DUE TO PREMIUM MOD I WILL PUBLISH ALL STRUCTURE BELOW ARE DELETED : ZUZ BlueprintBox / ZUZ AutoEquip Flak-Teksuit box / ZUZ AutoCrafter Ammo / ZUZ AutoCrafter Ingredient / ZUZ TekBox / ZUZ SapTap mini platform. So there is 6 structures in total. YOU DONT LOSE YOUR ACTUAL STRUCTURES. YOU JUST CAN'T UNLOCK THEM OR PLACE THEM ANYMORE.
The mod add new structures with custom filter made my myself when you do a TransferAll to auto transfer only the items who match with the theme of the structure. It reduce sound by 50%+ for the structures below. All inventorysize, craftingspeed, cryopod custom, hidden engram config are in the ini. file below :
https://docs.google.com/spreadsheets/d/1dIh-8wGV1XnGTrXFA7q7-G-ZSYBGyRATpu4gGiBiJFw/edit?usp=sharing
New :
-Cryopod with instant capture, cryopodCOOLDOWN and DinoHurtCOOLDOWN custom in .ini. -PaintBox (store paint things) -AmmoBox 4 models ( only store Gun&explosive / primitive ammo / AttachmentBox or ToolsBox) -Seed&FertilizerBox (store Fertilizer, Seed, all plants weapons with timer increase) -SaddleBox 5 models ( only store Sea,Ground,Flyer,Platforme or Tek saddle) -WorldMap TheIsland/SE/ (texture map) -Weapons/Armors Box 2 models ( can store all weapons or store all armors) -Armors box 7 models ( 2 models HF&HM for store each type of armor) -DecorStation ( can craft rocks/tree/flower/plants)
lvl105 :
-ChibiBox 2 models (can craft or only store chibi (Zombie,Bone, event chibi)) -TekWeaponsBox (store all tekweapons) -Auto repair station (auto repair pending, wireless repair working)
Vanilla structures modified :
-BeerBarrel -Campfire -ChemistryBench -CompostBin (new easy fertilizer 250 000 points) -CookingPot -Large/medium/small CropLot (infinit production stack) -Fabricator -Grill -Grinder (smaller) -Vault -IndustrialCookinPot (mesh fixed) -IndustrialForge (smaller) -LargeStorageBox and Bookshelf -SmallStorageBox ( 2 models) -Fridge (can now stock OrganicPolymer, all things with a spoil timer) -Mortar&Pestle -PreservingBin -RefiningForge -Smithy -Saptap 2 models (big amount of sap) -BeeHive (Honey cost is reduce, don't cost honey to craft (lvl59)). -Air Conditionner ( larger range very efficiency ) -Heavy Turrets mesh fixed (can't hide anymore.Big performance update for massive turrets spam) -Cryofridge ( cryopod with instant capture, cryopodCOOLDOWN and DinoHurtCOOLDOWN custom in .ini) -Binocular (lvl7, no filter/overlay etc) -WaterWell (now is a very large source of water, can fill canteen, can drink on it, can place it anywhere) -TekCloning Chamber (size reduce, instant cloning. Require his Tekgram) -TekReplicator (size reduce , can only be crafted in ZUZFabricator and himself. Contain all structures of the mod. Require his Tekgram) -TekGen (sound. Require his Tekgram) -TekTransmitter (size reduce, sound. Require his Tekgram)
All structures are stackable per10-100 and get pin code option.
NEW UPDATE : Removing structures due to a PREMIUM MOD i publish with 6 of the structures here.
The DLC items will be added when the Devkit get update. Comment for any bug malfonction or idea.
Cezog