Sandis Creature Additions
Rideable Hyaenodons with 3 different variations. Griffin included
Spawn codes, cheat commands, and configs for Sandis Creature Additions Dinos
Class Name:
CaveDoggo_Character_BP_CBlueprint Path:
/ALCreatures/Beaux/CaveDoggo_Character_BP.CaveDoggo_Character_BPCommand to Spawn Wild (random level):
Cheat Summon CaveDoggo_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ALCreatures/Beaux/CaveDoggo_Character_BP.CaveDoggo_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CaveDoggo_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CaveDoggo",EntryWeight=0.1,NPCsToSpawn=("/ALCreatures/Beaux/CaveDoggo_Character_BP.CaveDoggo_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ALCreatures/Beaux/CaveDoggo_Character_BP.CaveDoggo_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CaveDoggo_Character_BP_C",ToClassName="")
Class Name:
CaveDoggo_Character_BP1_CBlueprint Path:
/ALCreatures/Beaux/CaveDoggo_Character_BP1.CaveDoggo_Character_BP1Command to Spawn Wild (random level):
Cheat Summon CaveDoggo_Character_BP1_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ALCreatures/Beaux/CaveDoggo_Character_BP1.CaveDoggo_Character_BP1'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "CaveDoggo_Character_BP1_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="CaveDoggo1",EntryWeight=0.1,NPCsToSpawn=("/ALCreatures/Beaux/CaveDoggo_Character_BP1.CaveDoggo_Character_BP1_C"))),NPCSpawnLimits=((NPCClass="/ALCreatures/Beaux/CaveDoggo_Character_BP1.CaveDoggo_Character_BP1_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="CaveDoggo_Character_BP1_C",ToClassName="")
Class Name:
BioRex_Character_BP_CBlueprint Path:
/ALCreatures/BioRex/BioRex_Character_BP.BioRex_Character_BPCommand to Spawn Wild (random level):
Cheat Summon BioRex_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ALCreatures/BioRex/BioRex_Character_BP.BioRex_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "BioRex_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="BioRex",EntryWeight=0.1,NPCsToSpawn=("/ALCreatures/BioRex/BioRex_Character_BP.BioRex_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ALCreatures/BioRex/BioRex_Character_BP.BioRex_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="BioRex_Character_BP_C",ToClassName="")
Class Name:
Dogmeat_Character_BP_CBlueprint Path:
/ALCreatures/Dogmeat/Dogmeat_Character_BP.Dogmeat_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Dogmeat_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ALCreatures/Dogmeat/Dogmeat_Character_BP.Dogmeat_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dogmeat_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dogmeat",EntryWeight=0.1,NPCsToSpawn=("/ALCreatures/Dogmeat/Dogmeat_Character_BP.Dogmeat_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ALCreatures/Dogmeat/Dogmeat_Character_BP.Dogmeat_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dogmeat_Character_BP_C",ToClassName="")
Class Name:
Gobi_Character_BP_CBlueprint Path:
/ALCreatures/MojaveSE/Gobi_Character_BP.Gobi_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Gobi_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ALCreatures/MojaveSE/Gobi_Character_BP.Gobi_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Gobi_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Gobi",EntryWeight=0.1,NPCsToSpawn=("/ALCreatures/MojaveSE/Gobi_Character_BP.Gobi_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ALCreatures/MojaveSE/Gobi_Character_BP.Gobi_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Gobi_Character_BP_C",ToClassName="")
Class Name:
Platypus_Character_BP_CBlueprint Path:
/ALCreatures/Platypus/Platypus_Character_BP.Platypus_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Platypus_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ALCreatures/Platypus/Platypus_Character_BP.Platypus_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Platypus_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Platypus",EntryWeight=0.1,NPCsToSpawn=("/ALCreatures/Platypus/Platypus_Character_BP.Platypus_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ALCreatures/Platypus/Platypus_Character_BP.Platypus_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Platypus_Character_BP_C",ToClassName="")
Class Name:
Dogmeat_Character_Base_BP_CBlueprint Path:
/ALCreatures/River/Dogmeat_Character_Base_BP.Dogmeat_Character_Base_BPCommand to Spawn Wild (random level):
Cheat Summon Dogmeat_Character_Base_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ALCreatures/River/Dogmeat_Character_Base_BP.Dogmeat_Character_Base_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Dogmeat_Character_Base_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Dogmeat_Character_Base_BP",EntryWeight=0.1,NPCsToSpawn=("/ALCreatures/River/Dogmeat_Character_Base_BP.Dogmeat_Character_Base_BP_C"))),NPCSpawnLimits=((NPCClass="/ALCreatures/River/Dogmeat_Character_Base_BP.Dogmeat_Character_Base_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Dogmeat_Character_Base_BP_C",ToClassName="")
Class Name:
River_Character_BP_CBlueprint Path:
/ALCreatures/River/River_Character_BP.River_Character_BPCommand to Spawn Wild (random level):
Cheat Summon River_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ALCreatures/River/River_Character_BP.River_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "River_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="River",EntryWeight=0.1,NPCsToSpawn=("/ALCreatures/River/River_Character_BP.River_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ALCreatures/River/River_Character_BP.River_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="River_Character_BP_C",ToClassName="")
Class Name:
Cazador_Character_BP_CBlueprint Path:
/ALCreatures/TinyWyvern/Cazador_Character_BP.Cazador_Character_BPCommand to Spawn Wild (random level):
Cheat Summon Cazador_Character_BP_CCommand to Spawn Wild (max level):
Cheat SpawnDino "Blueprint'/ALCreatures/TinyWyvern/Cazador_Character_BP.Cazador_Character_BP'" 600 0 0 150Command to Spawn Tamed:
Cheat GMSummon "Cazador_Character_BP_C" 150Add to Spawners (Game.ini):
ConfigAddNPCSpawnEntriesContainer=(NPCSpawnEntriesContainerClassString="DinoSpawnEntriesBeach_C",NPCSpawnEntries=((AnEntryName="Cazador",EntryWeight=0.1,NPCsToSpawn=("/ALCreatures/TinyWyvern/Cazador_Character_BP.Cazador_Character_BP_C"))),NPCSpawnLimits=((NPCClass="/ALCreatures/TinyWyvern/Cazador_Character_BP.Cazador_Character_BP_C",MaxPercentageOfDesiredNumToAllow=0.1)))Block (Game.ini):
NPCReplacements=(FromClassName="Cazador_Character_BP_C",ToClassName="")