PrimalReturnsConfigs
Edits, and Configs for Primal Return servers
Spawn codes, cheat commands, and configs for PrimalReturnsConfigs Items
Class Name:
PrimalItemStructure_CrossbowTurret_CBlueprint Path:
/PrimalReturnsConfigs/CrossbowTurrent/PrimalItemStructure_CrossbowTurret.PrimalItemStructure_CrossbowTurretGFI Command:
Cheat GFI PrimalItemStructure_CrossbowTurret_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/CrossbowTurrent/PrimalItemStructure_CrossbowTurret.PrimalItemStructure_CrossbowTurret'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_CrossbowTurret_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_CrossbowTurret_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_AnvilBench_Workbench_CBlueprint Path:
/PrimalReturnsConfigs/Smithy/PrimalItemStructure_AnvilBench_Workbench.PrimalItemStructure_AnvilBench_WorkbenchGFI Command:
Cheat GFI PrimalItemStructure_AnvilBench_Workbench_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Smithy/PrimalItemStructure_AnvilBench_Workbench.PrimalItemStructure_AnvilBench_Workbench'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_AnvilBench_Workbench_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_AnvilBench_Workbench_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_ArrowFlame_PR_CBlueprint Path:
/PrimalReturnsConfigs/Items/Arrows/PrimalItemAmmo_ArrowFlame_PR.PrimalItemAmmo_ArrowFlame_PRGFI Command:
Cheat GFI PrimalItemAmmo_ArrowFlame_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Items/Arrows/PrimalItemAmmo_ArrowFlame_PR.PrimalItemAmmo_ArrowFlame_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_ArrowFlame_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_ArrowFlame_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemCanoe_PR_CBlueprint Path:
/PrimalReturnsConfigs/Items/Canoe/PrimalItemCanoe_PR.PrimalItemCanoe_PRGFI Command:
Cheat GFI PrimalItemCanoe_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Items/Canoe/PrimalItemCanoe_PR.PrimalItemCanoe_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemCanoe_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemCanoe_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponOilJar_PR_CBlueprint Path:
/PrimalReturnsConfigs/Items/OilJar/PrimalItem_WeaponOilJar_PR.PrimalItem_WeaponOilJar_PRGFI Command:
Cheat GFI PrimalItem_WeaponOilJar_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Items/OilJar/PrimalItem_WeaponOilJar_PR.PrimalItem_WeaponOilJar_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponOilJar_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponOilJar_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_AggroTranqDart_PR_CBlueprint Path:
/PrimalReturnsConfigs/Items/ReMaps/PrimalItemAmmo_AggroTranqDart_PR.PrimalItemAmmo_AggroTranqDart_PRGFI Command:
Cheat GFI PrimalItemAmmo_AggroTranqDart_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Items/ReMaps/PrimalItemAmmo_AggroTranqDart_PR.PrimalItemAmmo_AggroTranqDart_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_AggroTranqDart_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_AggroTranqDart_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_CompoundBowArrow_PR_CBlueprint Path:
/PrimalReturnsConfigs/Items/ReMaps/PrimalItemAmmo_CompoundBowArrow_PR.PrimalItemAmmo_CompoundBowArrow_PRGFI Command:
Cheat GFI PrimalItemAmmo_CompoundBowArrow_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Items/ReMaps/PrimalItemAmmo_CompoundBowArrow_PR.PrimalItemAmmo_CompoundBowArrow_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_CompoundBowArrow_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_CompoundBowArrow_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_RefinedTranqDart_PR_CBlueprint Path:
/PrimalReturnsConfigs/Items/ReMaps/PrimalItemAmmo_RefinedTranqDart_PR.PrimalItemAmmo_RefinedTranqDart_PRGFI Command:
Cheat GFI PrimalItemAmmo_RefinedTranqDart_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Items/ReMaps/PrimalItemAmmo_RefinedTranqDart_PR.PrimalItemAmmo_RefinedTranqDart_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_RefinedTranqDart_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_RefinedTranqDart_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_MinersHelmet_PR_CBlueprint Path:
/PrimalReturnsConfigs/Items/ReMaps/PrimalItemArmor_MinersHelmet_PR.PrimalItemArmor_MinersHelmet_PRGFI Command:
Cheat GFI PrimalItemArmor_MinersHelmet_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Items/ReMaps/PrimalItemArmor_MinersHelmet_PR.PrimalItemArmor_MinersHelmet_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MinersHelmet_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MinersHelmet_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ScubaBoots_Flippers_PR_CBlueprint Path:
/PrimalReturnsConfigs/Items/ReMaps/PrimalItemArmor_ScubaBoots_Flippers_PR.PrimalItemArmor_ScubaBoots_Flippers_PRGFI Command:
Cheat GFI PrimalItemArmor_ScubaBoots_Flippers_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Items/ReMaps/PrimalItemArmor_ScubaBoots_Flippers_PR.PrimalItemArmor_ScubaBoots_Flippers_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ScubaBoots_Flippers_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ScubaBoots_Flippers_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ScubaHelmet_Goggles_PR_CBlueprint Path:
/PrimalReturnsConfigs/Items/ReMaps/PrimalItemArmor_ScubaHelmet_Goggles_PR.PrimalItemArmor_ScubaHelmet_Goggles_PRGFI Command:
