Shadowhunter Weapons
Spawn codes, cheat commands, and configs for Shadowhunter Weapons Items
PrimalItemAmmo_Shadow_ArrowComp_C/Shadow_Weapons/PrimalItemAmmo_Shadow_ArrowComp.PrimalItemAmmo_Shadow_ArrowCompCheat GFI PrimalItemAmmo_Shadow_ArrowComp_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItemAmmo_Shadow_ArrowComp.PrimalItemAmmo_Shadow_ArrowComp'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_Shadow_ArrowComp_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_Shadow_ArrowComp_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItemAmmo_Shadow_ArrowStone_C/Shadow_Weapons/PrimalItemAmmo_Shadow_ArrowStone.PrimalItemAmmo_Shadow_ArrowStoneCheat GFI PrimalItemAmmo_Shadow_ArrowStone_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItemAmmo_Shadow_ArrowStone.PrimalItemAmmo_Shadow_ArrowStone'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_Shadow_ArrowStone_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_Shadow_ArrowStone_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItemAmmo_Shadow_ArrowTranq_C/Shadow_Weapons/PrimalItemAmmo_Shadow_ArrowTranq.PrimalItemAmmo_Shadow_ArrowTranqCheat GFI PrimalItemAmmo_Shadow_ArrowTranq_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItemAmmo_Shadow_ArrowTranq.PrimalItemAmmo_Shadow_ArrowTranq'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_Shadow_ArrowTranq_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_Shadow_ArrowTranq_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItemAmmo_Shadow_DartAggro_C/Shadow_Weapons/PrimalItemAmmo_Shadow_DartAggro.PrimalItemAmmo_Shadow_DartAggroCheat GFI PrimalItemAmmo_Shadow_DartAggro_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItemAmmo_Shadow_DartAggro.PrimalItemAmmo_Shadow_DartAggro'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_Shadow_DartAggro_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_Shadow_DartAggro_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItemAmmo_Shadow_DartRefined_C/Shadow_Weapons/PrimalItemAmmo_Shadow_DartRefined.PrimalItemAmmo_Shadow_DartRefinedCheat GFI PrimalItemAmmo_Shadow_DartRefined_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItemAmmo_Shadow_DartRefined.PrimalItemAmmo_Shadow_DartRefined'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_Shadow_DartRefined_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_Shadow_DartRefined_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItemAmmo_Shadow_DartTranq_C/Shadow_Weapons/PrimalItemAmmo_Shadow_DartTranq.PrimalItemAmmo_Shadow_DartTranqCheat GFI PrimalItemAmmo_Shadow_DartTranq_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItemAmmo_Shadow_DartTranq.PrimalItemAmmo_Shadow_DartTranq'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_Shadow_DartTranq_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_Shadow_DartTranq_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItemAmmo_Shadow_Hook_C/Shadow_Weapons/PrimalItemAmmo_Shadow_Hook.PrimalItemAmmo_Shadow_HookCheat GFI PrimalItemAmmo_Shadow_Hook_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItemAmmo_Shadow_Hook.PrimalItemAmmo_Shadow_Hook'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_Shadow_Hook_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_Shadow_Hook_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItemAmmo_Shadow_LongneckBullet_C/Shadow_Weapons/PrimalItemAmmo_Shadow_LongneckBullet.PrimalItemAmmo_Shadow_LongneckBulletCheat GFI PrimalItemAmmo_Shadow_LongneckBullet_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItemAmmo_Shadow_LongneckBullet.PrimalItemAmmo_Shadow_LongneckBullet'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_Shadow_LongneckBullet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_Shadow_LongneckBullet_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_CompoundBow_C/Shadow_Weapons/PrimalItem_Shadow_CompoundBow.PrimalItem_Shadow_CompoundBowCheat GFI PrimalItem_Shadow_CompoundBow_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_CompoundBow.PrimalItem_Shadow_CompoundBow'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_CompoundBow_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_CompoundBow_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_Crossbow_C/Shadow_Weapons/PrimalItem_Shadow_Crossbow.PrimalItem_Shadow_CrossbowCheat GFI PrimalItem_Shadow_Crossbow_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_Crossbow.PrimalItem_Shadow_Crossbow'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_Crossbow_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_Crossbow_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_Gun_C/Shadow_Weapons/PrimalItem_Shadow_Gun.PrimalItem_Shadow_GunCheat GFI PrimalItem_Shadow_Gun_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_Gun.PrimalItem_Shadow_Gun'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_Gun_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_Gun_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_Hatchet_C/Shadow_Weapons/PrimalItem_Shadow_Hatchet.PrimalItem_Shadow_HatchetCheat GFI