Medieval Structures & Viking Villages
This mod has Modular Medieval pieces & prebuilt Structures along with Viking prebuilt structures
Spawn codes, cheat commands, and configs for Medieval Structures & Viking Villages Items
Class Name:
PrimalItemResource_Gem_Blue_CBlueprint Path:
/MSVV_Main/Forge/PrimalItemResource_Gem_Blue.PrimalItemResource_Gem_BlueGFI Command:
Cheat GFI PrimalItemResource_Gem_Blue_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Forge/PrimalItemResource_Gem_Blue.PrimalItemResource_Gem_Blue'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Gem_Blue_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Gem_Blue_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_Gem_Green_CBlueprint Path:
/MSVV_Main/Forge/PrimalItemResource_Gem_Green.PrimalItemResource_Gem_GreenGFI Command:
Cheat GFI PrimalItemResource_Gem_Green_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Forge/PrimalItemResource_Gem_Green.PrimalItemResource_Gem_Green'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Gem_Green_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Gem_Green_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_Gem_Red_CBlueprint Path:
/MSVV_Main/Forge/PrimalItemResource_Gem_Red.PrimalItemResource_Gem_RedGFI Command:
Cheat GFI PrimalItemResource_Gem_Red_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Forge/PrimalItemResource_Gem_Red.PrimalItemResource_Gem_Red'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Gem_Red_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Gem_Red_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_MSVV_BlackPearl_CBlueprint Path:
/MSVV_Main/Forge/PrimalItemResource_MSVV_BlackPearl.PrimalItemResource_MSVV_BlackPearlGFI Command:
Cheat GFI PrimalItemResource_MSVV_BlackPearl_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Forge/PrimalItemResource_MSVV_BlackPearl.PrimalItemResource_MSVV_BlackPearl'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_MSVV_BlackPearl_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_MSVV_BlackPearl_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_MSVV_Polymer_CBlueprint Path:
/MSVV_Main/Forge/PrimalItemResource_MSVV_Polymer.PrimalItemResource_MSVV_PolymerGFI Command:
Cheat GFI PrimalItemResource_MSVV_Polymer_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Forge/PrimalItemResource_MSVV_Polymer.PrimalItemResource_MSVV_Polymer'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_MSVV_Polymer_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_MSVV_Polymer_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_MSVV_Silicon_CBlueprint Path:
/MSVV_Main/Forge/PrimalItemResource_MSVV_Silicon.PrimalItemResource_MSVV_SiliconGFI Command:
Cheat GFI PrimalItemResource_MSVV_Silicon_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Forge/PrimalItemResource_MSVV_Silicon.PrimalItemResource_MSVV_Silicon'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_MSVV_Silicon_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_MSVV_Silicon_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_MSVV_IndustrialForge_CBlueprint Path:
/MSVV_Main/Forge/PrimalItemStructure_MSVV_IndustrialForge.PrimalItemStructure_MSVV_IndustrialForgeGFI Command:
Cheat GFI PrimalItemStructure_MSVV_IndustrialForge_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Forge/PrimalItemStructure_MSVV_IndustrialForge.PrimalItemStructure_MSVV_IndustrialForge'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_MSVV_IndustrialForge_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_MSVV_IndustrialForge_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Cobblestone_Bridge_CBlueprint Path:
/MSVV_Main/Medieval_Bridges/PrimalItemStructure_Cobblestone_Bridge.PrimalItemStructure_Cobblestone_BridgeGFI Command:
Cheat GFI PrimalItemStructure_Cobblestone_Bridge_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Medieval_Bridges/PrimalItemStructure_Cobblestone_Bridge.PrimalItemStructure_Cobblestone_Bridge'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Cobblestone_Bridge_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Cobblestone_Bridge_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Castle_Floor_CBlueprint Path:
/MSVV_Main/Medieval_ceilings/PrimalItemStructure_Castle_Floor.PrimalItemStructure_Castle_FloorGFI Command:
Cheat GFI PrimalItemStructure_Castle_Floor_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Medieval_ceilings/PrimalItemStructure_Castle_Floor.PrimalItemStructure_Castle_Floor'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Castle_Floor_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Castle_Floor_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Castle_Gate_CBlueprint Path:
/MSVV_Main/Medieval_Doors/PrimalItemStructure_Castle_Gate.PrimalItemStructure_Castle_GateGFI Command:
Cheat GFI PrimalItemStructure_Castle_Gate_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Medieval_Doors/PrimalItemStructure_Castle_Gate.PrimalItemStructure_Castle_Gate'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Castle_Gate_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Castle_Gate_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_MSVV_Doors_CBlueprint Path:
/MSVV_Main/Medieval_Doors/PrimalItemStructure_MSVV_Doors.PrimalItemStructure_MSVV_DoorsGFI Command:
Cheat GFI PrimalItemStructure_MSVV_Doors_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Medieval_Doors/PrimalItemStructure_MSVV_Doors.PrimalItemStructure_MSVV_Doors'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_MSVV_Doors_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_MSVV_Doors_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Cobblestone_Foundation_CBlueprint Path:
/MSVV_Main/Medieval_foundations/PrimalItemStructure_Cobblestone_Foundation.PrimalItemStructure_Cobblestone_FoundationGFI Command:
Cheat GFI PrimalItemStructure_Cobblestone_Foundation_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Medieval_foundations/PrimalItemStructure_Cobblestone_Foundation.PrimalItemStructure_Cobblestone_Foundation'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Cobblestone_Foundation_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Cobblestone_Foundation_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Castle_Gateway_CBlueprint Path:
/MSVV_Main/Medieval_Gateways/PrimalItemStructure_Castle_Gateway.PrimalItemStructure_Castle_GatewayGFI Command:
Cheat GFI PrimalItemStructure_Castle_Gateway_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Medieval_Gateways/PrimalItemStructure_Castle_Gateway.PrimalItemStructure_Castle_Gateway'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Castle_Gateway_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Castle_Gateway_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_MSVV_Pillars_CBlueprint Path:
/MSVV_Main/Medieval_Pillars/PrimalItemStructure_MSVV_Pillars.PrimalItemStructure_MSVV_PillarsGFI Command:
Cheat GFI PrimalItemStructure_MSVV_Pillars_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Medieval_Pillars/PrimalItemStructure_MSVV_Pillars.PrimalItemStructure_MSVV_Pillars'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_MSVV_Pillars_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_MSVV_Pillars_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_MSVV_Roofs_CBlueprint Path:
/MSVV_Main/Medieval_Roof/PrimalItemStructure_MSVV_Roofs.PrimalItemStructure_MSVV_RoofsGFI Command:
Cheat GFI PrimalItemStructure_MSVV_Roofs_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Medieval_Roof/PrimalItemStructure_MSVV_Roofs.PrimalItemStructure_MSVV_Roofs'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_MSVV_Roofs_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_MSVV_Roofs_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Medieval_Stairs_CBlueprint Path:
/MSVV_Main/Medieval_Stairs/PrimalItemStructure_Medieval_Stairs.PrimalItemStructure_Medieval_StairsGFI Command:
Cheat GFI PrimalItemStructure_Medieval_Stairs_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Medieval_Stairs/PrimalItemStructure_Medieval_Stairs.PrimalItemStructure_Medieval_Stairs'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Medieval_Stairs_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Medieval_Stairs_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_MSVV_Mega_Stairs_CBlueprint Path:
/MSVV_Main/Medieval_Stairs/PrimalItemStructure_MSVV_Mega_Stairs.PrimalItemStructure_MSVV_Mega_StairsGFI Command:
Cheat GFI PrimalItemStructure_MSVV_Mega_Stairs_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Medieval_Stairs/PrimalItemStructure_MSVV_Mega_Stairs.PrimalItemStructure_MSVV_Mega_Stairs'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_MSVV_Mega_Stairs_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_MSVV_Mega_Stairs_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Village_Doorframe_CBlueprint Path:
