Augmented Gear
Augmented Gear gives Armor and Weapons a bit more depth and progression path.
Spawn codes, cheat commands, and configs for Augmented Gear Items
Class Name:
PrimalItemArmor_ChitinBootsAG_CBlueprint Path:
/AugmentedGear/Armor/Chitin/PrimalItemArmor_ChitinBootsAG.PrimalItemArmor_ChitinBootsAGGFI Command:
Cheat GFI PrimalItemArmor_ChitinBootsAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Chitin/PrimalItemArmor_ChitinBootsAG.PrimalItemArmor_ChitinBootsAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinBootsAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinBootsAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinGlovesAG_CBlueprint Path:
/AugmentedGear/Armor/Chitin/PrimalItemArmor_ChitinGlovesAG.PrimalItemArmor_ChitinGlovesAGGFI Command:
Cheat GFI PrimalItemArmor_ChitinGlovesAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Chitin/PrimalItemArmor_ChitinGlovesAG.PrimalItemArmor_ChitinGlovesAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinGlovesAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinGlovesAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinHelmetAG_CBlueprint Path:
/AugmentedGear/Armor/Chitin/PrimalItemArmor_ChitinHelmetAG.PrimalItemArmor_ChitinHelmetAGGFI Command:
Cheat GFI PrimalItemArmor_ChitinHelmetAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Chitin/PrimalItemArmor_ChitinHelmetAG.PrimalItemArmor_ChitinHelmetAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinHelmetAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinHelmetAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinPantsAG_CBlueprint Path:
/AugmentedGear/Armor/Chitin/PrimalItemArmor_ChitinPantsAG.PrimalItemArmor_ChitinPantsAGGFI Command:
Cheat GFI PrimalItemArmor_ChitinPantsAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Chitin/PrimalItemArmor_ChitinPantsAG.PrimalItemArmor_ChitinPantsAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinPantsAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinPantsAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinShirtAG_CBlueprint Path:
/AugmentedGear/Armor/Chitin/PrimalItemArmor_ChitinShirtAG.PrimalItemArmor_ChitinShirtAGGFI Command:
Cheat GFI PrimalItemArmor_ChitinShirtAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Chitin/PrimalItemArmor_ChitinShirtAG.PrimalItemArmor_ChitinShirtAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinShirtAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinShirtAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothBootsAG_CBlueprint Path:
/AugmentedGear/Armor/Cloth/PrimalItemArmor_ClothBootsAG.PrimalItemArmor_ClothBootsAGGFI Command:
Cheat GFI PrimalItemArmor_ClothBootsAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Cloth/PrimalItemArmor_ClothBootsAG.PrimalItemArmor_ClothBootsAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothBootsAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothBootsAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothGlovesAG_CBlueprint Path:
/AugmentedGear/Armor/Cloth/PrimalItemArmor_ClothGlovesAG.PrimalItemArmor_ClothGlovesAGGFI Command:
Cheat GFI PrimalItemArmor_ClothGlovesAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Cloth/PrimalItemArmor_ClothGlovesAG.PrimalItemArmor_ClothGlovesAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothGlovesAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothGlovesAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothHelmetAG_CBlueprint Path:
/AugmentedGear/Armor/Cloth/PrimalItemArmor_ClothHelmetAG.PrimalItemArmor_ClothHelmetAGGFI Command:
Cheat GFI PrimalItemArmor_ClothHelmetAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Cloth/PrimalItemArmor_ClothHelmetAG.PrimalItemArmor_ClothHelmetAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothHelmetAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothHelmetAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothPantsAG_CBlueprint Path:
/AugmentedGear/Armor/Cloth/PrimalItemArmor_ClothPantsAG.PrimalItemArmor_ClothPantsAGGFI Command:
Cheat GFI PrimalItemArmor_ClothPantsAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Cloth/PrimalItemArmor_ClothPantsAG.PrimalItemArmor_ClothPantsAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothPantsAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothPantsAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothShirtAG_CBlueprint Path:
/AugmentedGear/Armor/Cloth/PrimalItemArmor_ClothShirtAG.PrimalItemArmor_ClothShirtAGGFI Command:
Cheat GFI PrimalItemArmor_ClothShirtAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Cloth/PrimalItemArmor_ClothShirtAG.PrimalItemArmor_ClothShirtAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothShirtAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothShirtAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_DesertClothBootsAG_CBlueprint Path:
/AugmentedGear/Armor/DesertCloth/PrimalItemArmor_DesertClothBootsAG.PrimalItemArmor_DesertClothBootsAGGFI Command:
Cheat GFI PrimalItemArmor_DesertClothBootsAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/DesertCloth/PrimalItemArmor_DesertClothBootsAG.PrimalItemArmor_DesertClothBootsAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_DesertClothBootsAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_DesertClothBootsAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_DesertClothGlovesAG_CBlueprint Path:
/AugmentedGear/Armor/DesertCloth/PrimalItemArmor_DesertClothGlovesAG.PrimalItemArmor_DesertClothGlovesAGGFI Command:
Cheat GFI PrimalItemArmor_DesertClothGlovesAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/DesertCloth/PrimalItemArmor_DesertClothGlovesAG.PrimalItemArmor_DesertClothGlovesAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_DesertClothGlovesAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_DesertClothGlovesAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_DesertClothGogglesHelmetAG_CBlueprint Path:
/AugmentedGear/Armor/DesertCloth/PrimalItemArmor_DesertClothGogglesHelmetAG.PrimalItemArmor_DesertClothGogglesHelmetAGGFI Command:
Cheat GFI PrimalItemArmor_DesertClothGogglesHelmetAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/DesertCloth/PrimalItemArmor_DesertClothGogglesHelmetAG.PrimalItemArmor_DesertClothGogglesHelmetAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_DesertClothGogglesHelmetAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_DesertClothGogglesHelmetAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_DesertClothPantsAG_CBlueprint Path:
/AugmentedGear/Armor/DesertCloth/PrimalItemArmor_DesertClothPantsAG.PrimalItemArmor_DesertClothPantsAGGFI Command:
Cheat GFI PrimalItemArmor_DesertClothPantsAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/DesertCloth/PrimalItemArmor_DesertClothPantsAG.PrimalItemArmor_DesertClothPantsAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_DesertClothPantsAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_DesertClothPantsAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_DesertClothShirtAG_CBlueprint Path:
/AugmentedGear/Armor/DesertCloth/PrimalItemArmor_DesertClothShirtAG.PrimalItemArmor_DesertClothShirtAGGFI Command:
Cheat GFI PrimalItemArmor_DesertClothShirtAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/DesertCloth/PrimalItemArmor_DesertClothShirtAG.PrimalItemArmor_DesertClothShirtAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_DesertClothShirtAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_DesertClothShirtAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhillieBootsAG_CBlueprint Path:
/AugmentedGear/Armor/Ghillie/PrimalItemArmor_GhillieBootsAG.PrimalItemArmor_GhillieBootsAGGFI Command:
Cheat GFI PrimalItemArmor_GhillieBootsAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Ghillie/PrimalItemArmor_GhillieBootsAG.PrimalItemArmor_GhillieBootsAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhillieBootsAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhillieBootsAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhillieGlovesAG_CBlueprint Path:
/AugmentedGear/Armor/Ghillie/PrimalItemArmor_GhillieGlovesAG.PrimalItemArmor_GhillieGlovesAGGFI Command:
Cheat GFI PrimalItemArmor_GhillieGlovesAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Ghillie/PrimalItemArmor_GhillieGlovesAG.PrimalItemArmor_GhillieGlovesAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhillieGlovesAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhillieGlovesAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhillieHelmetAG_CBlueprint Path:
/AugmentedGear/Armor/Ghillie/PrimalItemArmor_GhillieHelmetAG.PrimalItemArmor_GhillieHelmetAGGFI Command:
Cheat GFI PrimalItemArmor_GhillieHelmetAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Ghillie/PrimalItemArmor_GhillieHelmetAG.PrimalItemArmor_GhillieHelmetAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhillieHelmetAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhillieHelmetAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhilliePantsAG_CBlueprint Path:
/AugmentedGear/Armor/Ghillie/PrimalItemArmor_GhilliePantsAG.PrimalItemArmor_GhilliePantsAGGFI Command:
Cheat GFI PrimalItemArmor_GhilliePantsAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Ghillie/PrimalItemArmor_GhilliePantsAG.PrimalItemArmor_GhilliePantsAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhilliePantsAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhilliePantsAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GhillieShirtAG_CBlueprint Path:
/AugmentedGear/Armor/Ghillie/PrimalItemArmor_GhillieShirtAG.PrimalItemArmor_GhillieShirtAGGFI Command:
Cheat GFI PrimalItemArmor_GhillieShirtAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Ghillie/PrimalItemArmor_GhillieShirtAG.PrimalItemArmor_GhillieShirtAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GhillieShirtAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GhillieShirtAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GuardianBootsAG_CBlueprint Path:
/AugmentedGear/Armor/Guardian/PrimalItemArmor_GuardianBootsAG.PrimalItemArmor_GuardianBootsAGGFI Command:
Cheat GFI PrimalItemArmor_GuardianBootsAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Guardian/PrimalItemArmor_GuardianBootsAG.PrimalItemArmor_GuardianBootsAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GuardianBootsAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GuardianBootsAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GuardianGlovesAG_CBlueprint Path:
/AugmentedGear/Armor/Guardian/PrimalItemArmor_GuardianGlovesAG.PrimalItemArmor_GuardianGlovesAGGFI Command:
Cheat GFI PrimalItemArmor_GuardianGlovesAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Guardian/PrimalItemArmor_GuardianGlovesAG.PrimalItemArmor_GuardianGlovesAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GuardianGlovesAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GuardianGlovesAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GuardianHelmetAG_CBlueprint Path:
/AugmentedGear/Armor/Guardian/PrimalItemArmor_GuardianHelmetAG.PrimalItemArmor_GuardianHelmetAGGFI Command:
Cheat GFI PrimalItemArmor_GuardianHelmetAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Guardian/PrimalItemArmor_GuardianHelmetAG.PrimalItemArmor_GuardianHelmetAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GuardianHelmetAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GuardianHelmetAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GuardianPantsAG_CBlueprint Path:
/AugmentedGear/Armor/Guardian/PrimalItemArmor_GuardianPantsAG.PrimalItemArmor_GuardianPantsAGGFI Command:
Cheat GFI PrimalItemArmor_GuardianPantsAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Guardian/PrimalItemArmor_GuardianPantsAG.PrimalItemArmor_GuardianPantsAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GuardianPantsAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GuardianPantsAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GuardianShirtAG_CBlueprint Path:
/AugmentedGear/Armor/Guardian/PrimalItemArmor_GuardianShirtAG.PrimalItemArmor_GuardianShirtAGGFI Command:
Cheat GFI PrimalItemArmor_GuardianShirtAG_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/AugmentedGear/Armor/Guardian/PrimalItemArmor_GuardianShirtAG.PrimalItemArmor_GuardianShirtAG'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GuardianShirtAG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GuardianShirtAG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))