Cheat GFI PrimalItemArmor_ScubaHelmet_Goggles_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Items/ReMaps/PrimalItemArmor_ScubaHelmet_Goggles_PR.PrimalItemArmor_ScubaHelmet_Goggles_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ScubaHelmet_Goggles_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ScubaHelmet_Goggles_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ScubaPants_PR_CBlueprint Path:
/PrimalReturnsConfigs/Items/ReMaps/PrimalItemArmor_ScubaPants_PR.PrimalItemArmor_ScubaPants_PRGFI Command:
Cheat GFI PrimalItemArmor_ScubaPants_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Items/ReMaps/PrimalItemArmor_ScubaPants_PR.PrimalItemArmor_ScubaPants_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ScubaPants_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ScubaPants_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ScubaShirt_SuitWithTank_PR_CBlueprint Path:
/PrimalReturnsConfigs/Items/ReMaps/PrimalItemArmor_ScubaShirt_SuitWithTank_PR.PrimalItemArmor_ScubaShirt_SuitWithTank_PRGFI Command:
Cheat GFI PrimalItemArmor_ScubaShirt_SuitWithTank_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Items/ReMaps/PrimalItemArmor_ScubaShirt_SuitWithTank_PR.PrimalItemArmor_ScubaShirt_SuitWithTank_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ScubaShirt_SuitWithTank_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ScubaShirt_SuitWithTank_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_CanteenCraftable_PR_CBlueprint Path:
/PrimalReturnsConfigs/Items/ReMaps/PrimalItemConsumable_CanteenCraftable_PR.PrimalItemConsumable_CanteenCraftable_PRGFI Command:
Cheat GFI PrimalItemConsumable_CanteenCraftable_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Items/ReMaps/PrimalItemConsumable_CanteenCraftable_PR.PrimalItemConsumable_CanteenCraftable_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_CanteenCraftable_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_CanteenCraftable_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_Electronics_PR_CBlueprint Path:
/PrimalReturnsConfigs/Items/ReMaps/PrimalItemResource_Electronics_PR.PrimalItemResource_Electronics_PRGFI Command:
Cheat GFI PrimalItemResource_Electronics_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Items/ReMaps/PrimalItemResource_Electronics_PR.PrimalItemResource_Electronics_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Electronics_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Electronics_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_Polymer_PR_CBlueprint Path:
/PrimalReturnsConfigs/Items/ReMaps/PrimalItemResource_Polymer_PR.PrimalItemResource_Polymer_PRGFI Command:
Cheat GFI PrimalItemResource_Polymer_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Items/ReMaps/PrimalItemResource_Polymer_PR.PrimalItemResource_Polymer_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_Polymer_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_Polymer_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_SubstrateAbsorbent_PR_CBlueprint Path:
/PrimalReturnsConfigs/Items/ReMaps/PrimalItemResource_SubstrateAbsorbent_PR.PrimalItemResource_SubstrateAbsorbent_PRGFI Command:
Cheat GFI PrimalItemResource_SubstrateAbsorbent_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Items/ReMaps/PrimalItemResource_SubstrateAbsorbent_PR.PrimalItemResource_SubstrateAbsorbent_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_SubstrateAbsorbent_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_SubstrateAbsorbent_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_PoisonGrenade_PR_CBlueprint Path:
/PrimalReturnsConfigs/Items/ReMaps/PrimalItem_PoisonGrenade_PR.PrimalItem_PoisonGrenade_PRGFI Command:
Cheat GFI PrimalItem_PoisonGrenade_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Items/ReMaps/PrimalItem_PoisonGrenade_PR.PrimalItem_PoisonGrenade_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_PoisonGrenade_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_PoisonGrenade_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponCompoundBow_PR_CBlueprint Path:
/PrimalReturnsConfigs/Items/ReMaps/PrimalItem_WeaponCompoundBow_PR.PrimalItem_WeaponCompoundBow_PRGFI Command:
Cheat GFI PrimalItem_WeaponCompoundBow_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Items/ReMaps/PrimalItem_WeaponCompoundBow_PR.PrimalItem_WeaponCompoundBow_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponCompoundBow_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponCompoundBow_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_ArrowObsidian_CBlueprint Path:
/PrimalReturnsConfigs/Obsidian/Arrow/PrimalItemAmmo_ArrowObsidian.PrimalItemAmmo_ArrowObsidianGFI Command:
Cheat GFI PrimalItemAmmo_ArrowObsidian_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Obsidian/Arrow/PrimalItemAmmo_ArrowObsidian.PrimalItemAmmo_ArrowObsidian'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_ArrowObsidian_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_ArrowObsidian_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponPike_PR_CBlueprint Path:
/PrimalReturnsConfigs/Obsidian/Spear/PrimalItem_WeaponPike_PR.PrimalItem_WeaponPike_PRGFI Command:
Cheat GFI PrimalItem_WeaponPike_PR_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/PrimalReturnsConfigs/Obsidian/Spear/PrimalItem_WeaponPike_PR.PrimalItem_WeaponPike_PR'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponPike_PR_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponPike_PR_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))