/MSVV_Main/Medieval_Walls/PrimalItemStructure_Village_Doorframe.PrimalItemStructure_Village_DoorframeGFI Command:
Cheat GFI PrimalItemStructure_Village_Doorframe_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Medieval_Walls/PrimalItemStructure_Village_Doorframe.PrimalItemStructure_Village_Doorframe'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Village_Doorframe_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Village_Doorframe_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Village_Stone_Wall_CBlueprint Path:
/MSVV_Main/Medieval_Walls/PrimalItemStructure_Village_Stone_Wall.PrimalItemStructure_Village_Stone_WallGFI Command:
Cheat GFI PrimalItemStructure_Village_Stone_Wall_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Medieval_Walls/PrimalItemStructure_Village_Stone_Wall.PrimalItemStructure_Village_Stone_Wall'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Village_Stone_Wall_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Village_Stone_Wall_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Village_Triangle_Wall_CBlueprint Path:
/MSVV_Main/Medieval_Walls/PrimalItemStructure_Village_Triangle_Wall.PrimalItemStructure_Village_Triangle_WallGFI Command:
Cheat GFI PrimalItemStructure_Village_Triangle_Wall_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Medieval_Walls/PrimalItemStructure_Village_Triangle_Wall.PrimalItemStructure_Village_Triangle_Wall'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Village_Triangle_Wall_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Village_Triangle_Wall_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Village_Wall_CBlueprint Path:
/MSVV_Main/Medieval_Walls/PrimalItemStructure_Village_Wall.PrimalItemStructure_Village_WallGFI Command:
Cheat GFI PrimalItemStructure_Village_Wall_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Medieval_Walls/PrimalItemStructure_Village_Wall.PrimalItemStructure_Village_Wall'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Village_Wall_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Village_Wall_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Village_Wood_wall_CBlueprint Path:
/MSVV_Main/Medieval_Walls/PrimalItemStructure_Village_Wood_wall.PrimalItemStructure_Village_Wood_wallGFI Command:
Cheat GFI PrimalItemStructure_Village_Wood_wall_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Medieval_Walls/PrimalItemStructure_Village_Wood_wall.PrimalItemStructure_Village_Wood_wall'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Village_Wood_wall_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Village_Wood_wall_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_MSVV_Watermill_CBlueprint Path:
/MSVV_Main/Medieval_Well/PrimalItemStructure_MSVV_Watermill.PrimalItemStructure_MSVV_WatermillGFI Command:
Cheat GFI PrimalItemStructure_MSVV_Watermill_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Medieval_Well/PrimalItemStructure_MSVV_Watermill.PrimalItemStructure_MSVV_Watermill'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_MSVV_Watermill_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_MSVV_Watermill_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_MSVV_Well_CBlueprint Path:
/MSVV_Main/Medieval_Well/PrimalItemStructure_MSVV_Well.PrimalItemStructure_MSVV_WellGFI Command:
Cheat GFI PrimalItemStructure_MSVV_Well_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/Medieval_Well/PrimalItemStructure_MSVV_Well.PrimalItemStructure_MSVV_Well'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_MSVV_Well_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_MSVV_Well_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_MSVV_FortressGate_CBlueprint Path:
/MSVV_Main/MSVV_Behemoth_Gate/PrimalItemStructure_MSVV_FortressGate.PrimalItemStructure_MSVV_FortressGateGFI Command:
Cheat GFI PrimalItemStructure_MSVV_FortressGate_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/MSVV_Main/MSVV_Behemoth_Gate/PrimalItemStructure_MSVV_FortressGate.PrimalItemStructure_MSVV_FortressGate'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_MSVV_FortressGate_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_MSVV_FortressGate_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))