFI PrimalItem_WeaponAK47_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/AK102/PrimalItem_WeaponAK47.PrimalItem_WeaponAK47'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponAK47_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponAK47_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponBLK18_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/BLK18/PrimalItem_WeaponBLK18.PrimalItem_WeaponBLK18GFI Command:
Cheat GFI PrimalItem_WeaponBLK18_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/BLK18/PrimalItem_WeaponBLK18.PrimalItem_WeaponBLK18'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponBLK18_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponBLK18_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponBR50_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/BR50/PrimalItem_WeaponBR50.PrimalItem_WeaponBR50GFI Command:
Cheat GFI PrimalItem_WeaponBR50_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/BR50/PrimalItem_WeaponBR50.PrimalItem_WeaponBR50'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponBR50_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponBR50_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_AdrenalinInject_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/DAN13/PrimalItemAmmo_AdrenalinInject.PrimalItemAmmo_AdrenalinInjectGFI Command:
Cheat GFI PrimalItemAmmo_AdrenalinInject_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/DAN13/PrimalItemAmmo_AdrenalinInject.PrimalItemAmmo_AdrenalinInject'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_AdrenalinInject_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_AdrenalinInject_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_MedicalInject_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/DAN13/PrimalItemAmmo_MedicalInject.PrimalItemAmmo_MedicalInjectGFI Command:
Cheat GFI PrimalItemAmmo_MedicalInject_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/DAN13/PrimalItemAmmo_MedicalInject.PrimalItemAmmo_MedicalInject'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_MedicalInject_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_MedicalInject_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_TranqInject_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/DAN13/PrimalItemAmmo_TranqInject.PrimalItemAmmo_TranqInjectGFI Command:
Cheat GFI PrimalItemAmmo_TranqInject_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/DAN13/PrimalItemAmmo_TranqInject.PrimalItemAmmo_TranqInject'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_TranqInject_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_TranqInject_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponDAN13_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/DAN13/PrimalItem_WeaponDAN13.PrimalItem_WeaponDAN13GFI Command:
Cheat GFI PrimalItem_WeaponDAN13_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/DAN13/PrimalItem_WeaponDAN13.PrimalItem_WeaponDAN13'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponDAN13_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponDAN13_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_FabricatorWeapon_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/Fabricator/PrimalItemStructure_FabricatorWeapon.PrimalItemStructure_FabricatorWeaponGFI Command:
Cheat GFI PrimalItemStructure_FabricatorWeapon_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/Fabricator/PrimalItemStructure_FabricatorWeapon.PrimalItemStructure_FabricatorWeapon'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_FabricatorWeapon_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_FabricatorWeapon_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponTacticalKnife_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/Knife/PrimalItem_WeaponTacticalKnife.PrimalItem_WeaponTacticalKnifeGFI Command:
Cheat GFI PrimalItem_WeaponTacticalKnife_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/Knife/PrimalItem_WeaponTacticalKnife.PrimalItem_WeaponTacticalKnife'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponTacticalKnife_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponTacticalKnife_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponM4A1_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/M4A1/PrimalItem_WeaponM4A1.PrimalItem_WeaponM4A1GFI Command:
Cheat GFI PrimalItem_WeaponM4A1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/M4A1/PrimalItem_WeaponM4A1.PrimalItem_WeaponM4A1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponM4A1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponM4A1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponMAS12_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/MAS12/PrimalItem_WeaponMAS12.PrimalItem_WeaponMAS12GFI Command:
Cheat GFI PrimalItem_WeaponMAS12_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/MAS12/PrimalItem_WeaponMAS12.PrimalItem_WeaponMAS12'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMAS12_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMAS12_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponMPK_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/MPK/PrimalItem_WeaponMPK.PrimalItem_WeaponMPKGFI Command:
Cheat GFI PrimalItem_WeaponMPK_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/MPK/PrimalItem_WeaponMPK.PrimalItem_WeaponMPK'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMPK_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMPK_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponQ87_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/Q87/PrimalItem_WeaponQ87.PrimalItem_WeaponQ87GFI Command:
Cheat GFI PrimalItem_WeaponQ87_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/Q87/PrimalItem_WeaponQ87.PrimalItem_WeaponQ87'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponQ87_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponQ87_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponSWM627_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/SWM627/PrimalItem_WeaponSWM627.PrimalItem_WeaponSWM627GFI Command:
Cheat GFI PrimalItem_WeaponSWM627_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/SWM627/PrimalItem_WeaponSWM627.PrimalItem_WeaponSWM627'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponSWM627_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponSWM627_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponAxeElement_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/Tomahawk/PrimalItem_WeaponAxeElement.PrimalItem_WeaponAxeElementGFI Command:
Cheat GFI PrimalItem_WeaponAxeElement_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/Tomahawk/PrimalItem_WeaponAxeElement.PrimalItem_WeaponAxeElement'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponAxeElement_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponAxeElement_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponUZX_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/UZX/PrimalItem_WeaponUZX.PrimalItem_WeaponUZXGFI Command:
Cheat GFI PrimalItem_WeaponUZX_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/UZX/PrimalItem_WeaponUZX.PrimalItem_WeaponUZX'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponUZX_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponUZX_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_UpgraterWeap_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/Workshop/PrimalItemResource_UpgraterWeap.PrimalItemResource_UpgraterWeapGFI Command:
Cheat GFI PrimalItemResource_UpgraterWeap_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/Workshop/PrimalItemResource_UpgraterWeap.PrimalItemResource_UpgraterWeap'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_UpgraterWeap_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_UpgraterWeap_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_WeaponWorkshop_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/Workshop/PrimalItemStructure_WeaponWorkshop.PrimalItemStructure_WeaponWorkshopGFI Command:
Cheat GFI PrimalItemStructure_WeaponWorkshop_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/Workshop/PrimalItemStructure_WeaponWorkshop.PrimalItemStructure_WeaponWorkshop'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_WeaponWorkshop_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_WeaponWorkshop_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_AttachElectricFire_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/Accesorios/Bocahcas/ElectricFire/PrimalItemResource_AttachElectricFire.PrimalItemResource_AttachElectricFireGFI Command:
Cheat GFI PrimalItemResource_AttachElectricFire_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/Accesorios/Bocahcas/ElectricFire/PrimalItemResource_AttachElectricFire.PrimalItemResource_AttachElectricFire'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_AttachElectricFire_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_AttachElectricFire_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_AttachExplosiveFire_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/Accesorios/Bocahcas/ExplosiveFire/PrimalItemResource_AttachExplosiveFire.PrimalItemResource_AttachExplosiveFireGFI Command:
Cheat GFI PrimalItemResource_AttachExplosiveFire_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/Accesorios/Bocahcas/ExplosiveFire/PrimalItemResource_AttachExplosiveFire.PrimalItemResource_AttachExplosiveFire'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_AttachExplosiveFire_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_AttachExplosiveFire_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_AttachFastFire_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/Accesorios/Bocahcas/FastFire/PrimalItemResource_AttachFastFire.PrimalItemResource_AttachFastFireGFI Command:
Cheat GFI PrimalItemResource_AttachFastFire_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/Accesorios/Bocahcas/FastFire/PrimalItemResource_AttachFastFire.PrimalItemResource_AttachFastFire'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_AttachFastFire_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_AttachFastFire_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_AttachFlameFire_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/Accesorios/Bocahcas/FlameFire/PrimalItemResource_AttachFlameFire.PrimalItemResource_AttachFlameFireGFI Command:
Cheat GFI PrimalItemResource_AttachFlameFire_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/Accesorios/Bocahcas/FlameFire/PrimalItemResource_AttachFlameFire.PrimalItemResource_AttachFlameFire'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_AttachFlameFire_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_AttachFlameFire_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_AttachNarcoFire_CBlueprint Path:
/AdvancedWeapons/Contenido/Armas/Accesorios/Bocahcas/NarcoFire/PrimalItemResource_AttachNarcoFire.PrimalItemResource_AttachNarcoFireGFI Command:
Cheat GFI PrimalItemResource_AttachNarcoFire_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AdvancedWeapons/Contenido/Armas/Accesorios/Bocahcas/NarcoFire/PrimalItemResource_AttachNarcoFire.PrimalItemResource_AttachNarcoFire'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_AttachNarcoFire_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_AttachNarcoFire_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))