PrimalItem_Shadow_Hatchet_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_Hatchet.PrimalItem_Shadow_Hatchet'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_Hatchet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_Hatchet_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_Longneck_C/Shadow_Weapons/PrimalItem_Shadow_Longneck.PrimalItem_Shadow_LongneckCheat GFI PrimalItem_Shadow_Longneck_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_Longneck.PrimalItem_Shadow_Longneck'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_Longneck_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_Longneck_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_Pick_C/Shadow_Weapons/PrimalItem_Shadow_Pick.PrimalItem_Shadow_PickCheat GFI PrimalItem_Shadow_Pick_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_Pick.PrimalItem_Shadow_Pick'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_Pick_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_Pick_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_Pistol_C/Shadow_Weapons/PrimalItem_Shadow_Pistol.PrimalItem_Shadow_PistolCheat GFI PrimalItem_Shadow_Pistol_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_Pistol.PrimalItem_Shadow_Pistol'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_Pistol_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_Pistol_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_Rifle_C/Shadow_Weapons/PrimalItem_Shadow_Rifle.PrimalItem_Shadow_RifleCheat GFI PrimalItem_Shadow_Rifle_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_Rifle.PrimalItem_Shadow_Rifle'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_Rifle_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_Rifle_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_Shotgun_Pump_C/Shadow_Weapons/PrimalItem_Shadow_Shotgun_Pump.PrimalItem_Shadow_Shotgun_PumpCheat GFI PrimalItem_Shadow_Shotgun_Pump_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_Shotgun_Pump.PrimalItem_Shadow_Shotgun_Pump'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_Shotgun_Pump_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_Shotgun_Pump_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_Shotgun_Sawed_C/Shadow_Weapons/PrimalItem_Shadow_Shotgun_Sawed.PrimalItem_Shadow_Shotgun_SawedCheat GFI PrimalItem_Shadow_Shotgun_Sawed_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_Shotgun_Sawed.PrimalItem_Shadow_Shotgun_Sawed'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_Shotgun_Sawed_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_Shotgun_Sawed_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_Sickle_C/Shadow_Weapons/PrimalItem_Shadow_Sickle.PrimalItem_Shadow_SickleCheat GFI PrimalItem_Shadow_Sickle_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_Sickle.PrimalItem_Shadow_Sickle'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_Sickle_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_Sickle_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_Sniper_C/Shadow_Weapons/PrimalItem_Shadow_Sniper.PrimalItem_Shadow_SniperCheat GFI PrimalItem_Shadow_Sniper_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_Sniper.PrimalItem_Shadow_Sniper'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_Sniper_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_Sniper_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_Sword_C/Shadow_Weapons/PrimalItem_Shadow_Sword.PrimalItem_Shadow_SwordCheat GFI PrimalItem_Shadow_Sword_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_Sword.PrimalItem_Shadow_Sword'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_Sword_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_Sword_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_TekRifle_C/Shadow_Weapons/PrimalItem_Shadow_TekRifle.PrimalItem_Shadow_TekRifleCheat GFI PrimalItem_Shadow_TekRifle_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_TekRifle.PrimalItem_Shadow_TekRifle'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_TekRifle_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_TekRifle_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_TekSniper_C/Shadow_Weapons/PrimalItem_Shadow_TekSniper.PrimalItem_Shadow_TekSniperCheat GFI PrimalItem_Shadow_TekSniper_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_TekSniper.PrimalItem_Shadow_TekSniper'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_TekSniper_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_TekSniper_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_TekSniper_Test1_C/Shadow_Weapons/PrimalItem_Shadow_TekSniper_Test1.PrimalItem_Shadow_TekSniper_Test1Cheat GFI PrimalItem_Shadow_TekSniper_Test1_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_TekSniper_Test1.PrimalItem_Shadow_TekSniper_Test1'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_TekSniper_Test1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_TekSniper_Test1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_TekSniper_Test2_C/Shadow_Weapons/PrimalItem_Shadow_TekSniper_Test2.PrimalItem_Shadow_TekSniper_Test2Cheat GFI