Author: HexenLord
Downloads: 441,013
File Size: 339.0 MB
Created:
Updated:
Premium Price: $10.00
Mod ID: 988797
Categories:
Ark Omega Ascended
A huge overhaul that provides MMO and ARPG elements to Ark!
Spawn codes, cheat commands, and configs for Ark Omega Ascended Dinos
Class Name:
Achatina_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Achatina_Character_BP_Omega.Achatina_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Achatina_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Achatina_Character_BP_Omega.Achatina_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Achatina_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Achatina_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Achatina_Character_BP_Omega.Achatina_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Achatina_Character_BP_Omega.Achatina_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Achatina_Character_BP_Omega_C",ToClassName="")
Class Name:
Allo_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Allo_Character_BP_Omega.Allo_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Allo_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Allo_Character_BP_Omega.Allo_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Allo_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Allo_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Allo_Character_BP_Omega.Allo_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Allo_Character_BP_Omega.Allo_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Allo_Character_BP_Omega_C",ToClassName="")
Class Name:
Amargasaurus_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Amargasaurus_Character_BP_Omega.Amargasaurus_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Amargasaurus_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Amargasaurus_Character_BP_Omega.Amargasaurus_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Amargasaurus_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Amargasaurus_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Amargasaurus_Character_BP_Omega.Amargasaurus_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Amargasaurus_Character_BP_Omega.Amargasaurus_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Amargasaurus_Character_BP_Omega_C",ToClassName="")
Class Name:
Andrewsarchus_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Andrewsarchus_Character_BP_Omega.Andrewsarchus_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Andrewsarchus_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Andrewsarchus_Character_BP_Omega.Andrewsarchus_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Andrewsarchus_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Andrewsarchus_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Andrewsarchus_Character_BP_Omega.Andrewsarchus_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Andrewsarchus_Character_BP_Omega.Andrewsarchus_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Andrewsarchus_Character_BP_Omega_C",ToClassName="")
Class Name:
Angler_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Angler_Character_BP_Omega.Angler_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Angler_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Angler_Character_BP_Omega.Angler_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Angler_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Angler_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Angler_Character_BP_Omega.Angler_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Angler_Character_BP_Omega.Angler_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Angler_Character_BP_Omega_C",ToClassName="")
Class Name:
Ankylo_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Ankylo_Character_BP_Omega.Ankylo_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Ankylo_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Ankylo_Character_BP_Omega.Ankylo_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ankylo_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ankylo_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Ankylo_Character_BP_Omega.Ankylo_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Ankylo_Character_BP_Omega.Ankylo_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ankylo_Character_BP_Omega_C",ToClassName="")
Class Name:
Ant_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Ant_Character_BP_Omega.Ant_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Ant_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Ant_Character_BP_Omega.Ant_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ant_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ant_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Ant_Character_BP_Omega.Ant_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Ant_Character_BP_Omega.Ant_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ant_Character_BP_Omega_C",ToClassName="")
Class Name:
Archa_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Archa_Character_BP_Omega.Archa_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Archa_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Archa_Character_BP_Omega.Archa_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Archa_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Archa_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Archa_Character_BP_Omega.Archa_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Archa_Character_BP_Omega.Archa_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Archa_Character_BP_Omega_C",ToClassName="")
Class Name:
Archelon_Character_BP_ASA_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Archelon_Character_BP_ASA_Omega.Archelon_Character_BP_ASA_OmegaCommand to Spawn Wild (random level):
Cheat Summon Archelon_Character_BP_ASA_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Archelon_Character_BP_ASA_Omega.Archelon_Character_BP_ASA_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Archelon_Character_BP_ASA_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Archelon_ASA_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Archelon_Character_BP_ASA_Omega.Archelon_Character_BP_ASA_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Archelon_Character_BP_ASA_Omega.Archelon_Character_BP_ASA_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Archelon_Character_BP_ASA_Omega_C",ToClassName="")
Class Name:
Argent_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Argent_Character_BP_Omega.Argent_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Argent_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Argent_Character_BP_Omega.Argent_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Argent_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Argent_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Argent_Character_BP_Omega.Argent_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Argent_Character_BP_Omega.Argent_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Argent_Character_BP_Omega_C",ToClassName="")
Class Name:
Arthro_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Arthro_Character_BP_Omega.Arthro_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Arthro_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Arthro_Character_BP_Omega.Arthro_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Arthro_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Arthro_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Arthro_Character_BP_Omega.Arthro_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Arthro_Character_BP_Omega.Arthro_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Arthro_Character_BP_Omega_C",ToClassName="")
Class Name:
Baryonyx_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Baryonyx_Character_BP_Omega.Baryonyx_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Baryonyx_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Baryonyx_Character_BP_Omega.Baryonyx_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Baryonyx_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Baryonyx_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Baryonyx_Character_BP_Omega.Baryonyx_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Baryonyx_Character_BP_Omega.Baryonyx_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Baryonyx_Character_BP_Omega_C",ToClassName="")
Class Name:
