ShenmiDLMusic
None
Spawn codes, cheat commands, and configs for ShenmiDLMusic Items
Class Name:
PrimalItemSound_1_CBlueprint Path:
/ShenmiDLMusic/Music/1/PrimalItemSound_1.PrimalItemSound_1GFI Command:
Cheat GFI PrimalItemSound_1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLMusic/Music/1/PrimalItemSound_1.PrimalItemSound_1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_10_CBlueprint Path:
/ShenmiDLMusic/Music/10/PrimalItemSound_10.PrimalItemSound_10GFI Command:
Cheat GFI PrimalItemSound_10_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLMusic/Music/10/PrimalItemSound_10.PrimalItemSound_10'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_10_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_10_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_11_CBlueprint Path:
/ShenmiDLMusic/Music/11/PrimalItemSound_11.PrimalItemSound_11GFI Command:
Cheat GFI PrimalItemSound_11_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLMusic/Music/11/PrimalItemSound_11.PrimalItemSound_11'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_11_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_11_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_12_CBlueprint Path:
/ShenmiDLMusic/Music/12/PrimalItemSound_12.PrimalItemSound_12GFI Command:
Cheat GFI PrimalItemSound_12_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLMusic/Music/12/PrimalItemSound_12.PrimalItemSound_12'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_12_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_12_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_13_CBlueprint Path:
/ShenmiDLMusic/Music/13/PrimalItemSound_13.PrimalItemSound_13GFI Command:
Cheat GFI PrimalItemSound_13_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLMusic/Music/13/PrimalItemSound_13.PrimalItemSound_13'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_13_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_13_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_14_CBlueprint Path:
/ShenmiDLMusic/Music/14/PrimalItemSound_14.PrimalItemSound_14GFI Command:
Cheat GFI PrimalItemSound_14_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLMusic/Music/14/PrimalItemSound_14.PrimalItemSound_14'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_14_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_14_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_2_CBlueprint Path:
/ShenmiDLMusic/Music/2/PrimalItemSound_2.PrimalItemSound_2GFI Command:
Cheat GFI PrimalItemSound_2_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLMusic/Music/2/PrimalItemSound_2.PrimalItemSound_2'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_2_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_2_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_3_CBlueprint Path:
/ShenmiDLMusic/Music/3/PrimalItemSound_3.PrimalItemSound_3GFI Command:
Cheat GFI PrimalItemSound_3_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLMusic/Music/3/PrimalItemSound_3.PrimalItemSound_3'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_3_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_3_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_4_CBlueprint Path:
/ShenmiDLMusic/Music/4/PrimalItemSound_4.PrimalItemSound_4GFI Command:
Cheat GFI PrimalItemSound_4_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLMusic/Music/4/PrimalItemSound_4.PrimalItemSound_4'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_4_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_4_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_5_CBlueprint Path:
/ShenmiDLMusic/Music/5/PrimalItemSound_5.PrimalItemSound_5GFI Command:
Cheat GFI PrimalItemSound_5_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLMusic/Music/5/PrimalItemSound_5.PrimalItemSound_5'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_5_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_5_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_6_CBlueprint Path:
/ShenmiDLMusic/Music/6/PrimalItemSound_6.PrimalItemSound_6GFI Command:
Cheat GFI PrimalItemSound_6_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLMusic/Music/6/PrimalItemSound_6.PrimalItemSound_6'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_6_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_6_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_7_CBlueprint Path:
/ShenmiDLMusic/Music/7/PrimalItemSound_7.PrimalItemSound_7GFI Command:
Cheat GFI PrimalItemSound_7_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLMusic/Music/7/PrimalItemSound_7.PrimalItemSound_7'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_7_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_7_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_8_CBlueprint Path:
/ShenmiDLMusic/Music/8/PrimalItemSound_8.PrimalItemSound_8GFI Command:
Cheat GFI PrimalItemSound_8_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLMusic/Music/8/PrimalItemSound_8.PrimalItemSound_8'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_8_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_8_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemSound_9_CBlueprint Path:
/ShenmiDLMusic/Music/9/PrimalItemSound_9.PrimalItemSound_9GFI Command:
Cheat GFI PrimalItemSound_9_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ShenmiDLMusic/Music/9/PrimalItemSound_9.PrimalItemSound_9'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemSound_9_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemSound_9_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))