PrimalItem_Shadow_TekSniper_Test2_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_TekSniper_Test2.PrimalItem_Shadow_TekSniper_Test2'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_TekSniper_Test2_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_TekSniper_Test2_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_TekSword_C/Shadow_Weapons/PrimalItem_Shadow_TekSword.PrimalItem_Shadow_TekSwordCheat GFI PrimalItem_Shadow_TekSword_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/PrimalItem_Shadow_TekSword.PrimalItem_Shadow_TekSword'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_TekSword_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_TekSword_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItemStructure_Shadow_Weap_Box_C/Shadow_Weapons/CraftingStation/PrimalItemStructure_Shadow_Weap_Box.PrimalItemStructure_Shadow_Weap_BoxCheat GFI PrimalItemStructure_Shadow_Weap_Box_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/CraftingStation/PrimalItemStructure_Shadow_Weap_Box.PrimalItemStructure_Shadow_Weap_Box'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Shadow_Weap_Box_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Shadow_Weap_Box_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_ChainSaw_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_ChainSaw_Shadow_NG.PrimalItem_ChainSaw_Shadow_NGCheat GFI PrimalItem_ChainSaw_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_ChainSaw_Shadow_NG.PrimalItem_ChainSaw_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_ChainSaw_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_ChainSaw_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_TekRifle_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_TekRifle_Shadow_NG.PrimalItem_TekRifle_Shadow_NGCheat GFI PrimalItem_TekRifle_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_TekRifle_Shadow_NG.PrimalItem_TekRifle_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_TekRifle_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_TekRifle_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_TekSniper_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_TekSniper_Shadow_NG.PrimalItem_TekSniper_Shadow_NGCheat GFI PrimalItem_TekSniper_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_TekSniper_Shadow_NG.PrimalItem_TekSniper_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_TekSniper_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_TekSniper_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeapFlamethrower_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeapFlamethrower_Shadow_NG.PrimalItem_WeapFlamethrower_Shadow_NGCheat GFI PrimalItem_WeapFlamethrower_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeapFlamethrower_Shadow_NG.PrimalItem_WeapFlamethrower_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeapFlamethrower_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeapFlamethrower_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponCompoundBow_Fire_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponCompoundBow_Fire_Shadow_NG.PrimalItem_WeaponCompoundBow_Fire_Shadow_NGCheat GFI PrimalItem_WeaponCompoundBow_Fire_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponCompoundBow_Fire_Shadow_NG.PrimalItem_WeaponCompoundBow_Fire_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCompoundBow_Fire_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCompoundBow_Fire_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponCompoundBow_Metal_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponCompoundBow_Metal_Shadow_NG.PrimalItem_WeaponCompoundBow_Metal_Shadow_NGCheat GFI PrimalItem_WeaponCompoundBow_Metal_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponCompoundBow_Metal_Shadow_NG.PrimalItem_WeaponCompoundBow_Metal_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCompoundBow_Metal_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCompoundBow_Metal_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponCompoundBow_Tranq_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponCompoundBow_Tranq_Shadow_NG.PrimalItem_WeaponCompoundBow_Tranq_Shadow_NGCheat GFI PrimalItem_WeaponCompoundBow_Tranq_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponCompoundBow_Tranq_Shadow_NG.PrimalItem_WeaponCompoundBow_Tranq_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCompoundBow_Tranq_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCompoundBow_Tranq_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponCrossbow_Fire_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponCrossbow_Fire_Shadow_NG.PrimalItem_WeaponCrossbow_Fire_Shadow_NGCheat GFI PrimalItem_WeaponCrossbow_Fire_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponCrossbow_Fire_Shadow_NG.PrimalItem_WeaponCrossbow_Fire_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCrossbow_Fire_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCrossbow_Fire_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponCrossbow_Grapple_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponCrossbow_Grapple_Shadow_NG.PrimalItem_WeaponCrossbow_Grapple_Shadow_NGCheat GFI