Author: stpierresebastien97
Downloads: 517
File Size: 157.6 MB
Created:
Updated:
Mod ID: 991607
Categories:
What The Fox
This mod has a custom currency called Fox Coins that works with the Fox Chest. Also has a custom UI compatible on controllers and keyboard and mouse.
Spawn codes, cheat commands, and configs for What The Fox Dinos
Class Name:
Angler_Character_BP_Aberrant_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Angler_Character_BP_Aberrant_1.Angler_Character_BP_Aberrant_1Command to Spawn Wild (random level):
Cheat Summon Angler_Character_BP_Aberrant_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Angler_Character_BP_Aberrant_1.Angler_Character_BP_Aberrant_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Angler_Character_BP_Aberrant_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Angler_Aberrant_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Angler_Character_BP_Aberrant_1.Angler_Character_BP_Aberrant_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Angler_Character_BP_Aberrant_1.Angler_Character_BP_Aberrant_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Angler_Character_BP_Aberrant_1_C",ToClassName="")
Class Name:
Ankylo_Character_BP_Aberrant_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Ankylo_Character_BP_Aberrant_1.Ankylo_Character_BP_Aberrant_1Command to Spawn Wild (random level):
Cheat Summon Ankylo_Character_BP_Aberrant_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Ankylo_Character_BP_Aberrant_1.Ankylo_Character_BP_Aberrant_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ankylo_Character_BP_Aberrant_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ankylo_Aberrant_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Ankylo_Character_BP_Aberrant_1.Ankylo_Character_BP_Aberrant_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Ankylo_Character_BP_Aberrant_1.Ankylo_Character_BP_Aberrant_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ankylo_Character_BP_Aberrant_1_C",ToClassName="")
Class Name:
Argent_Character_BP_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Argent_Character_BP_1.Argent_Character_BP_1Command to Spawn Wild (random level):
Cheat Summon Argent_Character_BP_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Argent_Character_BP_1.Argent_Character_BP_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Argent_Character_BP_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Argent_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Argent_Character_BP_1.Argent_Character_BP_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Argent_Character_BP_1.Argent_Character_BP_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Argent_Character_BP_1_C",ToClassName="")
Class Name:
Beaver_Character_BP_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Beaver_Character_BP_1.Beaver_Character_BP_1Command to Spawn Wild (random level):
Cheat Summon Beaver_Character_BP_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Beaver_Character_BP_1.Beaver_Character_BP_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Beaver_Character_BP_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Beaver_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Beaver_Character_BP_1.Beaver_Character_BP_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Beaver_Character_BP_1.Beaver_Character_BP_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Beaver_Character_BP_1_C",ToClassName="")
Class Name:
BoaFrill_Character_BP_Aberrant_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/BoaFrill_Character_BP_Aberrant_1.BoaFrill_Character_BP_Aberrant_1Command to Spawn Wild (random level):
Cheat Summon BoaFrill_Character_BP_Aberrant_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/BoaFrill_Character_BP_Aberrant_1.BoaFrill_Character_BP_Aberrant_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BoaFrill_Character_BP_Aberrant_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BoaFrill_Aberrant_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/BoaFrill_Character_BP_Aberrant_1.BoaFrill_Character_BP_Aberrant_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/BoaFrill_Character_BP_Aberrant_1.BoaFrill_Character_BP_Aberrant_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BoaFrill_Character_BP_Aberrant_1_C",ToClassName="")
Class Name:
Coel_Character_BP_Aberrant_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Coel_Character_BP_Aberrant_1.Coel_Character_BP_Aberrant_1Command to Spawn Wild (random level):
Cheat Summon Coel_Character_BP_Aberrant_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Coel_Character_BP_Aberrant_1.Coel_Character_BP_Aberrant_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Coel_Character_BP_Aberrant_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Coel_Aberrant_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Coel_Character_BP_Aberrant_1.Coel_Character_BP_Aberrant_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Coel_Character_BP_Aberrant_1.Coel_Character_BP_Aberrant_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Coel_Character_BP_Aberrant_1_C",ToClassName="")
Class Name:
Direwolf_Character_BP_Eden_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Direwolf_Character_BP_Eden_1.Direwolf_Character_BP_Eden_1Command to Spawn Wild (random level):
Cheat Summon Direwolf_Character_BP_Eden_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Direwolf_Character_BP_Eden_1.Direwolf_Character_BP_Eden_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Direwolf_Character_BP_Eden_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Direwolf_Eden_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Direwolf_Character_BP_Eden_1.Direwolf_Character_BP_Eden_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Direwolf_Character_BP_Eden_1.Direwolf_Character_BP_Eden_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Direwolf_Character_BP_Eden_1_C",ToClassName="")
Class Name:
Doed_Character_BP_Aberrant_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Doed_Character_BP_Aberrant_1.Doed_Character_BP_Aberrant_1Command to Spawn Wild (random level):
Cheat Summon Doed_Character_BP_Aberrant_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Doed_Character_BP_Aberrant_1.Doed_Character_BP_Aberrant_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Doed_Character_BP_Aberrant_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Doed_Aberrant_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Doed_Character_BP_Aberrant_1.Doed_Character_BP_Aberrant_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Doed_Character_BP_Aberrant_1.Doed_Character_BP_Aberrant_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Doed_Character_BP_Aberrant_1_C",ToClassName="")
