ZUZ Ascended structures
ZUZ Ascended structures
Spawn codes, cheat commands, and configs for ZUZ Ascended structures Items
Class Name:
PrimalItemStructure_MAPTHEISLAND_CBlueprint Path:
/ZUZStructures/3DWorldMap/PrimalItemStructure_MAPTHEISLAND.PrimalItemStructure_MAPTHEISLANDGFI Command:
Cheat GFI PrimalItemStructure_MAPTHEISLAND_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/3DWorldMap/PrimalItemStructure_MAPTHEISLAND.PrimalItemStructure_MAPTHEISLAND'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_MAPTHEISLAND_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_MAPTHEISLAND_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_AMMOGUNBOX_CBlueprint Path:
/ZUZStructures/AmmoGunBox/PrimalItemStructure_AMMOGUNBOX.PrimalItemStructure_AMMOGUNBOXGFI Command:
Cheat GFI PrimalItemStructure_AMMOGUNBOX_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/AmmoGunBox/PrimalItemStructure_AMMOGUNBOX.PrimalItemStructure_AMMOGUNBOX'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_AMMOGUNBOX_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_AMMOGUNBOX_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_BotanicStation_CBlueprint Path:
/ZUZStructures/DecorStation/PrimalItemStructure_BotanicStation.PrimalItemStructure_BotanicStationGFI Command:
Cheat GFI PrimalItemStructure_BotanicStation_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/DecorStation/PrimalItemStructure_BotanicStation.PrimalItemStructure_BotanicStation'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BotanicStation_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BotanicStation_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Furniture_RugZUZ_CBlueprint Path:
/ZUZStructures/RugZUZ/PrimalItemStructure_Furniture_RugZUZ.PrimalItemStructure_Furniture_RugZUZGFI Command:
Cheat GFI PrimalItemStructure_Furniture_RugZUZ_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/RugZUZ/PrimalItemStructure_Furniture_RugZUZ.PrimalItemStructure_Furniture_RugZUZ'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Furniture_RugZUZ_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Furniture_RugZUZ_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_SeedFertibox_CBlueprint Path:
/ZUZStructures/SeedFertiBox/PrimalItemStructure_SeedFertibox.PrimalItemStructure_SeedFertiboxGFI Command:
Cheat GFI PrimalItemStructure_SeedFertibox_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/SeedFertiBox/PrimalItemStructure_SeedFertibox.PrimalItemStructure_SeedFertibox'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_SeedFertibox_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_SeedFertibox_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Weapon_ArmorsBox_CBlueprint Path:
/ZUZStructures/Weapons+ArmorsBox/PrimalItemStructure_Weapon_ArmorsBox.PrimalItemStructure_Weapon_ArmorsBoxGFI Command:
Cheat GFI PrimalItemStructure_Weapon_ArmorsBox_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/Weapons+ArmorsBox/PrimalItemStructure_Weapon_ArmorsBox.PrimalItemStructure_Weapon_ArmorsBox'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Weapon_ArmorsBox_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Weapon_ArmorsBox_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponElectronicBinocularsZUZ_CBlueprint Path:
/ZUZStructures/ZUZBinocular/PrimalItem_WeaponElectronicBinocularsZUZ.PrimalItem_WeaponElectronicBinocularsZUZGFI Command:
Cheat GFI PrimalItem_WeaponElectronicBinocularsZUZ_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/ZUZBinocular/PrimalItem_WeaponElectronicBinocularsZUZ.PrimalItem_WeaponElectronicBinocularsZUZ'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponElectronicBinocularsZUZ_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponElectronicBinocularsZUZ_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_ChitinArmorBox_CBlueprint Path:
/ZUZStructures/ArmorsBox/CHITINarmorBOX/PrimalItemStructure_ChitinArmorBox.PrimalItemStructure_ChitinArmorBoxGFI Command:
Cheat GFI PrimalItemStructure_ChitinArmorBox_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/ArmorsBox/CHITINarmorBOX/PrimalItemStructure_ChitinArmorBox.PrimalItemStructure_ChitinArmorBox'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_ChitinArmorBox_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_ChitinArmorBox_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_DESERTArmorBox_CBlueprint Path:
/ZUZStructures/ArmorsBox/DESERTarmorBOX/PrimalItemStructure_DESERTArmorBox.PrimalItemStructure_DESERTArmorBoxGFI Command:
Cheat GFI PrimalItemStructure_DESERTArmorBox_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/ArmorsBox/DESERTarmorBOX/PrimalItemStructure_DESERTArmorBox.PrimalItemStructure_DESERTArmorBox'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_DESERTArmorBox_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_DESERTArmorBox_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_FURArmorBox_CBlueprint Path:
/ZUZStructures/ArmorsBox/FURarmorBOX/PrimalItemStructure_FURArmorBox.PrimalItemStructure_FURArmorBoxGFI Command:
Cheat GFI PrimalItemStructure_FURArmorBox_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/ArmorsBox/FURarmorBOX/PrimalItemStructure_FURArmorBox.PrimalItemStructure_FURArmorBox'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_FURArmorBox_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_FURArmorBox_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_GHILLIEArmorBox_CBlueprint Path:
/ZUZStructures/ArmorsBox/GHILLIEarmorBOX/PrimalItemStructure_GHILLIEArmorBox.PrimalItemStructure_GHILLIEArmorBoxGFI Command:
Cheat GFI PrimalItemStructure_GHILLIEArmorBox_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/ArmorsBox/GHILLIEarmorBOX/PrimalItemStructure_GHILLIEArmorBox.PrimalItemStructure_GHILLIEArmorBox'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_GHILLIEArmorBox_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_GHILLIEArmorBox_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_RADIATIONArmorBox_CBlueprint Path:
/ZUZStructures/ArmorsBox/RADIATIONarmorBOX/PrimalItemStructure_RADIATIONArmorBox.PrimalItemStructure_RADIATIONArmorBoxGFI Command:
Cheat GFI PrimalItemStructure_RADIATIONArmorBox_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/ArmorsBox/RADIATIONarmorBOX/PrimalItemStructure_RADIATIONArmorBox.PrimalItemStructure_RADIATIONArmorBox'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_RADIATIONArmorBox_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_RADIATIONArmorBox_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_RIOTrmorBox_CBlueprint Path:
/ZUZStructures/ArmorsBox/RIOTarmorBOX/PrimalItemStructure_RIOTrmorBox.PrimalItemStructure_RIOTrmorBoxGFI Command:
Cheat GFI PrimalItemStructure_RIOTrmorBox_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/ArmorsBox/RIOTarmorBOX/PrimalItemStructure_RIOTrmorBox.PrimalItemStructure_RIOTrmorBox'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_RIOTrmorBox_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_RIOTrmorBox_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_scubaArmorBox_CBlueprint Path:
/ZUZStructures/ArmorsBox/SCUBAarmorBOX/PrimalItemStructure_scubaArmorBox.PrimalItemStructure_scubaArmorBoxGFI Command:
Cheat GFI PrimalItemStructure_scubaArmorBox_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/ArmorsBox/SCUBAarmorBOX/PrimalItemStructure_scubaArmorBox.PrimalItemStructure_scubaArmorBox'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_scubaArmorBox_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_scubaArmorBox_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Flower1_CBlueprint Path:
/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower1.PrimalItemStructure_Flower1GFI Command:
Cheat GFI PrimalItemStructure_Flower1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower1.PrimalItemStructure_Flower1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Flower1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Flower1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Flower10_CBlueprint Path:
/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower10.PrimalItemStructure_Flower10GFI Command:
Cheat GFI PrimalItemStructure_Flower10_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower10.PrimalItemStructure_Flower10'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Flower10_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Flower10_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Flower3_CBlueprint Path:
/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower3.PrimalItemStructure_Flower3GFI Command:
Cheat GFI PrimalItemStructure_Flower3_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower3.PrimalItemStructure_Flower3'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Flower3_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Flower3_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Flower4_CBlueprint Path:
/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower4.PrimalItemStructure_Flower4GFI Command:
Cheat GFI PrimalItemStructure_Flower4_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower4.PrimalItemStructure_Flower4'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Flower4_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Flower4_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Flower5_CBlueprint Path:
/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower5.PrimalItemStructure_Flower5GFI Command:
Cheat GFI PrimalItemStructure_Flower5_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower5.PrimalItemStructure_Flower5'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Flower5_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Flower5_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Flower6_CBlueprint Path:
/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower6.PrimalItemStructure_Flower6GFI Command:
Cheat GFI PrimalItemStructure_Flower6_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower6.PrimalItemStructure_Flower6'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Flower6_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Flower6_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Flower7_CBlueprint Path:
/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower7.PrimalItemStructure_Flower7GFI Command:
Cheat GFI PrimalItemStructure_Flower7_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower7.PrimalItemStructure_Flower7'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Flower7_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Flower7_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Flower8_CBlueprint Path:
/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower8.PrimalItemStructure_Flower8GFI Command:
Cheat GFI PrimalItemStructure_Flower8_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower8.PrimalItemStructure_Flower8'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Flower8_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Flower8_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Flower9_CBlueprint Path:
/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower9.PrimalItemStructure_Flower9GFI Command:
Cheat GFI PrimalItemStructure_Flower9_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/DecorStation/Flower/PrimalItemStructure_Flower9.PrimalItemStructure_Flower9'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Flower9_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Flower9_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Plants1_CBlueprint Path:
/ZUZStructures/DecorStation/Plants/PrimalItemStructure_Plants1.PrimalItemStructure_Plants1GFI Command:
Cheat GFI PrimalItemStructure_Plants1_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/DecorStation/Plants/PrimalItemStructure_Plants1.PrimalItemStructure_Plants1'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Plants1_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Plants1_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Plants10_CBlueprint Path:
/ZUZStructures/DecorStation/Plants/PrimalItemStructure_Plants10.PrimalItemStructure_Plants10GFI Command:
Cheat GFI PrimalItemStructure_Plants10_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ZUZStructures/DecorStation/Plants/PrimalItemStructure_Plants10.PrimalItemStructure_Plants10'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Plants10_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Plants10_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))