Author: Cocolosowasted
Downloads: 9,517
File Size: 12.5 MB
Created:
Updated:
Mod ID: 1013033
Categories:
Lion Community Mod
Mod is made for the Lion Community
Spawn codes, cheat commands, and configs for Lion Community Mod Items
Class Name:
PrimalItemAmmo_AdvancedRifleBullet_Child_Prince_CBlueprint Path:
/PrinceMod/PrimalItemAmmo_AdvancedRifleBullet_Child_Prince.PrimalItemAmmo_AdvancedRifleBullet_Child_PrinceGFI Command:
Cheat GFI PrimalItemAmmo_AdvancedRifleBullet_Child_Prince_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrinceMod/PrimalItemAmmo_AdvancedRifleBullet_Child_Prince.PrimalItemAmmo_AdvancedRifleBullet_Child_Prince'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_AdvancedRifleBullet_Child_Prince_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_AdvancedRifleBullet_Child_Prince_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_ElementShard_Child_Prince_CBlueprint Path:
/PrinceMod/PrimalItemResource_ElementShard_Child_Prince.PrimalItemResource_ElementShard_Child_PrinceGFI Command:
Cheat GFI PrimalItemResource_ElementShard_Child_Prince_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrinceMod/PrimalItemResource_ElementShard_Child_Prince.PrimalItemResource_ElementShard_Child_Prince'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_ElementShard_Child_Prince_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_ElementShard_Child_Prince_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_AutoCrafter_Child_Prince_CBlueprint Path:
/PrinceMod/PrimalItemStructure_AutoCrafter_Child_Prince.PrimalItemStructure_AutoCrafter_Child_PrinceGFI Command:
Cheat GFI PrimalItemStructure_AutoCrafter_Child_Prince_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrinceMod/PrimalItemStructure_AutoCrafter_Child_Prince.PrimalItemStructure_AutoCrafter_Child_Prince'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_AutoCrafter_Child_Prince_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_AutoCrafter_Child_Prince_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Fabricator_Child_Prince_CBlueprint Path:
/PrinceMod/PrimalItemStructure_Fabricator_Child_Prince.PrimalItemStructure_Fabricator_Child_PrinceGFI Command:
Cheat GFI PrimalItemStructure_Fabricator_Child_Prince_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrinceMod/PrimalItemStructure_Fabricator_Child_Prince.PrimalItemStructure_Fabricator_Child_Prince'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Fabricator_Child_Prince_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Fabricator_Child_Prince_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_HeavyTurret_Prince_CBlueprint Path:
/PrinceMod/PrimalItemStructure_HeavyTurret_Prince.PrimalItemStructure_HeavyTurret_PrinceGFI Command:
Cheat GFI PrimalItemStructure_HeavyTurret_Prince_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrinceMod/PrimalItemStructure_HeavyTurret_Prince.PrimalItemStructure_HeavyTurret_Prince'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_HeavyTurret_Prince_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_HeavyTurret_Prince_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_IndustrialForge_Prince_CBlueprint Path:
/PrinceMod/PrimalItemStructure_IndustrialForge_Prince.PrimalItemStructure_IndustrialForge_PrinceGFI Command:
Cheat GFI PrimalItemStructure_IndustrialForge_Prince_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrinceMod/PrimalItemStructure_IndustrialForge_Prince.PrimalItemStructure_IndustrialForge_Prince'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_IndustrialForge_Prince_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_IndustrialForge_Prince_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Ramp_Tek_Prince_CBlueprint Path:
/PrinceMod/PrimalItemStructure_Ramp_Tek_Prince.PrimalItemStructure_Ramp_Tek_PrinceGFI Command:
Cheat GFI PrimalItemStructure_Ramp_Tek_Prince_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrinceMod/PrimalItemStructure_Ramp_Tek_Prince.PrimalItemStructure_Ramp_Tek_Prince'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Ramp_Tek_Prince_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Ramp_Tek_Prince_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_TekCeiling_Prince_CBlueprint Path:
/PrinceMod/PrimalItemStructure_TekCeiling_Prince.PrimalItemStructure_TekCeiling_PrinceGFI Command:
Cheat GFI PrimalItemStructure_TekCeiling_Prince_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrinceMod/PrimalItemStructure_TekCeiling_Prince.PrimalItemStructure_TekCeiling_Prince'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_TekCeiling_Prince_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_TekCeiling_Prince_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_TekGateframe_Large_Prince_CBlueprint Path:
/PrinceMod/PrimalItemStructure_TekGateframe_Large_Prince.PrimalItemStructure_TekGateframe_Large_PrinceGFI Command:
Cheat GFI PrimalItemStructure_TekGateframe_Large_Prince_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrinceMod/PrimalItemStructure_TekGateframe_Large_Prince.PrimalItemStructure_TekGateframe_Large_Prince'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_TekGateframe_Large_Prince_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_TekGateframe_Large_Prince_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_TekGate_Large_Prince_CBlueprint Path:
/PrinceMod/PrimalItemStructure_TekGate_Large_Prince.PrimalItemStructure_TekGate_Large_PrinceGFI Command:
Cheat GFI PrimalItemStructure_TekGate_Large_Prince_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrinceMod/PrimalItemStructure_TekGate_Large_Prince.PrimalItemStructure_TekGate_Large_Prince'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_TekGate_Large_Prince_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_TekGate_Large_Prince_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_TekReplicator_Child_Prince_CBlueprint Path:
/PrinceMod/PrimalItemStructure_TekReplicator_Child_Prince.PrimalItemStructure_TekReplicator_Child_PrinceGFI Command:
Cheat GFI PrimalItemStructure_TekReplicator_Child_Prince_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrinceMod/PrimalItemStructure_TekReplicator_Child_Prince.PrimalItemStructure_TekReplicator_Child_Prince'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_TekReplicator_Child_Prince_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_TekReplicator_Child_Prince_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_TekWall_Prince_CBlueprint Path:
/PrinceMod/PrimalItemStructure_TekWall_Prince.PrimalItemStructure_TekWall_PrinceGFI Command:
Cheat GFI PrimalItemStructure_TekWall_Prince_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrinceMod/PrimalItemStructure_TekWall_Prince.PrimalItemStructure_TekWall_Prince'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_TekWall_Prince_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_TekWall_Prince_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))