Author: Solorion
Downloads: 21,915
File Size: 139.5 MB
Created:
Updated:
Mod ID: 1266576
Categories:
Solorion's Field-Tested Armor
Modified variants for vanilla armor sets. Each sets provides unique stat bonuses, with special full-set bonuses for wearing a full set. Designed to give more depth to armor without breaking balance.
Spawn codes, cheat commands, and configs for Solorion's Field-Tested Armor Items
Class Name:
PrimalItemArmor_BaseBoots_ClassArmorMod_CBlueprint Path:
/ArmorClasses/Armor/PrimalItemArmor_BaseBoots_ClassArmorMod.PrimalItemArmor_BaseBoots_ClassArmorModGFI Command:
Cheat GFI PrimalItemArmor_BaseBoots_ClassArmorMod_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/PrimalItemArmor_BaseBoots_ClassArmorMod.PrimalItemArmor_BaseBoots_ClassArmorMod'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_BaseBoots_ClassArmorMod_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_BaseBoots_ClassArmorMod_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_BaseGloves_ClassArmorMod_CBlueprint Path:
/ArmorClasses/Armor/PrimalItemArmor_BaseGloves_ClassArmorMod.PrimalItemArmor_BaseGloves_ClassArmorModGFI Command:
Cheat GFI PrimalItemArmor_BaseGloves_ClassArmorMod_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/PrimalItemArmor_BaseGloves_ClassArmorMod.PrimalItemArmor_BaseGloves_ClassArmorMod'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_BaseGloves_ClassArmorMod_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_BaseGloves_ClassArmorMod_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_BaseHat_ClassArmorMod_CBlueprint Path:
/ArmorClasses/Armor/PrimalItemArmor_BaseHat_ClassArmorMod.PrimalItemArmor_BaseHat_ClassArmorModGFI Command:
Cheat GFI PrimalItemArmor_BaseHat_ClassArmorMod_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/PrimalItemArmor_BaseHat_ClassArmorMod.PrimalItemArmor_BaseHat_ClassArmorMod'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_BaseHat_ClassArmorMod_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_BaseHat_ClassArmorMod_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_BasePants_ClassArmorMod_CBlueprint Path:
/ArmorClasses/Armor/PrimalItemArmor_BasePants_ClassArmorMod.PrimalItemArmor_BasePants_ClassArmorModGFI Command:
Cheat GFI PrimalItemArmor_BasePants_ClassArmorMod_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/PrimalItemArmor_BasePants_ClassArmorMod.PrimalItemArmor_BasePants_ClassArmorMod'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_BasePants_ClassArmorMod_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_BasePants_ClassArmorMod_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_BaseShirt_ClassArmorMod_CBlueprint Path:
/ArmorClasses/Armor/PrimalItemArmor_BaseShirt_ClassArmorMod.PrimalItemArmor_BaseShirt_ClassArmorModGFI Command:
Cheat GFI PrimalItemArmor_BaseShirt_ClassArmorMod_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/PrimalItemArmor_BaseShirt_ClassArmorMod.PrimalItemArmor_BaseShirt_ClassArmorMod'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_BaseShirt_ClassArmorMod_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_BaseShirt_ClassArmorMod_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Generic_ClassArmorMod_CBlueprint Path:
/ArmorClasses/Armor/PrimalItemArmor_Generic_ClassArmorMod.PrimalItemArmor_Generic_ClassArmorModGFI Command:
Cheat GFI PrimalItemArmor_Generic_ClassArmorMod_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/PrimalItemArmor_Generic_ClassArmorMod.PrimalItemArmor_Generic_ClassArmorMod'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Generic_ClassArmorMod_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Generic_ClassArmorMod_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_ArmorForge_CBlueprint Path:
/ArmorClasses/Structures/PrimalItemStructure_ArmorForge.PrimalItemStructure_ArmorForgeGFI Command:
Cheat GFI PrimalItemStructure_ArmorForge_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Structures/PrimalItemStructure_ArmorForge.PrimalItemStructure_ArmorForge'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_ArmorForge_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_ArmorForge_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinBoots_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Chitin/PrimalItemArmor_ChitinBoots_ClassArmorMod_Base.PrimalItemArmor_ChitinBoots_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_ChitinBoots_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Chitin/PrimalItemArmor_ChitinBoots_ClassArmorMod_Base.PrimalItemArmor_ChitinBoots_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinBoots_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinBoots_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinGloves_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Chitin/PrimalItemArmor_ChitinGloves_ClassArmorMod_Base.PrimalItemArmor_ChitinGloves_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_ChitinGloves_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Chitin/PrimalItemArmor_ChitinGloves_ClassArmorMod_Base.PrimalItemArmor_ChitinGloves_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinGloves_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinGloves_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinHat_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Chitin/PrimalItemArmor_ChitinHat_ClassArmorMod_Base.PrimalItemArmor_ChitinHat_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_ChitinHat_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Chitin/PrimalItemArmor_ChitinHat_ClassArmorMod_Base.PrimalItemArmor_ChitinHat_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinHat_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinHat_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinPants_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Chitin/PrimalItemArmor_ChitinPants_ClassArmorMod_Base.PrimalItemArmor_ChitinPants_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_ChitinPants_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Chitin/PrimalItemArmor_ChitinPants_ClassArmorMod_Base.PrimalItemArmor_ChitinPants_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinPants_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinPants_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinShirt_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Chitin/PrimalItemArmor_ChitinShirt_ClassArmorMod_Base.PrimalItemArmor_ChitinShirt_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_ChitinShirt_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Chitin/PrimalItemArmor_ChitinShirt_ClassArmorMod_Base.PrimalItemArmor_ChitinShirt_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinShirt_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinShirt_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothBoots_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Cloth/PrimalItemArmor_ClothBoots_ClassArmorMod_Base.PrimalItemArmor_ClothBoots_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_ClothBoots_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Cloth/PrimalItemArmor_ClothBoots_ClassArmorMod_Base.PrimalItemArmor_ClothBoots_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothBoots_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothBoots_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothGloves_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Cloth/PrimalItemArmor_ClothGloves_ClassArmorMod_Base.PrimalItemArmor_ClothGloves_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_ClothGloves_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Cloth/PrimalItemArmor_ClothGloves_ClassArmorMod_Base.PrimalItemArmor_ClothGloves_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothGloves_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothGloves_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothHat_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Cloth/PrimalItemArmor_ClothHat_ClassArmorMod_Base.PrimalItemArmor_ClothHat_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_ClothHat_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Cloth/PrimalItemArmor_ClothHat_ClassArmorMod_Base.PrimalItemArmor_ClothHat_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothHat_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothHat_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothPants_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Cloth/PrimalItemArmor_ClothPants_ClassArmorMod_Base.PrimalItemArmor_ClothPants_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_ClothPants_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Cloth/PrimalItemArmor_ClothPants_ClassArmorMod_Base.PrimalItemArmor_ClothPants_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothPants_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothPants_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothShirt_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Cloth/PrimalItemArmor_ClothShirt_ClassArmorMod_Base.PrimalItemArmor_ClothShirt_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_ClothShirt_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Cloth/PrimalItemArmor_ClothShirt_ClassArmorMod_Base.PrimalItemArmor_ClothShirt_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothShirt_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothShirt_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurBoots_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Fur/PrimalItemArmor_FurBoots_ClassArmorMod_Base.PrimalItemArmor_FurBoots_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_FurBoots_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Fur/PrimalItemArmor_FurBoots_ClassArmorMod_Base.PrimalItemArmor_FurBoots_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurBoots_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurBoots_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurGloves_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Fur/PrimalItemArmor_FurGloves_ClassArmorMod_Base.PrimalItemArmor_FurGloves_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_FurGloves_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Fur/PrimalItemArmor_FurGloves_ClassArmorMod_Base.PrimalItemArmor_FurGloves_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurGloves_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurGloves_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurHat_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Fur/PrimalItemArmor_FurHat_ClassArmorMod_Base.PrimalItemArmor_FurHat_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_FurHat_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Fur/PrimalItemArmor_FurHat_ClassArmorMod_Base.PrimalItemArmor_FurHat_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurHat_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurHat_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurPants_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Fur/PrimalItemArmor_FurPants_ClassArmorMod_Base.PrimalItemArmor_FurPants_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_FurPants_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Fur/PrimalItemArmor_FurPants_ClassArmorMod_Base.PrimalItemArmor_FurPants_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurPants_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurPants_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurShirt_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Fur/PrimalItemArmor_FurShirt_ClassArmorMod_Base.PrimalItemArmor_FurShirt_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_FurShirt_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Fur/PrimalItemArmor_FurShirt_ClassArmorMod_Base.PrimalItemArmor_FurShirt_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurShirt_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurShirt_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhillieBoots_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Ghillie/PrimalItemArmor_GhillieBoots_ClassArmorMod_Base.PrimalItemArmor_GhillieBoots_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_GhillieBoots_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Ghillie/PrimalItemArmor_GhillieBoots_ClassArmorMod_Base.PrimalItemArmor_GhillieBoots_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhillieBoots_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhillieBoots_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhillieGloves_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Ghillie/PrimalItemArmor_GhillieGloves_ClassArmorMod_Base.PrimalItemArmor_GhillieGloves_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_GhillieGloves_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Ghillie/PrimalItemArmor_GhillieGloves_ClassArmorMod_Base.PrimalItemArmor_GhillieGloves_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhillieGloves_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhillieGloves_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhillieHat_ClassArmorMod_Base_CBlueprint Path:
/ArmorClasses/Armor/Ghillie/PrimalItemArmor_GhillieHat_ClassArmorMod_Base.PrimalItemArmor_GhillieHat_ClassArmorMod_BaseGFI Command:
Cheat GFI PrimalItemArmor_GhillieHat_ClassArmorMod_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ArmorClasses/Armor/Ghillie/PrimalItemArmor_GhillieHat_ClassArmorMod_Base.PrimalItemArmor_GhillieHat_ClassArmorMod_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhillieHat_ClassArmorMod_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhillieHat_ClassArmorMod_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))