PrimalItem_WeaponCrossbow_Grapple_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponCrossbow_Grapple_Shadow_NG.PrimalItem_WeaponCrossbow_Grapple_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCrossbow_Grapple_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCrossbow_Grapple_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponCrossbow_Stone_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponCrossbow_Stone_Shadow_NG.PrimalItem_WeaponCrossbow_Stone_Shadow_NGCheat GFI PrimalItem_WeaponCrossbow_Stone_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponCrossbow_Stone_Shadow_NG.PrimalItem_WeaponCrossbow_Stone_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCrossbow_Stone_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCrossbow_Stone_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponCrossbow_Tranq_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponCrossbow_Tranq_Shadow_NG.PrimalItem_WeaponCrossbow_Tranq_Shadow_NGCheat GFI PrimalItem_WeaponCrossbow_Tranq_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponCrossbow_Tranq_Shadow_NG.PrimalItem_WeaponCrossbow_Tranq_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCrossbow_Tranq_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCrossbow_Tranq_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponGun_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponGun_Shadow_NG.PrimalItem_WeaponGun_Shadow_NGCheat GFI PrimalItem_WeaponGun_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponGun_Shadow_NG.PrimalItem_WeaponGun_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponGun_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponGun_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponHarpoon_Bolt_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponHarpoon_Bolt_Shadow_NG.PrimalItem_WeaponHarpoon_Bolt_Shadow_NGCheat GFI PrimalItem_WeaponHarpoon_Bolt_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponHarpoon_Bolt_Shadow_NG.PrimalItem_WeaponHarpoon_Bolt_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponHarpoon_Bolt_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponHarpoon_Bolt_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponHarpoon_Tranq_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponHarpoon_Tranq_Shadow_NG.PrimalItem_WeaponHarpoon_Tranq_Shadow_NGCheat GFI PrimalItem_WeaponHarpoon_Tranq_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponHarpoon_Tranq_Shadow_NG.PrimalItem_WeaponHarpoon_Tranq_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponHarpoon_Tranq_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponHarpoon_Tranq_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponMachinedPistol_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponMachinedPistol_Shadow_NG.PrimalItem_WeaponMachinedPistol_Shadow_NGCheat GFI PrimalItem_WeaponMachinedPistol_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponMachinedPistol_Shadow_NG.PrimalItem_WeaponMachinedPistol_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedPistol_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedPistol_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponMachinedShotgun_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponMachinedShotgun_Shadow_NG.PrimalItem_WeaponMachinedShotgun_Shadow_NGCheat GFI PrimalItem_WeaponMachinedShotgun_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponMachinedShotgun_Shadow_NG.PrimalItem_WeaponMachinedShotgun_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedShotgun_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedShotgun_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponMachinedSniper_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponMachinedSniper_Shadow_NG.PrimalItem_WeaponMachinedSniper_Shadow_NGCheat GFI PrimalItem_WeaponMachinedSniper_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponMachinedSniper_Shadow_NG.PrimalItem_WeaponMachinedSniper_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedSniper_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedSniper_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponMetalHatchet_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponMetalHatchet_Shadow_NG.PrimalItem_WeaponMetalHatchet_Shadow_NGCheat GFI PrimalItem_WeaponMetalHatchet_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponMetalHatchet_Shadow_NG.PrimalItem_WeaponMetalHatchet_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMetalHatchet_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMetalHatchet_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponMetalPick_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponMetalPick_Shadow_NG.PrimalItem_WeaponMetalPick_Shadow_NGCheat GFI PrimalItem_WeaponMetalPick_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponMetalPick_Shadow_NG.PrimalItem_WeaponMetalPick_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMetalPick_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMetalPick_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponOneShotRifle_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponOneShotRifle_Shadow_NG.PrimalItem_WeaponOneShotRifle_Shadow_NGCheat GFI