Author: MrParadise
Downloads: 2,449
File Size: 78.0 MB
Created:
Updated:
Mod ID: 1643490
Categories:
Paradise Structures and Platforms
Adds Custom Futuristic Structures, Flying Platforms, Admin Forcefield, with Adjustable Structure Health and Crafting Speed through server INI settings.
Spawn codes, cheat commands, and configs for Paradise Structures and Platforms Items
Class Name:
PrimalItemStructure_PS_StorageBox_Small_CBlueprint Path:
/ParadiseStructures/Structures/Storage/PrimalItemStructure_PS_StorageBox_Small.PrimalItemStructure_PS_StorageBox_SmallGFI Command:
Cheat GFI PrimalItemStructure_PS_StorageBox_Small_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Storage/PrimalItemStructure_PS_StorageBox_Small.PrimalItemStructure_PS_StorageBox_Small'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_StorageBox_Small_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_StorageBox_Small_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_TekShield_CBlueprint Path:
/ParadiseStructures/Structures/Tek/PrimalItemStructure_PS_TekShield.PrimalItemStructure_PS_TekShieldGFI Command:
Cheat GFI PrimalItemStructure_PS_TekShield_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Tek/PrimalItemStructure_PS_TekShield.PrimalItemStructure_PS_TekShield'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_TekShield_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_TekShield_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_ChemBench_CBlueprint Path:
/ParadiseStructures/Structures/Crafting/ChemistryBench/PrimalItemStructure_PS_ChemBench.PrimalItemStructure_PS_ChemBenchGFI Command:
Cheat GFI PrimalItemStructure_PS_ChemBench_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Crafting/ChemistryBench/PrimalItemStructure_PS_ChemBench.PrimalItemStructure_PS_ChemBench'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_ChemBench_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_ChemBench_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_Fabricator_CBlueprint Path:
/ParadiseStructures/Structures/Crafting/Fabricator/PrimalItemStructure_PS_Fabricator.PrimalItemStructure_PS_FabricatorGFI Command:
Cheat GFI PrimalItemStructure_PS_Fabricator_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Crafting/Fabricator/PrimalItemStructure_PS_Fabricator.PrimalItemStructure_PS_Fabricator'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_Fabricator_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_Fabricator_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_TekReplicator_CBlueprint Path:
/ParadiseStructures/Structures/Crafting/Replicator/PrimalItemStructure_PS_TekReplicator.PrimalItemStructure_PS_TekReplicatorGFI Command:
Cheat GFI PrimalItemStructure_PS_TekReplicator_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Crafting/Replicator/PrimalItemStructure_PS_TekReplicator.PrimalItemStructure_PS_TekReplicator'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_TekReplicator_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_TekReplicator_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_Smithy_CBlueprint Path:
/ParadiseStructures/Structures/Crafting/Smithy/PrimalItemStructure_PS_Smithy.PrimalItemStructure_PS_SmithyGFI Command:
Cheat GFI PrimalItemStructure_PS_Smithy_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Crafting/Smithy/PrimalItemStructure_PS_Smithy.PrimalItemStructure_PS_Smithy'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_Smithy_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_Smithy_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_FlyingPlatform_Base_CBlueprint Path:
/ParadiseStructures/Structures/FlyingPlatforms/Base/PrimalItemStructure_PS_FlyingPlatform_Base.PrimalItemStructure_PS_FlyingPlatform_BaseGFI Command:
Cheat GFI PrimalItemStructure_PS_FlyingPlatform_Base_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/FlyingPlatforms/Base/PrimalItemStructure_PS_FlyingPlatform_Base.PrimalItemStructure_PS_FlyingPlatform_Base'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_FlyingPlatform_Base_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_FlyingPlatform_Base_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_FlyingPlatform_Medium_CBlueprint Path:
/ParadiseStructures/Structures/FlyingPlatforms/Medium/PrimalItemStructure_PS_FlyingPlatform_Medium.PrimalItemStructure_PS_FlyingPlatform_MediumGFI Command:
Cheat GFI PrimalItemStructure_PS_FlyingPlatform_Medium_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/FlyingPlatforms/Medium/PrimalItemStructure_PS_FlyingPlatform_Medium.PrimalItemStructure_PS_FlyingPlatform_Medium'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_FlyingPlatform_Medium_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_FlyingPlatform_Medium_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_FlyingPlatform_Small_CBlueprint Path:
/ParadiseStructures/Structures/FlyingPlatforms/Small/PrimalItemStructure_PS_FlyingPlatform_Small.PrimalItemStructure_PS_FlyingPlatform_SmallGFI Command:
Cheat GFI PrimalItemStructure_PS_FlyingPlatform_Small_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/FlyingPlatforms/Small/PrimalItemStructure_PS_FlyingPlatform_Small.PrimalItemStructure_PS_FlyingPlatform_Small'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_FlyingPlatform_Small_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_FlyingPlatform_Small_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItem_PS_UFO_CBlueprint Path:
/ParadiseStructures/Structures/FlyingPlatforms/UFO/PrimalItem_PS_UFO.PrimalItem_PS_UFOGFI Command:
Cheat GFI PrimalItem_PS_UFO_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/FlyingPlatforms/UFO/PrimalItem_PS_UFO.PrimalItem_PS_UFO'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_PS_UFO_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItem_PS_UFO_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_MetalCeiling_CBlueprint Path:
/ParadiseStructures/Structures/Metal/Ceiling/PrimalItemStructure_PS_MetalCeiling.PrimalItemStructure_PS_MetalCeilingGFI Command:
Cheat GFI PrimalItemStructure_PS_MetalCeiling_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Metal/Ceiling/PrimalItemStructure_PS_MetalCeiling.PrimalItemStructure_PS_MetalCeiling'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_MetalCeiling_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_MetalCeiling_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_MetalDoor_CBlueprint Path:
/ParadiseStructures/Structures/Metal/Door/PrimalItemStructure_PS_MetalDoor.PrimalItemStructure_PS_MetalDoorGFI Command:
Cheat GFI PrimalItemStructure_PS_MetalDoor_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Metal/Door/PrimalItemStructure_PS_MetalDoor.PrimalItemStructure_PS_MetalDoor'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_MetalDoor_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_MetalDoor_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_MetalFloor_CBlueprint Path:
/ParadiseStructures/Structures/Metal/Foundation/PrimalItemStructure_PS_MetalFloor.PrimalItemStructure_PS_MetalFloorGFI Command:
Cheat GFI PrimalItemStructure_PS_MetalFloor_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Metal/Foundation/PrimalItemStructure_PS_MetalFloor.PrimalItemStructure_PS_MetalFloor'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_MetalFloor_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_MetalFloor_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_MetalBehemothGate_CBlueprint Path:
/ParadiseStructures/Structures/Metal/Gates/PrimalItemStructure_PS_MetalBehemothGate.PrimalItemStructure_PS_MetalBehemothGateGFI Command:
Cheat GFI PrimalItemStructure_PS_MetalBehemothGate_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Metal/Gates/PrimalItemStructure_PS_MetalBehemothGate.PrimalItemStructure_PS_MetalBehemothGate'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_MetalBehemothGate_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_MetalBehemothGate_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_MetalBehemothGateway_CBlueprint Path:
/ParadiseStructures/Structures/Metal/Gates/PrimalItemStructure_PS_MetalBehemothGateway.PrimalItemStructure_PS_MetalBehemothGatewayGFI Command:
Cheat GFI PrimalItemStructure_PS_MetalBehemothGateway_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Metal/Gates/PrimalItemStructure_PS_MetalBehemothGateway.PrimalItemStructure_PS_MetalBehemothGateway'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_MetalBehemothGateway_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_MetalBehemothGateway_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_MetalGate_CBlueprint Path:
/ParadiseStructures/Structures/Metal/Gates/PrimalItemStructure_PS_MetalGate.PrimalItemStructure_PS_MetalGateGFI Command:
Cheat GFI PrimalItemStructure_PS_MetalGate_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Metal/Gates/PrimalItemStructure_PS_MetalGate.PrimalItemStructure_PS_MetalGate'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_MetalGate_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_MetalGate_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_MetalGateWay_CBlueprint Path:
/ParadiseStructures/Structures/Metal/Gates/PrimalItemStructure_PS_MetalGateWay.PrimalItemStructure_PS_MetalGateWayGFI Command:
Cheat GFI PrimalItemStructure_PS_MetalGateWay_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Metal/Gates/PrimalItemStructure_PS_MetalGateWay.PrimalItemStructure_PS_MetalGateWay'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_MetalGateWay_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_MetalGateWay_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_MetalLadder_CBlueprint Path:
/ParadiseStructures/Structures/Metal/Ladder/PrimalItemStructure_PS_MetalLadder.PrimalItemStructure_PS_MetalLadderGFI Command:
Cheat GFI PrimalItemStructure_PS_MetalLadder_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Metal/Ladder/PrimalItemStructure_PS_MetalLadder.PrimalItemStructure_PS_MetalLadder'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_MetalLadder_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_MetalLadder_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_LargeWall_Metal_CBlueprint Path:
/ParadiseStructures/Structures/Metal/Wall/PrimalItemStructure_PS_LargeWall_Metal.PrimalItemStructure_PS_LargeWall_MetalGFI Command:
Cheat GFI PrimalItemStructure_PS_LargeWall_Metal_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Metal/Wall/PrimalItemStructure_PS_LargeWall_Metal.PrimalItemStructure_PS_LargeWall_Metal'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_LargeWall_Metal_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_LargeWall_Metal_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_MetalWall_CBlueprint Path:
/ParadiseStructures/Structures/Metal/Wall/PrimalItemStructure_PS_MetalWall.PrimalItemStructure_PS_MetalWallGFI Command:
Cheat GFI PrimalItemStructure_PS_MetalWall_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Metal/Wall/PrimalItemStructure_PS_MetalWall.PrimalItemStructure_PS_MetalWall'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_MetalWall_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_MetalWall_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_AdminShield_CBlueprint Path:
/ParadiseStructures/Structures/Tek/AdminShield/PrimalItemStructure_PS_AdminShield.PrimalItemStructure_PS_AdminShieldGFI Command:
Cheat GFI PrimalItemStructure_PS_AdminShield_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Tek/AdminShield/PrimalItemStructure_PS_AdminShield.PrimalItemStructure_PS_AdminShield'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_AdminShield_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_AdminShield_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_AirconTrough_CBlueprint Path:
/ParadiseStructures/Structures/Tek/AirconTrough/PrimalItemStructure_PS_AirconTrough.PrimalItemStructure_PS_AirconTroughGFI Command:
Cheat GFI PrimalItemStructure_PS_AirconTrough_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Tek/AirconTrough/PrimalItemStructure_PS_AirconTrough.PrimalItemStructure_PS_AirconTrough'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_AirconTrough_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_AirconTrough_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_TekGenerator_CBlueprint Path:
/ParadiseStructures/Structures/Tek/TekGenerator/PrimalItemStructure_PS_TekGenerator.PrimalItemStructure_PS_TekGeneratorGFI Command:
Cheat GFI PrimalItemStructure_PS_TekGenerator_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Tek/TekGenerator/PrimalItemStructure_PS_TekGenerator.PrimalItemStructure_PS_TekGenerator'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_TekGenerator_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_TekGenerator_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_TekTransmitter_CBlueprint Path:
/ParadiseStructures/Structures/Tek/Transmitter/PrimalItemStructure_PS_TekTransmitter.PrimalItemStructure_PS_TekTransmitterGFI Command:
Cheat GFI PrimalItemStructure_PS_TekTransmitter_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Tek/Transmitter/PrimalItemStructure_PS_TekTransmitter.PrimalItemStructure_PS_TekTransmitter'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_TekTransmitter_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_TekTransmitter_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))
Class Name:
PrimalItemStructure_PS_VIPShield_CBlueprint Path:
/ParadiseStructures/Structures/Tek/VIPShield/PrimalItemStructure_PS_VIPShield.PrimalItemStructure_PS_VIPShieldGFI Command:
Cheat GFI PrimalItemStructure_PS_VIPShield_C 1 0 0GiveItem Command:
Cheat GiveItem "Blueprint'/ParadiseStructures/Structures/Tek/VIPShield/PrimalItemStructure_PS_VIPShield.PrimalItemStructure_PS_VIPShield'" 1 0 0Override Crafting Costs (Game.ini):
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItemStructure_PS_VIPShield_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Fibers_C",BaseResourceRequirement=1,bCraftingRequireExactResourceType=False)))Override Stack Size (Game.ini):
ConfigOverrideItemMaxQuantity=(ItemClassString="PrimalItemStructure_PS_VIPShield_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=False))