Author: Balckwolf_Additions
Downloads: 11,917
File Size: 69.3 MB
Created:
Updated:
Mod ID: 942025
Categories:
BA Resource Plots (Cross-Platform)
This Mod gives you access to resources that are hard to find early game.
Spawn codes, cheat commands, and configs for BA Resource Plots (Cross-Platform) Items
Class Name:
PrimalItemStructure_BA_AmmonitePlot_CBlueprint Path:
/BA_ResorcePlots/ResorcePlots/AmmonitePlot/PrimalItemStructure_BA_AmmonitePlot.PrimalItemStructure_BA_AmmonitePlotGFI Command:
Cheat GFI PrimalItemStructure_BA_AmmonitePlot_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BA_ResorcePlots/ResorcePlots/AmmonitePlot/PrimalItemStructure_BA_AmmonitePlot.PrimalItemStructure_BA_AmmonitePlot'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BA_AmmonitePlot_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BA_AmmonitePlot_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_BA_ResorcePlot_CBlueprint Path:
/BA_ResorcePlots/ResorcePlots/Base_BP/PrimalItemStructure_BA_ResorcePlot.PrimalItemStructure_BA_ResorcePlotGFI Command:
Cheat GFI PrimalItemStructure_BA_ResorcePlot_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BA_ResorcePlots/ResorcePlots/Base_BP/PrimalItemStructure_BA_ResorcePlot.PrimalItemStructure_BA_ResorcePlot'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BA_ResorcePlot_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BA_ResorcePlot_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_BA_ChitinPlot_CBlueprint Path:
/BA_ResorcePlots/ResorcePlots/ChitinPlot/PrimalItemStructure_BA_ChitinPlot.PrimalItemStructure_BA_ChitinPlotGFI Command:
Cheat GFI PrimalItemStructure_BA_ChitinPlot_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BA_ResorcePlots/ResorcePlots/ChitinPlot/PrimalItemStructure_BA_ChitinPlot.PrimalItemStructure_BA_ChitinPlot'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BA_ChitinPlot_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BA_ChitinPlot_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_BA_DesertPlot_CBlueprint Path:
/BA_ResorcePlots/ResorcePlots/DesertPlot/PrimalItemStructure_BA_DesertPlot.PrimalItemStructure_BA_DesertPlotGFI Command:
Cheat GFI PrimalItemStructure_BA_DesertPlot_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BA_ResorcePlots/ResorcePlots/DesertPlot/PrimalItemStructure_BA_DesertPlot.PrimalItemStructure_BA_DesertPlot'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BA_DesertPlot_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BA_DesertPlot_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_BA_LeechPlot_CBlueprint Path:
/BA_ResorcePlots/ResorcePlots/LeechPlot/PrimalItemStructure_BA_LeechPlot.PrimalItemStructure_BA_LeechPlotGFI Command:
Cheat GFI PrimalItemStructure_BA_LeechPlot_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BA_ResorcePlots/ResorcePlots/LeechPlot/PrimalItemStructure_BA_LeechPlot.PrimalItemStructure_BA_LeechPlot'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BA_LeechPlot_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BA_LeechPlot_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_BA_MinersPlot_CBlueprint Path:
/BA_ResorcePlots/ResorcePlots/MinersPlot/PrimalItemStructure_BA_MinersPlot.PrimalItemStructure_BA_MinersPlotGFI Command:
Cheat GFI PrimalItemStructure_BA_MinersPlot_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BA_ResorcePlots/ResorcePlots/MinersPlot/PrimalItemStructure_BA_MinersPlot.PrimalItemStructure_BA_MinersPlot'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BA_MinersPlot_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BA_MinersPlot_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_BA_OilPlot_CBlueprint Path:
/BA_ResorcePlots/ResorcePlots/OilPlot/PrimalItemStructure_BA_OilPlot.PrimalItemStructure_BA_OilPlotGFI Command:
Cheat GFI PrimalItemStructure_BA_OilPlot_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BA_ResorcePlots/ResorcePlots/OilPlot/PrimalItemStructure_BA_OilPlot.PrimalItemStructure_BA_OilPlot'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BA_OilPlot_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BA_OilPlot_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_BA_OysterPlot_CBlueprint Path:
/BA_ResorcePlots/ResorcePlots/OysterPlot/PrimalItemStructure_BA_OysterPlot.PrimalItemStructure_BA_OysterPlotGFI Command:
Cheat GFI PrimalItemStructure_BA_OysterPlot_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BA_ResorcePlots/ResorcePlots/OysterPlot/PrimalItemStructure_BA_OysterPlot.PrimalItemStructure_BA_OysterPlot'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BA_OysterPlot_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BA_OysterPlot_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_BA_RarePlot_CBlueprint Path:
/BA_ResorcePlots/ResorcePlots/RarePlot/PrimalItemStructure_BA_RarePlot.PrimalItemStructure_BA_RarePlotGFI Command:
Cheat GFI PrimalItemStructure_BA_RarePlot_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BA_ResorcePlots/ResorcePlots/RarePlot/PrimalItemStructure_BA_RarePlot.PrimalItemStructure_BA_RarePlot'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BA_RarePlot_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BA_RarePlot_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_BA_SnailPlot_CBlueprint Path:
/BA_ResorcePlots/ResorcePlots/SnailPlot/PrimalItemStructure_BA_SnailPlot.PrimalItemStructure_BA_SnailPlotGFI Command:
Cheat GFI PrimalItemStructure_BA_SnailPlot_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BA_ResorcePlots/ResorcePlots/SnailPlot/PrimalItemStructure_BA_SnailPlot.PrimalItemStructure_BA_SnailPlot'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_BA_SnailPlot_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_BA_SnailPlot_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_Craftable_Clay_CBlueprint Path:
/BA_ResorcePlots/ResorcePlots/Base_BP/BaseCraftingBPMain/PrimalItemResource_Craftable_Clay.PrimalItemResource_Craftable_ClayGFI Command:
Cheat GFI PrimalItemResource_Craftable_Clay_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BA_ResorcePlots/ResorcePlots/Base_BP/BaseCraftingBPMain/PrimalItemResource_Craftable_Clay.PrimalItemResource_Craftable_Clay'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Craftable_Clay_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Craftable_Clay_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_Craftable_PreservingSalt_CBlueprint Path:
/BA_ResorcePlots/ResorcePlots/Base_BP/BaseCraftingBPMain/PrimalItemResource_Craftable_PreservingSalt.PrimalItemResource_Craftable_PreservingSaltGFI Command:
Cheat GFI PrimalItemResource_Craftable_PreservingSalt_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BA_ResorcePlots/ResorcePlots/Base_BP/BaseCraftingBPMain/PrimalItemResource_Craftable_PreservingSalt.PrimalItemResource_Craftable_PreservingSalt'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Craftable_PreservingSalt_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Craftable_PreservingSalt_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))