PrimalItem_WeaponOneShotRifle_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponOneShotRifle_Shadow_NG.PrimalItem_WeaponOneShotRifle_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponOneShotRifle_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponOneShotRifle_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponPike_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponPike_Shadow_NG.PrimalItem_WeaponPike_Shadow_NGCheat GFI PrimalItem_WeaponPike_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponPike_Shadow_NG.PrimalItem_WeaponPike_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponPike_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponPike_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponRifle_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponRifle_Shadow_NG.PrimalItem_WeaponRifle_Shadow_NGCheat GFI PrimalItem_WeaponRifle_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponRifle_Shadow_NG.PrimalItem_WeaponRifle_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponRifle_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponRifle_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponSickle_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponSickle_Shadow_NG.PrimalItem_WeaponSickle_Shadow_NGCheat GFI PrimalItem_WeaponSickle_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponSickle_Shadow_NG.PrimalItem_WeaponSickle_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponSickle_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponSickle_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponSword_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponSword_Shadow_NG.PrimalItem_WeaponSword_Shadow_NGCheat GFI PrimalItem_WeaponSword_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponSword_Shadow_NG.PrimalItem_WeaponSword_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponSword_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponSword_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponTekSword_Shadow_NG_C/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponTekSword_Shadow_NG.PrimalItem_WeaponTekSword_Shadow_NGCheat GFI PrimalItem_WeaponTekSword_Shadow_NG_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems/PrimalItem_WeaponTekSword_Shadow_NG.PrimalItem_WeaponTekSword_Shadow_NG'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponTekSword_Shadow_NG_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponTekSword_Shadow_NG_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_ChainSaw_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_ChainSaw_Shadow_NG_P.PrimalItem_ChainSaw_Shadow_NG_PCheat GFI PrimalItem_ChainSaw_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_ChainSaw_Shadow_NG_P.PrimalItem_ChainSaw_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_ChainSaw_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_ChainSaw_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_TekRifle_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_TekRifle_Shadow_NG_P.PrimalItem_TekRifle_Shadow_NG_PCheat GFI PrimalItem_TekRifle_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_TekRifle_Shadow_NG_P.PrimalItem_TekRifle_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_TekRifle_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_TekRifle_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_TekSniper_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_TekSniper_Shadow_NG_P.PrimalItem_TekSniper_Shadow_NG_PCheat GFI PrimalItem_TekSniper_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_TekSniper_Shadow_NG_P.PrimalItem_TekSniper_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_TekSniper_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_TekSniper_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeapFlamethrower_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeapFlamethrower_Shadow_NG_P.PrimalItem_WeapFlamethrower_Shadow_NG_PCheat GFI PrimalItem_WeapFlamethrower_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeapFlamethrower_Shadow_NG_P.PrimalItem_WeapFlamethrower_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeapFlamethrower_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeapFlamethrower_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponCompoundBow_Fire_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponCompoundBow_Fire_Shadow_NG_P.PrimalItem_WeaponCompoundBow_Fire_Shadow_NG_PCheat GFI PrimalItem_WeaponCompoundBow_Fire_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponCompoundBow_Fire_Shadow_NG_P.PrimalItem_WeaponCompoundBow_Fire_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCompoundBow_Fire_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCompoundBow_Fire_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponCompoundBow_Metal_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponCompoundBow_Metal_Shadow_NG_P.PrimalItem_WeaponCompoundBow_Metal_Shadow_NG_PCheat GFI PrimalItem_WeaponCompoundBow_Metal_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponCompoundBow_Metal_Shadow_NG_P.PrimalItem_WeaponCompoundBow_Metal_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCompoundBow_Metal_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCompoundBow_Metal_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponCompoundBow_Tranq_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponCompoundBow_Tranq_Shadow_NG_P.PrimalItem_WeaponCompoundBow_Tranq_Shadow_NG_PCheat