Author: Average_Dunmer
Downloads: 863
File Size: 198.8 KB
Created:
Updated:
Mod ID: 965257
Categories:
Weapon Reblance
Weapon Rebalance
Spawn codes, cheat commands, and configs for Weapon Reblance Items
Class Name:
PrimalItemWeaponAttachmentGenericV2_CBlueprint Path:
/WeaponsV2/Items/WeaponAttachments/PrimalItemWeaponAttachmentGenericV2.PrimalItemWeaponAttachmentGenericV2GFI Command:
Cheat GFI PrimalItemWeaponAttachmentGenericV2_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WeaponsV2/Items/WeaponAttachments/PrimalItemWeaponAttachmentGenericV2.PrimalItemWeaponAttachmentGenericV2'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemWeaponAttachmentGenericV2_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemWeaponAttachmentGenericV2_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemWeaponAttachment_FlashlightV2_CBlueprint Path:
/WeaponsV2/Items/WeaponAttachments/PrimalItemWeaponAttachment_FlashlightV2.PrimalItemWeaponAttachment_FlashlightV2GFI Command:
Cheat GFI PrimalItemWeaponAttachment_FlashlightV2_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WeaponsV2/Items/WeaponAttachments/PrimalItemWeaponAttachment_FlashlightV2.PrimalItemWeaponAttachment_FlashlightV2'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemWeaponAttachment_FlashlightV2_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemWeaponAttachment_FlashlightV2_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemWeaponAttachment_HoloScopeV2_CBlueprint Path:
/WeaponsV2/Items/WeaponAttachments/PrimalItemWeaponAttachment_HoloScopeV2.PrimalItemWeaponAttachment_HoloScopeV2GFI Command:
Cheat GFI PrimalItemWeaponAttachment_HoloScopeV2_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WeaponsV2/Items/WeaponAttachments/PrimalItemWeaponAttachment_HoloScopeV2.PrimalItemWeaponAttachment_HoloScopeV2'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemWeaponAttachment_HoloScopeV2_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemWeaponAttachment_HoloScopeV2_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemWeaponAttachment_LaserV2_CBlueprint Path:
/WeaponsV2/Items/WeaponAttachments/PrimalItemWeaponAttachment_LaserV2.PrimalItemWeaponAttachment_LaserV2GFI Command:
Cheat GFI PrimalItemWeaponAttachment_LaserV2_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WeaponsV2/Items/WeaponAttachments/PrimalItemWeaponAttachment_LaserV2.PrimalItemWeaponAttachment_LaserV2'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemWeaponAttachment_LaserV2_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemWeaponAttachment_LaserV2_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemWeaponAttachment_ScopeV2_CBlueprint Path:
/WeaponsV2/Items/WeaponAttachments/PrimalItemWeaponAttachment_ScopeV2.PrimalItemWeaponAttachment_ScopeV2GFI Command:
Cheat GFI PrimalItemWeaponAttachment_ScopeV2_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WeaponsV2/Items/WeaponAttachments/PrimalItemWeaponAttachment_ScopeV2.PrimalItemWeaponAttachment_ScopeV2'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemWeaponAttachment_ScopeV2_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemWeaponAttachment_ScopeV2_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemWeaponAttachment_SilencerV2_CBlueprint Path:
/WeaponsV2/Items/WeaponAttachments/PrimalItemWeaponAttachment_SilencerV2.PrimalItemWeaponAttachment_SilencerV2GFI Command:
Cheat GFI PrimalItemWeaponAttachment_SilencerV2_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WeaponsV2/Items/WeaponAttachments/PrimalItemWeaponAttachment_SilencerV2.PrimalItemWeaponAttachment_SilencerV2'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemWeaponAttachment_SilencerV2_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemWeaponAttachment_SilencerV2_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemWeaponGenericGun_CBlueprint Path:
/WeaponsV2/Weapons/AR/PrimalItemWeaponGenericGun.PrimalItemWeaponGenericGunGFI Command:
Cheat GFI PrimalItemWeaponGenericGun_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WeaponsV2/Weapons/AR/PrimalItemWeaponGenericGun.PrimalItemWeaponGenericGun'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemWeaponGenericGun_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemWeaponGenericGun_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_AR_CBlueprint Path:
/WeaponsV2/Weapons/AR/PrimalItem_AR.PrimalItem_ARGFI Command:
Cheat GFI PrimalItem_AR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WeaponsV2/Weapons/AR/PrimalItem_AR.PrimalItem_AR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_AR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_AR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_Boomstick_CBlueprint Path:
/WeaponsV2/Weapons/Boomstick/PrimalItem_Boomstick.PrimalItem_BoomstickGFI Command:
Cheat GFI PrimalItem_Boomstick_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WeaponsV2/Weapons/Boomstick/PrimalItem_Boomstick.PrimalItem_Boomstick'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Boomstick_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Boomstick_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FabPistol_CBlueprint Path:
/WeaponsV2/Weapons/FabPistol/PrimalItem_FabPistol.PrimalItem_FabPistolGFI Command:
Cheat GFI PrimalItem_FabPistol_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WeaponsV2/Weapons/FabPistol/PrimalItem_FabPistol.PrimalItem_FabPistol'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FabPistol_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FabPistol_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_FabSniper_CBlueprint Path:
/WeaponsV2/Weapons/FabSniper/PrimalItem_FabSniper.PrimalItem_FabSniperGFI Command:
Cheat GFI PrimalItem_FabSniper_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WeaponsV2/Weapons/FabSniper/PrimalItem_FabSniper.PrimalItem_FabSniper'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_FabSniper_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_FabSniper_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_Longneck_CBlueprint Path:
/WeaponsV2/Weapons/Longneck/PrimalItem_Longneck.PrimalItem_LongneckGFI Command:
Cheat GFI PrimalItem_Longneck_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WeaponsV2/Weapons/Longneck/PrimalItem_Longneck.PrimalItem_Longneck'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Longneck_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Longneck_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_Pump_CBlueprint Path:
/WeaponsV2/Weapons/Pump/PrimalItem_Pump.PrimalItem_PumpGFI Command:
Cheat GFI PrimalItem_Pump_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WeaponsV2/Weapons/Pump/PrimalItem_Pump.PrimalItem_Pump'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_Pump_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_Pump_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_SixShooter_CBlueprint Path:
/WeaponsV2/Weapons/SixShooter/PrimalItem_SixShooter.PrimalItem_SixShooterGFI Command:
Cheat GFI PrimalItem_SixShooter_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/WeaponsV2/Weapons/SixShooter/PrimalItem_SixShooter.PrimalItem_SixShooter'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_SixShooter_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_SixShooter_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))