Alien Plants
Author:
Downloads: 115,642
File Size: 230.0 MB
Created:
Updated:
Mod ID: 964434
Categories:

Alien Plants

420 PubInc presents the return of the Alien Plants mod! Random wild plants across your server, custom buildings, hidden (and obvious) effects, contact high and more!

🌱 420 Pub Alien Plants Mod – ARK: Survival Ascended

Special thanks to Ugh (aka BlueShirtGuy), the original ASE mod author, for bringing me into the collaboration!

🔗 Join our community for spawn codes, bug reports, events, server listings, feedback, and more:
Discord Invite


🚧 Development Status

(Heavy WiP) Ported over from ASE Mod, lots of kinks to work out still.
✅ Now in a decent place, but everything is still subject to change.

Grow your own Alien Plants.
Harvest your own Alien Plants.
Get that Alien feeling—from your own Alien Plants.

📦 Spawn Codes


🛠️ Roadmap

  • Bug fixes
  • Recreate destruction mesh
  • Optimize spawn system
  • Reduce mod size (original assets bloated it a bit)
  • Update materials for all assets
  • Add foundation to drying hut (smoke box cut)
  • Grow lights
  • Different strains and buffs
  • Breeding and mutation system

Add GUI for configuring all aspects of mod
Add configurable effect to help admins find wild plants
Update Alien plant flow to be more immersive


🌿 What's Next?

When KP and I asked ourselves this, here’s what we’re most excited about:

🔧 Config File Expansion

Expose more settings for server admins:

  • Total plant spawns
  • Hair/gravity/bubble effects
  • Station-specific fuel and build timers
  • Stat modifiers (e.g. weight buff, AOE contact highs)

💡 Grow Lights

Designing indoor/outdoor grow lamps—from desk plants to full-scale farms.

🚜 Mass Farming

Grow strips with organized seeding, watering, and harvesting.
One-click management for large-scale operations—ideal for 420 plants and beyond.

🌎 Biome-Specific Strains

New species with unique effects tied to biomes:

  • Swampy strains for swamps
  • Rare alpine strains for icy peaks
  • Breedable hybrids with unique buffs

We’re dreaming big—this part’s still conceptual, but we love talking about it.

💬 Got ideas for the 420 Mod or the PubInc community cluster? Let us know!


🧬 Legacy & Community

🔗 Legacy ASE Version

🎥 Featured Videos:

🎥 Have a video featuring the mod? Let us know—we’d love to feature it!
🌐 Running our mod on your server? Tell us and we’ll list it for others to find!


🌟 Final Thoughts

Boom shakalaka—we’re almost there. Just a bit more polish and we’ll call it v1.
To our early supporters: thank you. Your feedback helped shape this.

  • 3D models? Looking slick.
  • Plants? Drippy purple and green.
  • Materials? Balanced.
  • Spawn system? 420 randomized plants on any map—including custom ones.

Stay lit, stay kind.
— Ugh & Crew


📜 Attributions


🧾 Change Logs

2.3.24 – v2

  • Adjust plant sizes
  • Add materials for drying hut & roller
  • Fix aroma effect on wild plants
  • Prevent facial hair on buffed females (if none exists)
  • Increase hut/roller health
  • Green particle effect follows player when buffed
  • Ground herb in roller
  • Manual activation toggle for hut/roller
  • Indicator effect for roller
  • Dynamic drying herbs (experimental)
  • Hide doobie in first-person
  • Adjust doobie position for females
  • Cross-platform cooking

2.4.24 – v3

  • Adjust hut/roller crafting costs
  • Update dropped mesh for doobie

2.12.24 – v4

  • Show soil/fresh leaves after render reload
  • Add mod settings UI
  • Add wild plant locator beam (WIP effect)
  • Add Admin Terminal for settings
  • Add fuel type to roller description

2.19.24 – v5

  • Configurable buff effects:
    • Disable: Hair, Music, Friction, Dino Blast, Green Buzz, Carry Weight, Contact High
    • Enable: Random Hair Effect

4.12.24 – v6

  • Increase fresh leaf harvest
  • Add “Cotton Mouth” debuff after doobie buff
  • Add smell particle to debuff
  • Make fresh leaves & nugz spoilable
  • Add moldy plant matter
  • Preserve spoilables in storage
  • Add dropped meshes
  • Extend spoil timer via reparenting
  • Add food value to fresh leaves
  • Add more songs (randomized)
  • Add fresh/dried plant resources
  • Add curing jar, herb grinder, hand grinder
  • Update visuals for drying hut, curing jar, grinder
  • New crafting flow
  • Add settings for new features

6.26.24 – v7.1

  • Fresh leaves spoil into moldy matter
  • Trimming scissors now craftable in inventory
  • Reapply wild plant skin (bring back that purple pop)

6.30.24 – v7.2

  • Make Fresh Plants respect spoiling extension of crop plots
  • Add Stats page to admin terminal to see how many plants have spawned (WIP)

7.5.24 - v7.3

  • Update texture for curing jar

8.13.24 -v7.4

  • Update settings for persistence

8.15.24 - v7.5

  • Fix wild plants spawning