WARNING: THIS MOD IS A WORK IN PROGRESS AND IS NOT READY FOR PRODUCTION USE. IT IS AVAILABLE FOR TESTING PURPOSES ONLY. DO NOT USE ON YOUR PRODUCTION SERVER.
The goal of this mod is to add more depth to the harvesting of base resources in Ark. Crafting recipes only have a handful of base ingredients to work with in vanilla Ark. (Raw meat, hide, etc.). This mod aims to provide unique resources for each dino, as well as add rare resources in other nodes.
For example, instead of harvesting "Raw Meat", "Keratin", and "Hide" for an Allosaurus, you will be able to harvest Raw Allo Meat, Allo Hide, Allo Plating and Spikes, and Allo Eye (very rare).
The basic resources are subclasses of their vanilla counterparts and can be used in any vanilla recipe calling for it. For example, Allo Hide can be used for any vanilla crafting cost requiring Hide. Server owners would have the ability to use these unique crafting costs for their items (vanilla / modded). Perhaps you want a potion that can only be crafted by finding a very rare item such as an Allo Eye that can only be obtained by killing an Allo for example. This mod would allow for that and give a huge amount of flexibility and nearly unlimited combination of custom crafting costs / recipes if desired.
There are currently three dinos configured in this mod for testing.
[list]
[]Achatina
[]Allosaurus
[*]Ammonite
[/list]
The following gems have also been added to Island crystal nodes (in version 4): [list] []Amazonite (Common) []Gahnospinel (Common) []Sapphirine (Uncommon) []Kynanite (Uncommon) []Iolite (Uncommon) []Scheelite (Uncommon) []Emerald (Rare) []Sapphire (Rare) []Ruby (Rare) []Purple Diamond (Rare) []Orange Diamond (Rare) []Prism Stone (Very Rare) [*]Red Diamond (Very Rare) [/list]
The following Ores have been added to metal nodes (in version 5): [list] []Copper Ore (Common) []Silver Ore (Uncommon) []Gold Ore (Rare) []Runite Ore (Rare) []Orichalcum Ore (Very Rare) []Tritanium Ore (Ultra Rare) [/list]
The following obsidian variants have been added to obsidian nodes: [list] []Glassy Obsidian (Common) []Banded Obsidian (Uncommon) []Honeycomb Obsidian (Rare) []Imperial Obsidian (Very Rare) [/list]
The following oil variants have been added to oil nodes: [list] []Crude Oil (Common) []Refined Oil (Uncommon) []Synthetic Oil (Rare) []Elemental Oil (Very Rare) [/list]
The following pearls have been added to silicon nodes (in version 9): [list] []Lustrous Orb Pearl (Common) []Dawnlight Pearl (Uncommon) []Starshimmer Pearl (Rare) []Sovereign Pearl (Very Rare) [/list]
I plan to add all dinos as well as resources nodes.
To Do List:
Add nodes for Tree/Wood and Bushes Add harvest resources for remaining dinos (~110x)
Add Ini variables for configuring item weights Test / Validate on Dedicated Servers
Please join discord for any questions, spawn codes, item class names, etc. (Link in Wiki)