Class Name:
DungBeetle_Character_BP_Aberrant_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/DungBeetle_Character_BP_Aberrant_1.DungBeetle_Character_BP_Aberrant_1Command to Spawn Wild (random level):
Cheat Summon DungBeetle_Character_BP_Aberrant_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/DungBeetle_Character_BP_Aberrant_1.DungBeetle_Character_BP_Aberrant_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "DungBeetle_Character_BP_Aberrant_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="DungBeetle_Aberrant_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/DungBeetle_Character_BP_Aberrant_1.DungBeetle_Character_BP_Aberrant_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/DungBeetle_Character_BP_Aberrant_1.DungBeetle_Character_BP_Aberrant_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="DungBeetle_Character_BP_Aberrant_1_C",ToClassName="")
Class Name:
Gacha_Character_BP_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Gacha_Character_BP_1.Gacha_Character_BP_1Command to Spawn Wild (random level):
Cheat Summon Gacha_Character_BP_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Gacha_Character_BP_1.Gacha_Character_BP_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Gacha_Character_BP_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Gacha_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Gacha_Character_BP_1.Gacha_Character_BP_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Gacha_Character_BP_1.Gacha_Character_BP_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Gacha_Character_BP_1_C",ToClassName="")
Class Name:
Griffin_Character_BP_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Griffin_Character_BP_1.Griffin_Character_BP_1Command to Spawn Wild (random level):
Cheat Summon Griffin_Character_BP_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Griffin_Character_BP_1.Griffin_Character_BP_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Griffin_Character_BP_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Griffin_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Griffin_Character_BP_1.Griffin_Character_BP_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Griffin_Character_BP_1.Griffin_Character_BP_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Griffin_Character_BP_1_C",ToClassName="")
Class Name:
Jerboa_Character_BP_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Jerboa_Character_BP_1.Jerboa_Character_BP_1Command to Spawn Wild (random level):
Cheat Summon Jerboa_Character_BP_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Jerboa_Character_BP_1.Jerboa_Character_BP_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Jerboa_Character_BP_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Jerboa_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Jerboa_Character_BP_1.Jerboa_Character_BP_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Jerboa_Character_BP_1.Jerboa_Character_BP_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Jerboa_Character_BP_1_C",ToClassName="")
Class Name:
LanternBird_Character_BP_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/LanternBird_Character_BP_1.LanternBird_Character_BP_1Command to Spawn Wild (random level):
Cheat Summon LanternBird_Character_BP_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/LanternBird_Character_BP_1.LanternBird_Character_BP_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LanternBird_Character_BP_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LanternBird_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/LanternBird_Character_BP_1.LanternBird_Character_BP_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/LanternBird_Character_BP_1.LanternBird_Character_BP_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LanternBird_Character_BP_1_C",ToClassName="")
Class Name:
LanternGoat_Character_BP_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/LanternGoat_Character_BP_1.LanternGoat_Character_BP_1Command to Spawn Wild (random level):
Cheat Summon LanternGoat_Character_BP_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/LanternGoat_Character_BP_1.LanternGoat_Character_BP_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LanternGoat_Character_BP_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LanternGoat_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/LanternGoat_Character_BP_1.LanternGoat_Character_BP_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/LanternGoat_Character_BP_1.LanternGoat_Character_BP_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LanternGoat_Character_BP_1_C",ToClassName="")
Class Name:
LanternLizard_Character_BP_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/LanternLizard_Character_BP_1.LanternLizard_Character_BP_1Command to Spawn Wild (random level):
Cheat Summon LanternLizard_Character_BP_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/LanternLizard_Character_BP_1.LanternLizard_Character_BP_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LanternLizard_Character_BP_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LanternLizard_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/LanternLizard_Character_BP_1.LanternLizard_Character_BP_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/LanternLizard_Character_BP_1.LanternLizard_Character_BP_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LanternLizard_Character_BP_1_C",ToClassName="")
Class Name:
LanternPug_1_Character_BP_CBlueprint Path:
/For_Fox_Sakes/Dinos/LanternPug_1_Character_BP.LanternPug_1_Character_BPCommand to Spawn Wild (random level):
Cheat Summon LanternPug_1_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/LanternPug_1_Character_BP.LanternPug_1_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "LanternPug_1_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="LanternPug_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/LanternPug_1_Character_BP.LanternPug_1_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/LanternPug_1_Character_BP.LanternPug_1_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="LanternPug_1_Character_BP_C",ToClassName="")
Class Name:
Mantis_Character_BP_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Mantis_Character_BP_1.Mantis_Character_BP_1Command to Spawn Wild (random level):