GFI PrimalItem_WeaponCompoundBow_Tranq_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponCompoundBow_Tranq_Shadow_NG_P.PrimalItem_WeaponCompoundBow_Tranq_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCompoundBow_Tranq_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCompoundBow_Tranq_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponCrossbow_Fire_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponCrossbow_Fire_Shadow_NG_P.PrimalItem_WeaponCrossbow_Fire_Shadow_NG_PCheat GFI PrimalItem_WeaponCrossbow_Fire_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponCrossbow_Fire_Shadow_NG_P.PrimalItem_WeaponCrossbow_Fire_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCrossbow_Fire_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCrossbow_Fire_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponCrossbow_Grapple_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponCrossbow_Grapple_Shadow_NG_P.PrimalItem_WeaponCrossbow_Grapple_Shadow_NG_PCheat GFI PrimalItem_WeaponCrossbow_Grapple_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponCrossbow_Grapple_Shadow_NG_P.PrimalItem_WeaponCrossbow_Grapple_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCrossbow_Grapple_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCrossbow_Grapple_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponCrossbow_Stone_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponCrossbow_Stone_Shadow_NG_P.PrimalItem_WeaponCrossbow_Stone_Shadow_NG_PCheat GFI PrimalItem_WeaponCrossbow_Stone_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponCrossbow_Stone_Shadow_NG_P.PrimalItem_WeaponCrossbow_Stone_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCrossbow_Stone_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCrossbow_Stone_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponCrossbow_Tranq_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponCrossbow_Tranq_Shadow_NG_P.PrimalItem_WeaponCrossbow_Tranq_Shadow_NG_PCheat GFI PrimalItem_WeaponCrossbow_Tranq_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponCrossbow_Tranq_Shadow_NG_P.PrimalItem_WeaponCrossbow_Tranq_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCrossbow_Tranq_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCrossbow_Tranq_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponGun_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponGun_Shadow_NG_P.PrimalItem_WeaponGun_Shadow_NG_PCheat GFI PrimalItem_WeaponGun_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponGun_Shadow_NG_P.PrimalItem_WeaponGun_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponGun_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponGun_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponHarpoon_Bolt_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponHarpoon_Bolt_Shadow_NG_P.PrimalItem_WeaponHarpoon_Bolt_Shadow_NG_PCheat GFI PrimalItem_WeaponHarpoon_Bolt_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponHarpoon_Bolt_Shadow_NG_P.PrimalItem_WeaponHarpoon_Bolt_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponHarpoon_Bolt_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponHarpoon_Bolt_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponHarpoon_Tranq_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponHarpoon_Tranq_Shadow_NG_P.PrimalItem_WeaponHarpoon_Tranq_Shadow_NG_PCheat GFI PrimalItem_WeaponHarpoon_Tranq_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponHarpoon_Tranq_Shadow_NG_P.PrimalItem_WeaponHarpoon_Tranq_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponHarpoon_Tranq_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponHarpoon_Tranq_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponMachinedPistol_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponMachinedPistol_Shadow_NG_P.PrimalItem_WeaponMachinedPistol_Shadow_NG_PCheat GFI PrimalItem_WeaponMachinedPistol_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponMachinedPistol_Shadow_NG_P.PrimalItem_WeaponMachinedPistol_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedPistol_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedPistol_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponMachinedShotgun_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponMachinedShotgun_Shadow_NG_P.PrimalItem_WeaponMachinedShotgun_Shadow_NG_PCheat GFI PrimalItem_WeaponMachinedShotgun_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponMachinedShotgun_Shadow_NG_P.PrimalItem_WeaponMachinedShotgun_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedShotgun_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedShotgun_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponMachinedSniper_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponMachinedSniper_Shadow_NG_P.PrimalItem_WeaponMachinedSniper_Shadow_NG_PCheat GFI