Author: distracted_darwin194933
Downloads: 3,599
File Size: 138.1 MB
Created:
Updated:
Mod ID: 956029
Categories:
Henry Townshend PC
This mod adds a custom creature to the world named Henry.
Spawn codes, cheat commands, and configs for Henry Townshend PC Items
Class Name:
PrimalItemArmor_HenryBat_CBlueprint Path:
/Henry/Henry/Items/PrimalItemArmor_HenryBat.PrimalItemArmor_HenryBatGFI Command:
Cheat GFI PrimalItemArmor_HenryBat_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Henry/Henry/Items/PrimalItemArmor_HenryBat.PrimalItemArmor_HenryBat'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_HenryBat_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_HenryBat_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_HenryTorch_CBlueprint Path:
/Henry/Henry/Items/PrimalItemArmor_HenryTorch.PrimalItemArmor_HenryTorchGFI Command:
Cheat GFI PrimalItemArmor_HenryTorch_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Henry/Henry/Items/PrimalItemArmor_HenryTorch.PrimalItemArmor_HenryTorch'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_HenryTorch_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_HenryTorch_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponHenryTorch_CBlueprint Path:
/Henry/Henry/Items/PrimalItem_WeaponHenryTorch.PrimalItem_WeaponHenryTorchGFI Command:
Cheat GFI PrimalItem_WeaponHenryTorch_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Henry/Henry/Items/PrimalItem_WeaponHenryTorch.PrimalItem_WeaponHenryTorch'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponHenryTorch_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponHenryTorch_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_AIBed01_CBlueprint Path:
/Henry/HenryRoaming/Structures/Bed01/PrimalItemStructure_AIBed01.PrimalItemStructure_AIBed01GFI Command:
Cheat GFI PrimalItemStructure_AIBed01_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Henry/HenryRoaming/Structures/Bed01/PrimalItemStructure_AIBed01.PrimalItemStructure_AIBed01'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_AIBed01_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_AIBed01_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_AIBed02_CBlueprint Path:
/Henry/HenryRoaming/Structures/Bed02/PrimalItemStructure_AIBed02.PrimalItemStructure_AIBed02GFI Command:
Cheat GFI PrimalItemStructure_AIBed02_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Henry/HenryRoaming/Structures/Bed02/PrimalItemStructure_AIBed02.PrimalItemStructure_AIBed02'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_AIBed02_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_AIBed02_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_AIBed03_CBlueprint Path:
/Henry/HenryRoaming/Structures/Bed03/PrimalItemStructure_AIBed03.PrimalItemStructure_AIBed03GFI Command:
Cheat GFI PrimalItemStructure_AIBed03_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Henry/HenryRoaming/Structures/Bed03/PrimalItemStructure_AIBed03.PrimalItemStructure_AIBed03'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_AIBed03_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_AIBed03_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_AIBed04_CBlueprint Path:
/Henry/HenryRoaming/Structures/Bed04/PrimalItemStructure_AIBed04.PrimalItemStructure_AIBed04GFI Command:
Cheat GFI PrimalItemStructure_AIBed04_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Henry/HenryRoaming/Structures/Bed04/PrimalItemStructure_AIBed04.PrimalItemStructure_AIBed04'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_AIBed04_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_AIBed04_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_AIBed05_CBlueprint Path:
/Henry/HenryRoaming/Structures/Bed05/PrimalItemStructure_AIBed05.PrimalItemStructure_AIBed05GFI Command:
Cheat GFI PrimalItemStructure_AIBed05_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Henry/HenryRoaming/Structures/Bed05/PrimalItemStructure_AIBed05.PrimalItemStructure_AIBed05'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_AIBed05_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_AIBed05_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Furniture_AIChair01_CBlueprint Path:
/Henry/HenryRoaming/Structures/Chair01/PrimalItemStructure_Furniture_AIChair01.PrimalItemStructure_Furniture_AIChair01GFI Command:
Cheat GFI PrimalItemStructure_Furniture_AIChair01_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Henry/HenryRoaming/Structures/Chair01/PrimalItemStructure_Furniture_AIChair01.PrimalItemStructure_Furniture_AIChair01'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Furniture_AIChair01_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Furniture_AIChair01_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Furniture_AIChair02_CBlueprint Path:
/Henry/HenryRoaming/Structures/Chair02/PrimalItemStructure_Furniture_AIChair02.PrimalItemStructure_Furniture_AIChair02GFI Command:
Cheat GFI PrimalItemStructure_Furniture_AIChair02_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Henry/HenryRoaming/Structures/Chair02/PrimalItemStructure_Furniture_AIChair02.PrimalItemStructure_Furniture_AIChair02'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Furniture_AIChair02_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Furniture_AIChair02_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Furniture_AIChair03_CBlueprint Path:
/Henry/HenryRoaming/Structures/Chair03/PrimalItemStructure_Furniture_AIChair03.PrimalItemStructure_Furniture_AIChair03GFI Command:
Cheat GFI PrimalItemStructure_Furniture_AIChair03_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Henry/HenryRoaming/Structures/Chair03/PrimalItemStructure_Furniture_AIChair03.PrimalItemStructure_Furniture_AIChair03'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Furniture_AIChair03_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Furniture_AIChair03_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Furniture_AIChair04_CBlueprint Path:
/Henry/HenryRoaming/Structures/Chair04/PrimalItemStructure_Furniture_AIChair04.PrimalItemStructure_Furniture_AIChair04GFI Command:
Cheat GFI PrimalItemStructure_Furniture_AIChair04_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Henry/HenryRoaming/Structures/Chair04/PrimalItemStructure_Furniture_AIChair04.PrimalItemStructure_Furniture_AIChair04'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Furniture_AIChair04_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Furniture_AIChair04_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Furniture_AIChair05_CBlueprint Path:
/Henry/HenryRoaming/Structures/Chair05/PrimalItemStructure_Furniture_AIChair05.PrimalItemStructure_Furniture_AIChair05GFI Command:
Cheat GFI PrimalItemStructure_Furniture_AIChair05_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Henry/HenryRoaming/Structures/Chair05/PrimalItemStructure_Furniture_AIChair05.PrimalItemStructure_Furniture_AIChair05'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Furniture_AIChair05_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Furniture_AIChair05_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Furniture_AIChair06_CBlueprint Path:
/Henry/HenryRoaming/Structures/Chair06/PrimalItemStructure_Furniture_AIChair06.PrimalItemStructure_Furniture_AIChair06GFI Command:
Cheat GFI PrimalItemStructure_Furniture_AIChair06_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Henry/HenryRoaming/Structures/Chair06/PrimalItemStructure_Furniture_AIChair06.PrimalItemStructure_Furniture_AIChair06'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Furniture_AIChair06_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Furniture_AIChair06_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Furniture_AIChair07_CBlueprint Path:
/Henry/HenryRoaming/Structures/Chair07/PrimalItemStructure_Furniture_AIChair07.PrimalItemStructure_Furniture_AIChair07GFI Command:
Cheat GFI PrimalItemStructure_Furniture_AIChair07_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Henry/HenryRoaming/Structures/Chair07/PrimalItemStructure_Furniture_AIChair07.PrimalItemStructure_Furniture_AIChair07'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Furniture_AIChair07_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Furniture_AIChair07_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Furniture_AIChair08_CBlueprint Path:
/Henry/HenryRoaming/Structures/Chair08/PrimalItemStructure_Furniture_AIChair08.PrimalItemStructure_Furniture_AIChair08GFI Command:
Cheat GFI PrimalItemStructure_Furniture_AIChair08_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/Henry/HenryRoaming/Structures/Chair08/PrimalItemStructure_Furniture_AIChair08.PrimalItemStructure_Furniture_AIChair08'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Furniture_AIChair08_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Furniture_AIChair08_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))