Author: GodOfNoiseMods
Downloads: 72,243
File Size: 127.9 KB
Created:
Updated:
Mod ID: 992975
Categories:
GON Reusables
Mod that adds Reusable items to the game
Spawn codes, cheat commands, and configs for GON Reusables Items
Class Name:
PrimalItem_BloodExtractor_GONReusables_CBlueprint Path:
/GONReusables/BloodExtractor/PrimalItem_BloodExtractor_GONReusables.PrimalItem_BloodExtractor_GONReusablesGFI Command:
Cheat GFI PrimalItem_BloodExtractor_GONReusables_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GONReusables/BloodExtractor/PrimalItem_BloodExtractor_GONReusables.PrimalItem_BloodExtractor_GONReusables'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_BloodExtractor_GONReusables_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_BloodExtractor_GONReusables_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponBola_GONReusables_CBlueprint Path:
/GONReusables/Bola/PrimalItem_WeaponBola_GONReusables.PrimalItem_WeaponBola_GONReusablesGFI Command:
Cheat GFI PrimalItem_WeaponBola_GONReusables_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GONReusables/Bola/PrimalItem_WeaponBola_GONReusables.PrimalItem_WeaponBola_GONReusables'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponBola_GONReusables_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponBola_GONReusables_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponBoomerang_GONReusables_CBlueprint Path:
/GONReusables/Boomerang/PrimalItem_WeaponBoomerang_GONReusables.PrimalItem_WeaponBoomerang_GONReusablesGFI Command:
Cheat GFI PrimalItem_WeaponBoomerang_GONReusables_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GONReusables/Boomerang/PrimalItem_WeaponBoomerang_GONReusables.PrimalItem_WeaponBoomerang_GONReusables'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponBoomerang_GONReusables_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponBoomerang_GONReusables_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponProd_GONReusables_CBlueprint Path:
/GONReusables/ElectricalProd/PrimalItem_WeaponProd_GONReusables.PrimalItem_WeaponProd_GONReusablesGFI Command:
Cheat GFI PrimalItem_WeaponProd_GONReusables_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GONReusables/ElectricalProd/PrimalItem_WeaponProd_GONReusables.PrimalItem_WeaponProd_GONReusables'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponProd_GONReusables_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponProd_GONReusables_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_GasMask_GONReusables_CBlueprint Path:
/GONReusables/GasMask/PrimalItemArmor_GasMask_GONReusables.PrimalItemArmor_GasMask_GONReusablesGFI Command:
Cheat GFI PrimalItemArmor_GasMask_GONReusables_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GONReusables/GasMask/PrimalItemArmor_GasMask_GONReusables.PrimalItemArmor_GasMask_GONReusables'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_GasMask_GONReusables_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_GasMask_GONReusables_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_Glider_Reusable_CBlueprint Path:
/GONReusables/GliderSuit/PrimalItemArmor_Glider_Reusable.PrimalItemArmor_Glider_ReusableGFI Command:
Cheat GFI PrimalItemArmor_Glider_Reusable_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GONReusables/GliderSuit/PrimalItemArmor_Glider_Reusable.PrimalItemArmor_Glider_Reusable'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_Glider_Reusable_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_Glider_Reusable_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_GrapplingHook_GONReusables_CBlueprint Path:
/GONReusables/GrapplingBow/PrimalItemAmmo_GrapplingHook_GONReusables.PrimalItemAmmo_GrapplingHook_GONReusablesGFI Command:
Cheat GFI PrimalItemAmmo_GrapplingHook_GONReusables_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GONReusables/GrapplingBow/PrimalItemAmmo_GrapplingHook_GONReusables.PrimalItemAmmo_GrapplingHook_GONReusables'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_GrapplingHook_GONReusables_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_GrapplingHook_GONReusables_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponCrossbow_GONReusable_CBlueprint Path:
/GONReusables/GrapplingBow/PrimalItem_WeaponCrossbow_GONReusable.PrimalItem_WeaponCrossbow_GONReusableGFI Command:
Cheat GFI PrimalItem_WeaponCrossbow_GONReusable_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GONReusables/GrapplingBow/PrimalItem_WeaponCrossbow_GONReusable.PrimalItem_WeaponCrossbow_GONReusable'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCrossbow_GONReusable_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCrossbow_GONReusable_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumableBuff_Parachute_GONReusables_CBlueprint Path:
/GONReusables/Parachute/PrimalItemConsumableBuff_Parachute_GONReusables.PrimalItemConsumableBuff_Parachute_GONReusablesGFI Command:
Cheat GFI PrimalItemConsumableBuff_Parachute_GONReusables_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GONReusables/Parachute/PrimalItemConsumableBuff_Parachute_GONReusables.PrimalItemConsumableBuff_Parachute_GONReusables'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumableBuff_Parachute_GONReusables_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumableBuff_Parachute_GONReusables_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ScubaShirt_SuitWithTank_GONReusables_CBlueprint Path:
/GONReusables/Scuba/PrimalItemArmor_ScubaShirt_SuitWithTank_GONReusables.PrimalItemArmor_ScubaShirt_SuitWithTank_GONReusablesGFI Command:
Cheat GFI PrimalItemArmor_ScubaShirt_SuitWithTank_GONReusables_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GONReusables/Scuba/PrimalItemArmor_ScubaShirt_SuitWithTank_GONReusables.PrimalItemArmor_ScubaShirt_SuitWithTank_GONReusables'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ScubaShirt_SuitWithTank_GONReusables_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ScubaShirt_SuitWithTank_GONReusables_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponSpear_GONReusables_CBlueprint Path:
/GONReusables/Spear/PrimalItem_WeaponSpear_GONReusables.PrimalItem_WeaponSpear_GONReusablesGFI Command:
Cheat GFI PrimalItem_WeaponSpear_GONReusables_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GONReusables/Spear/PrimalItem_WeaponSpear_GONReusables.PrimalItem_WeaponSpear_GONReusables'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponSpear_GONReusables_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponSpear_GONReusables_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Tent_GONReusables_CBlueprint Path:
/GONReusables/Tent/PrimalItemStructure_Tent_GONReusables.PrimalItemStructure_Tent_GONReusablesGFI Command:
Cheat GFI PrimalItemStructure_Tent_GONReusables_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GONReusables/Tent/PrimalItemStructure_Tent_GONReusables.PrimalItemStructure_Tent_GONReusables'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Tent_GONReusables_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Tent_GONReusables_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponWhip_GonReusables_CBlueprint Path:
/GONReusables/Whip/PrimalItem_WeaponWhip_GonReusables.PrimalItem_WeaponWhip_GonReusablesGFI Command:
Cheat GFI PrimalItem_WeaponWhip_GonReusables_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/GONReusables/Whip/PrimalItem_WeaponWhip_GonReusables.PrimalItem_WeaponWhip_GonReusables'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponWhip_GonReusables_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponWhip_GonReusables_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))