PrimalItem_WeaponMachinedSniper_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponMachinedSniper_Shadow_NG_P.PrimalItem_WeaponMachinedSniper_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMachinedSniper_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMachinedSniper_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponMetalHatchet_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponMetalHatchet_Shadow_NG_P.PrimalItem_WeaponMetalHatchet_Shadow_NG_PCheat GFI PrimalItem_WeaponMetalHatchet_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponMetalHatchet_Shadow_NG_P.PrimalItem_WeaponMetalHatchet_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMetalHatchet_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMetalHatchet_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponMetalPick_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponMetalPick_Shadow_NG_P.PrimalItem_WeaponMetalPick_Shadow_NG_PCheat GFI PrimalItem_WeaponMetalPick_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponMetalPick_Shadow_NG_P.PrimalItem_WeaponMetalPick_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponMetalPick_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponMetalPick_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponOneShotRifle_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponOneShotRifle_Shadow_NG_P.PrimalItem_WeaponOneShotRifle_Shadow_NG_PCheat GFI PrimalItem_WeaponOneShotRifle_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponOneShotRifle_Shadow_NG_P.PrimalItem_WeaponOneShotRifle_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponOneShotRifle_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponOneShotRifle_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponPike_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponPike_Shadow_NG_P.PrimalItem_WeaponPike_Shadow_NG_PCheat GFI PrimalItem_WeaponPike_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponPike_Shadow_NG_P.PrimalItem_WeaponPike_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponPike_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponPike_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponRifle_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponRifle_Shadow_NG_P.PrimalItem_WeaponRifle_Shadow_NG_PCheat GFI PrimalItem_WeaponRifle_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponRifle_Shadow_NG_P.PrimalItem_WeaponRifle_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponRifle_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponRifle_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponSickle_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponSickle_Shadow_NG_P.PrimalItem_WeaponSickle_Shadow_NG_PCheat GFI PrimalItem_WeaponSickle_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponSickle_Shadow_NG_P.PrimalItem_WeaponSickle_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponSickle_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponSickle_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponSword_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponSword_Shadow_NG_P.PrimalItem_WeaponSword_Shadow_NG_PCheat GFI PrimalItem_WeaponSword_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponSword_Shadow_NG_P.PrimalItem_WeaponSword_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponSword_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponSword_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_WeaponTekSword_Shadow_NG_P_C/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponTekSword_Shadow_NG_P.PrimalItem_WeaponTekSword_Shadow_NG_PCheat GFI PrimalItem_WeaponTekSword_Shadow_NG_P_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/NewPrimalItems_P/PrimalItem_WeaponTekSword_Shadow_NG_P.PrimalItem_WeaponTekSword_Shadow_NG_P'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponTekSword_Shadow_NG_P_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponTekSword_Shadow_NG_P_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_ChainSaw_C/Shadow_Weapons/scorched/PrimalItem_Shadow_ChainSaw.PrimalItem_Shadow_ChainSawCheat GFI PrimalItem_Shadow_ChainSaw_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/scorched/PrimalItem_Shadow_ChainSaw.PrimalItem_Shadow_ChainSaw'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_ChainSaw_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_ChainSaw_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_Flamethrower_C/Shadow_Weapons/scorched/PrimalItem_Shadow_Flamethrower.PrimalItem_Shadow_FlamethrowerCheat GFI PrimalItem_Shadow_Flamethrower_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/scorched/PrimalItem_Shadow_Flamethrower.PrimalItem_Shadow_Flamethrower'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_Flamethrower_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_Flamethrower_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
PrimalItem_Shadow_Whip_C/Shadow_Weapons/scorched/PrimalItem_Shadow_Whip.PrimalItem_Shadow_WhipCheat GFI PrimalItem_Shadow_Whip_C 1 0 0Cheat GiveItem "Blueprint'/Shadow_Weapons/scorched/PrimalItem_Shadow_Whip.PrimalItem_Shadow_Whip'" 1 0 0ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Shadow_Whip_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Shadow_Whip_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))