🌱 420 Pub Alien Plants Mod – ARK: Survival Ascended
Special thanks to Ugh (aka BlueShirtGuy), the original ASE mod author, for bringing me into the collaboration!
🔗 Join our community for spawn codes, bug reports, events, server listings, feedback, and more:
Discord Invite
🚧 Development Status
(Heavy WiP) Ported over from ASE Mod, lots of kinks to work out still.
✅ Now in a decent place, but everything is still subject to change.
Grow your own Alien Plants.
Harvest your own Alien Plants.
Get that Alien feeling—from your own Alien Plants.
🛠️ Roadmap
- Bug fixes
- Recreate destruction mesh
- Optimize spawn system
- Reduce mod size (original assets bloated it a bit)
- Update materials for all assets
- Add foundation to drying hut (smoke box cut)
- Grow lights
- Different strains and buffs
- Breeding and mutation system
Add GUI for configuring all aspects of mod
Add configurable effect to help admins find wild plants
Update Alien plant flow to be more immersive
🌿 What's Next?
When KP and I asked ourselves this, here’s what we’re most excited about:
🔧 Config File Expansion
Expose more settings for server admins:
- Total plant spawns
- Hair/gravity/bubble effects
- Station-specific fuel and build timers
- Stat modifiers (e.g. weight buff, AOE contact highs)
💡 Grow Lights
Designing indoor/outdoor grow lamps—from desk plants to full-scale farms.
🚜 Mass Farming
Grow strips with organized seeding, watering, and harvesting.
One-click management for large-scale operations—ideal for 420 plants and beyond.
🌎 Biome-Specific Strains
New species with unique effects tied to biomes:
- Swampy strains for swamps
- Rare alpine strains for icy peaks
- Breedable hybrids with unique buffs
We’re dreaming big—this part’s still conceptual, but we love talking about it.
💬 Got ideas for the 420 Mod or the PubInc community cluster? Let us know!
🧬 Legacy & Community
🎥 Featured Videos:
- Alien Plants Showcase – ARK: Survival Ascended
- 420 Pub Alien Plants Mod Showcase | ARK: Survival Evolved
- Early Sneak Peek – July 2020
- Late Project Update – July 2020
🎥 Have a video featuring the mod? Let us know—we’d love to feature it!
🌐 Running our mod on your server? Tell us and we’ll list it for others to find!
🌟 Final Thoughts
Boom shakalaka—we’re almost there. Just a bit more polish and we’ll call it v1.
To our early supporters: thank you. Your feedback helped shape this.
- 3D models? Looking slick.
- Plants? Drippy purple and green.
- Materials? Balanced.
- Spawn system? 420 randomized plants on any map—including custom ones.
Stay lit, stay kind.
— Ugh & Crew
📜 Attributions
- “Weed Leaf” by Tiko (https://skfb.ly/ow77S)
Licensed under CC Attribution 4.0
🧾 Change Logs
2.3.24 – v2
- Adjust plant sizes
- Add materials for drying hut & roller
- Fix aroma effect on wild plants
- Prevent facial hair on buffed females (if none exists)
- Increase hut/roller health
- Green particle effect follows player when buffed
- Ground herb in roller
- Manual activation toggle for hut/roller
- Indicator effect for roller
- Dynamic drying herbs (experimental)
- Hide doobie in first-person
- Adjust doobie position for females
- Cross-platform cooking
2.4.24 – v3
- Adjust hut/roller crafting costs
- Update dropped mesh for doobie
2.12.24 – v4
- Show soil/fresh leaves after render reload
- Add mod settings UI
- Add wild plant locator beam (WIP effect)
- Add Admin Terminal for settings
- Add fuel type to roller description
2.19.24 – v5
- Configurable buff effects:
- Disable: Hair, Music, Friction, Dino Blast, Green Buzz, Carry Weight, Contact High
- Enable: Random Hair Effect
4.12.24 – v6
- Increase fresh leaf harvest
- Add “Cotton Mouth” debuff after doobie buff
- Add smell particle to debuff
- Make fresh leaves & nugz spoilable
- Add moldy plant matter
- Preserve spoilables in storage
- Add dropped meshes
- Extend spoil timer via reparenting
- Add food value to fresh leaves
- Add more songs (randomized)
- Add fresh/dried plant resources
- Add curing jar, herb grinder, hand grinder
- Update visuals for drying hut, curing jar, grinder
- New crafting flow
- Add settings for new features
6.26.24 – v7.1
- Fresh leaves spoil into moldy matter
- Trimming scissors now craftable in inventory
- Reapply wild plant skin (bring back that purple pop)
6.30.24 – v7.2
- Make Fresh Plants respect spoiling extension of crop plots
- Add Stats page to admin terminal to see how many plants have spawned (WIP)
7.5.24 - v7.3
- Update texture for curing jar
8.13.24 -v7.4
- Update settings for persistence
8.15.24 - v7.5
- Fix wild plants spawning