TEST Farkom Decor Mod TEST
Test Mod for the Farkom Community Decor Mod for some decor
Spawn codes, cheat commands, and configs for TEST Farkom Decor Mod TEST Items
Class Name:
PrimalItem_FA_Base_Inventory_CBlueprint Path:
/FarkomDecor/__BaseBP/PrimalItem_FA_Base_Inventory.PrimalItem_FA_Base_InventoryGFI Command:
Cheat GFI PrimalItem_FA_Base_Inventory_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__BaseBP/PrimalItem_FA_Base_Inventory.PrimalItem_FA_Base_Inventory'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Base_Inventory_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Base_Inventory_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Base_Inventory_No_Access_CBlueprint Path:
/FarkomDecor/__BaseBP/PrimalItem_FA_Base_Inventory_No_Access.PrimalItem_FA_Base_Inventory_No_AccessGFI Command:
Cheat GFI PrimalItem_FA_Base_Inventory_No_Access_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__BaseBP/PrimalItem_FA_Base_Inventory_No_Access.PrimalItem_FA_Base_Inventory_No_Access'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Base_Inventory_No_Access_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Base_Inventory_No_Access_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Base_Skin_CBlueprint Path:
/FarkomDecor/__BaseBP/PrimalItem_FA_Base_Skin.PrimalItem_FA_Base_SkinGFI Command:
Cheat GFI PrimalItem_FA_Base_Skin_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__BaseBP/PrimalItem_FA_Base_Skin.PrimalItem_FA_Base_Skin'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Base_Skin_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Base_Skin_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Decor_Workbench_CBlueprint Path:
/FarkomDecor/__Structures/PrimalItem_FA_Decor_Workbench.PrimalItem_FA_Decor_WorkbenchGFI Command:
Cheat GFI PrimalItem_FA_Decor_Workbench_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__Structures/PrimalItem_FA_Decor_Workbench.PrimalItem_FA_Decor_Workbench'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Decor_Workbench_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Decor_Workbench_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Base_Bush_CBlueprint Path:
/FarkomDecor/__BaseBP/Environment/Bush/PrimalItem_FA_Base_Bush.PrimalItem_FA_Base_BushGFI Command:
Cheat GFI PrimalItem_FA_Base_Bush_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__BaseBP/Environment/Bush/PrimalItem_FA_Base_Bush.PrimalItem_FA_Base_Bush'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Base_Bush_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Base_Bush_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Base_Tree_CBlueprint Path:
/FarkomDecor/__BaseBP/Environment/Tree/PrimalItem_FA_Base_Tree.PrimalItem_FA_Base_TreeGFI Command:
Cheat GFI PrimalItem_FA_Base_Tree_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__BaseBP/Environment/Tree/PrimalItem_FA_Base_Tree.PrimalItem_FA_Base_Tree'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Base_Tree_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Base_Tree_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Base_Ceiling_Light_Fire_CBlueprint Path:
/FarkomDecor/__BaseBP/Furniture/Light/PrimalItem_FA_Base_Ceiling_Light_Fire.PrimalItem_FA_Base_Ceiling_Light_FireGFI Command:
Cheat GFI PrimalItem_FA_Base_Ceiling_Light_Fire_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__BaseBP/Furniture/Light/PrimalItem_FA_Base_Ceiling_Light_Fire.PrimalItem_FA_Base_Ceiling_Light_Fire'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Base_Ceiling_Light_Fire_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Base_Ceiling_Light_Fire_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Base_Stand_Light_Fire_CBlueprint Path:
/FarkomDecor/__BaseBP/Furniture/Light/PrimalItem_FA_Base_Stand_Light_Fire.PrimalItem_FA_Base_Stand_Light_FireGFI Command:
Cheat GFI PrimalItem_FA_Base_Stand_Light_Fire_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__BaseBP/Furniture/Light/PrimalItem_FA_Base_Stand_Light_Fire.PrimalItem_FA_Base_Stand_Light_Fire'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Base_Stand_Light_Fire_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Base_Stand_Light_Fire_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Base_Wall_Light_Fire_CBlueprint Path:
/FarkomDecor/__BaseBP/Furniture/Light/PrimalItem_FA_Base_Wall_Light_Fire.PrimalItem_FA_Base_Wall_Light_FireGFI Command:
Cheat GFI PrimalItem_FA_Base_Wall_Light_Fire_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__BaseBP/Furniture/Light/PrimalItem_FA_Base_Wall_Light_Fire.PrimalItem_FA_Base_Wall_Light_Fire'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Base_Wall_Light_Fire_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Base_Wall_Light_Fire_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Backyard_Jacuzzi_CBlueprint Path:
/FarkomDecor/__Structures/Furniture/Backyard/PrimalItem_FA_Backyard_Jacuzzi.PrimalItem_FA_Backyard_JacuzziGFI Command:
Cheat GFI PrimalItem_FA_Backyard_Jacuzzi_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__Structures/Furniture/Backyard/PrimalItem_FA_Backyard_Jacuzzi.PrimalItem_FA_Backyard_Jacuzzi'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Backyard_Jacuzzi_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Backyard_Jacuzzi_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Chair_Skin_Arm_Chair_CBlueprint Path:
/FarkomDecor/__Structures/Furniture/Chair/PrimalItem_FA_Chair_Skin_Arm_Chair.PrimalItem_FA_Chair_Skin_Arm_ChairGFI Command:
Cheat GFI PrimalItem_FA_Chair_Skin_Arm_Chair_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__Structures/Furniture/Chair/PrimalItem_FA_Chair_Skin_Arm_Chair.PrimalItem_FA_Chair_Skin_Arm_Chair'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Chair_Skin_Arm_Chair_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Chair_Skin_Arm_Chair_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Chair_Skin_Backyard_Chair_CBlueprint Path:
/FarkomDecor/__Structures/Furniture/Chair/PrimalItem_FA_Chair_Skin_Backyard_Chair.PrimalItem_FA_Chair_Skin_Backyard_ChairGFI Command:
Cheat GFI PrimalItem_FA_Chair_Skin_Backyard_Chair_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__Structures/Furniture/Chair/PrimalItem_FA_Chair_Skin_Backyard_Chair.PrimalItem_FA_Chair_Skin_Backyard_Chair'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Chair_Skin_Backyard_Chair_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Chair_Skin_Backyard_Chair_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Chair_Skin_Dining_Chair_CBlueprint Path:
/FarkomDecor/__Structures/Furniture/Chair/PrimalItem_FA_Chair_Skin_Dining_Chair.PrimalItem_FA_Chair_Skin_Dining_ChairGFI Command:
Cheat GFI PrimalItem_FA_Chair_Skin_Dining_Chair_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__Structures/Furniture/Chair/PrimalItem_FA_Chair_Skin_Dining_Chair.PrimalItem_FA_Chair_Skin_Dining_Chair'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Chair_Skin_Dining_Chair_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Chair_Skin_Dining_Chair_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Chair_Skin_Office_Chair_CBlueprint Path:
/FarkomDecor/__Structures/Furniture/Chair/PrimalItem_FA_Chair_Skin_Office_Chair.PrimalItem_FA_Chair_Skin_Office_ChairGFI Command:
Cheat GFI PrimalItem_FA_Chair_Skin_Office_Chair_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__Structures/Furniture/Chair/PrimalItem_FA_Chair_Skin_Office_Chair.PrimalItem_FA_Chair_Skin_Office_Chair'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Chair_Skin_Office_Chair_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Chair_Skin_Office_Chair_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Chair_Skin_Stool_CBlueprint Path:
/FarkomDecor/__Structures/Furniture/Chair/PrimalItem_FA_Chair_Skin_Stool.PrimalItem_FA_Chair_Skin_StoolGFI Command:
Cheat GFI PrimalItem_FA_Chair_Skin_Stool_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__Structures/Furniture/Chair/PrimalItem_FA_Chair_Skin_Stool.PrimalItem_FA_Chair_Skin_Stool'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Chair_Skin_Stool_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Chair_Skin_Stool_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Kitchen_Skin_Cabinet_CBlueprint Path:
/FarkomDecor/__Structures/Furniture/Kitchen/PrimalItem_FA_Kitchen_Skin_Cabinet.PrimalItem_FA_Kitchen_Skin_CabinetGFI Command:
Cheat GFI PrimalItem_FA_Kitchen_Skin_Cabinet_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__Structures/Furniture/Kitchen/PrimalItem_FA_Kitchen_Skin_Cabinet.PrimalItem_FA_Kitchen_Skin_Cabinet'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Kitchen_Skin_Cabinet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Kitchen_Skin_Cabinet_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Kitchen_Skin_Fridge_CBlueprint Path:
/FarkomDecor/__Structures/Furniture/Kitchen/PrimalItem_FA_Kitchen_Skin_Fridge.PrimalItem_FA_Kitchen_Skin_FridgeGFI Command:
Cheat GFI PrimalItem_FA_Kitchen_Skin_Fridge_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__Structures/Furniture/Kitchen/PrimalItem_FA_Kitchen_Skin_Fridge.PrimalItem_FA_Kitchen_Skin_Fridge'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Kitchen_Skin_Fridge_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Kitchen_Skin_Fridge_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Kitchen_Skin_Hood_CBlueprint Path:
/FarkomDecor/__Structures/Furniture/Kitchen/PrimalItem_FA_Kitchen_Skin_Hood.PrimalItem_FA_Kitchen_Skin_HoodGFI Command:
Cheat GFI PrimalItem_FA_Kitchen_Skin_Hood_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__Structures/Furniture/Kitchen/PrimalItem_FA_Kitchen_Skin_Hood.PrimalItem_FA_Kitchen_Skin_Hood'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Kitchen_Skin_Hood_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Kitchen_Skin_Hood_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Kitchen_Skin_Oven_CBlueprint Path:
/FarkomDecor/__Structures/Furniture/Kitchen/PrimalItem_FA_Kitchen_Skin_Oven.PrimalItem_FA_Kitchen_Skin_OvenGFI Command:
Cheat GFI PrimalItem_FA_Kitchen_Skin_Oven_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__Structures/Furniture/Kitchen/PrimalItem_FA_Kitchen_Skin_Oven.PrimalItem_FA_Kitchen_Skin_Oven'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Kitchen_Skin_Oven_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Kitchen_Skin_Oven_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Kitchen_Skin_Sink_CBlueprint Path:
/FarkomDecor/__Structures/Furniture/Kitchen/PrimalItem_FA_Kitchen_Skin_Sink.PrimalItem_FA_Kitchen_Skin_SinkGFI Command:
Cheat GFI PrimalItem_FA_Kitchen_Skin_Sink_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__Structures/Furniture/Kitchen/PrimalItem_FA_Kitchen_Skin_Sink.PrimalItem_FA_Kitchen_Skin_Sink'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Kitchen_Skin_Sink_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Kitchen_Skin_Sink_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Misc_Skin_Campfire_CBlueprint Path:
/FarkomDecor/__Structures/Furniture/Misc/PrimalItem_FA_Misc_Skin_Campfire.PrimalItem_FA_Misc_Skin_CampfireGFI Command:
Cheat GFI PrimalItem_FA_Misc_Skin_Campfire_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__Structures/Furniture/Misc/PrimalItem_FA_Misc_Skin_Campfire.PrimalItem_FA_Misc_Skin_Campfire'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Misc_Skin_Campfire_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Misc_Skin_Campfire_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Misc_Skin_Misc_CBlueprint Path:
/FarkomDecor/__Structures/Furniture/Misc/PrimalItem_FA_Misc_Skin_Misc.PrimalItem_FA_Misc_Skin_MiscGFI Command:
Cheat GFI PrimalItem_FA_Misc_Skin_Misc_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__Structures/Furniture/Misc/PrimalItem_FA_Misc_Skin_Misc.PrimalItem_FA_Misc_Skin_Misc'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Misc_Skin_Misc_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Misc_Skin_Misc_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Misc_Skin_Toy_CBlueprint Path:
/FarkomDecor/__Structures/Furniture/Misc/PrimalItem_FA_Misc_Skin_Toy.PrimalItem_FA_Misc_Skin_ToyGFI Command:
Cheat GFI PrimalItem_FA_Misc_Skin_Toy_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__Structures/Furniture/Misc/PrimalItem_FA_Misc_Skin_Toy.PrimalItem_FA_Misc_Skin_Toy'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Misc_Skin_Toy_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Misc_Skin_Toy_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Pets_Cat_Box_CBlueprint Path:
/FarkomDecor/__Structures/Furniture/Pets/PrimalItem_FA_Pets_Cat_Box.PrimalItem_FA_Pets_Cat_BoxGFI Command:
Cheat GFI PrimalItem_FA_Pets_Cat_Box_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__Structures/Furniture/Pets/PrimalItem_FA_Pets_Cat_Box.PrimalItem_FA_Pets_Cat_Box'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Pets_Cat_Box_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Pets_Cat_Box_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FA_Pets_Cat_Food_Bag_CBlueprint Path:
/FarkomDecor/__Structures/Furniture/Pets/PrimalItem_FA_Pets_Cat_Food_Bag.PrimalItem_FA_Pets_Cat_Food_BagGFI Command:
Cheat GFI PrimalItem_FA_Pets_Cat_Food_Bag_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/FarkomDecor/__Structures/Furniture/Pets/PrimalItem_FA_Pets_Cat_Food_Bag.PrimalItem_FA_Pets_Cat_Food_Bag'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FA_Pets_Cat_Food_Bag_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FA_Pets_Cat_Food_Bag_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))