Esaa's Item Durability [Discontinued]
The Item Durability mod makes it easier to keep track of the durability of your items.
Spawn codes, cheat commands, and configs for Esaa's Item Durability [Discontinued] Items
Class Name:
PrimalItemArmor_MetalShield_ItemDurability_CBlueprint Path:
/ItemDurability/ShieldDur/PrimalItemArmor_MetalShield_ItemDurability.PrimalItemArmor_MetalShield_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_MetalShield_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ShieldDur/PrimalItemArmor_MetalShield_ItemDurability.PrimalItemArmor_MetalShield_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MetalShield_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MetalShield_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_TransparentRiotShield_ItemDurability_CBlueprint Path:
/ItemDurability/ShieldDur/PrimalItemArmor_TransparentRiotShield_ItemDurability.PrimalItemArmor_TransparentRiotShield_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_TransparentRiotShield_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ShieldDur/PrimalItemArmor_TransparentRiotShield_ItemDurability.PrimalItemArmor_TransparentRiotShield_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_TransparentRiotShield_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_TransparentRiotShield_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_WoodShield_ItemDurability_CBlueprint Path:
/ItemDurability/ShieldDur/PrimalItemArmor_WoodShield_ItemDurability.PrimalItemArmor_WoodShield_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_WoodShield_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ShieldDur/PrimalItemArmor_WoodShield_ItemDurability.PrimalItemArmor_WoodShield_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_WoodShield_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_WoodShield_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinBoots_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Chitin/PrimalItemArmor_ChitinBoots_ItemDurability.PrimalItemArmor_ChitinBoots_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_ChitinBoots_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Chitin/PrimalItemArmor_ChitinBoots_ItemDurability.PrimalItemArmor_ChitinBoots_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinBoots_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinBoots_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinGloves_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Chitin/PrimalItemArmor_ChitinGloves_ItemDurability.PrimalItemArmor_ChitinGloves_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_ChitinGloves_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Chitin/PrimalItemArmor_ChitinGloves_ItemDurability.PrimalItemArmor_ChitinGloves_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinGloves_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinGloves_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinHelmet_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Chitin/PrimalItemArmor_ChitinHelmet_ItemDurability.PrimalItemArmor_ChitinHelmet_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_ChitinHelmet_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Chitin/PrimalItemArmor_ChitinHelmet_ItemDurability.PrimalItemArmor_ChitinHelmet_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinHelmet_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinHelmet_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinPants_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Chitin/PrimalItemArmor_ChitinPants_ItemDurability.PrimalItemArmor_ChitinPants_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_ChitinPants_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Chitin/PrimalItemArmor_ChitinPants_ItemDurability.PrimalItemArmor_ChitinPants_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinPants_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinPants_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ChitinShirt_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Chitin/PrimalItemArmor_ChitinShirt_ItemDurability.PrimalItemArmor_ChitinShirt_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_ChitinShirt_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Chitin/PrimalItemArmor_ChitinShirt_ItemDurability.PrimalItemArmor_ChitinShirt_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ChitinShirt_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ChitinShirt_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothBoots_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Cloth/PrimalItemArmor_ClothBoots_ItemDurability.PrimalItemArmor_ClothBoots_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_ClothBoots_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Cloth/PrimalItemArmor_ClothBoots_ItemDurability.PrimalItemArmor_ClothBoots_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothBoots_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothBoots_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothGloves_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Cloth/PrimalItemArmor_ClothGloves_ItemDurability.PrimalItemArmor_ClothGloves_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_ClothGloves_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Cloth/PrimalItemArmor_ClothGloves_ItemDurability.PrimalItemArmor_ClothGloves_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothGloves_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothGloves_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothHelmet_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Cloth/PrimalItemArmor_ClothHelmet_ItemDurability.PrimalItemArmor_ClothHelmet_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_ClothHelmet_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Cloth/PrimalItemArmor_ClothHelmet_ItemDurability.PrimalItemArmor_ClothHelmet_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothHelmet_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothHelmet_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothPants_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Cloth/PrimalItemArmor_ClothPants_ItemDurability.PrimalItemArmor_ClothPants_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_ClothPants_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Cloth/PrimalItemArmor_ClothPants_ItemDurability.PrimalItemArmor_ClothPants_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothPants_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothPants_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_ClothShirt_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Cloth/PrimalItemArmor_ClothShirt_ItemDurability.PrimalItemArmor_ClothShirt_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_ClothShirt_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Cloth/PrimalItemArmor_ClothShirt_ItemDurability.PrimalItemArmor_ClothShirt_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_ClothShirt_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_ClothShirt_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurBoots_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Fur/PrimalItemArmor_FurBoots_ItemDurability.PrimalItemArmor_FurBoots_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_FurBoots_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Fur/PrimalItemArmor_FurBoots_ItemDurability.PrimalItemArmor_FurBoots_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurBoots_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurBoots_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurGloves_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Fur/PrimalItemArmor_FurGloves_ItemDurability