Author: BangPlaysGames
Downloads: 696,419
File Size: 28.8 MB
Created:
Updated:
Mod ID: 929038
Categories:
Bangin Tranqs (Crossplay Live)
Configurable Upgraded Tranqs
Spawn codes, cheat commands, and configs for Bangin Tranqs (Crossplay Live) Items
Class Name:
PrimalItemAmmo_CannonBall_Bang_CBlueprint Path:
/BanginTranqs/Blueprints/Cannon/PrimalItemAmmo_CannonBall_Bang.PrimalItemAmmo_CannonBall_BangGFI Command:
Cheat GFI PrimalItemAmmo_CannonBall_Bang_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BanginTranqs/Blueprints/Cannon/PrimalItemAmmo_CannonBall_Bang.PrimalItemAmmo_CannonBall_Bang'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_CannonBall_Bang_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_CannonBall_Bang_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_Cannon_Bang_CBlueprint Path:
/BanginTranqs/Blueprints/Cannon/PrimalItemStructure_Cannon_Bang.PrimalItemStructure_Cannon_BangGFI Command:
Cheat GFI PrimalItemStructure_Cannon_Bang_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BanginTranqs/Blueprints/Cannon/PrimalItemStructure_Cannon_Bang.PrimalItemStructure_Cannon_Bang'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_Cannon_Bang_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_Cannon_Bang_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_StoneBat_CBlueprint Path:
/BanginTranqs/Blueprints/Club/PrimalItem_StoneBat.PrimalItem_StoneBatGFI Command:
Cheat GFI PrimalItem_StoneBat_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BanginTranqs/Blueprints/Club/PrimalItem_StoneBat.PrimalItem_StoneBat'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_StoneBat_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_StoneBat_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_BangTranqDart_CBlueprint Path:
/BanginTranqs/Blueprints/Dart/PrimalItemAmmo_BangTranqDart.PrimalItemAmmo_BangTranqDartGFI Command:
Cheat GFI PrimalItemAmmo_BangTranqDart_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BanginTranqs/Blueprints/Dart/PrimalItemAmmo_BangTranqDart.PrimalItemAmmo_BangTranqDart'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_BangTranqDart_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_BangTranqDart_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_BangTranqDart_2_CBlueprint Path:
/BanginTranqs/Blueprints/Dart/PrimalItemAmmo_BangTranqDart_2.PrimalItemAmmo_BangTranqDart_2GFI Command:
Cheat GFI PrimalItemAmmo_BangTranqDart_2_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BanginTranqs/Blueprints/Dart/PrimalItemAmmo_BangTranqDart_2.PrimalItemAmmo_BangTranqDart_2'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_BangTranqDart_2_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_BangTranqDart_2_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_BangTranqDart_3_CBlueprint Path:
/BanginTranqs/Blueprints/Dart/PrimalItemAmmo_BangTranqDart_3.PrimalItemAmmo_BangTranqDart_3GFI Command:
Cheat GFI PrimalItemAmmo_BangTranqDart_3_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BanginTranqs/Blueprints/Dart/PrimalItemAmmo_BangTranqDart_3.PrimalItemAmmo_BangTranqDart_3'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_BangTranqDart_3_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_BangTranqDart_3_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_EpiDart_CBlueprint Path:
/BanginTranqs/Blueprints/Dart/PrimalItemAmmo_EpiDart.PrimalItemAmmo_EpiDartGFI Command:
Cheat GFI PrimalItemAmmo_EpiDart_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BanginTranqs/Blueprints/Dart/PrimalItemAmmo_EpiDart.PrimalItemAmmo_EpiDart'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_EpiDart_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_EpiDart_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemArmor_TekGloves_Tranq_CBlueprint Path:
/BanginTranqs/Blueprints/Gloves/PrimalItemArmor_TekGloves_Tranq.PrimalItemArmor_TekGloves_TranqGFI Command:
Cheat GFI PrimalItemArmor_TekGloves_Tranq_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BanginTranqs/Blueprints/Gloves/PrimalItemArmor_TekGloves_Tranq.PrimalItemArmor_TekGloves_Tranq'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemArmor_TekGloves_Tranq_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemArmor_TekGloves_Tranq_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemConsumable_BangJellyVenom_CBlueprint Path:
/BanginTranqs/Blueprints/Map-Specific/PrimalItemConsumable_BangJellyVenom.PrimalItemConsumable_BangJellyVenomGFI Command:
Cheat GFI PrimalItemConsumable_BangJellyVenom_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BanginTranqs/Blueprints/Map-Specific/PrimalItemConsumable_BangJellyVenom.PrimalItemConsumable_BangJellyVenom'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemConsumable_BangJellyVenom_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemConsumable_BangJellyVenom_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemResource_ApexDrop_BangMegalania_CBlueprint Path:
/BanginTranqs/Blueprints/Map-Specific/PrimalItemResource_ApexDrop_BangMegalania.PrimalItemResource_ApexDrop_BangMegalaniaGFI Command:
Cheat GFI PrimalItemResource_ApexDrop_BangMegalania_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BanginTranqs/Blueprints/Map-Specific/PrimalItemResource_ApexDrop_BangMegalania.PrimalItemResource_ApexDrop_BangMegalania'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemResource_ApexDrop_BangMegalania_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemResource_ApexDrop_BangMegalania_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_BangArrowTranq_CBlueprint Path:
/BanginTranqs/Blueprints/Arrows/Tier1/PrimalItemAmmo_BangArrowTranq.PrimalItemAmmo_BangArrowTranqGFI Command:
Cheat GFI PrimalItemAmmo_BangArrowTranq_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BanginTranqs/Blueprints/Arrows/Tier1/PrimalItemAmmo_BangArrowTranq.PrimalItemAmmo_BangArrowTranq'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_BangArrowTranq_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_BangArrowTranq_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_BangArrowTranq2_CBlueprint Path:
/BanginTranqs/Blueprints/Arrows/Tier2/PrimalItemAmmo_BangArrowTranq2.PrimalItemAmmo_BangArrowTranq2GFI Command:
Cheat GFI PrimalItemAmmo_BangArrowTranq2_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BanginTranqs/Blueprints/Arrows/Tier2/PrimalItemAmmo_BangArrowTranq2.PrimalItemAmmo_BangArrowTranq2'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_BangArrowTranq2_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_BangArrowTranq2_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_BangArrowTranq3_CBlueprint Path:
/BanginTranqs/Blueprints/Arrows/Tier3/PrimalItemAmmo_BangArrowTranq3.PrimalItemAmmo_BangArrowTranq3GFI Command:
Cheat GFI PrimalItemAmmo_BangArrowTranq3_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BanginTranqs/Blueprints/Arrows/Tier3/PrimalItemAmmo_BangArrowTranq3.PrimalItemAmmo_BangArrowTranq3'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_BangArrowTranq3_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_BangArrowTranq3_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemAmmo_BangTranqSniperBullet_CBlueprint Path:
/BanginTranqs/Blueprints/Bullets/Tier1/PrimalItemAmmo_BangTranqSniperBullet.PrimalItemAmmo_BangTranqSniperBulletGFI Command:
Cheat GFI PrimalItemAmmo_BangTranqSniperBullet_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BanginTranqs/Blueprints/Bullets/Tier1/PrimalItemAmmo_BangTranqSniperBullet.PrimalItemAmmo_BangTranqSniperBullet'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemAmmo_BangTranqSniperBullet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemAmmo_BangTranqSniperBullet_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_WeaponTranqSniper_CBlueprint Path:
/BanginTranqs/Blueprints/Bullets/Tier1/PrimalItem_WeaponTranqSniper.PrimalItem_WeaponTranqSniperGFI Command:
Cheat GFI PrimalItem_WeaponTranqSniper_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/BanginTranqs/Blueprints/Bullets/Tier1/PrimalItem_WeaponTranqSniper.PrimalItem_WeaponTranqSniper'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponTranqSniper_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_WeaponTranqSniper_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))