Basilisk_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Basilisk_Character_BP_Omega.Basilisk_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Basilisk_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Basilisk_Character_BP_Omega.Basilisk_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Basilisk_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Basilisk_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Basilisk_Character_BP_Omega.Basilisk_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Basilisk_Character_BP_Omega.Basilisk_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Basilisk_Character_BP_Omega_C",ToClassName="")
Class Name:
Basilosaurus_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Basilosaurus_Character_BP_Omega.Basilosaurus_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Basilosaurus_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Basilosaurus_Character_BP_Omega.Basilosaurus_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Basilosaurus_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Basilosaurus_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Basilosaurus_Character_BP_Omega.Basilosaurus_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Basilosaurus_Character_BP_Omega.Basilosaurus_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Basilosaurus_Character_BP_Omega_C",ToClassName="")
Class Name:
Bat_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Bat_Character_BP_Omega.Bat_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Bat_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Bat_Character_BP_Omega.Bat_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bat_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bat_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Bat_Character_BP_Omega.Bat_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Bat_Character_BP_Omega.Bat_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bat_Character_BP_Omega_C",ToClassName="")
Class Name:
Beaver_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Beaver_Character_BP_Omega.Beaver_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Beaver_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Beaver_Character_BP_Omega.Beaver_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Beaver_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Beaver_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Beaver_Character_BP_Omega.Beaver_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Beaver_Character_BP_Omega.Beaver_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Beaver_Character_BP_Omega_C",ToClassName="")
Class Name:
Bee_Queen_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Bee_Queen_Character_BP_Omega.Bee_Queen_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Bee_Queen_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Bee_Queen_Character_BP_Omega.Bee_Queen_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bee_Queen_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bee_Queen_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Bee_Queen_Character_BP_Omega.Bee_Queen_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Bee_Queen_Character_BP_Omega.Bee_Queen_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bee_Queen_Character_BP_Omega_C",ToClassName="")
Class Name:
Bigfoot_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Bigfoot_Character_BP_Omega.Bigfoot_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Bigfoot_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Bigfoot_Character_BP_Omega.Bigfoot_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bigfoot_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bigfoot_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Bigfoot_Character_BP_Omega.Bigfoot_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Bigfoot_Character_BP_Omega.Bigfoot_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bigfoot_Character_BP_Omega_C",ToClassName="")
Class Name:
BionicGigant_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/BionicGigant_Character_BP_Omega.BionicGigant_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon BionicGigant_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/BionicGigant_Character_BP_Omega.BionicGigant_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BionicGigant_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BionicGigant_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/BionicGigant_Character_BP_Omega.BionicGigant_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/BionicGigant_Character_BP_Omega.BionicGigant_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BionicGigant_Character_BP_Omega_C",ToClassName="")
Class Name:
BionicTrike_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/BionicTrike_Character_BP_Omega.BionicTrike_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon BionicTrike_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/BionicTrike_Character_BP_Omega.BionicTrike_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BionicTrike_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BionicTrike_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/BionicTrike_Character_BP_Omega.BionicTrike_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/BionicTrike_Character_BP_Omega.BionicTrike_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BionicTrike_Character_BP_Omega_C",ToClassName="")
Class Name:
Bison_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Bison_Character_BP_Omega.Bison_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Bison_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Bison_Character_BP_Omega.Bison_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bison_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bison_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Bison_Character_BP_Omega.Bison_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Bison_Character_BP_Omega.Bison_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bison_Character_BP_Omega_C",ToClassName="")
Class Name:
BoaFrill_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/BoaFrill_Character_BP_Omega.BoaFrill_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon BoaFrill_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/BoaFrill_Character_BP_Omega.BoaFrill_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BoaFrill_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BoaFrill_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/BoaFrill_Character_BP_Omega.BoaFrill_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/BoaFrill_Character_BP_Omega.BoaFrill_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BoaFrill_Character_BP_Omega_C",ToClassName="")
Class Name:
BogSpider_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/BogSpider_Character_BP_Omega.BogSpider_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon BogSpider_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/BogSpider_Character_BP_Omega.BogSpider_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BogSpider_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BogSpider_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/BogSpider_Character_BP_Omega.BogSpider_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/BogSpider_Character_BP_Omega.BogSpider_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BogSpider_Character_BP_Omega_C",ToClassName="")
Class Name:
camelsaurus_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/camelsaurus_Character_BP_Omega.camelsaurus_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon camelsaurus_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/camelsaurus_Character_BP_Omega.camelsaurus_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "camelsaurus_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="camelsaurus_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/camelsaurus_Character_BP_Omega.camelsaurus_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/camelsaurus_Character_BP_Omega.camelsaurus_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="camelsaurus_Character_BP_Omega_C",ToClassName="")
Class Name:
Carcha_Character_BP_Omega_CBlueprint Path:
/ArkOmega/Classes/Base/Carcha_Character_BP_Omega.Carcha_Character_BP_OmegaCommand to Spawn Wild (random level):
Cheat Summon Carcha_Character_BP_Omega_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ArkOmega/Classes/Base/Carcha_Character_BP_Omega.Carcha_Character_BP_Omega'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Carcha_Character_BP_Omega_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Carcha_Omega",EntryWeight=0.1,NPCsToSpawn=("/ArkOmega/Classes/Base/Carcha_Character_BP_Omega.Carcha_Character_BP_Omega_C"))),NPCSpawnLimits=((NPCClass="/ArkOmega/Classes/Base/Carcha_Character_BP_Omega.Carcha_Character_BP_Omega_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Carcha_Character_BP_Omega_C",ToClassName="")