Ark : Nirvana
Nirvana is a WIP(40%) floating island stylized map. (NEED Cartoon Dinos Mod to work.)
Spawn codes, cheat commands, and configs for Ark : Nirvana Dinos
Class Name:
Achatina_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Achatina/Achatina_Character_BP_Stylized.Achatina_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Achatina_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Achatina/Achatina_Character_BP_Stylized.Achatina_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Achatina_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Achatina_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Achatina/Achatina_Character_BP_Stylized.Achatina_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Achatina/Achatina_Character_BP_Stylized.Achatina_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Achatina_Character_BP_Stylized_C",ToClassName="")
Class Name:
Allo_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Allosaurus/Allo_Character_BP_Stylized.Allo_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Allo_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Allosaurus/Allo_Character_BP_Stylized.Allo_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Allo_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Allo_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Allosaurus/Allo_Character_BP_Stylized.Allo_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Allosaurus/Allo_Character_BP_Stylized.Allo_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Allo_Character_BP_Stylized_C",ToClassName="")
Class Name:
Ammonite_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Ammonite/Ammonite_Character_BP_Stylized.Ammonite_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Ammonite_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Ammonite/Ammonite_Character_BP_Stylized.Ammonite_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ammonite_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ammonite_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Ammonite/Ammonite_Character_BP_Stylized.Ammonite_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Ammonite/Ammonite_Character_BP_Stylized.Ammonite_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ammonite_Character_BP_Stylized_C",ToClassName="")
Class Name:
Angler_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Anglerfish/Angler_Character_BP_Stylized.Angler_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Angler_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Anglerfish/Angler_Character_BP_Stylized.Angler_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Angler_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Angler_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Anglerfish/Angler_Character_BP_Stylized.Angler_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Anglerfish/Angler_Character_BP_Stylized.Angler_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Angler_Character_BP_Stylized_C",ToClassName="")
Class Name:
Ankylo_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Ankylo/Ankylo_Character_BP_Stylized.Ankylo_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Ankylo_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Ankylo/Ankylo_Character_BP_Stylized.Ankylo_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ankylo_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ankylo_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Ankylo/Ankylo_Character_BP_Stylized.Ankylo_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Ankylo/Ankylo_Character_BP_Stylized.Ankylo_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ankylo_Character_BP_Stylized_C",ToClassName="")
Class Name:
Ant_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Ant/Ant_Character_BP_Stylized.Ant_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Ant_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Ant/Ant_Character_BP_Stylized.Ant_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Ant_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Ant_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Ant/Ant_Character_BP_Stylized.Ant_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Ant/Ant_Character_BP_Stylized.Ant_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Ant_Character_BP_Stylized_C",ToClassName="")
Class Name:
FlyingAnt_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Ant/FlyingAnt_Character_BP_Stylized.FlyingAnt_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon FlyingAnt_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Ant/FlyingAnt_Character_BP_Stylized.FlyingAnt_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "FlyingAnt_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="FlyingAnt_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Ant/FlyingAnt_Character_BP_Stylized.FlyingAnt_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Ant/FlyingAnt_Character_BP_Stylized.FlyingAnt_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="FlyingAnt_Character_BP_Stylized_C",ToClassName="")
Class Name:
Archa_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Archaeopteryx/Archa_Character_BP_Stylized.Archa_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Archa_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Archaeopteryx/Archa_Character_BP_Stylized.Archa_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Archa_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Archa_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Archaeopteryx/Archa_Character_BP_Stylized.Archa_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Archaeopteryx/Archa_Character_BP_Stylized.Archa_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Archa_Character_BP_Stylized_C",ToClassName="")
Class Name:
Argent_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Argentavis/Argent_Character_BP_Stylized.Argent_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Argent_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Argentavis/Argent_Character_BP_Stylized.Argent_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Argent_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Argent_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Argentavis/Argent_Character_BP_Stylized.Argent_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Argentavis/Argent_Character_BP_Stylized.Argent_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Argent_Character_BP_Stylized_C",ToClassName="")
Class Name:
Arthro_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Arthropleura/Arthro_Character_BP_Stylized.Arthro_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Arthro_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Arthropleura/Arthro_Character_BP_Stylized.Arthro_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Arthro_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Arthro_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Arthropleura/Arthro_Character_BP_Stylized.Arthro_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Arthropleura/Arthro_Character_BP_Stylized.Arthro_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Arthro_Character_BP_Stylized_C",ToClassName="")
Class Name:
Baryonyx_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Baryonyx/Baryonyx_Character_BP_Stylized.Baryonyx_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Baryonyx_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Baryonyx/Baryonyx_Character_BP_Stylized.Baryonyx_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Baryonyx_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Baryonyx_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Baryonyx/Baryonyx_Character_BP_Stylized.Baryonyx_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Baryonyx/Baryonyx_Character_BP_Stylized.Baryonyx_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Baryonyx_Character_BP_Stylized_C",ToClassName="")
Class Name:
Basilosaurus_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Basilosaurus/Basilosaurus_Character_BP_Stylized.Basilosaurus_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Basilosaurus_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Basilosaurus/Basilosaurus_Character_BP_Stylized.Basilosaurus_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Basilosaurus_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Basilosaurus_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Basilosaurus/Basilosaurus_Character_BP_Stylized.Basilosaurus_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Basilosaurus/Basilosaurus_Character_BP_Stylized.Basilosaurus_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Basilosaurus_Character_BP_Stylized_C",ToClassName="")
Class Name:
Bat_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Bat/Bat_Character_BP_Stylized.Bat_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Bat_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Bat/Bat_Character_BP_Stylized.Bat_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bat_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bat_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Bat/Bat_Character_BP_Stylized.Bat_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Bat/Bat_Character_BP_Stylized.Bat_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bat_Character_BP_Stylized_C",ToClassName="")
Class Name:
Beaver_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Beaver/Beaver_Character_BP_Stylized.Beaver_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Beaver_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Beaver/Beaver_Character_BP_Stylized.Beaver_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Beaver_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Beaver_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Beaver/Beaver_Character_BP_Stylized.Beaver_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Beaver/Beaver_Character_BP_Stylized.Beaver_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Beaver_Character_BP_Stylized_C",ToClassName="")
Class Name:
Bee_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Bee/Bee_Character_BP_Stylized.Bee_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Bee_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Bee/Bee_Character_BP_Stylized.Bee_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bee_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bee_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Bee/Bee_Character_BP_Stylized.Bee_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Bee/Bee_Character_BP_Stylized.Bee_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bee_Character_BP_Stylized_C",ToClassName="")
Class Name:
Bee_Queen_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Bee/Bee_Queen_Character_BP_Stylized.Bee_Queen_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Bee_Queen_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Bee/Bee_Queen_Character_BP_Stylized.Bee_Queen_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bee_Queen_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bee_Queen_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Bee/Bee_Queen_Character_BP_Stylized.Bee_Queen_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Bee/Bee_Queen_Character_BP_Stylized.Bee_Queen_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bee_Queen_Character_BP_Stylized_C",ToClassName="")
Class Name:
Bigfoot_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Bigfoot/Bigfoot_Character_BP_Stylized.Bigfoot_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Bigfoot_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Bigfoot/Bigfoot_Character_BP_Stylized.Bigfoot_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Bigfoot_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Bigfoot_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Bigfoot/Bigfoot_Character_BP_Stylized.Bigfoot_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Bigfoot/Bigfoot_Character_BP_Stylized.Bigfoot_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Bigfoot_Character_BP_Stylized_C",ToClassName="")
Class Name:
BoaFrill_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Boa/BoaFrill_Character_BP_Stylized.BoaFrill_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon BoaFrill_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Boa/BoaFrill_Character_BP_Stylized.BoaFrill_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BoaFrill_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BoaFrill_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Boa/BoaFrill_Character_BP_Stylized.BoaFrill_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Boa/BoaFrill_Character_BP_Stylized.BoaFrill_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BoaFrill_Character_BP_Stylized_C",ToClassName="")
Class Name:
Carcha_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Carcharodontosaurus/Carcha_Character_BP_Stylized.Carcha_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Carcha_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Carcharodontosaurus/Carcha_Character_BP_Stylized.Carcha_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Carcha_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Carcha_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Carcharodontosaurus/Carcha_Character_BP_Stylized.Carcha_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Carcharodontosaurus/Carcha_Character_BP_Stylized.Carcha_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Carcha_Character_BP_Stylized_C",ToClassName="")
Class Name:
Carno_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Carno/Carno_Character_BP_Stylized.Carno_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Carno_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Carno/Carno_Character_BP_Stylized.Carno_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Carno_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Carno_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Carno/Carno_Character_BP_Stylized.Carno_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Carno/Carno_Character_BP_Stylized.Carno_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Carno_Character_BP_Stylized_C",ToClassName="")
Class Name:
Chalico_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Chalicotherium/Chalico_Character_BP_Stylized.Chalico_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Chalico_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Chalicotherium/Chalico_Character_BP_Stylized.Chalico_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Chalico_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Chalico_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Chalicotherium/Chalico_Character_BP_Stylized.Chalico_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Chalicotherium/Chalico_Character_BP_Stylized.Chalico_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Chalico_Character_BP_Stylized_C",ToClassName="")
Class Name:
Cnidaria_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Cnidaria/Cnidaria_Character_BP_Stylized.Cnidaria_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Cnidaria_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Cnidaria/Cnidaria_Character_BP_Stylized.Cnidaria_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Cnidaria_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Cnidaria_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Cnidaria/Cnidaria_Character_BP_Stylized.Cnidaria_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Cnidaria/Cnidaria_Character_BP_Stylized.Cnidaria_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Cnidaria_Character_BP_Stylized_C",ToClassName="")
Class Name:
Coel_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Coelacanth/Coel_Character_BP_Stylized.Coel_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Coel_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Coelacanth/Coel_Character_BP_Stylized.Coel_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Coel_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Coel_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Coelacanth/Coel_Character_BP_Stylized.Coel_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Coelacanth/Coel_Character_BP_Stylized.Coel_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Coel_Character_BP_Stylized_C",ToClassName="")
Class Name:
Compy_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Compy/Compy_Character_BP_Stylized.Compy_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Compy_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Compy/Compy_Character_BP_Stylized.Compy_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Compy_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Compy_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Compy/Compy_Character_BP_Stylized.Compy_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Compy/Compy_Character_BP_Stylized.Compy_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Compy_Character_BP_Stylized_C",ToClassName="")
Class Name:
Daeodon_Character_BP_Stylized_CBlueprint Path:
/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Daeodon/Daeodon_Character_BP_Stylized.Daeodon_Character_BP_StylizedCommand to Spawn Wild (random level):
Cheat Summon Daeodon_Character_BP_Stylized_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Daeodon/Daeodon_Character_BP_Stylized.Daeodon_Character_BP_Stylized'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Daeodon_Character_BP_Stylized_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Daeodon_Stylized",EntryWeight=0.1,NPCsToSpawn=("/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Daeodon/Daeodon_Character_BP_Stylized.Daeodon_Character_BP_Stylized_C"))),NPCSpawnLimits=((NPCClass="/IsekaiArk/CoreBP/CartoonDinoImport/Dinos/Daeodon/Daeodon_Character_BP_Stylized.Daeodon_Character_BP_Stylized_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Daeodon_Character_BP_Stylized_C",ToClassName="")