.PrimalItemArmor_FurGloves_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_FurGloves_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Fur/PrimalItemArmor_FurGloves_ItemDurability.PrimalItemArmor_FurGloves_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurGloves_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurGloves_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurHelmet_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Fur/PrimalItemArmor_FurHelmet_ItemDurability.PrimalItemArmor_FurHelmet_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_FurHelmet_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Fur/PrimalItemArmor_FurHelmet_ItemDurability.PrimalItemArmor_FurHelmet_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurHelmet_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurHelmet_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurPants_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Fur/PrimalItemArmor_FurPants_ItemDurability.PrimalItemArmor_FurPants_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_FurPants_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Fur/PrimalItemArmor_FurPants_ItemDurability.PrimalItemArmor_FurPants_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurPants_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurPants_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_FurShirt_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Fur/PrimalItemArmor_FurShirt_ItemDurability.PrimalItemArmor_FurShirt_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_FurShirt_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Fur/PrimalItemArmor_FurShirt_ItemDurability.PrimalItemArmor_FurShirt_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_FurShirt_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_FurShirt_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_MetalBoots_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Metal/PrimalItemArmor_MetalBoots_ItemDurability.PrimalItemArmor_MetalBoots_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_MetalBoots_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Metal/PrimalItemArmor_MetalBoots_ItemDurability.PrimalItemArmor_MetalBoots_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MetalBoots_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MetalBoots_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_MetalGloves_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Metal/PrimalItemArmor_MetalGloves_ItemDurability.PrimalItemArmor_MetalGloves_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_MetalGloves_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Metal/PrimalItemArmor_MetalGloves_ItemDurability.PrimalItemArmor_MetalGloves_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MetalGloves_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MetalGloves_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_MetalHelmet_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Metal/PrimalItemArmor_MetalHelmet_ItemDurability.PrimalItemArmor_MetalHelmet_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_MetalHelmet_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Metal/PrimalItemArmor_MetalHelmet_ItemDurability.PrimalItemArmor_MetalHelmet_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MetalHelmet_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MetalHelmet_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_MetalPants_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Metal/PrimalItemArmor_MetalPants_ItemDurability.PrimalItemArmor_MetalPants_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_MetalPants_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Metal/PrimalItemArmor_MetalPants_ItemDurability.PrimalItemArmor_MetalPants_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MetalPants_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MetalPants_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_MetalShirt_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Metal/PrimalItemArmor_MetalShirt_ItemDurability.PrimalItemArmor_MetalShirt_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_MetalShirt_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Metal/PrimalItemArmor_MetalShirt_ItemDurability.PrimalItemArmor_MetalShirt_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MetalShirt_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MetalShirt_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_MinersHelmet_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Metal/PrimalItemArmor_MinersHelmet_ItemDurability.PrimalItemArmor_MinersHelmet_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_MinersHelmet_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Metal/PrimalItemArmor_MinersHelmet_ItemDurability.PrimalItemArmor_MinersHelmet_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_MinersHelmet_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_MinersHelmet_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_RiotBoots_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Riot/PrimalItemArmor_RiotBoots_ItemDurability.PrimalItemArmor_RiotBoots_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_RiotBoots_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Riot/PrimalItemArmor_RiotBoots_ItemDurability.PrimalItemArmor_RiotBoots_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_RiotBoots_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_RiotBoots_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_RiotGloves_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Riot/PrimalItemArmor_RiotGloves_ItemDurability.PrimalItemArmor_RiotGloves_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_RiotGloves_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Riot/PrimalItemArmor_RiotGloves_ItemDurability.PrimalItemArmor_RiotGloves_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_RiotGloves_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_RiotGloves_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_RiotHelmet_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Riot/PrimalItemArmor_RiotHelmet_ItemDurability.PrimalItemArmor_RiotHelmet_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_RiotHelmet_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Riot/PrimalItemArmor_RiotHelmet_ItemDurability.PrimalItemArmor_RiotHelmet_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_RiotHelmet_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_RiotHelmet_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_RiotPants_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Riot/PrimalItemArmor_RiotPants_ItemDurability.PrimalItemArmor_RiotPants_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_RiotPants_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Riot/PrimalItemArmor_RiotPants_ItemDurability.PrimalItemArmor_RiotPants_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_RiotPants_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_RiotPants_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_RiotShirt_ItemDurability_CBlueprint Path:
/ItemDurability/ArmorDur/Riot/PrimalItemArmor_RiotShirt_ItemDurability.PrimalItemArmor_RiotShirt_ItemDurabilityGFI Command:
Cheat GFI PrimalItemArmor_RiotShirt_ItemDurability_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ItemDurability/ArmorDur/Riot/PrimalItemArmor_RiotShirt_ItemDurability.PrimalItemArmor_RiotShirt_ItemDurability'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_RiotShirt_ItemDurability_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_RiotShirt_ItemDurability_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))