Author: Segradeth
Downloads: 27,699
File Size: 104.3 MB
Created:
Updated:
Mod ID: 1030379
Categories:
Simple Dungeons
Building blocks to build Custom Dungeon like structures, maces and encounters!
Spawn codes, cheat commands, and configs for Simple Dungeons Items
Class Name:
PrimalItemStructure_Simple_LootCrate_CBlueprint Path:
/Simple_Dungeons/LootCrate/PrimalItemStructure_Simple_LootCrate.PrimalItemStructure_Simple_LootCrateGFI Command:
Cheat GFI PrimalItemStructure_Simple_LootCrate_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Simple_Dungeons/LootCrate/PrimalItemStructure_Simple_LootCrate.PrimalItemStructure_Simple_LootCrate'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Simple_LootCrate_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Simple_LootCrate_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Simple_Spawner_CBlueprint Path:
/Simple_Dungeons/Spawner/PrimalItemStructure_Simple_Spawner.PrimalItemStructure_Simple_SpawnerGFI Command:
Cheat GFI PrimalItemStructure_Simple_Spawner_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Simple_Dungeons/Spawner/PrimalItemStructure_Simple_Spawner.PrimalItemStructure_Simple_Spawner'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Simple_Spawner_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Simple_Spawner_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Castle_Ceilings_CBlueprint Path:
/Simple_Dungeons/Structures/Ceilings/PrimalItemStructure_Castle_Ceilings.PrimalItemStructure_Castle_CeilingsGFI Command:
Cheat GFI PrimalItemStructure_Castle_Ceilings_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Simple_Dungeons/Structures/Ceilings/PrimalItemStructure_Castle_Ceilings.PrimalItemStructure_Castle_Ceilings'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Castle_Ceilings_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Castle_Ceilings_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Castle_Doors_CBlueprint Path:
/Simple_Dungeons/Structures/Doors/PrimalItemStructure_Castle_Doors.PrimalItemStructure_Castle_DoorsGFI Command:
Cheat GFI PrimalItemStructure_Castle_Doors_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Simple_Dungeons/Structures/Doors/PrimalItemStructure_Castle_Doors.PrimalItemStructure_Castle_Doors'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Castle_Doors_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Castle_Doors_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Castle_Foundation_CBlueprint Path:
/Simple_Dungeons/Structures/Foundation/PrimalItemStructure_Castle_Foundation.PrimalItemStructure_Castle_FoundationGFI Command:
Cheat GFI PrimalItemStructure_Castle_Foundation_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Simple_Dungeons/Structures/Foundation/PrimalItemStructure_Castle_Foundation.PrimalItemStructure_Castle_Foundation'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Castle_Foundation_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Castle_Foundation_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Castle_Pillar_CBlueprint Path:
/Simple_Dungeons/Structures/Pillar/PrimalItemStructure_Castle_Pillar.PrimalItemStructure_Castle_PillarGFI Command:
Cheat GFI PrimalItemStructure_Castle_Pillar_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Simple_Dungeons/Structures/Pillar/PrimalItemStructure_Castle_Pillar.PrimalItemStructure_Castle_Pillar'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Castle_Pillar_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Castle_Pillar_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Castle_Roof_And_Stair_CBlueprint Path:
/Simple_Dungeons/Structures/Roof/PrimalItemStructure_Castle_Roof_And_Stair.PrimalItemStructure_Castle_Roof_And_StairGFI Command:
Cheat GFI PrimalItemStructure_Castle_Roof_And_Stair_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Simple_Dungeons/Structures/Roof/PrimalItemStructure_Castle_Roof_And_Stair.PrimalItemStructure_Castle_Roof_And_Stair'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Castle_Roof_And_Stair_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Castle_Roof_And_Stair_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Castle_Wall_Sloped_Left_CBlueprint Path:
/Simple_Dungeons/Structures/SlopedWalls/PrimalItemStructure_Castle_Wall_Sloped_Left.PrimalItemStructure_Castle_Wall_Sloped_LeftGFI Command:
Cheat GFI PrimalItemStructure_Castle_Wall_Sloped_Left_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Simple_Dungeons/Structures/SlopedWalls/PrimalItemStructure_Castle_Wall_Sloped_Left.PrimalItemStructure_Castle_Wall_Sloped_Left'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Castle_Wall_Sloped_Left_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Castle_Wall_Sloped_Left_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Castle_Tower_CBlueprint Path:
/Simple_Dungeons/Structures/Towers/PrimalItemStructure_Castle_Tower.PrimalItemStructure_Castle_TowerGFI Command:
Cheat GFI PrimalItemStructure_Castle_Tower_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Simple_Dungeons/Structures/Towers/PrimalItemStructure_Castle_Tower.PrimalItemStructure_Castle_Tower'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Castle_Tower_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Castle_Tower_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Castle_Tri_Ceiling_CBlueprint Path:
/Simple_Dungeons/Structures/Tri_Ceiling/PrimalItemStructure_Castle_Tri_Ceiling.PrimalItemStructure_Castle_Tri_CeilingGFI Command:
Cheat GFI PrimalItemStructure_Castle_Tri_Ceiling_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Simple_Dungeons/Structures/Tri_Ceiling/PrimalItemStructure_Castle_Tri_Ceiling.PrimalItemStructure_Castle_Tri_Ceiling'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Castle_Tri_Ceiling_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Castle_Tri_Ceiling_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Castle_Tri_Foundation_CBlueprint Path:
/Simple_Dungeons/Structures/Tri_Foundation/PrimalItemStructure_Castle_Tri_Foundation.PrimalItemStructure_Castle_Tri_FoundationGFI Command:
Cheat GFI PrimalItemStructure_Castle_Tri_Foundation_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Simple_Dungeons/Structures/Tri_Foundation/PrimalItemStructure_Castle_Tri_Foundation.PrimalItemStructure_Castle_Tri_Foundation'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Castle_Tri_Foundation_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Castle_Tri_Foundation_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Castle_Arche_CBlueprint Path:
/Simple_Dungeons/Structures/Walls/PrimalItemStructure_Castle_Arche.PrimalItemStructure_Castle_ArcheGFI Command:
Cheat GFI PrimalItemStructure_Castle_Arche_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Simple_Dungeons/Structures/Walls/PrimalItemStructure_Castle_Arche.PrimalItemStructure_Castle_Arche'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Castle_Arche_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Castle_Arche_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Castle_Wall_CBlueprint Path:
/Simple_Dungeons/Structures/Walls/PrimalItemStructure_Castle_Wall.PrimalItemStructure_Castle_WallGFI Command:
Cheat GFI PrimalItemStructure_Castle_Wall_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Simple_Dungeons/Structures/Walls/PrimalItemStructure_Castle_Wall.PrimalItemStructure_Castle_Wall'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Castle_Wall_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Castle_Wall_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Castle_Wall_Ruined_CBlueprint Path:
/Simple_Dungeons/Structures/Walls/PrimalItemStructure_Castle_Wall_Ruined.PrimalItemStructure_Castle_Wall_RuinedGFI Command:
Cheat GFI PrimalItemStructure_Castle_Wall_Ruined_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Simple_Dungeons/Structures/Walls/PrimalItemStructure_Castle_Wall_Ruined.PrimalItemStructure_Castle_Wall_Ruined'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Castle_Wall_Ruined_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Castle_Wall_Ruined_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))