Enhanced Structures
The Goal of this mod is to take items from the base game and to make them better.
Spawn codes, cheat commands, and configs for Enhanced Structures Items
Class Name:
PrimalItem_Car_Frontmod_ESArmor_CBlueprint Path:
/ImprovedStructures/BattleRig/PrimalItem_Car_Frontmod_ESArmor.PrimalItem_Car_Frontmod_ESArmorGFI Command:
Cheat GFI PrimalItem_Car_Frontmod_ESArmor_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/BattleRig/PrimalItem_Car_Frontmod_ESArmor.PrimalItem_Car_Frontmod_ESArmor'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Car_Frontmod_ESArmor_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Car_Frontmod_ESArmor_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_Car_Frontmod_ESBuzzsaw_CBlueprint Path:
/ImprovedStructures/BattleRig/PrimalItem_Car_Frontmod_ESBuzzsaw.PrimalItem_Car_Frontmod_ESBuzzsawGFI Command:
Cheat GFI PrimalItem_Car_Frontmod_ESBuzzsaw_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/BattleRig/PrimalItem_Car_Frontmod_ESBuzzsaw.PrimalItem_Car_Frontmod_ESBuzzsaw'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Car_Frontmod_ESBuzzsaw_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Car_Frontmod_ESBuzzsaw_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_Car_Frontmod_ESCowCatcher_CBlueprint Path:
/ImprovedStructures/BattleRig/PrimalItem_Car_Frontmod_ESCowCatcher.PrimalItem_Car_Frontmod_ESCowCatcherGFI Command:
Cheat GFI PrimalItem_Car_Frontmod_ESCowCatcher_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/BattleRig/PrimalItem_Car_Frontmod_ESCowCatcher.PrimalItem_Car_Frontmod_ESCowCatcher'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Car_Frontmod_ESCowCatcher_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Car_Frontmod_ESCowCatcher_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_Car_Frontmod_ESSpikes_CBlueprint Path:
/ImprovedStructures/BattleRig/PrimalItem_Car_Frontmod_ESSpikes.PrimalItem_Car_Frontmod_ESSpikesGFI Command:
Cheat GFI PrimalItem_Car_Frontmod_ESSpikes_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/BattleRig/PrimalItem_Car_Frontmod_ESSpikes.PrimalItem_Car_Frontmod_ESSpikes'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Car_Frontmod_ESSpikes_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Car_Frontmod_ESSpikes_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_ESCraftingBench_CBlueprint Path:
/ImprovedStructures/CraftingStation/PrimalItemStructure_ESCraftingBench.PrimalItemStructure_ESCraftingBenchGFI Command:
Cheat GFI PrimalItemStructure_ESCraftingBench_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/CraftingStation/PrimalItemStructure_ESCraftingBench.PrimalItemStructure_ESCraftingBench'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_ESCraftingBench_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_ESCraftingBench_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_DoubleDoor_Wood_NSM_CBlueprint Path:
/ImprovedStructures/Door/PrimalItemStructure_DoubleDoor_Wood_NSM.PrimalItemStructure_DoubleDoor_Wood_NSMGFI Command:
Cheat GFI PrimalItemStructure_DoubleDoor_Wood_NSM_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Door/PrimalItemStructure_DoubleDoor_Wood_NSM.PrimalItemStructure_DoubleDoor_Wood_NSM'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_DoubleDoor_Wood_NSM_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_DoubleDoor_Wood_NSM_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Furniture_EnhancedStructuresChair_CBlueprint Path:
/ImprovedStructures/Furniture/PrimalItemStructure_Furniture_EnhancedStructuresChair.PrimalItemStructure_Furniture_EnhancedStructuresChairGFI Command:
Cheat GFI PrimalItemStructure_Furniture_EnhancedStructuresChair_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Furniture/PrimalItemStructure_Furniture_EnhancedStructuresChair.PrimalItemStructure_Furniture_EnhancedStructuresChair'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Furniture_EnhancedStructuresChair_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Furniture_EnhancedStructuresChair_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_DinoSpawner_EnhancedZeppelin_CBlueprint Path:
/ImprovedStructures/Zepplin/PrimalItem_DinoSpawner_EnhancedZeppelin.PrimalItem_DinoSpawner_EnhancedZeppelinGFI Command:
Cheat GFI PrimalItem_DinoSpawner_EnhancedZeppelin_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Zepplin/PrimalItem_DinoSpawner_EnhancedZeppelin.PrimalItem_DinoSpawner_EnhancedZeppelin'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_DinoSpawner_EnhancedZeppelin_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_DinoSpawner_EnhancedZeppelin_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ESAdvancedBackpack_CBlueprint Path:
/ImprovedStructures/Backpack/ESAdvanced/PrimalItemArmor_ESAdvancedBackpack.PrimalItemArmor_ESAdvancedBackpackGFI Command:
Cheat GFI PrimalItemArmor_ESAdvancedBackpack_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Backpack/ESAdvanced/PrimalItemArmor_ESAdvancedBackpack.PrimalItemArmor_ESAdvancedBackpack'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ESAdvancedBackpack_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ESAdvancedBackpack_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ESBasicBackpack_CBlueprint Path:
/ImprovedStructures/Backpack/ESBasic/PrimalItemArmor_ESBasicBackpack.PrimalItemArmor_ESBasicBackpackGFI Command:
Cheat GFI PrimalItemArmor_ESBasicBackpack_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Backpack/ESBasic/PrimalItemArmor_ESBasicBackpack.PrimalItemArmor_ESBasicBackpack'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ESBasicBackpack_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ESBasicBackpack_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ESIntermediateBackpack_CBlueprint Path:
/ImprovedStructures/Backpack/ESIntermediate/PrimalItemArmor_ESIntermediateBackpack.PrimalItemArmor_ESIntermediateBackpackGFI Command:
Cheat GFI PrimalItemArmor_ESIntermediateBackpack_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Backpack/ESIntermediate/PrimalItemArmor_ESIntermediateBackpack.PrimalItemArmor_ESIntermediateBackpack'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ESIntermediateBackpack_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ESIntermediateBackpack_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ESAdvancedQuiver_CBlueprint Path:
/ImprovedStructures/Quiver/Advanced/PrimalItemArmor_ESAdvancedQuiver.PrimalItemArmor_ESAdvancedQuiverGFI Command:
Cheat GFI PrimalItemArmor_ESAdvancedQuiver_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Quiver/Advanced/PrimalItemArmor_ESAdvancedQuiver.PrimalItemArmor_ESAdvancedQuiver'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ESAdvancedQuiver_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ESAdvancedQuiver_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_ESArrowNet_CBlueprint Path:
/ImprovedStructures/Weapons/AmmoNet/PrimalItemAmmo_ESArrowNet.PrimalItemAmmo_ESArrowNetGFI Command:
Cheat GFI PrimalItemAmmo_ESArrowNet_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Weapons/AmmoNet/PrimalItemAmmo_ESArrowNet.PrimalItemAmmo_ESArrowNet'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_ESArrowNet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_ESArrowNet_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponESNetGun_CBlueprint Path:
/ImprovedStructures/Weapons/AmmoNet/PrimalItem_WeaponESNetGun.PrimalItem_WeaponESNetGunGFI Command:
Cheat GFI PrimalItem_WeaponESNetGun_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Weapons/AmmoNet/PrimalItem_WeaponESNetGun.PrimalItem_WeaponESNetGun'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponESNetGun_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponESNetGun_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_ESReusableSpear_CBlueprint Path:
/ImprovedStructures/Weapons/Spear/PrimalItemAmmo_ESReusableSpear.PrimalItemAmmo_ESReusableSpearGFI Command:
Cheat GFI PrimalItemAmmo_ESReusableSpear_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Weapons/Spear/PrimalItemAmmo_ESReusableSpear.PrimalItemAmmo_ESReusableSpear'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_ESReusableSpear_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_ESReusableSpear_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_ESReusableSpear_CBlueprint Path:
/ImprovedStructures/Weapons/Spear/PrimalItem_ESReusableSpear.PrimalItem_ESReusableSpearGFI Command:
Cheat GFI PrimalItem_ESReusableSpear_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Weapons/Spear/PrimalItem_ESReusableSpear.PrimalItem_ESReusableSpear'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_ESReusableSpear_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_ESReusableSpear_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ESGlider_CBlueprint Path:
/ImprovedStructures/Backpack/ESAdvanced/ESGlider/PrimalItemArmor_ESGlider.PrimalItemArmor_ESGliderGFI Command:
Cheat GFI PrimalItemArmor_ESGlider_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Backpack/ESAdvanced/ESGlider/PrimalItemArmor_ESGlider.PrimalItemArmor_ESGlider'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ESGlider_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ESGlider_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_TEK_WeaponRemote_Control_CBlueprint Path:
/ImprovedStructures/Backpack/ESAdvanced/TEK_Remote_Control/PrimalItem_TEK_WeaponRemote_Control.PrimalItem_TEK_WeaponRemote_ControlGFI Command:
Cheat GFI PrimalItem_TEK_WeaponRemote_Control_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Backpack/ESAdvanced/TEK_Remote_Control/PrimalItem_TEK_WeaponRemote_Control.PrimalItem_TEK_WeaponRemote_Control'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_TEK_WeaponRemote_Control_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_TEK_WeaponRemote_Control_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_Weapon_ESRemoteControlQuiver_CBlueprint Path:
/ImprovedStructures/Quiver/Advanced/Remote_Control/PrimalItem_Weapon_ESRemoteControlQuiver.PrimalItem_Weapon_ESRemoteControlQuiverGFI Command:
Cheat GFI PrimalItem_Weapon_ESRemoteControlQuiver_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Quiver/Advanced/Remote_Control/PrimalItem_Weapon_ESRemoteControlQuiver.PrimalItem_Weapon_ESRemoteControlQuiver'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Weapon_ESRemoteControlQuiver_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Weapon_ESRemoteControlQuiver_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_Portable_BugRepellant_CBlueprint Path:
/ImprovedStructures/Backpack/ESAdvanced/Resources/BugRepellant/PrimalItemConsumable_Portable_BugRepellant.PrimalItemConsumable_Portable_BugRepellantGFI Command:
Cheat GFI PrimalItemConsumable_Portable_BugRepellant_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Backpack/ESAdvanced/Resources/BugRepellant/PrimalItemConsumable_Portable_BugRepellant.PrimalItemConsumable_Portable_BugRepellant'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Portable_BugRepellant_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_Portable_BugRepellant_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_Portable_ChitinPaste_CBlueprint Path:
/ImprovedStructures/Backpack/ESAdvanced/Resources/ChitinPaste/PrimalItemResource_Portable_ChitinPaste.PrimalItemResource_Portable_ChitinPasteGFI Command:
Cheat GFI PrimalItemResource_Portable_ChitinPaste_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Backpack/ESAdvanced/Resources/ChitinPaste/PrimalItemResource_Portable_ChitinPaste.PrimalItemResource_Portable_ChitinPaste'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Portable_ChitinPaste_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Portable_ChitinPaste_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_Portable_Clay_CBlueprint Path:
/ImprovedStructures/Backpack/ESAdvanced/Resources/Clay/PrimalItemResource_Portable_Clay.PrimalItemResource_Portable_ClayGFI Command:
Cheat GFI PrimalItemResource_Portable_Clay_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Backpack/ESAdvanced/Resources/Clay/PrimalItemResource_Portable_Clay.PrimalItemResource_Portable_Clay'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Portable_Clay_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Portable_Clay_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_Portable_Gunpowder_CBlueprint Path:
/ImprovedStructures/Backpack/ESAdvanced/Resources/Gunpowder/PrimalItemResource_Portable_Gunpowder.PrimalItemResource_Portable_GunpowderGFI Command:
Cheat GFI PrimalItemResource_Portable_Gunpowder_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Backpack/ESAdvanced/Resources/Gunpowder/PrimalItemResource_Portable_Gunpowder.PrimalItemResource_Portable_Gunpowder'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Portable_Gunpowder_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Portable_Gunpowder_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_Portable_LAntidote_CBlueprint Path:
/ImprovedStructures/Backpack/ESAdvanced/Resources/LesserAntidote/PrimalItemConsumable_Portable_LAntidote.PrimalItemConsumable_Portable_LAntidoteGFI Command:
Cheat GFI PrimalItemConsumable_Portable_LAntidote_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Backpack/ESAdvanced/Resources/LesserAntidote/PrimalItemConsumable_Portable_LAntidote.PrimalItemConsumable_Portable_LAntidote'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Portable_LAntidote_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_Portable_LAntidote_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_Portable_Narcotic_CBlueprint Path:
/ImprovedStructures/Backpack/ESAdvanced/Resources/Narcotic/PrimalItemConsumable_Portable_Narcotic.PrimalItemConsumable_Portable_NarcoticGFI Command:
Cheat GFI PrimalItemConsumable_Portable_Narcotic_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ImprovedStructures/Backpack/ESAdvanced/Resources/Narcotic/PrimalItemConsumable_Portable_Narcotic.PrimalItemConsumable_Portable_Narcotic'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_Portable_Narcotic_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_Portable_Narcotic_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))