Author: myrmecoleontidae
Downloads: 634,391
File Size: 345.7 MB
Created:
Updated:
Mod ID: 929684
Categories:
No Untameables
TLC for non-tameable creatures
Spawn codes, cheat commands, and configs for No Untameables Dino Drop Inventory
Class Name:
DinoDropInventoryComponent_Euryp_Ghost_CBlueprint Path:
/NoUntameables/Eurypterid/DinoDropInventoryComponent_Euryp_Ghost.DinoDropInventoryComponent_Euryp_GhostAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Euryp_Ghost_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Seeker_Ghost_CBlueprint Path:
/NoUntameables/Pteroteuthis/DinoDropInventoryComponent_Seeker_Ghost.DinoDropInventoryComponent_Seeker_GhostAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Seeker_Ghost_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_BP_NU_Chibi_CBlueprint Path:
/NoUntameables/_SharedAssets/DinoDropInventoryComponent_BP_NU_Chibi.DinoDropInventoryComponent_BP_NU_ChibiAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_BP_NU_Chibi_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Ammonite_Ghost_CBlueprint Path:
/NoUntameables/Ammonite/Inventories/DinoDropInventoryComponent_Ammonite_Ghost.DinoDropInventoryComponent_Ammonite_GhostAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Ammonite_Ghost_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_AntQueen_Ghost_CBlueprint Path:
/NoUntameables/Ant/Inventories/DinoDropInventoryComponent_AntQueen_Ghost.DinoDropInventoryComponent_AntQueen_GhostAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_AntQueen_Ghost_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Ant_Ghost_CBlueprint Path:
/NoUntameables/Ant/Inventories/DinoDropInventoryComponent_Ant_Ghost.DinoDropInventoryComponent_Ant_GhostAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Ant_Ghost_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Cnidaria_Ghost_CBlueprint Path:
/NoUntameables/Cnidaria/Inventories/DinoDropInventoryComponent_Cnidaria_Ghost.DinoDropInventoryComponent_Cnidaria_GhostAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Cnidaria_Ghost_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_DeathwormAlpha_NU_CBlueprint Path:
/NoUntameables/Deathworm/DeathInventories/DinoDropInventoryComponent_Carnivore_DeathwormAlpha_NU.DinoDropInventoryComponent_Carnivore_DeathwormAlpha_NUAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_DeathwormAlpha_NU_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Deathworm_NU_CBlueprint Path:
/NoUntameables/Deathworm/DeathInventories/DinoDropInventoryComponent_Carnivore_Deathworm_NU.DinoDropInventoryComponent_Carnivore_Deathworm_NUAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Deathworm_NU_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Deathworm_NU_Corrupt_CBlueprint Path:
/NoUntameables/Deathworm/DeathInventories/DinoDropInventoryComponent_Carnivore_Deathworm_NU_Corrupt.DinoDropInventoryComponent_Carnivore_Deathworm_NU_CorruptAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Deathworm_NU_Corrupt_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Deathworm_NU_Ghost_CBlueprint Path:
/NoUntameables/Deathworm/DeathInventories/DinoDropInventoryComponent_Carnivore_Deathworm_NU_Ghost.DinoDropInventoryComponent_Carnivore_Deathworm_NU_GhostAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Deathworm_NU_Ghost_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Dragonfly_Ghost_CBlueprint Path:
/NoUntameables/Dragonfly/Inventories/DinoDropInventoryComponent_Dragonfly_Ghost.DinoDropInventoryComponent_Dragonfly_GhostAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Dragonfly_Ghost_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Jugbug_Ghost_CBlueprint Path:
/NoUntameables/JugBug/Inventories/DinoDropInventoryComponent_Jugbug_Ghost.DinoDropInventoryComponent_Jugbug_GhostAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Jugbug_Ghost_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Huge_Leed_Alpha_NU_CBlueprint Path:
/NoUntameables/Leedsichthys/Inventories/DinoDropInventoryComponent_Carnivore_Huge_Leed_Alpha_NU.DinoDropInventoryComponent_Carnivore_Huge_Leed_Alpha_NUAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Huge_Leed_Alpha_NU_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Huge_Leed_Ghost_CBlueprint Path:
/NoUntameables/Leedsichthys/Inventories/DinoDropInventoryComponent_Carnivore_Huge_Leed_Ghost.DinoDropInventoryComponent_Carnivore_Huge_Leed_GhostAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Huge_Leed_Ghost_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_Huge_Leed_NU_CBlueprint Path:
/NoUntameables/Leedsichthys/Inventories/DinoDropInventoryComponent_Carnivore_Huge_Leed_NU.DinoDropInventoryComponent_Carnivore_Huge_Leed_NUAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_Huge_Leed_NU_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Lightbug_Ghost_CBlueprint Path:
/NoUntameables/Lightbug/Inventories/DinoDropInventoryComponent_Lightbug_Ghost.DinoDropInventoryComponent_Lightbug_GhostAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Lightbug_Ghost_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_ReaperQueen_Alpha_CBlueprint Path:
/NoUntameables/NamelessQueen/Inventories/DinoDropInventoryComponent_Carnivore_ReaperQueen_Alpha.DinoDropInventoryComponent_Carnivore_ReaperQueen_AlphaAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_ReaperQueen_Alpha_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_ReaperQueen_NU_CBlueprint Path:
/NoUntameables/NamelessQueen/Inventories/DinoDropInventoryComponent_Carnivore_ReaperQueen_NU.DinoDropInventoryComponent_Carnivore_ReaperQueen_NUAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_ReaperQueen_NU_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_ReaperQueen_NU_Ghost_CBlueprint Path:
/NoUntameables/NamelessQueen/Inventories/DinoDropInventoryComponent_Carnivore_ReaperQueen_NU_Ghost.DinoDropInventoryComponent_Carnivore_ReaperQueen_NU_GhostAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_ReaperQueen_NU_Ghost_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))
Class Name:
DinoDropInventoryComponent_Carnivore_DeathwormAlphaARKOLOGY_Copy_CBlueprint Path:
/NoUntameables/Extra/ARKOLOGY/DeathInventories/DinoDropInventoryComponent_Carnivore_DeathwormAlphaARKOLOGY_Copy.DinoDropInventoryComponent_Carnivore_DeathwormAlphaARKOLOGY_CopyAdd item to this Dino Drop Inventory (Game.ini):
ConfigOverrideSupplyCrateItems=(SupplyCrateClassString="DinoDropInventoryComponent_Carnivore_DeathwormAlphaARKOLOGY_Copy_C",MinItemSets=1,MaxItemSets=1,NumItemSetsPower=1.0,bSetsRandomWithoutReplacement=True,bAppendItemSets=True,bAppendPreventIncreasingMinMaxItemSets=False,ItemSets=((MinNumItems=1,MaxNumItems=1,NumItemsPower=1.0,SetWeight=1.0,bItemsRandomWithoutReplacement=True,ItemEntries=((EntryWeight=1.0,ItemClassStrings=("PrimalItemResource_Fibers_C"),ItemsWeights=(1.0),MinQuantity=10,MaxQuantity=20,MinQuality=0.0,MaxQuality=0.0,bForceBlueprint=False,ChanceToBeBlueprintOverride=0.0)))))