I Re-Installed the devkit and have lost ALL of my mods. I cannot update this mod anymore because of that. I will make a new version which I can support, but your rhyinos from this mod will NOT carry over. I am sorry for this inconvenience, I did not expect that re-installing the devkit would wipe all created mods.
The mod works completely as intended on Singleplayer. I do not have access to a dedicated server to test on, so I cannot guarantee stability there.
BE WARNED, THIS IS MY FIRST EVER ARK MOD, I HAVE ONLY 53 HOURS IN THE DEVKIT, THINGS MAY (AND PROBABLY WILL) BREAK, USE THIS MOD AT YOUR OWN RISK
This mod Remaps (Replaces) The Rhyniognatha, this means:
- Your currently existing Rhyniognatha are unaffected
- Any new Rhyniognatha that spawn will be replaced by the modded version ( You should do a DestroyWildDinos Command)
- If you remove this mod, ALL modded Rhyniognatha WILL DISAPPEAR
Mod Info
- Mod Name RhyniomodTEST
- Rhyniognatha Name: TESTRhynio_Character_Bp_C
Spawn Commands
(Both of these commands will spawn a level 150, if you want one that isn’t 150, simply replace the number!)
- Gmsummon TESTRhynio_Character_Bp_C 150 (Spawns a TAMED Rhyniognatha with perfect effectiveness, so level 225)
- Spawndino “Blueprint’/RhyniomodTEST/TestRhynio_Character_Bp.TestRhynio_Character_Bp’” 0 0 0 150 (Spawns a WILD Rhyniognatha, level 150)
What this mod Changes:
- Flying Melee Attack damage buffed to base 82 (from 55), This is to compensate for its poor attack speed
- All resin attacks now scale with melee damage, to offset this the base damage has been nerfed (The values are scaled so a tamed 225 rhyniognatha is as powerful/slightly stronger than a vanilla one)
- Resin Needle Damage: 25 (from 55)
- Resin Needle now applies 1 level of sapped (from zero)
- Resin Needle Speed: 15,000 (from 4,800)
- Resin Rocket Damage: 50 (from 150)
- Resin Rocket Speed: 10,000 (from 2,000)
- Resin Rocket (Homing) Damage: 75 (from 150)
- Resin Rocket (Homing) Speed: 15,000 (From 7,600)
- Resin Rocket Homing Time: 0.6 from 2.2
- Resin Rocket Homing Distance: 20,000 (From 12,500)
- Resin Rocket (Both) now apply 2 levels of sapped (from one)
- Resin Bomb Damage: 200 (from 300)
- Resin Bomb now applies 3 levels of sapped (from one)
NOTE: CURRENTLY IT ONLY APPLIES THE ADDITIONAL LEVELS AFTER THE TARGET ALREADY HAS SAPPED DEBUFF, MEANING THAT ON THE FIRST HIT ALL RESIN ATTACKS WILL ONLY APPLY ONE LEVEL
- Resin now weighs 25% its normal weight in the Rhyniognatha’s Inventory (75% reduction)
- Resin armor now reduces damage taken by 45% (from 20%, this offsets a recent nerf)
- Rhyniognatha’s Flying speed has been dramatically increased, from 950 to 2375 (250%)
- In addition to this, Rhynios now get a movement speed buff with imprinting
- I also have removed the carrying speed nerf, so kidnap away!
- Health buffed to 1400 (from 900, to offset a recent nerf)
- Weight buffed to 1200 (from 1100, to offset a recent nerf)
- Increased stamina gain from latching from 5/s to 50/s (This is a flat value FYI, not percent)
- Rhyniognathas now give resin when you harvest their corpse (Roughly 1/3 as much resin as chitin)
CURRENT BUGS (Excluding the Rhyniognatha itself, haha)
- When a target is afflicted with the resin debuff for the first time, it only applies one level of sapped
- Rhynio can attack while you're placing a structure
Upcoming Updates/Fixes (Once I figure out how to do it)
- Make rhynios convert Sap to Resin faster (takes 0.5 seconds, instead of approx. 5)
- When something has maxed sapped debuff it will prevent that creature from attacking
- Tamed Rhyniognathas will spawn in as female, 50% chance (vanilla they only spawn as male)
- Cannot figure out how to change the speed of the Bomb projectile
- Want to rework the melee attack code as it's really messy currently (don't know how to, though)
- Breeding will (most likely) NOT be coming, I don’t see the point considering how Impregnation works
- I don't have an X-Box or PS5 to test crossplay with, so I don't know when/if that'll come