Cheat Summon Mantis_Character_BP_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Mantis_Character_BP_1.Mantis_Character_BP_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Mantis_Character_BP_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Mantis_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Mantis_Character_BP_1.Mantis_Character_BP_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Mantis_Character_BP_1.Mantis_Character_BP_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Mantis_Character_BP_1_C",ToClassName="")
Class Name:
Otter_Character_BP_Aberrant_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Otter_Character_BP_Aberrant_1.Otter_Character_BP_Aberrant_1Command to Spawn Wild (random level):
Cheat Summon Otter_Character_BP_Aberrant_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Otter_Character_BP_Aberrant_1.Otter_Character_BP_Aberrant_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Otter_Character_BP_Aberrant_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Otter_Aberrant_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Otter_Character_BP_Aberrant_1.Otter_Character_BP_Aberrant_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Otter_Character_BP_Aberrant_1.Otter_Character_BP_Aberrant_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Otter_Character_BP_Aberrant_1_C",ToClassName="")
Class Name:
Owl_Character_BP_Eden_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Owl_Character_BP_Eden_1.Owl_Character_BP_Eden_1Command to Spawn Wild (random level):
Cheat Summon Owl_Character_BP_Eden_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Owl_Character_BP_Eden_1.Owl_Character_BP_Eden_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Owl_Character_BP_Eden_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Owl_Eden_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Owl_Character_BP_Eden_1.Owl_Character_BP_Eden_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Owl_Character_BP_Eden_1.Owl_Character_BP_Eden_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Owl_Character_BP_Eden_1_C",ToClassName="")
Class Name:
Phoenix_Character_BP_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Phoenix_Character_BP_1.Phoenix_Character_BP_1Command to Spawn Wild (random level):
Cheat Summon Phoenix_Character_BP_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Phoenix_Character_BP_1.Phoenix_Character_BP_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Phoenix_Character_BP_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Phoenix_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Phoenix_Character_BP_1.Phoenix_Character_BP_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Phoenix_Character_BP_1.Phoenix_Character_BP_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Phoenix_Character_BP_1_C",ToClassName="")
Class Name:
Ptero_Character_BP_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Ptero_Character_BP_1.Ptero_Character_BP_1Command to Spawn Wild (random level):
Cheat Summon Ptero_Character_BP_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Ptero_Character_BP_1.Ptero_Character_BP_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ptero_Character_BP_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ptero_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Ptero_Character_BP_1.Ptero_Character_BP_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Ptero_Character_BP_1.Ptero_Character_BP_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ptero_Character_BP_1_C",ToClassName="")
Class Name:
Saber_Character_BP_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Saber_Character_BP_1.Saber_Character_BP_1Command to Spawn Wild (random level):
Cheat Summon Saber_Character_BP_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Saber_Character_BP_1.Saber_Character_BP_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Saber_Character_BP_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Saber_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Saber_Character_BP_1.Saber_Character_BP_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Saber_Character_BP_1.Saber_Character_BP_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Saber_Character_BP_1_C",ToClassName="")
Class Name:
Sheep_Character_BP_Aberrant_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Sheep_Character_BP_Aberrant_1.Sheep_Character_BP_Aberrant_1Command to Spawn Wild (random level):
Cheat Summon Sheep_Character_BP_Aberrant_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Sheep_Character_BP_Aberrant_1.Sheep_Character_BP_Aberrant_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Sheep_Character_BP_Aberrant_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Sheep_Aberrant_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Sheep_Character_BP_Aberrant_1.Sheep_Character_BP_Aberrant_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Sheep_Character_BP_Aberrant_1.Sheep_Character_BP_Aberrant_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Sheep_Character_BP_Aberrant_1_C",ToClassName="")
Class Name:
Tapejara_Character_BP_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Tapejara_Character_BP_1.Tapejara_Character_BP_1Command to Spawn Wild (random level):
Cheat Summon Tapejara_Character_BP_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Tapejara_Character_BP_1.Tapejara_Character_BP_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Tapejara_Character_BP_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Tapejara_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Tapejara_Character_BP_1.Tapejara_Character_BP_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Tapejara_Character_BP_1.Tapejara_Character_BP_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Tapejara_Character_BP_1_C",ToClassName="")
Class Name:
Trike_Character_BP_Aberrant_1_CBlueprint Path:
/For_Fox_Sakes/Dinos/Trike_Character_BP_Aberrant_1.Trike_Character_BP_Aberrant_1Command to Spawn Wild (random level):
Cheat Summon Trike_Character_BP_Aberrant_1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/For_Fox_Sakes/Dinos/Trike_Character_BP_Aberrant_1.Trike_Character_BP_Aberrant_1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Trike_Character_BP_Aberrant_1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Trike_Aberrant_1",EntryWeight=0.1,NPCsToSpawn=("/For_Fox_Sakes/Dinos/Trike_Character_BP_Aberrant_1.Trike_Character_BP_Aberrant_1_C"))),NPCSpawnLimits=((NPCClass="/For_Fox_Sakes/Dinos/Trike_Character_BP_Aberrant_1.Trike_Character_BP_Aberrant_1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Trike_Character_BP_Aberrant_1_C",ToClassName="")